So we can't get the ending we want after all?
#17051
Posté 11 mars 2012 - 12:45
All we are asking is for a decent ending. "But we did not want a cliche ending for our game! We have put something new, like you gamers like or not". We bougth a VIDEOGAME, not a god dammit alternative psycological movie. Please, make us happy and fix the ending. Sorry for getting this off my chest.
#17052
Posté 11 mars 2012 - 12:47
ViperAlvein wrote...
http://social.biowar...06/polls/28989/
it keeps...going...up!
And will keep growing if BioWare don't do nothing.
#17053
Posté 11 mars 2012 - 12:48
But I'd like to see Shep her comrades, friends for the last time. Like the Normandy wouldn't crash somewhere in the end of the world, but somewhere near her.
And, there are so many speculations... For example, for the red ending, Shepard was supposed to die, since Shep was partly a synthetic. BUT you get a short cutscene at the end, where Shepard somehow survives.
So, maybe it proves that only Reapers are destroyed? And Relays (maybe also some of them, since we didn't see all exploding - but i guess they are all out).
Maybe all other synthetics, like Geth and technology survived as well? That they could still fly in spaceships, since how other would Joker open the door? I mean, he didn't even pushed the door, the airlock opened automatically. And there were lights inside (they could have been just a model, that it wouldn't take more space on CDs for the game). But with the technology, galaxy has the knowledge, tools and everything to make Relays or prototypes for something equally functioning. That they weren't turned to primitives, living only on the planet. That everyone of those who were fighting could get home in the end.
BioWare actually made a good ending. I mean, I get their logic. They did it. They gave us space for speculations. They didn't made up a scenario what was after. They left it for us, for everyone to interpret it like we want.
What actually bugged me, made me sad, dissapointed, that BioWare made Kaidan s/s LI and they left Ashley out of it, making my Shep forever alone. I played the past games with the mods msotly. But I wanted to play without them, to make them friends first and in the end, they'd be something more.
But really, I hope they'll make more DLC, I loved the game... Through out the trilogy, there were so many onions. I mean, there were onions everywhere.
Modifié par Astaiir, 11 mars 2012 - 12:51 .
#17054
Guest_zoider16_*
Posté 11 mars 2012 - 12:48
Guest_zoider16_*
Goodwood wrote...
You're welcome. And you know, you're not the only one who's interested in history. About forty or so pages back I wrote up a brief comparison between Band of Brothers and Apocalypse Now with regards to how the Mass Effect series is, like it or not, a war story. And that, by definition, any good war story should include some sort of epilogue that ties up the loose ends (BoB had a good one, even if it was a tad drawn out, while AN didn't even need one because it was a psychological thriller first and a war story second).
So yeah, it's like they tried to finish a good old fashioned "against all odds" war story with a "mindf**k twister" conclusion that ended up diminishing the entire series.
Oh that was you? I actually read that over, that was a really brilliant piece right there you should be proud of that post. It put a lot of this situation into a unique perspective that I don't believe many people here would have thought of.
#17055
Posté 11 mars 2012 - 12:48
Darth Taurus wrote...
Bioware, for the sake of your reputation and for us. Fix the ending! It's not fair to us, fans of Mass Effect, to get this back stab! Many of us had spent at least 80 hours to build the perfect Shepard in Mass Effect 1, 2 and 3 now, and what they receive at the end? A badly written end! You've made us spent almost 30 hours on Mass Effect 3 for what? If i Knew the end would be like this I would have bought Mouth Python movies! At least I could give a good laugh.
All we are asking is for a decent ending. "But we did not want a cliche ending for our game! We have put something new, like you gamers like or not". We bougth a VIDEOGAME, not a god dammit alternative psycological movie. Please, make us happy and fix the ending. Sorry for getting this off my chest.
If this thread has taught us anything, it is that we should never feel ashamed for having expressed an honest, heart-felt opinion. It is disengenuous to ourselves and the object(s) of our affection to restrain ourselves when the opportunity to voice concerns are passed on in favor of just "dealing with it" and/or "moving on." We owe it to ourselves and each other to stand for what we feel is right, and support one another when our causes are the same.
Go Team BSN!
#17056
Posté 11 mars 2012 - 12:49
Kloborgg711 wrote...
zoider16 wrote...
Okay after reading what was said about all this on destructoid it really got me thinking. I have been against gamer entitlement which I do feel has been on a real rise and is growing out of control. BUT what I really want to know is what everyone here thinks, I want you to really stop think could this all be gamer entitlement. Just because they said that there would be all these different endings depending on your choices does it give us a right to demand a new ending?
I am not saying that this all gamer entitlement, I have actually never seen something like this among gamers but I still want to know what do you all think? Please don't just jump on right away and say no its not, just take a minute to really think about all this. Do we have the right to demand a new ending when we do not own the ip but were promised all these things that didn't exactly happen?
I am just wanting to get everyone to really think about this and observe all of this as best I can. I am a historian and this feels like it could become an important historic moment in gaming. Not sure how many other people involved in this are historians so I want to make sure I document this as best I can.
We've spent hundreds of hours and dollars supporting and getting invested in this incredibl story, I'd say we're "entitled" to a positive outcome, yes. This isn't a book, this is an RPG. It's supposed to be our story, Bioware just sets up the context. They absolute failed whatever they were trying to do with the ending. They're always so quick to say how much they listen to their fan base, how the fans co-create theese games with them. I think that's enough entitlement.
I dont think this is about gamer entitlement (or not in the way that most people use the term)! I think its about the fact that everyone is invested, money (often havin to save for months to afford these games) , time in terms of hundreds of hour spend accros several playthrough, and emotionally in a ritch world that we have been able to shape (to an extent with our decisions) and when we where promiced endings to refect the time and emotion we had put in but got a generic one that explains nothing and honestly made me want to throw my xbox controller through the TV and cuss like a mad-man, people get a little restless, and feel like the deserved better treatment by developers who should have put a little more time and effort in to how it was going to end (even though I find it hard to believe they didnt see this coming!
#17057
Posté 11 mars 2012 - 12:50
Gallion33103 wrote...
Kloborgg711 wrote...
zoider16 wrote...
Okay after reading what was said about all this on destructoid it really got me thinking. I have been against gamer entitlement which I do feel has been on a real rise and is growing out of control. BUT what I really want to know is what everyone here thinks, I want you to really stop think could this all be gamer entitlement. Just because they said that there would be all these different endings depending on your choices does it give us a right to demand a new ending?
I am not saying that this all gamer entitlement, I have actually never seen something like this among gamers but I still want to know what do you all think? Please don't just jump on right away and say no its not, just take a minute to really think about all this. Do we have the right to demand a new ending when we do not own the ip but were promised all these things that didn't exactly happen?
I am just wanting to get everyone to really think about this and observe all of this as best I can. I am a historian and this feels like it could become an important historic moment in gaming. Not sure how many other people involved in this are historians so I want to make sure I document this as best I can.
We've spent hundreds of hours and dollars supporting and getting invested in this incredibl story, I'd say we're "entitled" to a positive outcome, yes. This isn't a book, this is an RPG. It's supposed to be our story, Bioware just sets up the context. They absolute failed whatever they were trying to do with the ending. They're always so quick to say how much they listen to their fan base, how the fans co-create theese games with them. I think that's enough entitlement.
Bingo
its not gamer entitlement if you consider, its a product. Just like a ford or chevy or mix master blender. The consumer has a right with any product to expect a minimal of performance and truth in advertiseing. from the company who creates and manufatures the product they are purchasing. At this stage, with all due evidence, Bioware stands guilty of false advertising at the very least. When that concerns a market where a great number of customers have no recourse to aquire a refund because its downloaded software, this false advertising borders on theft.
We, as consumers who have been victimized by that false advertising have a right to take bioware to court and file a federal claim against them if we so desire..
Basically, we could use the law, to close Biowares doors based on nothing more than the advertising we were all mislead by.
personally i'd rather have a rewrite...
#17058
Posté 11 mars 2012 - 12:51
zoider16 wrote...
Goodwood wrote...
You're welcome. And you know, you're not the only one who's interested in history. About forty or so pages back I wrote up a brief comparison between Band of Brothers and Apocalypse Now with regards to how the Mass Effect series is, like it or not, a war story. And that, by definition, any good war story should include some sort of epilogue that ties up the loose ends (BoB had a good one, even if it was a tad drawn out, while AN didn't even need one because it was a psychological thriller first and a war story second).
So yeah, it's like they tried to finish a good old fashioned "against all odds" war story with a "mindf**k twister" conclusion that ended up diminishing the entire series.
Oh that was you? I actually read that over, that was a really brilliant piece right there you should be proud of that post. It put a lot of this situation into a unique perspective that I don't believe many people here would have thought of.
Heh, thanks, I guess that just comes with being a writer—you see the way things are and try to come up with ways to make it all work out. It would've been more satisfying if people had responded to it, but this thread moves at such a brisk pace...that fact is almost sad in and of itself.
#17059
Posté 11 mars 2012 - 12:51
I even finished this game on the 8th but still have this effect of feeling as if half of my brains are fried by that ending and the other is struggling with images of rickrol and trollll faces with EA/Bioware on the background celebrating their profits... oh and that all the things I did in ME1 & 2 were for nothing. I should have not bought this game and waited for this day to watch ending on youtube.
#17060
Posté 11 mars 2012 - 12:52
zoider16 wrote...
Goodwood wrote...
Yes, this could very well be history in the making. I was thrilled to discover that I was far, far from being alone in the feelings bestowed upon me by the...ending...we were spoon-fed. This game was already pushed back three months, and for what? If it is revealed that the delay was so they could implement multiplayer, I wouldn't be so angry because, much to my chagrin, it turned out to be halfway decent (if a bit glitchy) and something that works for me as an adjunct to the story. If, however, we find out that the delay was so that the devs could change the ending, I'd be apoplectic with rage. As it is, I'm left with this desperate, empty feeling, longing for some sort of acknowledgement from the developers that our hopes have not been completely dashed.
By all accounts, this feeling of universal disappointment seems to be virtually unprecedented in the history of gaming, even going by the skewed standards of gaming forums. I'm no historian of the games industry, but for such an outcry to reach to such heights in this small space of time since ignition...it's like watching the Saturn V carrying Apollo 11 as it ascends into the heavens. It's absolutely unlike anything that I have ever seen.
This is exactly why I posed this question, but this is such a huge moment. I have never seen such a clear concensus among gamers about a single issue such as this. Normally there would be huge amounts of infighting and nasty dispute yet here we have agreement with a minimal amount of nasty comments being flung at each other. I have never seen something like this before and I really want to make sure to get every angle of this situation. Thank you for your repsonse.
Same here, I have NEVER seen a response like this in gaming. Normally opinions are so divided...
If Bioware wants to sell any DLC, they need to fix this. Otherwise what is the point, no reason to replay, the end will be the same crap in cherry, lime, or blue raspberry flavors no matter what they do.
#17061
Posté 11 mars 2012 - 12:53
#17062
Posté 11 mars 2012 - 12:53
#17063
Posté 11 mars 2012 - 12:55
#17064
Posté 11 mars 2012 - 12:55
Modifié par Chatboy 91, 11 mars 2012 - 12:55 .
#17065
Posté 11 mars 2012 - 12:55
bassetlab wrote...
So totally new to the fourms from a posting standpoint. I have played Mass Effect from day one. All I can say without being spoiled is I am going to be very upset if this has a crap sad noire type ending. I can get that in real life. LOL
Ahahaha Then some advice, don't do the last mission.
#17066
Posté 11 mars 2012 - 12:55
Goodwood wrote...
Several pages back, someone said that ME3 was supposed to have a different ending than what most "war stories" would be expected to have.
However, as a veteran writer of war stories (albeit unpublished ones), there really is no other way to end such a tale and have it work, for the audience to even understand and sympathize with the author or the protagonist(s). By its very nature, a war story is broken up into stages, the most common of which are the "briefing and/or training" stage, the "facing the enemy" stage (often broken up into multiple encounters in the case of a war, or the beginning of an engagement in a tale about a single battle), the "climax" and the "resolution" stages.
Look at possibly the most successful war drama in recent memory, Band of Brothers. Though the series had its flaws (some of them glaring, for example, the character assassination of David Webster), it did a great job of cataloging the trials and tribulations of a military unit going through the Second World War. And that series devoted an entire episode to Easy Company's post-war activities, culminating in a voice-over from the actor who played Winters telling about how key figures lived on after the war.
I challenge anyone to find me an example of a good war story, from whatever genre, period, or medium, that does not feature at least three out of four of the stages previously mentioned. The Mass Effect series, no matter what anyone says, is a war story; nowhere is this more imperative and evident than in the third installment of the trilogy. It therefore deserves a true war story-style ending, complete with the appropriate choices and an epilogue regarding the key players (who survived, at the very least) and, ideally, the nature of the community affected (in this case, the galaxy).
Now with all that said, let me point to one example of a non-standard war story that had a vaguely similar ending: Apocalypse Now. The film, which is a Vietnam War adaptation of Joseph Conrad's classic short story Heart of Darkness was never meant to be a straight-up military flick; it was a study of the philosophy of war psychology and possibly one of the better attempts to understand what war can do to us hairless apes. Bearing that in mind, the plot twist and resulting ending was very appropriate, and the fact that nothing is ever elaborated upon as the PBR boat pulls away and the scene fades to black does not matter. The story itself makes it abundantly clear that the end is meant to be interpreted by the viewer.
Mass Effect 3, it seems, was attempting to go for such a bend when the theme did such a hard one-eighty, it's the only thing that, to me, makes sense at the moment. But it doesn't work. There's no logical and acceptable (IMHO) way to make it work. And even if there was the intention to introduce such a thematic shift, it should have been introduced much, much earlier (like, say, as the final act of ME1 begins at minimum). This thematic shift is the proverbial iceberg that sinks the titanic trilogy that has captivated us for so many years, so much game-time spent, and such emotions invested.
Except that the real Titanic took much longer to sink.
Just bumping this post so that people in the current conversation know what I'm on about...
#17067
Posté 11 mars 2012 - 12:56
#17068
Guest_ShadowJ20_*
Posté 11 mars 2012 - 12:56
Guest_ShadowJ20_*
Eirileth wrote...
Have we heard anything from BioWare yet? I beat it last night... And I can't think of anything else. I can't even work up the usual passion I need to hate my job. I feel like I'm just floating along on my little cloud of disappointment and depression...
Nope haven't heard anything from Bioware except the dev Gamble being aware of the fans disliking the endings.
#17069
Posté 11 mars 2012 - 12:56
#17070
Posté 11 mars 2012 - 12:57
Hey where do I get a 'we support no crappy endings' banner? I need a new sig anyway.
Modifié par AlexXIV, 11 mars 2012 - 01:00 .
#17071
Posté 11 mars 2012 - 12:58
Lurchibald wrote...
bassetlab wrote...
So totally new to the fourms from a posting standpoint. I have played Mass Effect from day one. All I can say without being spoiled is I am going to be very upset if this has a crap sad noire type ending. I can get that in real life. LOL
Ahahaha Then some advice, don't do the last mission.
That is what I am afraid of. I don't game as much I as once did and this was something I have been looking forward to since the last game. I have a very bad feeling about this. I can't belive that we worked to recurit and save the squad from the last game only to have them dying left and right...
#17072
Posté 11 mars 2012 - 12:59
#17073
Posté 11 mars 2012 - 01:01
That would be bad, but honestly, to be stuck with this ending would be worse.miagnew wrote...
I would pay for a dlc alternate ending, maybe thats bioware's plan of some more $$$....
Lesser evil, etc.
#17074
Posté 11 mars 2012 - 01:01
#17075
Posté 11 mars 2012 - 01:01
KaiserinKai wrote...
zoider16 wrote...
Goodwood wrote...
Yes, this could very well be history in the making. I was thrilled to discover that I was far, far from being alone in the feelings bestowed upon me by the...ending...we were spoon-fed. This game was already pushed back three months, and for what? If it is revealed that the delay was so they could implement multiplayer, I wouldn't be so angry because, much to my chagrin, it turned out to be halfway decent (if a bit glitchy) and something that works for me as an adjunct to the story. If, however, we find out that the delay was so that the devs could change the ending, I'd be apoplectic with rage. As it is, I'm left with this desperate, empty feeling, longing for some sort of acknowledgement from the developers that our hopes have not been completely dashed.
By all accounts, this feeling of universal disappointment seems to be virtually unprecedented in the history of gaming, even going by the skewed standards of gaming forums. I'm no historian of the games industry, but for such an outcry to reach to such heights in this small space of time since ignition...it's like watching the Saturn V carrying Apollo 11 as it ascends into the heavens. It's absolutely unlike anything that I have ever seen.
This is exactly why I posed this question, but this is such a huge moment. I have never seen such a clear concensus among gamers about a single issue such as this. Normally there would be huge amounts of infighting and nasty dispute yet here we have agreement with a minimal amount of nasty comments being flung at each other. I have never seen something like this before and I really want to make sure to get every angle of this situation. Thank you for your repsonse.
Same here, I have NEVER seen a response like this in gaming. Normally opinions are so divided...
If Bioware wants to sell any DLC, they need to fix this. Otherwise what is the point, no reason to replay, the end will be the same crap in cherry, lime, or blue raspberry flavors no matter what they do.
lol that is exactly what i have been telling my friends. I have never seen anything like this in gaming. So many people joining together to try and get a change. its truly amazing. 100% with ya guys, Ive never been so depressed in my life haha xD.




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