So we can't get the ending we want after all?
#1676
Posté 29 février 2012 - 05:39
Can someone please PM me the perfect ending please. I just want to know the perfect ending so I dont troll the forums on Day 1 and be prepared for the worst.
PLZ PM ME
#1677
Posté 29 février 2012 - 05:39
Natsunomiko21 wrote...
Doesnt matter what you choose, they relays go bye bye, thousand of people die, your LI dies, you die, and hooray, we got it all set for a new trilogy!
Except that one of the six variations involves whether Earth survived or not, the relays all do seem to go away, as I understood it your LI may mor may not die, and you may or may not die. So pretty much everything you said was incorrect.
#1678
Posté 29 février 2012 - 05:39
Mr.House wrote...
The Normandy bit was added for some reason.
So the normandy crew part is the same, even if the rest isn't? Ah, ok, that I can see. It's still stupid, and needs to be patched out Fallout 3 style, but now it makes a little more sense then all the endings being the same on the whole.
#1679
Posté 29 février 2012 - 05:39
#1680
Posté 29 février 2012 - 05:40
#1681
Posté 29 février 2012 - 05:40
#1682
Posté 29 février 2012 - 05:42
txgoldrush wrote...
yoshibb wrote...
txgoldrush wrote...
Cormac McCarthy's border trilogy
1st - bittersweet ending, 2nd - sad ending, 3rd - sad ending, more sad than the 2nd.
Exactly, the overlying tone of the series was sad. Therefore, the ending made sense. If the overlying tone of your series is triumph then you can't suddenly make it tragic in the last part.
and complete triumph is not the overlying tone....and really everyone surviving the "sucide mission" was a cop out. People complained that eveyone could survive, defeating the concept.
It doesn't matter if you thought it was a cop out. That was what Bioware established could happen. So Mass Effect 1, Sovereign and Saren are killed, majority of crew survives, a few thousand lives are lost in the battle. In Mass Effect 2, Shepard defeats the collectors and the whole crew can survive what was called a suicide mission. So two triumphs in two games. Third game, reapers dead, crew stranded, Shep most likely dead. That's a tragedy. It does not make sense in the context of the series.
#1683
Posté 29 février 2012 - 05:42
Also to those saying that all squaddmates/crew members surviving being a cop out, think of it more like preparing the squad to go on the most dangerous mission at hand.
also it could be that the devs,Tank, Xo, and Prima guy are all in cohoots with each other to mislead us, and get us to play SW:ToR.
#1684
Posté 29 février 2012 - 05:43
And ultimately instead of taking their time and allowing choices to come to fruition they threw together endings to just pretty much kill off Shepard, all the while leaving a small window they could climb through if they wanted to continue the series.
The journey may have been set for gold, but the destination has been set for something else entirely.
#1685
Posté 29 février 2012 - 05:44
#1686
Posté 29 février 2012 - 05:44
Allworkandlowpay wrote...
Natsunomiko21 wrote...
Doesnt matter what you choose, they relays go bye bye, thousand of people die, your LI dies, you die, and hooray, we got it all set for a new trilogy!
Except that one of the six variations involves whether Earth survived or not, the relays all do seem to go away, as I understood it your LI may mor may not die, and you may or may not die. So pretty much everything you said was incorrect.
The variations involves what state the earth is left after the war...
about shep not dieing, doesn't matter, cause shep is now stuck at the citadel (if alive) with no space travel and no where to go. Your LI (and the normandy) isn't with you btw, its on earth or stranded in a backwater planet (if he/she is on the normandy), with, again, no space travel. So yeah... even tho it seems you can avoid death, you are screwed either way.
#1687
Posté 29 février 2012 - 05:44
That said, IF it is indeed true that every single ending is identical aside from a variation and there is no way to unlock something different, the five years it has taken to bring this saga full circle will feel disappointing. Now I'm not saying that sad endings make me sad and I'll hate anything that doesn't give me the chance to see my Shepard ride off into the sunset to live happily ever after with his or her love interest but when I started playing Mass Effect 1 what really drew me in was a compelling sci-fi saga with the concept of choice. The belief that my choices had consequences and that somewhere down the line I would see this saga end with those consequences intact was too good to pass up.
If these really are the only endings (and I'm going to keep saying "if" until I play the game) then choice was nothing more than an illusion. Like I said, the potential bad ending doesn't bother me. It's just that no matter what I did five years ago and two years ago, it's starting to sound like there is a set basic ending with variants.
I've heard several people bring up the notion the lead writer mentioned earlier today that it's about the journey. This sounds eerily like what the writers were saying just before the end of Lost: the show that, when it ended, made me yell at the TV, "SIX YEARS OF MY LIFE!"
I asked myself if would I have bought Mass Effect 1 if someone came up to me and said, "Your decisions affect the game but no matter what you do, your Shepard will die alone and this universe you fall in love with will cease to be.":mellow: (That emoticon is supposed to represent the look on the face of the random person who travelled back in time to give me that message instead of preventing a war or something. Just seemed to fit for some reason.)
Would I buy the game for the journey? Would I win a Nobel Prize for the cannon I invented that can actually shoot objects into the sun rather than placing them into a game console? I don't know. What I do know is that it is about the journey. It always has been. But it has also been about the choices and the consequences. The popular belief right now is that those will be minimal when the final credits roll. I hope not. I hope Shepard and his crew survives (and not just until they starve to death) if I play my cards right. I hope it's grim if I don't. Most of all I hope I don't have to explain to the cops why I was waking up my neighbors by yelling "FIVE YEARS!" over and over again.
Modifié par bowery tuff, 29 février 2012 - 05:48 .
#1688
Posté 29 février 2012 - 05:44
JJDrakken wrote...
Well, I now see no reason to even own the game. Between forced to have Origins(Even Hard Copy), Day 1 DLC about Promethians, & now F.U. Ending no matter what.
I'll pass.
JJ
Wait. I thought that they said that Origin wasn't required with a hard copy...? Are you sure that it is...?
#1689
Posté 29 février 2012 - 05:45
xDYINGxLEGENDx wrote...
Instead of separating the two things we have become emotionally invested in, how about a little fan-service at the very end...
This is a game where we get to play dress up, collect model ships, and have a fishtank, not to mention having romances and going on dates. ME3 doesn't seem afraid of fanservice, at least until the end.
I don't know what game the people who are claiming that "shoehorning angst into the ending no matter what is maintaining artistic integrity" think they're going to play.
#1690
Posté 29 février 2012 - 05:45
Elegana wrote...
See if it took 1 day to get us all upset/mad about the endings... imagine when more and more people finish the game! >
Pattern with Bioware is this:
Ignore the backlash -> Make excuses after backlash gets worse -> ignore backlash after it continues to get worse -> Ban people for complaining too much, making the problem worse yet -> finally fix the problem after god knows how much fighting
So if we persist in pushing, it'll probably be patched out, Fallout 3 style, but it won't happen overnight.
#1691
Posté 29 février 2012 - 05:45
#1692
Posté 29 février 2012 - 05:45
Youknow wrote...
JJDrakken wrote...
Well, I now see no reason to even own the game. Between forced to have Origins(Even Hard Copy), Day 1 DLC about Promethians, & now F.U. Ending no matter what.
I'll pass.
JJ
Wait. I thought that they said that Origin wasn't required with a hard copy...? Are you sure that it is...?
It is required. Again they "lied" to you.
JJ
#1693
Posté 29 février 2012 - 05:45
Zulmoka531 wrote...
I'm gonna gout out on a limb here, a very thin one and just say they dug themselves into a hole. They threw out so much hype about choice, and freedoms and what have you that they couldn't actually deliver on them all.
And ultimately instead of taking their time and allowing choices to come to fruition they threw together endings to just pretty much kill off Shepard, all the while leaving a small window they could climb through if they wanted to continue the series.
The journey may have been set for gold, but the destination has been set for something else entirely.
they seem to think the shooter aspect of the game will make up for the core, which was always cause and effect.
Anyone who enjoys shooters know this is sub par at best. The only saving grace bioware had was how you could manipulate the story through your choices. If the leaks are true, now we have a sub par shooter with a storyline that makes folks want to rage. 67 pages prove that.
Modifié par xtorma, 29 février 2012 - 05:47 .
#1694
Posté 29 février 2012 - 05:45
Zulmoka531 wrote...
I'm gonna gout out on a limb here, a very thin one and just say they dug themselves into a hole. They threw out so much hype about choice, and freedoms and what have you that they couldn't actually deliver on them all.
Nah, it would have been easy to write an ending where the Normandy doesn't end up stranded, and where the crew and Shepard end up reunited. If these leaks are true, it was a deliberate choice.
#1695
Posté 29 février 2012 - 05:46
The_Crazy_Hand wrote...
Elegana wrote...
See if it took 1 day to get us all upset/mad about the endings... imagine when more and more people finish the game! >
Pattern with Bioware is this:
Ignore the backlash -> Make excuses after backlash gets worse -> ignore backlash after it continues to get worse -> Ban people for complaining too much, making the problem worse yet -> finally fix the problem after god knows how much fighting
So if we persist in pushing, it'll probably be patched out, Fallout 3 style, but it won't happen overnight.
So true, my god it's so true.
JJ
#1696
Posté 29 février 2012 - 05:46
This is really the best we can hope for. Really, just let us have the choice to save the Normandy, that's what is pissing off alot of people. Let us have the choice.The_Crazy_Hand wrote...
Pattern with Bioware is this:
Ignore the backlash -> Make excuses after backlash gets worse -> ignore backlash after it continues to get worse -> Ban people for complaining too much, making the problem worse yet -> finally fix the problem after god knows how much fighting
So if we persist in pushing, it'll probably be patched out, Fallout 3 style, but it won't happen overnight.
#1697
Posté 29 février 2012 - 05:47
Robot Space Dog whimpers and paws at Shepard's corpse until its batteries run out.DifferentD17 wrote...
What happens to my Robot Space Dog, I paid extra for that!
Unless Shep lives. In that case, Robot Space Dog winds up on the Normandy somehow and is disassembled by Tali for spare parts after the crash.
#1698
Posté 29 février 2012 - 05:48
#1699
Posté 29 février 2012 - 05:48
ratzerman wrote...
Unless Shep lives. In that case, Robot Space Dog winds up on the Normandy somehow and is disassembled by Tali for spare parts after the crash.
#1700
Posté 29 février 2012 - 05:48
yoshibb wrote...
txgoldrush wrote...
yoshibb wrote...
txgoldrush wrote...
Cormac McCarthy's border trilogy
1st - bittersweet ending, 2nd - sad ending, 3rd - sad ending, more sad than the 2nd.
Exactly, the overlying tone of the series was sad. Therefore, the ending made sense. If the overlying tone of your series is triumph then you can't suddenly make it tragic in the last part.
and complete triumph is not the overlying tone....and really everyone surviving the "sucide mission" was a cop out. People complained that eveyone could survive, defeating the concept.
It doesn't matter if you thought it was a cop out. That was what Bioware established could happen. So Mass Effect 1, Sovereign and Saren are killed, majority of crew survives, a few thousand lives are lost in the battle. In Mass Effect 2, Shepard defeats the collectors and the whole crew can survive what was called a suicide mission. So two triumphs in two games. Third game, reapers dead, crew stranded, Shep most likely dead. That's a tragedy. It does not make sense in the context of the series.
Yeah, the narrative thus far has been inappropriate for such an ending. The hallmark of the tragic hero is one whose actions sew the seeds of his own downfall. Agamemnon sacrifices Iphigenia to Artemis to ensure the success of his military campaign, but this murder and his subsequent absence encourages his wife Clytaemnestra to shack up with Aegisthus and plot Agamemnon's murder. Theseus forgets to lower the black sails on his ship and his dad kills himself, thinking the sails indicate that Theseus is dead. Othello's fierce jealousy and his passing over of Iago for promotion lead to his death.
Shepard can do everything right and still be screwed. The foundations of tragedy were not layed by the series and its inappropriate to make such a turn at the very end of the series.




Ce sujet est fermé
Retour en haut




