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So we can't get the ending we want after all?


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#17851
DrNegative

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Something else I noticed while reading about alternative theories here. Being a big Dragon Age fan, I am always in my Blood Dragon armor. When I woke up to go inside the portal, I immediately noticed that I wasn't wearing it, and I was in the standard N7 suit.

Why risk breaking the 4th wall like that? Did it just fall off my body?

Did anyone else notice that or think much of it?

#17852
Rob8228

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Copperbolt wrote...

If the whole indoctrination thing is true, why do it like this, why let us rage and rant for days, I don't understand marketing, I freely admit that, but getting slapped in the face and then being told, "that for ten dollars I will take that slap back and give you a hug" I don't know it just seems stupid, no matter how good that hug might be I'm still going to punch the individual who slapped me, after I gave them money for five years and did nothing but love and support them, it better not have been planned, them toying with us seems worse than them being ignorant to how much their ending sucked


At the end of the day, if they release a DLC, we will all buy it. I would be willing to bet that this would be their highest selling DLC ever by a wide margin too.

The marketing with the weather balloons was quite unorthodox too. Not as extreme as this would be, but still different.

#17853
CDHarrisUSF

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It would be more like right at the end of Old Yeller, the main character is told that he has to shoot a dog or a plane full of kids will die because dogs and people can't live in peace. The person who tells him says that he knows the way it's set up doesn't make sense anymore, but he has to do it anyway. You think to yourself, "That's not what the rest of the movie was about at all. The entire premise is flawed, anyway. If he knows it's stupid, why is he still making him do it?" He doesn't argue, then shoots the dog because he was told to. Then you find out that instead of blowing up, the plane just crashes on a remote island (with no explanation) where the kids will have to survive on their own with no hope of being rescued anytime soon... oh and cars don't exist anymore. Credits.

That's about how much of a "WTF?" moment the Mass Effect 3 ending elicited for me.

Modifié par CDHarrisUSF, 11 mars 2012 - 08:01 .


#17854
deathscythe517

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Rob8228 wrote...

Copperbolt wrote...

If the whole indoctrination thing is true, why do it like this, why let us rage and rant for days, I don't understand marketing, I freely admit that, but getting slapped in the face and then being told, "that for ten dollars I will take that slap back and give you a hug" I don't know it just seems stupid, no matter how good that hug might be I'm still going to punch the individual who slapped me, after I gave them money for five years and did nothing but love and support them, it better not have been planned, them toying with us seems worse than them being ignorant to how much their ending sucked


At the end of the day, if they release a DLC, we will all buy it. I would be willing to bet that this would be their highest selling DLC ever by a wide margin too.

The marketing with the weather balloons was quite unorthodox too. Not as extreme as this would be, but still different.


I would not, the ending DLC would have to be free of charge like Zaeed.

#17855
Rob8228

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deathscythe517 wrote...

Rob8228 wrote...

Copperbolt wrote...

If the whole indoctrination thing is true, why do it like this, why let us rage and rant for days, I don't understand marketing, I freely admit that, but getting slapped in the face and then being told, "that for ten dollars I will take that slap back and give you a hug" I don't know it just seems stupid, no matter how good that hug might be I'm still going to punch the individual who slapped me, after I gave them money for five years and did nothing but love and support them, it better not have been planned, them toying with us seems worse than them being ignorant to how much their ending sucked


At the end of the day, if they release a DLC, we will all buy it. I would be willing to bet that this would be their highest selling DLC ever by a wide margin too.

The marketing with the weather balloons was quite unorthodox too. Not as extreme as this would be, but still different.


I would not, the ending DLC would have to be free of charge like Zaeed.


Then I am incorrect. I imagine the vast majority of us would though.

#17856
Abram730

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Rob8228 wrote...

Abram730 wrote...

Why not fix old yeller first.. The dog dies in that Movie... clearly it needs to be fixed.. It must be some sort of bug..  /s


We shape this character from begining to end. Who s/he is and what s/he stands for. We develop our own story based on our choices. The ending, not so grand finale, was not based on choices. We all have the same result, a poor one at that. 

We purchased this product under the impression we can get many different results, we did not get that. We got a 180 in the last fifteen minutes. The comparison you have made is ridiculous.


How did "you" shape the charicter?  Are you sure that wasn't just in your mind?

#17857
Kloborgg711

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DrNegative wrote...

Something else I noticed while reading about alternative theories here. Being a big Dragon Age fan, I am always in my Blood Dragon armor. When I woke up to go inside the portal, I immediately noticed that I wasn't wearing it, and I was in the standard N7 suit.

Why risk breaking the 4th wall like that? Did it just fall off my body?

Did anyone else notice that or think much of it?


The whole damn thing didn't make sense as it was happening. I really couldn't concentrate on what Anderson was saying, but as soon as Shepard woke up I was looking for my squad, wondering where the hell they went. They certainly wouldn't kill my favorite characters just because I wanted to use them in combat... but where are they? No mention. Where's my armor? No mention. How did Anderson get ahead of me? No mention. 
That's why there are two prevailing options here:

1. It's a dream/indoctrination, and that's why nothing makes sense.
2. Bioware got incredibly and uncharacteristically lazy and hoped you wouldn't notice all the blatant inconsistencies.

Like a lot of other people, I spent the journey crawling into the conduit wondering "OK, when do I wake up?"

#17858
GuyWithFace

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Rob8228 wrote...

Then I am incorrect. I imagine the vast majority of us would though.


I couldn't wouldn't. I'm sure a large portion of the forums would be content with letting the minority purchase it, and then simply watch themyriad endings on Youtube. The less money we send Bioware at this point, the better.

#17859
SonicAF

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DrNegative wrote...

Something else I noticed while reading about alternative theories here. Being a big Dragon Age fan, I am always in my Blood Dragon armor. When I woke up to go inside the portal, I immediately noticed that I wasn't wearing it, and I was in the standard N7 suit.

Why risk breaking the 4th wall like that? Did it just fall off my body?

Did anyone else notice that or think much of it?

I used collector's armor. The same thing. Looks like they had no time to work with that ending properly.

#17860
MrJu1c3

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 I'm wondering if there's some sort of date check or something when you start up the game, and at a certain point the rest of the story will unlock? Because when Shepard wakes up in the rubble, it would make sense that he's waking up on Earth and the whole Citadel sequence was an indoctrination attempt or something. I'm only saying this because isn't there a couple gigs of data missing from the install that was on the disks?
Far fetched, I know, but I can hope. :unsure:

#17861
Kloborgg711

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Abram730 wrote...

Rob8228 wrote...

Abram730 wrote...

Why not fix old yeller first.. The dog dies in that Movie... clearly it needs to be fixed.. It must be some sort of bug..  /s


We shape this character from begining to end. Who s/he is and what s/he stands for. We develop our own story based on our choices. The ending, not so grand finale, was not based on choices. We all have the same result, a poor one at that. 

We purchased this product under the impression we can get many different results, we did not get that. We got a 180 in the last fifteen minutes. The comparison you have made is ridiculous.


How did "you" shape the charicter?  Are you sure that wasn't just in your mind?


Physically? We decided what he/she looked like.
Psychologically? We chose all of his/her decisions.

I feel like Cpt. Obvious of the 3rd Regiment explaining this, but there you go.

#17862
N7_Sniper91

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"Sacrifices must be made for the good of the galaxy"?

How about four of our old squadmates(Or Kirahhe) dying, aswell as countless human, turian, salarian, krogan, asari, etc., dying "for the good of the galaxy"? Is that not enough sacrifice?

What a load of crap. Considering that pretty much everyone who didn't die while fighting the Reapers will probably soon, due to the fact that Earth is rubble, no food(Especially for Turians and Quarians), no way of quick transportation aside from FTL, which would take years to reach a place that might be able to support life aswell as agriculture, and pretty much all ships are decimated regardless of the outcome, due to the Mass Relays exploding. After all that, there pretty much isn't a galaxy left to save.

You might aswell have let the Reapers win. Death-by-laser would've been preferable than a slow, grim death-by-starvation.

#17863
MadMackNT_os

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Made a seperate thread with this, but it was already relegated to the 4th page almost immediately after posting. Figured I might as well leave it here, so that the people active in this thread can see that even the casual members of this site are with you...

Longtime member, first time poster.

The only reason I’m posting this is because someone made a thread saying “you’re a vocal minority” to the posters complaining about the endings. This is me disagreeing and throwing my support, for what its worth, behind those asking Bioware to do something to change the way this story ends.Seeing as this is my first, and likely last/only post, I might as well get it all out. I've never posted here before, but I certainly voted in the poll saying the endings are unacceptable, and I'll just post the following mini-paper for all those other folks who, like me, thinks the end of Mass Effect 3 is horrible but aren't posting about it.

I've been a member of this site for a lot longer than my join date implies, used it to stash the CD keys for all the NWN games and expansion packs over the years. I think I registered for this version of the site because it was needed to get 'points' or something to get DLC for the PC version of ME2.

I never bothered to read these forums until I finished ME3, because I just couldn't believe how freaking out of left field the endings seemed. I never got to take back earth, I never got to kill the reapers, I never got to fight and win, on my terms.

I work for a major retailer, I slowly converted everyone I worked with into fans of the Mass Effect franchise, so much so, that we had far more collector's edition pre-orders for our own employees than we did for customers. Everyone is super excited about the game and how great it is, they're talking about how awesome it's going to be to kick the reapers asses, see how it all ends, etc. Now I feel bad, like I introduced someone to an awesome restaurant, only to have it taken over a week later by someone who doesn't know the old recipes and screws up the soup.

I'm the only person that beat the game so far. I finished it with 50% Galactic readiness and somewhere around 7,000 war assets, high enough so that I get the option for the green ending. I also had high enough rep/paragon score to see the lovely Saren 2.0 event in the citadel.

I just don't get how we went from Soverign saying things like this:

"You exist because we allow it, and you will end because we demand it" 

" There is a realm of existence so far beyond your own you cannot even imagine it. I am beyond your comprehension. I am Sovereign. "

" My kind transcends your very understanding. We are each a nation - independent, free of all weakness. You cannot grasp the nature of our existence. "

To some glowing spirit-of-a-dead-kid / super-vi / Monty Hall saying something along the lines of:

“Yeah, those reapers, I made them. Every 50,000 years they come around, and harvest advanced organic cultures. Seeing as you built this thing you can now choose the kind of bread on the crap sandwich you’re about to serve the galaxy: that said, all I really did was add some dye to them, its gonna be essentially the same sandwich regardless, though you should note that ALL synthetics are allergic to red dye."

Now granted, that’s not the actual dialogue, but it’s a pretty close approximation. I just don’t understand how a franchise so well maintained, and a game so well written and designed, can end on such a half-assed note. I teared up when I thought Grunt died in killing the Ravagers so the Rachni queen could escape, I also cried a little when Mordin died. I thought it was awesome when Legion referred to himself as “I” and then gave all Geth the ability to be
true, unique synthetic intelligences capable of co-existing with their creators. I laughed my ass off when I chose the [miss on purpose] option to get Garrus’  “My name is Garrus Vakarian and this is my FAVORITE place on the citadel.”

So why is it that the game, and writing, seemed to lose the plot and the point in the last ten minutes. The talk-down with The Illusive Man was, literally, a flimsy copy of the dialogue with Saren, but without having to kill his crazy skeleton afterwards; but it still worked. The scene watching the battle rage above Earth with Anderson was great, especially his “I’m proud of you son. You did good” right before he dies; it all works, it was all building towards something my Paragon Soldier would’ve wanted. Then Hackett tells me that something isn’t working, so Shepard crawls towards a console, and suddenly the floor starts floating away.

Now I was –fully- expecting that the “catalyst” would end up being Shepard and that in order for the crucible to function it would require a synthesis kinda like the Emperor of Mankind from WarHammer 40k, sit down into a chair that essentially kills you, but allows your force of will to control the device: you use it to interface with the Reapers, understand their “unknowable” purpose and then decide what to do with them: destroy them, banish them,
repurpose them, ya know, SOMETHING.

The game kind of does this, albeit super ham handedly, and that’s just not acceptable at this point. But it’s almost
forgivable.

Rather than offer a glimpse into the mind of the monsters, we get a child offering up some played to death story about synthetics wiping out all organics and the only solution is to harvest, which isn’t completely explained either, the advanced cultures so the primitive ones get  a chance, because “Hey, that’s the best I can do”. But hey, this cycle is different, this cycle made the giant-egg with legs, so you get to change the game! Except by change the game, it means hit reset button on all Reaper/Catalyst based technology, literally become the conscience of the “beings beyond your comprehension” or merge man and machine.

Somehow I went from the Citadel to Area 51. I’m on longer Mack Shepard, but I’m Mack Denton, deciding whether or not to destroy all advanced technology, take control of the illuminati, or merge with Helios and usher in a new era of man/machine prosperity. Except, unlike the original Deus Ex where you actually have to do things in Area 51 to cause your ending, you’re given the Human Revolution option of click this button for this ending, though a little less literal with the buttons than Human Revolution was. It’s like they plagiarized one of the greatest endings in a game, the original Deus Ex, fused it with a gimmicky mechanic from one of its sequels, and then shoe-horned it into the Mass Effect universe, where it just doesn’t fit the rest of the game, at all.

I picked the green dye for my crap sandwich, because I wasn’t about to kill the Geth, I do IT work and I’ve always liked those guys, kinda reminded me of a less bloodthirsty version of HK-47, writ large. I was also under the impression, based off Legion’s conversation about Nazara and what the catalyst said, that the reapers were basically the collective consciousness of entire species in cyborg over-lord form, and if I have an option of not eradicating countless cultures, why not take it? My Shepard had always been willing to give people a chance to be awesome to each other. Why not merge everyone into a fusion of organic and synthetic life, a basic uniformity, so long as it lets everyone live. Lets see what kind of great things are possible!

I jump into the light and I see Anderson, I get that, he’s pretty badass, kind of like a father figure and he’s nodding, almost like he’s telling me good job, again. Then I see Joker, why am I seeing him? My brother-from-another-mother has always been Garrus, always in my squad from ME1 and ME2, or Mordin. Then I see… Liara? What. The. Hell? Where’s Ashley, she was the love interest of this character throughout the ENTIRE franchise. I didn’t even let Kelly Chambers come up for dinner OR feed my fish in ME2. Ugh, weak, I was already HUGELY disappointed by the catalyst now this.

Suddenly a green light is illuminating everything, then the reapers fly away, the citadel fires a blast at the mass relay, which then shoots a big blast into the relay system before exploding and sending off more green light. I see this happen on the galaxy map, and I’m trying to be optimistic, I think things may actually turn out better than expected. Then for some reason Joker is flying the Normandy through the relays and my ship’s engines, for some inexplicable reason, explode. I don’t recall the mass effect technology driven reapers exploding when the green light caught them, I don’t remember the weapons or armor that the soldiers on earth wearing exploding when the green light touched them.

Now I see leaves, synthetic/organic leaves, I assume this is epilogue, nope. Crashed Normandy: joker and EDI get out, followed by Garrus, but wait Garrus died in London, than Ashley gets out… Wait, she died in London too, what the hell is this? Everyone is also shimmering, like someone mixed PCBs with their skin. I figure there’ll be epilogue, explaining the result of my actions and leaving space for DLC or maybe even full on expansions like there were with NWN…

Instead I get credits and some old dude telling a story about “The Shepard”.

The Reapers went from terrifying and unknowable monsters to a failed science project.

Commander Shepard went from a force to reckoned with and a catalyst for change to the lackey of a million year old program.

We all thought that we could write our own endings, instead we got a crap sandwich with three different choices of bread.  The kicker, the most unacceptable part, the completely unforgivable aspect is this: we don’t even get find out how the sandwich tastes.

There’s no real resolution. I came up with my own ideas about what would happen if I choose the green route, and I injected that into what I wrote here. I wanted some form of confirmation from the game that I did the right thing, that the Galaxy lived up to my faith in it. Or the alternative, maybe it didn’t maybe everything went terribly wrong and things actually end up worse.

Instead I get nothing, no resolution, no confirmation, nothing.  Just an old dude talking to a kid.

It’s not an ending.

It’s a cop out.

And the Franchise deserves better.

The only saving grace I can see is that apparently there's a "secret ending" after beating it on New Game+, if there is, I'll let you know. Otherwise, my thoughts will stay the same. Apparently that's not the case at all. :\\

Modifié par MadMackNT_os, 11 mars 2012 - 08:06 .


#17864
wchsplayerchris2

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so basically no mater what you do every thing is going to die because the mass relays blow up. if you remember in the ME2 DLC arrival when the mass relay blows up it destroyed everything in that system. so in reality everyone dies regardless of witch ending you pick! i will return my copy and never buy a bioware game again unless they fix the ending in the next month or so!!! this is not how you treat loyal fans that bought more mass effect **** from the biostore than you can count!

#17865
XiNAVRO

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Seems like most people are not pleased with the ending because it makes absolutely no sense, and the Reapers' - the very nemesis of the entire series - nature and intents are vastly different from the first one which started this epic saga. Or to word it more properly, could've been but not quite epic anymore saga.

I'm not looking for a Disney / MLP ending here as some claim. You enjoyed your ending, good for you. Glad you enjoyed it. But to me it seems like there was a massive change in the endgame part due to whatever reason and they had to rush the game near the end (BioWare being part of EA now will give you some good ideas why but I won't go into those details here) and pulled off 2001: A Space Odyssey ending without the element which made that movie epic.

If you still have ME1 installed, go back and play the part where you access the console on Virmire and Sovereign gives you the speech. Obviously Lovecraftian influenced cosmic horror material there, and take a look at what the Starchild VI put out as an excuse for all that has been going on for countless cycles. Think they're keeping the consistency there?

Executed correctly I don't mind GrimDark endings. Red Dead Redemption did this well (although as a character I enjoyed John much more than Jack, some of his lines were just way too off) and if Shepard just sat near that console and closed his eyes as the Crucible went off, I would've been satisfied.

Inception's open ending was tastefully done when Mass Effect 3 just derailed the whole series. As much as some of you may like how it was done I just can't swallow the RGB magic ray that obliterates the IP that I have loved for the past five years.


Eh, at least I'm glad that I can play as full renegade - essentially a heartless douchebag - from ME1 all over again, because I know how the whole series will end and nothing I do in the past will change the outcome at all. Always hesitated when I had to pick renegade options just because I was playing both sides to see how it differs, but it's not a concern anymore.

#17866
sumo390

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CDHarrisUSF wrote...

It would be more like right at the end of Old Yeller, the main character is told that he has to shoot a dog or a plane full of kids will die because dogs and people can't live in peace. The person who tells him says that he knows the way it's set up doesn't make sense anymore, but he has to do it anyway. You think to yourself, "That's not what the rest of the movie was about at all. The entire premise is flawed, anyway. If he knows it's stupid, why is he still making him do it?" He doesn't argue, then shoots the dog because he was told to. Then you find out that instead of blowing up, the plane just crashes on a remote island (with no explanation) where the kids will have to survive on their own with no hope of being rescued anytime soon... oh and cars don't exist anymore. Credits.

That's about how much of a "WTF?" moment the Mass Effect 3 ending elicited for me.

Haha nice comparison, does a good job of summing up the situation

#17867
Guest_rynluna_*

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I've been looking forward to ending this journey for years and never would I have thought back then that I couldn't even finish Mass Effect 3. I can't even finish this game now.

My life is pretty sucky for the most part and to actually witness Shepard being stranded somewhere with none of her friends in sight is heartbreaking. I would not be able to take it. I'd be in a depression for days and I deal with enough of that crap in my life as it is. So I'm not going to finish this game unless I get horribly drunk (which I rarely do) or we get a patch/cheap DLC.

For some time now, I've thought about quitting gaming entirely...this only fuels my decision more. I want to go make some of my own happiness, not get my happiness from a video game. Ugh, I am so close to being done with this type of entertainment. The sad thing is, there wasn't at least one last chance for me to really enjoy a game before I quit the medium entirely. : /

#17868
Kloborgg711

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 After all that, there pretty much isn't a galaxy left to save.

You might aswell have let the Reapers win. Death-by-laser would've been preferable than a slow, grim death-by-starvation.


I just rewatched the Liara romance. I ask her what she thinks of the upcoming battle. She says something along the lines of
"I want this war to end while there's still a galaxy left to save"

Yep, me too. Me too. Interesting how Bioware mindf***ed us in these ways. Even the characters in the damn story know what we want, but writers still can't give it to us.

#17869
LethesDeep

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This is what BioWare needs to do: release a DLC that's pre-endgame that turns certain things into variables. Such things as the Normandy crashing, the Crucible working, and the Relays condition should definitely be on this list but EDI and the geth surviving Destroy should be there too IMO. Then during the DLC mission we are presented with options that would affect some of the new variables (Normandy crash being the easiest story-wise) in a similar manner to ME2's Normandy upgrade system where if you don't choose certain options the game defaults to what we have now. The rest of the variables (namely the Crucible working) get tied into the War Asset system.

Thus new endings would work as thus: Any option (Destroy, Control, Synthesis), Normandy doesn't crash/ crashes on Earth. Relays extensively damaged and non-functional/ Relays partially damaged and erratically functional. Or low War Assets: Crucible gets damaged on approach, then backfires after choice and blows up, Reapers win (cuz we were told we were gonna get that option).

They could also use this DLC as a way to explain away some of the plotholes in the ending. This way the people who like the current endings get what they want, while we get our biggest gripes answered without extensively retconning or rewriting anything.

Modifié par LethesDeep, 11 mars 2012 - 08:09 .


#17870
snekadid

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Kloborgg711 brought up something, They didn't kill the character i picked to fight with... because tali was with me, then i charged the cannon, and then suddenly she is walking off the normandy. This whole thing reeks.

I mean this ending makes less sense than the original ending of Envangelion and the director of that series got endless death threats and other assorted hate mail. I guess im just tired of these "ART" endings where you need to have a masters in philsophy to enjoy them, immediatly rising to mind is the matrix series.

Modifié par snekadid, 11 mars 2012 - 08:16 .


#17871
HetzerKorps

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Shortly after beating the game I told myself I would just Alt-F4 on my other Sheps shortly before the final choice rears its hideous, disgusting, and terrible head.

But now that it is sunk in, I just can't play the game anymore! All I can think about is how my favorite series ever, has been completely ruined by going out with such an awful ending! Everything I, we, have done is invalid due to this.

The end did seem too surreal, Mass Effect never had much in the way of philisophical aspects up until that end. I hope Bioware is holding something back here, I really, really do. This amazing series does not deserve to go out like this.

#17872
jimbo32

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Book buster wrote...

Preaching to the choir here, I know but...

The ending. Dear god, the ending! What. The. Fark. I mean... I think actually managed to ruin the entire series for me. All of that work doing completion runs with my One True Shepard. All of that investment of time and emotion. And none of it mattered. The endings are the same for everyone - paragon and renegade, completionist and speed-runner, ME2 final mission party-survival or a near-total wipe- and all of them suck, and not in a satisfying 'heroic sacrifice at a terrible cost' or a 'I hated it but did what had to be done' kind of way.

Each choice on offer was effectively a surrender for my paragon Shep who has been to hell and back, fighting to the bitter end all the way to keep her ideals. Destroy all synthetic life? Goddamnit, I just spent half of ME2 proving that synthetics don't just want to kill all humans, and again in ME3 proving that synthetics and organics can actually get along. What total bulldust.

Control the Reapers by effectively becoming them? The whole moral of the Cerberus storyline is that unchecked power corrupts even the strongest of ideals and leads to the creation of even greater atrocities than you seek to prevent; and that you can only ride the tiger for so long before it turns on you and devours you. Merge organic and synthetic life together into a new whole? You know, between the Joker/EDI romance, the mind-trip into the Geth server and the massive amount of cybernetics plugged into my Shep's body (as you yourself pointed out, glowing blue annoying child), we're doing quite well at that ourselves, thank you. We would like to continue doing so, at our own pace, in our own time. Besides, isn't your cybernetics tech/software the one that robs everything it touches of their free-will?

The whole thing also flies in the face of what I took to be one of the greater over-arching themes of the Mass Effect universe: the transition from adolescence to adulthood. The council races are a pack of squabbling teens who are forced to rebel and grow up after realizing that their parents are not perfect, and - worse - are no longer acting in their best interests. It's a theme we see reflected in several of the key characters of the series. Miranda flees her controlling, ego-maniacal father and ultimately kills him. Liara quietly rebels against Benezia all of her life, and later has to come to terms with the fact that her mother was deeply, deeply flawed. A second blow comes when she realises that the Protheans, who are largely father figure to the council races, weren't the benevolent paragons she'd idealised them to be.  Tali spends a great chunk of her life trying to make up for her father's mistakes, only to realize that she has to stop living for him and start living for herself. Jacob's father goes so far 'round the twist that has to be put down. Ashley lives perpetually in her father's shadow until she is forced to step up and surpass him. And the ending effectively reduces the council races to a state of enforced childhood again, like someone who's forced to move back in with their parents after living on their own. "Stop having a temper tantrum - mommy and daddy are here now and will make it all better."  The whole point was to break the council races out of their box, and the ending put them right back in it.

I'm tempted to replay the final chapter again (no save points! argh!) just so I can shoot that goddamn glowing starchild thing in the face. Actually... has anyone tried that? Maybe it offers another, better ending...


Well said, and it pretty much sums up how I feel about this fiasco. I've been sitting here for about two hours trying to think of a game with a worse ending, and I can't think of one. Even the train wreck that was Kotor2 doesn't come close and that's saying something. The sad part is that I imagine that Obisidian tried like mad to finish Kotor2 under ridiculous time constraints, whereas BioWare actually *planned* this ending (the "endings" are all so much alike that I can't really justify using the plural).

#17873
CrackaFett

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Adding my voice to this great thread. Honestly I do not understand how that can be the ending. WHY WHY WHY! I cry myself to sleep knowing the universe we all spent hours in is pretty much gone. No words can describe how I am feeling. Theres no point in replaying since its the same retarded ending. :sick::sick::sick::sick:

#17874
J.Random

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The real Shepard would find this little sucker's console or server, swear at it, shoot it with his gun and finished breaking it to pieces with his steel, titanium-alloyed balls. Or talked it to self-destructrion as Saren and TIM in case of Paragon maybe. Seriously - some godlike VI (or even AI) ruling the universe and telling me what to do? My answer would be "Thanks, but no, thanks. We will decide ourselves what to do and how to live our lives. Get lost."

#17875
Warhawk7137

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snekadid wrote...

Kloborgg711 brought up something, They didn't kill the character i picked to fight with... because tali was with me, then i charged the cannon, and then suddenly she is walking off the normandy. This whole thing reeks.


Same with Vega for me.

There's, like, 3 or 4 different intepretations of why that happens, and all of them involve a different plot hole, except for the dying dream thing, which itself hardly qualifies as much of an "ending."