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So we can't get the ending we want after all?


101103 réponses à ce sujet

#17201
TheGoddess0fWar

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Fix it fix it fix it fix it!

#17202
aderynbrea

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laughing sherpa girl wrote...

hector7rau wrote...

Geda173 wrote...

http://www.google.de...channel=suggest

WELL WELL WELL. Looks oddly familiar.


Indeed! I can't even believe it.


Now i feel sick..


There's this as well as the image of Tali. Are there any other stock photos that were used in this game? I kind of think this is lazy work on BW's part.

#17203
ReapersSniper

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My question is what happens if they don't fix the ending?

#17204
J5550123

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I think Bioware hasn't commented yet because the game just launched. They're trying to handle the launch, and then I'm sure they'll comment.

#17205
Arios1570

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My dark ending, few war assets gathered, especially for the Crucible:

After the Catalyst finishes his speech:

Shepard turns back to the Catalyst:

Shepard: You arrogant fool. For someone who was once so obviously wise, you understand nothing of life. Organics, synthetics, they're not destined to war. You look at examples of the past and see only bloodshed, I've seen with my own eyes a peace between us, and no, we don't have to be merged. The Geth now live side by side with the Quarians who once lost their world in attempts to destroy them in a symbiosis you have not anticipated.

You have accepted that your solution will no longer work. You were foolish for seeing this as a solution. This solves nothing, it causes a larger problem, more pain, and enslavement. The reapers aren't ascended, they're made into your play things.

Here's my solution: send these abominations into the nearest black hole to be crushed and never seen again. Destroy all the monsters they have melded from organics, and free your indoctrinated slaves. Shut down any reaper that can't reach a black hole, completely. The souls within could use the rest. Leave the mass relays and Citidel as compensation for all the pain you have caused.

But you, I want you to stay active, I want you to see the impossible: I want you to look out and see that unfathomable peace as it spreads across the galaxy, that peace I worked so damned hard to build.

Catalyst (silent for a moment): That is not an option.
Shepard: Then you give us no option!
Catalyst: You believe your cycle can achieve peace? You think you have the resolve? We will see. If your forces can defeat the reapers, then they may live, but you are throwing every species away...

Shepard looks out to the battle in horror, but straightens and looks to the control console area. S/he lifts his/her gun to fire.

Catalyst: What are you doing?!
Shepard: creating my own solution.

Shepard fires at the controls, causing the reapers' shields to disrupt. The reapers go on fighting, but begin to suffer more casualties. However, the fleet continues to be torn apart.

Catalyst: I see the Crucible wasn't properly built...perhaps they can still win this, but I don't like their odds.

Much of the fleet begins to retreat as the several more reapers arrive to reinforce the weakened forces above. Harbinger breaks off from the rest and fires on the Crucible, blasting it apart. Shepard is pinned under debris, looking up to see Harbinger turn toward him and a Banshee slowly descends from him.

Harbinger: Your efforts were in vein. Your fleet is shattered, you will be ascended.
Catalyst: I was wrong, my solution is still valid, this was a fluke. Don't fear, commander, embrace perfection.

Fades to scenes of forces on various worlds being overrun, worlds burning, and notable characters dead. Cuts to a scene of LI wounded (if alive, if not, other) piloting a badly damaged shuttle. S/he holds a box like Liara's black box (the backup plan thing). S/he sets the shuttle to hover, opens the door, then drops the box to the heart of a Yog village. LI pilots the ship out of the atmosphere, set to drift off in space, the Normandy off in the distance, destroyed. LI looks out to the stars with a hopeful smile then closes his/her eyes. A reaper beam blasts the shuttle.

On the Yog world, several Yog gather around the black box to investigate, then a hologram activates, an image of Liara, speaking their language. The hologram's words fade in. In subtitles:

Holo: In 50,000 years, the beings that destroyed our civilization will return to destroy yours. They created the mass relays (shows mass relay hologram) through which we spread, and the Citidel (shows Citidel) where we ran our government. These were traps. You have time to do what we could not: bring an end to the cycle. Whatever you do, share this message with all your people, share it with any race you come across. Learn from our mistakes. We have recorded all the knowledge of our people so that you may be prepared for their return. Each lesson will unlock when you have proven wise enough.

Camera rises, looking down at their village as time progresses. The village becomes a city, the city becomes a metropolis. Wagons are replaced with cars, then hovercars, then starships. The Yog reach high civilization in 1,000 years. The view moves to space where construction has begun on the Crucible, within 2,000 years, it is complete. Within 10,000 years, it is improved upon, and the Yog have developed new ways of travel. A wormhole opens in front of the Catalyst and it is transported to an empty Citidel. An evolved Yog and Vorcha walk along the path to the Catalyst which has taken the form of a young Yog. It speaks to them, offering them the options as they ignore it and plant a bomb near the control. As they leave, the bomb detonates. The view turns to a view a reaper fleet being destroyed by what is now a more advanced fleet of Yog, Vorcha and others.

End

Now, sure, the Vorcha and Yog were on other planets, but neither is space faring so good chance they'd be ignored. In fact, didn't ever hear of them being attacked on their home worlds. Bad ending because the advanced races are still harvested, but hopeful because they don't die in vein and heavily contribute to the next cycle's rapid advancement, for better or worse.

#17206
Lurchibald

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What I believe is going on with Bioware ATM about this 

What I and a lot of others are saying

Possibly the explanation they'll use

And If they do announce that they are going to release new endings, will I buy bioware in the future?

If they choose to do nothing then...

That is all :P

Modifié par Lurchibald, 11 mars 2012 - 02:53 .


#17207
Tony208

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Another issue I have is about the Stargazer telling his child about "The Shepard". If "The Shepard" is just some story, some fairy tale, why does it have such an awful ending?. What grandfather would tell their kid that at the end of the story, the hero died, most of his/her friends and family are dead, the rest will starve, and the galaxy is screwed for a long long time?

Modifié par Tony208, 11 mars 2012 - 02:48 .


#17208
ArmyKnifeX

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Kitten Tactics wrote...

Korhiann wrote...

vigna wrote...

Kitten Tactics wrote...

The idea is that by inserting a false ending, nothing leaks. By providing the proper ending via Alliance Network, only paying customers can access the true ending.

Bioware CLEARLY isn't done based on their comments.

They could say that up front..........to avoid this......


They might simply want to see how strongly people re-act to their "fake" ending. It may make people respect Bioware more for fooling them or it might backfire into what it is. A money making scheme, if it's true that is. It's certainly a possibility.

It can also be seen as a parallel for what Shepard is going through, if you believe the hallucination route.  By buying in, and reacting to, a false ending...we are experiencing exactly what Shepard is.  We need to be snapped out of it to reach our true conclusion...just like Shepard.


Yes and for the low, low cost of $10.00 you too can see the light of the truth!

It's making BioWare into travelling Bible salesmen.

#17209
laughing sherpa girl

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Just off twitter.. Will Someone Please slap these .... people..

Robert Cooper ‏ @robertcooper45

· Open

@masseffect I just finished #ME3 for the first time. I really have no idea how I feel about it. I was hoping for a happily ever after. :-(
Mass Effect Mass Effect ‏ @masseffect

@robertcooper45 Aw, some sacrifices must be made for the greater good :).

#17210
morph4037

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aderynbrea wrote...

laughing sherpa girl wrote...

hector7rau wrote...

Geda173 wrote...

http://www.google.de...channel=suggest

WELL WELL WELL. Looks oddly familiar.


Indeed! I can't even believe it.


Now i feel sick..


There's this as well as the image of Tali. Are there any other stock photos that were used in this game? I kind of think this is lazy work on BW's part.

Found this on gamefaqs iirc : yfrog.com/z/nvzxu5zj

#17211
Alamandorious

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Lurchibald wrote...

What I believe is going on with Bioware ATM about this 

What I and a lot of others are saying

Possibly the explanation they'll use

That is all :P


Where we need to put them (polite version):




#17212
Eirileth

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Ok... Some people are getting a little too aggressive and personal in their posts. None of us are pleased with this. So let's try to stay at least a little respectful...

#17213
Hanabii

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I am of the Hallucination theory you may have seen gabbed on about in other threads.

The whole game Commander Shepard was getting more and more stressed, as time went on she became less and less 'human'. In a way.

When you first get onto the Citadel it feels like a dream. You're crawling through a hallway of your own dead. Mysteriously faced with the Illusive man with no hint at how he got there. When he commands you, you put a bullet in Anderson and are using all your might to resist.

The bodies are like the phantoms in her dreams that she'd been having. They didn't seem real. Her mental state is weakened by blood loss, consistent exposure to indoctrination. They might not have even been real.

Let's use other examples of other people who'd felt it.

Saren said Indoctrination was subtle and crafty. The Illusive Man didn't even know he was indoctrinated unless you Paragon'd the HELL out of him. Rana Thanoptist (Get out of here before I blow up Vermire Girl.) who had a weak mind committed suicide after even her relatively small exposure compared to Shepard. Shialla (Green Girl) was only freed from it by the effects of the Thorien and was Mindlinked to the Feros Collenists who made a suprising effective force. I believe Shialla's mind-link allowed other's minds to stabilize and counter re-indoctrination, that and the exposure to the Thorian's mind.

Shepard in the dream chases the kid, a dream that started as Post Traumatic Stress from watching a kid die, a cross of guilt to bare. But as the game went on Shepard kept being exposed to the Reapers more and more and more, destroying them, getting close. Others even with no reapers around were getting taken over and killing each other.

In the dark dream Shepard is warned, as she runs chasing the phantom she sees herself hugging the child, smiling creepily as they both burn, a forewarning of what lies ahead. That the reapers are riding on an image of her guilt as 'The Catalyst' of her indoctrination.

"Good Endings." -
Finally Shepard stands at the end face to face with her nightmarish guilt. Having made it so far only through the will to beat the reapers. She is offered three choices by the Catalyst.

One is to Control the Reapers, to become them. However as I was hinted, she is indoctrinated herself in the final throws. This destroys the Mass Relays and causes the reapers to withdraw.

Second is the Biomerge of Technology using her as the Palate. Everyone in the universe is made into a Cyborg. Including Synthetics who are Augmented with organic. The Reapers Withdraw.

The Last is to carry on strong, We win or we die! You destroy the reapers once and for all. However the cost will be the death of the Geth (Who would willingly make the sacrifice to save organics if you persuaded them.) and EDI (Who was always ready to die to help Shepard.)

The Catch 22.
I theorize the Catalyst ISN'T what it seems. It the Catalyst of Shepard's Indoctrination. That in each ending Shepard does not die a true death.

Ending 1 and 2, Shepard's mind is overthrown, Shepard is indoctrinated and is now controlled, Shepard thinks (S)he is dead. Now a tool of the reapers who is still alive. The Mass Relays are gone, but the reapers are infinitely patient and truly unknowable.

The Illusive Man's path of control means Shepard didn't stop the reapers and now the universe is stuck without the Mass Relays and the reapers are infinitely patient.

The Biomerge Path, means all life has been given the ideal form for indoctrination of all. Shepard's indoctrinated energy is in all life, organic or not. And the reapers are a part of everyone now. Allowing them to begin a mass indoctrination beyond scale.

The Destruction Path, Shepard destroys the reapers. Overcoming the indoctrination. Waking up amidst the rubble on earth. (Shep is a sturdy SOB to take so much damage.) The Indoctrination attempt failed Shepard's conviction held through to the end and even in an unstable condition Shepard was able to hold to "We fight or we die."

Both other endings Shepard stops fighting and sees Her/Himself die. Stop fighting and die.
However is Shepard dead? Or is Shepard walking indoctrinated while the true ending is under design?

"The Bad Ending" -
Shepard quickly before everyone is ready, before the Crucible is perfected rushes to fight the reapers. The Crucible is incapable of the Technomerge and Outright Indoctrinating Shepard isn't an option.

With some Resistance left (Due to shorter exposure time) Shepard destroys the reapers, the unfinished Crucible destroys the planet, the reapers, everyone on earth and Shepard. Shepard never gave into the Indoctrination and was too strong at the time to ever do so. Too much resistance left.

---
The Joker Vision

A final glimpse at what is going on, Joker crashing down somewhere. Is it a vision to placate Shepard? Is Joker lost and stranded with a need to be picked up?

The Reapers died, but so did the earth.

---

The Possible Future.
"Can you tell me another story about the Shepherd?"

At some point Shepard is required, if (s)he is indoctrinated (Blue/Green) Ending. She awakens to learn the reapers are still out there. That doom is still upon them. And that through the sacrifices of others His/Her indoctrination was broken.

If Shepard destroyed the Reapers, Shepard awakens. Having destroyed the Reapers and fought off the Indoctrination. The Reaper Tech is gone. However Shepard is alive. (Shepard is very largely Cyborg, grey muscles, wires, AKA Lazarus Project Cyborg.) Meaning that the Geth also possibly survived.

The new Mission Either way involves coping with the change to the universe. Tracking down the lost. Picking up the peaces and building a new path.

"I need to find my people.", "I need to know that (Love Interest) is okay." At your side you have your people. "I need to get the Quarian's Home." "Wrex's Family needs him." "The Asari need to return to Thessia."

"We are all together now, our enemy is gone, but we are stranded away from home. We need to rebuild, but we, all the people of this Galaxy, stand together to rebuild. We will do on our own what we always have. We will forge our own path."

#17214
FugitiveMind

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laughing sherpa girl wrote...

Just off twitter.. Will Someone Please slap these .... people..

Robert Cooper ‏ @robertcooper45

· Open

@masseffect I just finished #ME3 for the first time. I really have no idea how I feel about it. I was hoping for a happily ever after. :-(
Mass Effect Mass Effect ‏ @masseffect

@robertcooper45 Aw, some sacrifices must be made for the greater good :).


If I actually used twitter I'd respond in classic star trek lines about the needs of the many outweighing the needs of the few, and we've got closing in on 700 pages of the many for you to read...

#17215
robarcool

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AlphaJarmel wrote...

I would pay for Happy Ending DLC. No joke.

Same.  Not a butterflies ending, but at least one where everyone doesn't lose the technology.

Modifié par robarcool, 11 mars 2012 - 02:51 .


#17216
Ticonderoga117

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Hey all, been a lurker around these parts since ME2 came out and loved it. Loved ME, loved ME2, and like 99% of you, loved ME until the very end. It would be a beautiful thing to see a paragon and renegade option during the conversation with that kid to tell him either:

1.(Paragon) I reunited the Quarians and Geth, two races who where just a few days ago at war. Now, they are working together to give the Quarians thier homeworld back. This invalidates your view on the Galaxy, would you kindly leave now and take your reapers with you.

2. (Renegade) I have amassed the largest fleet in galatic history to destroy every trace of you and the reapers from history. I'll just sit back and watch the show.

While these aren't entirely fleshed out and all that, these are considereably better than the railroading we got. Hell, I consider the endings in Dues Ex: Human Revolution to be better, atleast there is balance to them and they are atleast somewhat plausible. The endings as they stand now have plotholes Udina could move mountains, nay, planets through.

In short, ME3 was one of the best 28 hours (first playthrough) I ever had BUT, the worst endings in any videogame ever.... of all time.

And oh, SSV Pittsburgh taking formation. ;)

#17217
MoirDing

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Just got a reply that they're reading all of this on their facebook feed

http://www.facebook.com/masseffect

The latest post. Just to keep you informed.

#17218
ReapersSniper

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morph4037 wrote...

aderynbrea wrote...

laughing sherpa girl wrote...

hector7rau wrote...

Geda173 wrote...

http://www.google.de...channel=suggest

WELL WELL WELL. Looks oddly familiar.


Indeed! I can't even believe it.


Now i feel sick..


There's this as well as the image of Tali. Are there any other stock photos that were used in this game? I kind of think this is lazy work on BW's part.

Found this on gamefaqs iirc : yfrog.com/z/nvzxu5zj



Seems like Bioware ran out of ideas..

#17219
WvStolzing

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aderynbrea wrote...

There's this as well as the image of Tali. Are there any other stock photos that were used in this game? I kind of think this is lazy work on BW's part.


Well Hackett seems to be a reskin of Zaeed...

Things like that are mind-boggling, given how incredibly well-crafted the game in general is.

#17220
Ormeriel

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Well there is a huge choice in the three ending, you can actually chose the colour of the explosion! How awesome is that?

Seriously, in a game trilogy that lasted 6 years, and was all about choices and their impact, they actually managed to create THREE endings that makes ALL those choices meaningless.

If that ending was one of the three it would be fine, but not ALL three for f... sake.

That should have been the neutral ending, bad ending with reapers win and good ending where (even if Shepard die) at least not all your previous choices and what you fought for are screwed.

I fought for three games to cure that freaking genophage and to get those quarians back on their homeworld AND make peace with the geth, and in the end all I got was a middle finger from bioware.

Thanks

#17221
aderynbrea

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Bioware should consider making a movie called, "How to Loose Your Fanbase in 10 Minutes."

#17222
Reign Tsumiraki

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Reign Tsumiraki wrote...

 Hey guys. I posted this in another thread, figured I'd post it here. It's about the whole "What the ending should be" thing. 

It's a long read, but I think it's worth it.

Well, several things.

1. Only change the ending starting from the last scene with Anderson/Shepard/TIM. Everything about the ending before that stays the same, with a few changes. 

2. Completely ignore the God-child-spirit. It conflicts and contradicts the "Protheans fooled the citadel" basis in ME1. This was important.

3. Make several choices based off of war readiness, and how many assets went into the Crucible. Such as:

Very low: Launch a giant EMP burst that destroys all Reapers, AI, Citadel, Relays, most technology, ect, as well as sacrificing earth. Shepard dies. Normandy crashes, and everyone aboard dies.Image IPB

Low: Same, but without damage to earth. Shepard dies. Normandy Crashes. Crew dies.Image IPB

Medium-low: Burst that only destroys all AI. Shepard dies. Normandy Crashes, Crew dies.Image IPB

Medium: Burst that destroys all AI in the Sol system, and the Reapers. This allows the Geth to live, but EDI dies. Saves the Relays, but not the citadel. Shepard dies. Normandy crashes, crew survives.Image IPB

High-Medium: Releases a burst that disables the Reaper Shields across the galaxy, allowing the fleet to easily kill the rest(Reapers are weak without their shields, as ME1 shows. A single torpedo from the Normandy killed Soverign without it's sheilds) Shepard lives. Normandy damaged, but does not crash, and the player is treated to a small cutscene of the Normandy and the fleet blowing up a few reapers. Image IPB

High: Sends out a burst attuned to the Reaper core (The Geth provide the information. They studied reapers, remember. If they are not available, the Quarians provide it, having researched the Reaper corpse on their planet) causing the Reapers' reactors to overload and die. However, the Reaper core just happens to be identical to the Core of the Citadel as well. The Citadel overloads and blows up. Shepard lives. Relays stay intact. Player is treated to a cutscene of the Reapers blowing up, troops on the ground rejoicing, as well as the Normandy picking him and Anderson's body up before Citadel explodes.Image IPB



Very-high: Sends out a pulse that kills only Reapers. All tech stays intact. Shepard lives. Relays intact. Citadel intact. Player is treated to the cutscene above, minus the citadel explosion. Image IPB

In addition, the endings shown in the "original" game would be available. These would be available on the left side of the dialogue wheel, while the ones I have proposed would be on the right. Synthesis would be unlocked at the Very-High level, and Control would be unlocked at the High-Medium level. (Destroy would not be available, since this matches one of the options I have.)

To complete the Synthesis or Control ending, the player takes the elevator up to where the Original ending takes place. This way, they do not have to design an entirely new environment. The animations and flashbacks for these endings would stay the same. The only difference in the cutscene after this would be no Normandy crash.


The options of the three highest unlocked options would show up on the right of the wheel on the right side. For instance, someone who had Medium assets would get the option of killing all AI everywhere, all AI in the Sol system, or all technology everywhere without damage to earth.


The dialogue wheel would look like this, if someone had 100% of all assets.

                   Control Reapers                 Disable Shields of Reapers
                                                                 /
                                                 _______/
                                                 (               )
                                               (                    )------------Kill Reapers, destroy Citadel
                                                 (               )
                                                  ------------
                                               /                    
                                              /                      
                                  Synthesis           Kill all Reapers

4. ]Include a small, text and scene ending. Small clips of certain occations from the various decisions made will show. This will vary by ending.

EXAMPLE: Geth and Quarians rebuilding, all species rebuilding the invaded homeplanets, ect.

5. A small scene with Anderson and Shepard before Anderson dies, about what Shepard will do if the Crucible works. Shepard can then respond in a variety of ways depending on what options he is presented with because of the war assets claimed. Anderson then says the whole "I'm proud of you" speil, wishes you luck, then dies. 

EXAMPLE: 

Retiring and living in peace, finally, with LIImage IPB (or alone, if that is the case).

Contenue to persue peace and justice as a Spectre.Image IPB

Become a diplomat/politician and guide humanity

Possibly others.

6. Any teammates that were with you at the time you got shot by the reaper will run towards the teleport-beam and make it to the Citadel ahead of you, thinking that you died, and that they need to finish what you started. Upon arriving there, you meet up with them and get to the console. They also get manipulated by TIM, but only you are able to "break free" by shooting or talking down TIM. 




Anyway, that's my whole view on it. 





THIS WAY:  

Players can get the endings they want, the player can still sacrifice themselves to get the endings they want, the Devs can have the endings they want, and originally intended. The only thing this really cuts is the stupid spectral Ghost-child-God thing, which was rediculous in the first place. Release as a FREE PATCH, apologize for the incident, and remind players that many other worthwhile DLCs are on the way. This will earn goodwill with the fans, which will then purchase the DLCs since they're now happy with the ENTIRE game. (However, I'd still be willing to shell out 5-10 bucks for something like this.)

How does this sound? I tried to adress every concern and viewpoint, and combine them into one good ending that I think would please everyone.




Also, I just spent the better part of an hour thinking up and typing this. I don't feel like spellchecking it, so excuse any spelling or grammer errors it may have.

EDIT: Sorry, screwed a few things up while posting it. Should be fixed now.


Guys, we need to come up with an idea of what we WANT our game to look like! If we give Bioware an idea of what we want, it'll be a lot more effective then just saying "HEY BIOWARE, FIX IT FIX IT FIX IT FIX IT". So, what do we want our endgame to look like? Also, I'd gladly rewrite mine(above) to suit what you guys are thinking/wanting, then send it to as many who work at Bioware as possible. 

#17223
cotheer

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Nathos wrote...

There you go: NEW MASS EFFECT CREDITS!


It's strange how the song perfectly explains the ending.

On the other hand, original credits song feels weird, can't really put my finger on it, it just evokes some strange feelings once i start really listening to it:blink:

#17224
DifferentD17

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Nathos wrote...

There you go: NEW MASS EFFECT CREDITS!


Oh god it's such a good song for it....


In the end it doesn't even matter....

I've put my trust in you (bioware)
Pushed as far as I can go

Modifié par DifferentD17, 11 mars 2012 - 03:04 .


#17225
Guest_Anthonx_*

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aderynbrea wrote...

Bioware should consider making a movie called, "How to Loose Your Fanbase in 10 Minutes."


Bioware is too big to fall, while they could lose some support, too many will be staying on the bandwagon.
You know, the "try not to think about what you seen" guys/girls.