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So we can't get the ending we want after all?


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#17226
andy310

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I was not a big fan of the ending overall. But I can accept my invincible Shepard's death if it had to be done or it was the path I chose. I will even except the destruction of the citadel and mass relays if necessary because at least their is some logic behind why they would be destroyed (being reaper tech).

What I can not accept in the ending is the lack of closure (as others have stated), here I have played all 3 Mass Effect games with multiple campaigns and the thing I enjoyed the most what kept me playing was not the story (although it was good), it was the characters and the Mass Effect universe itself. What a work of art, thousands of years of multiple species history created along with the individuals you meet throughout the games.

The way the characters interact and talk to you make them out to be more then characters in a game but real people, and after 2 or 3 games the emotional attachment that is developed between the character and the player is awe inspiring. For this I applaud you Bioware the connection created is magical. For some characters such as Thane or Legion (two of my favorite characters) their demise was sad, very sad but acceptable, for there was closure, a reason for them to pass.

The problem came in the ending cinematic with the disabled Normandy and my crew what is to become of them? Garrus, Liara, Ashley and Tali along with the others including at least some characters from ME2, are now just stranded where they landed (squad members). I not asking for the next 70 (roughly 900 for Liara) or so years of their life, but at the very least show me something. Walking off the Normandy looking at each other is not enough.

There were a few moments in ME3 that were tear worthy and even more emotional segments such as Liara's gift to Shepard had your romance been Ashley. But to have the skill to provoke that level of emotion into a game that changes around your actions and fail to follow it up with character closure is at least to me a disappointment.

-That being said I am still and will forever remain a Mass Effect fan, and hope to see you continue to create new stories and adventures within the ME Universe in the near future.

#17227
morph4037

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ReapersSniper wrote...
Seems like Bioware ran out of ideas..


Got that feeling from all the different endings ME3 has. <_<

#17228
P_sutherland

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fix it! fix it!

#17229
Copperbolt

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690 pages..... PAGES!! of people wanting something Bioware, hope you're seeing this cause the internet is kinda pissed.

#17230
NPH11

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morph4037 wrote...

Found this on gamefaqs iirc : yfrog.com/z/nvzxu5zj


Walking Dead one was actually a cross-promotional thing, so yeah.

#17231
ReapersSniper

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morph4037 wrote...

ReapersSniper wrote...
Seems like Bioware ran out of ideas..


Got that feeling from all the different endings ME3 has. <_<



I just wanna know whats going to happen if they just turn there backs to us and not do anything to fix it, there might be riots in the streets!Image IPB

#17232
Pyewacket

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Hanabii wrote...

I am of the Hallucination theory you may have seen gabbed on about in other threads.

The whole game Commander Shepard was getting more and more stressed, as time went on she became less and less 'human'. In a way.

When you first get onto the Citadel it feels like a dream. You're crawling through a hallway of your own dead. Mysteriously faced with the Illusive man with no hint at how he got there. When he commands you, you put a bullet in Anderson and are using all your might to resist.

The bodies are like the phantoms in her dreams that she'd been having. They didn't seem real. Her mental state is weakened by blood loss, consistent exposure to indoctrination. They might not have even been real.

Let's use other examples of other people who'd felt it.

Saren said Indoctrination was subtle and crafty. The Illusive Man didn't even know he was indoctrinated unless you Paragon'd the HELL out of him. Rana Thanoptist (Get out of here before I blow up Vermire Girl.) who had a weak mind committed suicide after even her relatively small exposure compared to Shepard. Shialla (Green Girl) was only freed from it by the effects of the Thorien and was Mindlinked to the Feros Collenists who made a suprising effective force. I believe Shialla's mind-link allowed other's minds to stabilize and counter re-indoctrination, that and the exposure to the Thorian's mind.

Shepard in the dream chases the kid, a dream that started as Post Traumatic Stress from watching a kid die, a cross of guilt to bare. But as the game went on Shepard kept being exposed to the Reapers more and more and more, destroying them, getting close. Others even with no reapers around were getting taken over and killing each other.

In the dark dream Shepard is warned, as she runs chasing the phantom she sees herself hugging the child, smiling creepily as they both burn, a forewarning of what lies ahead. That the reapers are riding on an image of her guilt as 'The Catalyst' of her indoctrination.

"Good Endings." -
Finally Shepard stands at the end face to face with her nightmarish guilt. Having made it so far only through the will to beat the reapers. She is offered three choices by the Catalyst.

One is to Control the Reapers, to become them. However as I was hinted, she is indoctrinated herself in the final throws. This destroys the Mass Relays and causes the reapers to withdraw.

Second is the Biomerge of Technology using her as the Palate. Everyone in the universe is made into a Cyborg. Including Synthetics who are Augmented with organic. The Reapers Withdraw.

The Last is to carry on strong, We win or we die! You destroy the reapers once and for all. However the cost will be the death of the Geth (Who would willingly make the sacrifice to save organics if you persuaded them.) and EDI (Who was always ready to die to help Shepard.)

The Catch 22.
I theorize the Catalyst ISN'T what it seems. It the Catalyst of Shepard's Indoctrination. That in each ending Shepard does not die a true death.

Ending 1 and 2, Shepard's mind is overthrown, Shepard is indoctrinated and is now controlled, Shepard thinks (S)he is dead. Now a tool of the reapers who is still alive. The Mass Relays are gone, but the reapers are infinitely patient and truly unknowable.

The Illusive Man's path of control means Shepard didn't stop the reapers and now the universe is stuck without the Mass Relays and the reapers are infinitely patient.

The Biomerge Path, means all life has been given the ideal form for indoctrination of all. Shepard's indoctrinated energy is in all life, organic or not. And the reapers are a part of everyone now. Allowing them to begin a mass indoctrination beyond scale.

The Destruction Path, Shepard destroys the reapers. Overcoming the indoctrination. Waking up amidst the rubble on earth. (Shep is a sturdy SOB to take so much damage.) The Indoctrination attempt failed Shepard's conviction held through to the end and even in an unstable condition Shepard was able to hold to "We fight or we die."

Both other endings Shepard stops fighting and sees Her/Himself die. Stop fighting and die.
However is Shepard dead? Or is Shepard walking indoctrinated while the true ending is under design?

"The Bad Ending" -
Shepard quickly before everyone is ready, before the Crucible is perfected rushes to fight the reapers. The Crucible is incapable of the Technomerge and Outright Indoctrinating Shepard isn't an option.

With some Resistance left (Due to shorter exposure time) Shepard destroys the reapers, the unfinished Crucible destroys the planet, the reapers, everyone on earth and Shepard. Shepard never gave into the Indoctrination and was too strong at the time to ever do so. Too much resistance left.

---
The Joker Vision

A final glimpse at what is going on, Joker crashing down somewhere. Is it a vision to placate Shepard? Is Joker lost and stranded with a need to be picked up?

The Reapers died, but so did the earth.

---

The Possible Future.
"Can you tell me another story about the Shepherd?"

At some point Shepard is required, if (s)he is indoctrinated (Blue/Green) Ending. She awakens to learn the reapers are still out there. That doom is still upon them. And that through the sacrifices of others His/Her indoctrination was broken.

If Shepard destroyed the Reapers, Shepard awakens. Having destroyed the Reapers and fought off the Indoctrination. The Reaper Tech is gone. However Shepard is alive. (Shepard is very largely Cyborg, grey muscles, wires, AKA Lazarus Project Cyborg.) Meaning that the Geth also possibly survived.

The new Mission Either way involves coping with the change to the universe. Tracking down the lost. Picking up the peaces and building a new path.

"I need to find my people.", "I need to know that (Love Interest) is okay." At your side you have your people. "I need to get the Quarian's Home." "Wrex's Family needs him." "The Asari need to return to Thessia."

"We are all together now, our enemy is gone, but we are stranded away from home. We need to rebuild, but we, all the people of this Galaxy, stand together to rebuild. We will do on our own what we always have. We will forge our own path."


Wow, that's a really interesting and well thought out theory!  It would explain so many pot holes and wtf moments in that last few minutes.  I actually really hope you're right because this is ten times more interesting than what I experienced. 

Of course, if you are right and this is the case, it means that Bioware just sold me a story without and ending and are planning to sell me the ending at a later date.  And if that's the case I'm going to have to concentrate real hard and try to make them explode with my mind.  It never works, but it makes me feel better.

#17233
christrek1982

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Reign Tsumiraki wrote...

Reign Tsumiraki wrote...

 Hey guys. I posted this in another thread, figured I'd post it here. It's about the whole "What the ending should be" thing. 

It's a long read, but I think it's worth it.

Well, several things.

1. Only change the ending starting from the last scene with Anderson/Shepard/TIM. Everything about the ending before that stays the same, with a few changes. 

2. Completely ignore the God-child-spirit. It conflicts and contradicts the "Protheans fooled the citadel" basis in ME1. This was important.

3. Make several choices based off of war readiness, and how many assets went into the Crucible. Such as:

Very low: Launch a giant EMP burst that destroys all Reapers, AI, Citadel, Relays, most technology, ect, as well as sacrificing earth. Shepard dies. Normandy crashes, and everyone aboard dies.Image IPB

Low: Same, but without damage to earth. Shepard dies. Normandy Crashes. Crew dies.Image IPB

Medium-low: Burst that only destroys all AI. Shepard dies. Normandy Crashes, Crew dies.Image IPB

Medium: Burst that destroys all AI in the Sol system, and the Reapers. This allows the Geth to live, but EDI dies. Saves the Relays, but not the citadel. Shepard dies. Normandy crashes, crew survives.Image IPB

High-Medium: Releases a burst that disables the Reaper Shields across the galaxy, allowing the fleet to easily kill the rest(Reapers are weak without their shields, as ME1 shows. A single torpedo from the Normandy killed Soverign without it's sheilds) Shepard lives. Normandy damaged, but does not crash, and the player is treated to a small cutscene of the Normandy and the fleet blowing up a few reapers. Image IPB

High: Sends out a burst attuned to the Reaper core (The Geth provide the information. They studied reapers, remember. If they are not available, the Quarians provide it, having researched the Reaper corpse on their planet) causing the Reapers' reactors to overload and die. However, the Reaper core just happens to be identical to the Core of the Citadel as well. The Citadel overloads and blows up. Shepard lives. Relays stay intact. Player is treated to a cutscene of the Reapers blowing up, troops on the ground rejoicing, as well as the Normandy picking him and Anderson's body up before Citadel explodes.Image IPB



Very-high: Sends out a pulse that kills only Reapers. All tech stays intact. Shepard lives. Relays intact. Citadel intact. Player is treated to the cutscene above, minus the citadel explosion. Image IPB

In addition, the endings shown in the "original" game would be available. These would be available on the left side of the dialogue wheel, while the ones I have proposed would be on the right. Synthesis would be unlocked at the Very-High level, and Control would be unlocked at the High-Medium level. (Destroy would not be available, since this matches one of the options I have.)

To complete the Synthesis or Control ending, the player takes the elevator up to where the Original ending takes place. This way, they do not have to design an entirely new environment. The animations and flashbacks for these endings would stay the same. The only difference in the cutscene after this would be no Normandy crash.


The options of the three highest unlocked options would show up on the right of the wheel on the right side. For instance, someone who had Medium assets would get the option of killing all AI everywhere, all AI in the Sol system, or all technology everywhere without damage to earth.


The dialogue wheel would look like this, if someone had 100% of all assets.

                   Control Reapers                 Disable Shields of Reapers
                                                                 /
                                                 _______/
                                                 (               )
                                               (                    )------------Kill Reapers, destroy Citadel
                                                 (               )
                                                  ------------
                                               /                    
                                              /                      
                                  Synthesis           Kill all Reapers

4. ]Include a small, text and scene ending. Small clips of certain occations from the various decisions made will show. This will vary by ending.

EXAMPLE: Geth and Quarians rebuilding, all species rebuilding the invaded homeplanets, ect.

5. A small scene with Anderson and Shepard before Anderson dies, about what Shepard will do if the Crucible works. Shepard can then respond in a variety of ways depending on what options he is presented with because of the war assets claimed. Anderson then says the whole "I'm proud of you" speil, wishes you luck, then dies. 

EXAMPLE: 

Retiring and living in peace, finally, with LIImage IPB (or alone, if that is the case).

Contenue to persue peace and justice as a Spectre.Image IPB

Become a diplomat/politician and guide humanity

Possibly others.

6. Any teammates that were with you at the time you got shot by the reaper will run towards the teleport-beam and make it to the Citadel ahead of you, thinking that you died, and that they need to finish what you started. Upon arriving there, you meet up with them and get to the console. They also get manipulated by TIM, but only you are able to "break free" by shooting or talking down TIM. 




Anyway, that's my whole view on it. 





THIS WAY:  

Players can get the endings they want, the player can still sacrifice themselves to get the endings they want, the Devs can have the endings they want, and originally intended. The only thing this really cuts is the stupid spectral Ghost-child-God thing, which was rediculous in the first place. Release as a FREE PATCH, apologize for the incident, and remind players that many other worthwhile DLCs are on the way. This will earn goodwill with the fans, which will then purchase the DLCs since they're now happy with the ENTIRE game. (However, I'd still be willing to shell out 5-10 bucks for something like this.)

How does this sound? I tried to adress every concern and viewpoint, and combine them into one good ending that I think would please everyone.




Also, I just spent the better part of an hour thinking up and typing this. I don't feel like spellchecking it, so excuse any spelling or grammer errors it may have.

EDIT: Sorry, screwed a few things up while posting it. Should be fixed now.


Guys, we need to come up with an idea of what we WANT our game to look like! If we give Bioware an idea of what we want, it'll be a lot more effective then just saying "HEY BIOWARE, FIX IT FIX IT FIX IT FIX IT". So, what do we want our endgame to look like? Also, I'd gladly rewrite mine(above) to suit what you guys are thinking/wanting, then send it to as many who work at Bioware as possible. 


Just the chance that I can have a happy ending with LI and crew don't realy care what form it takes I just want the chance and for my shep to live with LI and crew you know if i made the right choice and have enough war assets.

this is all I ever wanted just the knolage that if i got a bad upseting ending then I could make other choices to get a better one.

#17234
Beldamon

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http://www.gamezone....w-mass-effect-3

interview by the community manager. :/ About the only hint of this reaction is 'people who react before they have all the facts'.

Edit:  do read the interview...I have to admit I took this statement a bit out of context, but it is also the first fragment I spotted while scanning the interview for some kind of response to what we've been saying.

Modifié par Beldamon, 11 mars 2012 - 03:51 .


#17235
Atraiyu Wrynn

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J5550123 wrote...

I think Bioware hasn't commented yet because the game just launched. They're trying to handle the launch, and then I'm sure they'll comment.


Agreed.  The game only launched in Europe on Friday.  Give it about two weeks before Bioware acknowledges there's any problem at all, and every comment will be tempered with "Lots of people have told us they love the endings." or the Mac Walters style "It's going to make some people angry. But that's part of it, right? To invoke the emotion putting some of these stories to bed will naturally bring up."

Don't you wish you could pull that off in your job?  "Oh your unhappy with the product/service I provided?  Well that's good, I'm invoking an emotional response from you.  Mission accomplished."

Modifié par Atraiyu Wrynn, 11 mars 2012 - 03:17 .


#17236
NPH11

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Beldamon wrote...

http://www.gamezone....w-mass-effect-3

interview by the community manager. :/ About the only hint of this reaction is 'people who react before they have all the facts'.


It's been about 5 days since the game shipped in North America. We've got the facts we needed. If we're lacking facts, it's because Bioware isn't telling us them.

Don't forget this survey either, guys.

Modifié par NPH11, 11 mars 2012 - 03:14 .


#17237
Copperbolt

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General Response


#17238
infinitekilan

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This is the first post I have ever made on any of BioWare's forums. I made this account solely for this purpose.

I want to believe. I want to have hope. This can't be the end. We deserve more.

I want to believe BioWare forced this out to meet deadlines, because EA is the video game equivalent of Reapers, destroying everything they come in contact with. I want to believe that the developers wouldn't betray us like this, and have solutions in the works.

I've seen the twitter feeds and responses from devs. I don't pretend to know what they have planned for ME3's future, but I hope it's the ending Shepard and his crew deserves. The endings the fans deserve. I hope they realize that this game was not just about stopping the Reapers, no matter the cost. It was about stopping the Reapers, and being able to have everything you have worked toward with everyone you know have meaning. To have the choices that have been made actually matter. To have depth. To have closure.

Shepard deserved better. He deserved to survive and finally experience happiness with the love of his life. He deserved to walk back out onto the battlefield of Earth, and see everything and everyone he saved. He deserved the unthinkable fame and respect that comes with doing something so monumental, that words cannot be spoken to do it justice.

Liara, Ash, Garrus, and Tali deserved better. The Krogans deserve to have their children. The Quarians deserve their homeworld. The entire galaxy deserves to still be able to function, after uniting and banding together to stop the single greatest threat life itself has ever faced.

BioWare, you championed the cause of choice throughout the entire trilogy. You championed romance, friendship, alliance, loyalty, and all of the emotions that come with them. You made us fall in love in so many ways, and in doing so, made Shepard's story our own. In the end, the choices, romance, frienships, alliances, loyalties, and emotions were all for naught. You took everything we held dear within your universe that is Mass Effect, and destroyed it at the last possible moment. Something so unthinkable that we couldn't even fathom it. We refused to believe it, slowly limping around the Crucible, looking for the solution to our story that we had been working so hard to achieve. And it wasn't there.

The Mass Effect Trilogy could have been legendary, taking its place among the ranks of the greatest stories ever told. It came so close, too.

It's still possible. Do the right thing, BioWare. Put as much effort into giving this game the ending(s) it truly deserves as you have put into the entire trilogy itself.

#17239
Yttrian

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I have no interest in playing any Mass Effect game now; the ending has no choice and no depth; resulting in suicide and destruction of civilisation almost regardless of choices or efforts.

After a single playthrough this game is getting shelved; I can't even bring myself to play a series that I know has no relevance of choice, no goal other than destruction or meaning for the protagonist who is crafted by my decisions.

#17240
christrek1982

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Beldamon wrote...

http://www.gamezone....w-mass-effect-3

interview by the community manager. :/ About the only hint of this reaction is 'people who react before they have all the facts'.


so is she saying we don't have all the facts?  so what are we missing?

#17241
PrediNater

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 And why is your crew suddenly escaping the blast in space and not on earth like they were earlier.  Some friends they are up and leaving you without knowing what happened to you.  That part makes no sense.

#17242
goose2989

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NPH11 wrote...

Beldamon wrote...

http://www.gamezone....w-mass-effect-3

interview by the community manager. :/ About the only hint of this reaction is 'people who react before they have all the facts'.


It's been about 5 days since the game shipped in North America. We've got the facts we needed. If we're lacking facts, it's because Bioware isn't telling us them.

Don't forget this survey either, guys.


I realize that Bioware may have some future DLC already planned, but do they really expect us to stay patient after dropping this on our laps? That is just asking for too much faith, and it's a shame the interviwer didn't ask some questions to put her on the spot more. 

Just remember, everyone; be polite about all the anger and frustration and dissappoinment we have. We won't get anywhere with threats. 

Star voting in polls, posting in forums, joining the right Facebook and Twitter pages (I have a link to each) and just make our voices heard. If Bioware wants to make some more money, they have the chance now.

#17243
.jpg.exe

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Issue now beside me not bothering to play through a ng+ really im not even going to cheat my way through it, is that i think i got the best ending, and its not the best, some huge plot holes in it, my LI was with me on the last mission yet somehow is on the N2 when it crashes on New Eden? Sorry but i call baloney. :<

Very sad panda here, the only and i mean ONLY good bit about the last hour of the game was the Embracing Eternity scene with TSB right before you commit to the no mans land. That was good,

#17244
Drudgie

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I just wanted to have an ending were i kicked my feet up sat back with Liara and watched our little blue children. Thank you bioware from taking that away from me and in fact any choice I could've had away from me I die.. I die.. I live but have no contact with loved ones so may as well die.
Yeah thanks bioware. Thank you for waiting until the last moment to leave a bad taste in my mouth. I owe ya one.


Seriously please release a new hope kind've dlc. Just to reunite us with our friends and love interests.

Weak ending.

.jpg.exe wrote...

Issue now beside me not bothering to play through a ng+ really im not even going to cheat my way through it, is that i think i got the best ending, and its not the best, some huge plot holes in it, my LI was with me on the last mission yet somehow is on the N2 when it crashes on New Eden? Sorry but i call baloney. :<

Very sad panda here, the only and i mean ONLY good bit about the last hour of the game was the Embracing Eternity scene with TSB right before you commit to the no mans land. That was good,

 

I actually had this very same thing I searched everywhere for her after the little spolsion thinking she's dead the whole way true the last moments. Then i find she was with joker?!? And not even on earth.

Modifié par Drudgie, 11 mars 2012 - 03:21 .


#17245
DifferentD17

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infinitekilan wrote...

This is the first post I have ever made on any of BioWare's forums. I made this account solely for this purpose.

I want to believe. I want to have hope. This can't be the end. We deserve more.

I want to believe BioWare forced this out to meet deadlines, because EA is the video game equivalent of Reapers, destroying everything they come in contact with. I want to believe that the developers wouldn't betray us like this, and have solutions in the works.

I've seen the twitter feeds and responses from devs. I don't pretend to know what they have planned for ME3's future, but I hope it's the ending Shepard and his crew deserves. The endings the fans deserve. I hope they realize that this game was not just about stopping the Reapers, no matter the cost. It was about stopping the Reapers, and being able to have everything you have worked toward with everyone you know have meaning. To have the choices that have been made actually matter. To have depth. To have closure.

Shepard deserved better. He deserved to survive and finally experience happiness with the love of his life. He deserved to walk back out onto the battlefield of Earth, and see everything and everyone he saved. He deserved the unthinkable fame and respect that comes with doing something so monumental, that words cannot be spoken to do it justice.

Liara, Ash, Garrus, and Tali deserved better. The Krogans deserve to have their children. The Quarians deserve their homeworld. The entire galaxy deserves to still be able to function, after uniting and banding together to stop the single greatest threat life itself has ever faced.

BioWare, you championed the cause of choice throughout the entire trilogy. You championed romance, friendship, alliance, loyalty, and all of the emotions that come with them. You made us fall in love in so many ways, and in doing so, made Shepard's story our own. In the end, the choices, romance, frienships, alliances, loyalties, and emotions were all for naught. You took everything we held dear within your universe that is Mass Effect, and destroyed it at the last possible moment. Something so unthinkable that we couldn't even fathom it. We refused to believe it, slowly limping around the Crucible, looking for the solution to our story that we had been working so hard to achieve. And it wasn't there.

The Mass Effect Trilogy could have been legendary, taking its place among the ranks of the greatest stories ever told. It came so close, too.

It's still possible. Do the right thing, BioWare. Put as much effort into giving this game the ending(s) it truly deserves as you have put into the entire trilogy itself.


Glad to see you joining the cause... We all deserve a good ending to a 5 year trilogy. It's ridiculous that we can't have a good ending, or even more than one ending for that matter.

#17246
laughing sherpa girl

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NPH11 wrote...

morph4037 wrote...

Found this on gamefaqs iirc : yfrog.com/z/nvzxu5zj


Walking Dead one was actually a cross-promotional thing, so yeah.


Oh gods, the plageurized Gurren Lagen???

#17247
DOYOURLABS

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Drudgie wrote...

I just wanted to have an ending were i kicked my feet up sat back with Liara and watched our little blue children. Thank you bioware from taking that away from me and in fact any choice I could've had away from me I die.. I die.. I live but have no contact with loved ones so may as well die.
Yeah thanks bioware. Thank you for waiting until the last moment to leave a bad taste in my mouth. I owe ya one.


Seriously please release a new hope kind've dlc. Just to reunite us with our friends and love interests.

Weak ending.

This

#17248
Kloborgg711

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DOYOURLABS wrote...

Drudgie wrote...

I just wanted to have an ending were i kicked my feet up sat back with Liara and watched our little blue children. Thank you bioware from taking that away from me and in fact any choice I could've had away from me I die.. I die.. I live but have no contact with loved ones so may as well die.
Yeah thanks bioware. Thank you for waiting until the last moment to leave a bad taste in my mouth. I owe ya one.


Seriously please release a new hope kind've dlc. Just to reunite us with our friends and love interests.

Weak ending.

This


Yes. Call that a Disney-Butterfly-Happy ending or whatever, I don't care, I WANT it. And frankly, I feel I deserve it.

#17249
IndelibleJester

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I don't care if you want to call it a Disney ending or not, the OPTION, the CHOICE, should have been there. More options, more choices, more closure.

#17250
Esker02

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infinitekilan wrote...

Shepard deserved better. He deserved to survive and finally experience happiness with the love of his life. He deserved to walk back out onto the battlefield of Earth, and see everything and everyone he saved. He deserved the unthinkable fame and respect that comes with doing something so monumental, that words cannot be spoken to do it justice.

Liara, Ash, Garrus, and Tali deserved better. The Krogans deserve to have their children. The Quarians deserve their homeworld. The entire galaxy deserves to still be able to function, after uniting and banding together to stop the single greatest threat life itself has ever faced.

I agree with everything you said, but this bit in particular resonates well. I don't just want the ability for a happily ever after ending because I think that's how games should end. Many games have somber endings and are much better for it. But this cast of characters, under these circumstances, quite frankly deserved more. It's that sentiment, which seems obvious to so many of us, that I am shocked the writers didn't also share. Not even enough to make it a possibility, no matter how remote and difficult to obtain.

It's sad. And it hurts, because this isn't a cast that I've grown to love over a week, or a month. This is a cast that I've been with for years.