So we can't get the ending we want after all?
#17876
Posté 11 mars 2012 - 08:13
#17877
Posté 11 mars 2012 - 08:13
wchsplayerchris2 wrote...
so basically no mater what you do every thing is going to die because the mass relays blow up.
Maybe, maybe not. It's possible that the "effect" (i.e. magic color) that we see spreading across the relay network is powered by the energy released during the relay explosions. If so, then the force of the Relay explosions would somehow (i.e. handwave) be captured and harnessed, causing it to not be a danger to the nearby solar systems.
#17878
Posté 11 mars 2012 - 08:13
Either that or EA/BioWare pulled a "KOTOR2" on us and rushed the ending.Kloborgg711 wrote...
After all that, there pretty much isn't a galaxy left to save.
You might aswell have let the Reapers win. Death-by-laser would've been preferable than a slow, grim death-by-starvation.
I just rewatched the Liara romance. I ask her what she thinks of the upcoming battle. She says something along the lines of
"I want this war to end while there's still a galaxy left to save"
Yep, me too. Me too. Interesting how Bioware mindf***ed us in these ways. Even the characters in the damn story know what we want, but writers still can't give it to us.
It seems like the only logical conclusion I can come up with, seeing as how there are so many inconsistencies that it's not even funny.
Unless they pull a big "SURPRISE! We fooled you, the real ending is going to be available for free as DLC", that's what I'm sticking with.
#17879
Posté 11 mars 2012 - 08:14
snekadid wrote...
Kloborgg711 brought up something, They didn't kill the character i picked to fight with... because tali was with me, then i charged the cannon, and then suddenly she is walking off the normandy. This whole thing reeks.
The entire scene with the Normandy is what confuses everyone. Why is Joker in FTL? Why is the signal detroying the ship? Why is my partner stepping off the ship? This simply doesn't make sense.
I mean really, this has been repeated to death, but we're supposed to swallow:
Joker, leading the entire galactic fleet, flies straight down into Ground Zero of the reaper fight, right in front of Harbinger and his buddies, and picks up your squad members, leaving you. You wake up, I guess right after he leaves back into space, and do your stuff. While you're going through the Anderon/TIM scene, Joker makes a direct course for Pluto. As you make your final decision, Joker goes through the relay into FTL. Where? Who knows. Somehow the pulse you activated, regardless of what it is, wreaks havok to the Normandy, disintegrating it in flight. Despite the fact that his ship is obviously in no condition to fly, Joker successfully enters the atmosphere of the first planet he sees. He crash lands into solid ground. Oh, but despite the fact that his bones snap like twigs, he's able to be the first one off the ship.Your love interest also gets off, apparently incredibly happy that he/she abandoned you to an unknown fate, and now he/she is trapped forever on a random jungle planet.
Credits.
WTF?
#17880
Posté 11 mars 2012 - 08:14
CDHarrisUSF wrote...
It would be more like right at the end of Old Yeller, the main character is told that he has to shoot a dog or a plane full of kids will die because dogs and people can't live in peace. The person who tells him says that he knows the way it's set up doesn't make sense anymore, but he has to do it anyway. You think to yourself, "That's not what the rest of the movie was about at all. The entire premise is flawed, anyway. If he knows it's stupid, why is he still making him do it?" He doesn't argue, then shoots the dog because he was told to. Then you find out that instead of blowing up, the plane just crashes on a remote island (with no explanation) where the kids will have to survive on their own with no hope of being rescued anytime soon... oh and cars don't exist anymore. Credits.
That's about how much of a "WTF?" moment the Mass Effect 3 ending elicited for me.
How offten do your dreams make sense? do they fit with the days events?
The end looked as though it was a dream... Shep didn't finish the charge.. that was the end of his story.
How else can you explain "the boy" from his dreams?? How TIM got there?? how the normandy ended up where it did and how squad members ended up in the crash??
remember on the dead reaper?
better then a fade to black...
#17881
Posté 11 mars 2012 - 08:16
Abram730 wrote...
CDHarrisUSF wrote...
It would be more like right at the end of Old Yeller, the main character is told that he has to shoot a dog or a plane full of kids will die because dogs and people can't live in peace. The person who tells him says that he knows the way it's set up doesn't make sense anymore, but he has to do it anyway. You think to yourself, "That's not what the rest of the movie was about at all. The entire premise is flawed, anyway. If he knows it's stupid, why is he still making him do it?" He doesn't argue, then shoots the dog because he was told to. Then you find out that instead of blowing up, the plane just crashes on a remote island (with no explanation) where the kids will have to survive on their own with no hope of being rescued anytime soon... oh and cars don't exist anymore. Credits.
That's about how much of a "WTF?" moment the Mass Effect 3 ending elicited for me.
How offten do your dreams make sense? do they fit with the days events?
The end looked as though it was a dream... Shep didn't finish the charge.. that was the end of his story.
How else can you explain "the boy" from his dreams?? How TIM got there?? how the normandy ended up where it did and how squad members ended up in the crash??
remember on the dead reaper?
better then a fade to black...
Oh of course, we should be incredibly satisfied that the final critical 20 minutes of the game that actually explore the end of the Reapers is cryptically a dream sequence. A dream sequence would be fine.. if we actually woke up and found out wtf just happened. You cannot start a dream sequence, and then just roll credits mid-sequence.
#17882
Posté 11 mars 2012 - 08:16
Abram730 wrote...
How did "you" shape the charicter? Are you sure that wasn't just in your mind?
Refer to this:
Kloborgg711 wrote...
Physically? We decided what he/she looked like.
Psychologically? We chose all of his/her decisions.
I feel like Cpt. Obvious of the 3rd Regiment explaining this, but there you go.
But yeah, you're right, Old Yeller and Mass Effect are very comparable. Next let's talk about the similarities of of cookies and steamrollers.
#17883
Posté 11 mars 2012 - 08:18
Abram730 wrote...
CDHarrisUSF wrote...
It would be more like right at the end of Old Yeller, the main character is told that he has to shoot a dog or a plane full of kids will die because dogs and people can't live in peace. The person who tells him says that he knows the way it's set up doesn't make sense anymore, but he has to do it anyway. You think to yourself, "That's not what the rest of the movie was about at all. The entire premise is flawed, anyway. If he knows it's stupid, why is he still making him do it?" He doesn't argue, then shoots the dog because he was told to. Then you find out that instead of blowing up, the plane just crashes on a remote island (with no explanation) where the kids will have to survive on their own with no hope of being rescued anytime soon... oh and cars don't exist anymore. Credits.
That's about how much of a "WTF?" moment the Mass Effect 3 ending elicited for me.
How offten do your dreams make sense? do they fit with the days events?
The end looked as though it was a dream... Shep didn't finish the charge.. that was the end of his story.
How else can you explain "the boy" from his dreams?? How TIM got there?? how the normandy ended up where it did and how squad members ended up in the crash??
remember on the dead reaper?
better then a fade to black...
Maybe the Prothean beacon in ME1 Fried his brain.. And none of the game happened >< lol
#17884
Posté 11 mars 2012 - 08:18
Rob8228 wrote...
Abram730 wrote...
How did "you" shape the charicter? Are you sure that wasn't just in your mind?
Refer to this:Kloborgg711 wrote...
Physically? We decided what he/she looked like.
Psychologically? We chose all of his/her decisions.
I feel like Cpt. Obvious of the 3rd Regiment explaining this, but there you go.
But yeah, you're right, Old Yeller and Mass Effect are very comparable. Next let's talk about the similarities of of cookies and steamrollers.
I can describe my Shepard's personality and the way it was shaped and changed by the events, choices, and situations Mass Effect placed her in. No one's Shepard was exactly the same in anyone's mind. The only reoccuring theme with everyone's Shepard is that they likely would have told that AI kid to GTFO because Shepard don't lay down.
#17885
Posté 11 mars 2012 - 08:20
J.Random wrote...
The real Shepard would find this little sucker's console or server, swear at it, shoot it with his gun and finished breaking it to pieces with his steel, titanium-alloyed balls. Or talked it to self-destructrion as Saren and TIM in case of Paragon maybe. Seriously - some godlike VI (or even AI) ruling the universe and telling me what to do? My answer would be "Thanks, but no, thanks. We will decide ourselves what to do and how to live our lives. Get lost."
Well said. I would rather die on my feet than live on my knees.
#17886
Posté 11 mars 2012 - 08:20
Rob8228 wrote...
Abram730 wrote...
How did "you" shape the charicter? Are you sure that wasn't just in your mind?
Refer to this:Kloborgg711 wrote...
Physically? We decided what he/she looked like.
Psychologically? We chose all of his/her decisions.
I feel like Cpt. Obvious of the 3rd Regiment explaining this, but there you go.
But yeah, you're right, Old Yeller and Mass Effect are very comparable. Next let's talk about the similarities of of cookies and steamrollers.
Sounds like a great idea Watson.
#17887
Posté 11 mars 2012 - 08:20
Kloborgg711 wrote...
Abram730 wrote...
Rob8228 wrote...
Abram730 wrote...
Why not fix old yeller first.. The dog dies in that Movie... clearly it needs to be fixed.. It must be some sort of bug.. /s
We shape this character from begining to end. Who s/he is and what s/he stands for. We develop our own story based on our choices. The ending, not so grand finale, was not based on choices. We all have the same result, a poor one at that.
We purchased this product under the impression we can get many different results, we did not get that. We got a 180 in the last fifteen minutes. The comparison you have made is ridiculous.
How did "you" shape the charicter? Are you sure that wasn't just in your mind?
Physically? We decided what he/she looked like.
Psychologically? We chose all of his/her decisions.
I feel like Cpt. Obvious of the 3rd Regiment explaining this, but there you go.
What did those choices change? what effects did they have on the endings of ME 1 or ME2?
who lives and who dies.. anything else? Can you show me the many different endings of ME1-2.. the ending where you don't build a squad and go kill a reaper.. the ones where you "shape" it..
#17888
Posté 11 mars 2012 - 08:21
Modifié par GuyWithFace, 11 mars 2012 - 08:21 .
#17889
Posté 11 mars 2012 - 08:22
Rob8228 wrote...
Abram730 wrote...
How did "you" shape the charicter? Are you sure that wasn't just in your mind?
Refer to this:Kloborgg711 wrote...
Physically? We decided what he/she looked like.
Psychologically? We chose all of his/her decisions.
I feel like Cpt. Obvious of the 3rd Regiment explaining this, but there you go.
But yeah, you're right, Old Yeller and Mass Effect are very comparable. Next let's talk about the similarities of of cookies and steamrollers.
cookies are flat, steam rollers make things flat. so obvious.
#17890
Posté 11 mars 2012 - 08:23
Abram730 wrote...
What did those choices change? what effects did they have on the endings of ME 1 or ME2?
who lives and who dies.. anything else? Can you show me the many different endings of ME1-2.. the ending where you don't build a squad and go kill a reaper.. the ones where you "shape" it..
I am almost 100% sure you are trolling.
There were two endings to ME2 based on your decisions throughout the whole game.
Really? Really? Do we need to spell it out for you?
We're not here to hold your hand and we are certainly not looking for your approval.
ME3 ending is the same no matter what you did, no matter the choices you make, the hardships you struggle through in the end none of it mattered.
Modifié par TheGoddess0fWar, 11 mars 2012 - 08:30 .
#17891
Posté 11 mars 2012 - 08:23
GuyWithFace wrote...
The game is all one bad Red Sand trip on Shepard's part, who's actually a homeless vagrant.
Bwahahaha!
#17892
Posté 11 mars 2012 - 08:25
#17893
Posté 11 mars 2012 - 08:25
CDHarrisUSF wrote...
Then you find out that instead of blowing up, the plane just crashes on a remote island (with no explanation) where the kids will have to survive on their own with no hope of being rescued anytime soon... oh and cars don't exist anymore. Credits.
And we know what comes next...
#17894
Posté 11 mars 2012 - 08:26
hector7rau wrote...
laughing sherpa girl wrote...
Found this on gamefaqs iirc : yfrog.com/z/nvzxu5zj
What is this i don't even...
What it is is quite sad. The first image on the left was made in 2008 the image on the right is from the mass effect final ending with tyhe old man and the boy.
the text below on the left is the given in story summation for the anime series Gurran Laggan the right is the in story summation for mass effect 3. We all have come to know Tali.
#17895
Posté 11 mars 2012 - 08:26
Abram730 wrote...
Kloborgg711 wrote...
Abram730 wrote...
Rob8228 wrote...
Abram730 wrote...
Why not fix old yeller first.. The dog dies in that Movie... clearly it needs to be fixed.. It must be some sort of bug.. /s
We shape this character from begining to end. Who s/he is and what s/he stands for. We develop our own story based on our choices. The ending, not so grand finale, was not based on choices. We all have the same result, a poor one at that.
We purchased this product under the impression we can get many different results, we did not get that. We got a 180 in the last fifteen minutes. The comparison you have made is ridiculous.
How did "you" shape the charicter? Are you sure that wasn't just in your mind?
Physically? We decided what he/she looked like.
Psychologically? We chose all of his/her decisions.
I feel like Cpt. Obvious of the 3rd Regiment explaining this, but there you go.
What did those choices change? what effects did they have on the endings of ME 1 or ME2?
who lives and who dies.. anything else? Can you show me the many different endings of ME1-2.. the ending where you don't build a squad and go kill a reaper.. the ones where you "shape" it..
Maybe you don't understand how an RPG works (or maybe you're trolling, can't tell).
Bioware sets up the context, the situation. We decide how to act. Obviously (again I feel like a moron having to explain this) they cannot render every possible situation you can imagine, but they give as much freedom as realistically possible. What effects did my choices have on the end of ME1? Council lived or died. Udina or Anderson joined. Other big moments, like Kaiden vs. Ashley or Wrex's survival had impacts later one, not directly referenced in the final moments. What happened in ME2? Uh there are dozens of different configurations of which squad members lived or died. Not to mention frying the whole base vs. purging the collectors.
Just so we're clear, your argument is that since we cannot change every single thing that happens throughout the Mass Effect story, it doesn't matter that we're pigeon-holed into three different colored reskins of the same dreary doomed ending? I mean, do you honestly think this is a strong argument?
"I couldn't fondle Ashley in her sleep during ME, therefore who are we to ask for different endings?"
Really, don't be absurd.
Modifié par Kloborgg711, 11 mars 2012 - 08:28 .
#17896
Posté 11 mars 2012 - 08:26
Abram730 wrote...
Kloborgg711 wrote...
Abram730 wrote...
Rob8228 wrote...
Abram730 wrote...
Why not fix old yeller first.. The dog dies in that Movie... clearly it needs to be fixed.. It must be some sort of bug.. /s
We shape this character from begining to end. Who s/he is and what s/he stands for. We develop our own story based on our choices. The ending, not so grand finale, was not based on choices. We all have the same result, a poor one at that.
We purchased this product under the impression we can get many different results, we did not get that. We got a 180 in the last fifteen minutes. The comparison you have made is ridiculous.
How did "you" shape the charicter? Are you sure that wasn't just in your mind?
Physically? We decided what he/she looked like.
Psychologically? We chose all of his/her decisions.
I feel like Cpt. Obvious of the 3rd Regiment explaining this, but there you go.
What did those choices change? what effects did they have on the endings of ME 1 or ME2?
who lives and who dies.. anything else? Can you show me the many different endings of ME1-2.. the ending where you don't build a squad and go kill a reaper.. the ones where you "shape" it..
Yeah, the ending results of ME1 is called ME2. The ending results of ME2 is called ME3. You see a lot of your consequences there. But ME3's and the cultivation of all this? Where is it?
#17897
Posté 11 mars 2012 - 08:29
TheGoddess0fWar wrote...
Abram730 wrote...
What did those choices change? what effects did they have on the endings of ME 1 or ME2?
who lives and who dies.. anything else? Can you show me the many different endings of ME1-2.. the ending where you don't build a squad and go kill a reaper.. the ones where you "shape" it..
I am almost 100% sure you are trolling.
There were two endings to ME2 based on your decisions throughout the whole game.
Really? Really? Do we need to spell it out for you?
We're not here to hold your hand and we are certainly not looking for your approval.
ME3 ending is the same no matter what you did, no matter the choices you make, the hardships your struggle through in the end none of it mattered.
Definitely trolling, and I am no longer feeding the troll.
#17898
Posté 11 mars 2012 - 08:29
Abram730 wrote...
Kloborgg711 wrote...
Abram730 wrote...
Rob8228 wrote...
Abram730 wrote...
Why not fix old yeller first.. The dog dies in that Movie... clearly it needs to be fixed.. It must be some sort of bug.. /s
We shape this character from begining to end. Who s/he is and what s/he stands for. We develop our own story based on our choices. The ending, not so grand finale, was not based on choices. We all have the same result, a poor one at that.
We purchased this product under the impression we can get many different results, we did not get that. We got a 180 in the last fifteen minutes. The comparison you have made is ridiculous.
How did "you" shape the charicter? Are you sure that wasn't just in your mind?
Physically? We decided what he/she looked like.
Psychologically? We chose all of his/her decisions.
I feel like Cpt. Obvious of the 3rd Regiment explaining this, but there you go.
What did those choices change? what effects did they have on the endings of ME 1 or ME2?
who lives and who dies.. anything else? Can you show me the many different endings of ME1-2.. the ending where you don't build a squad and go kill a reaper.. the ones where you "shape" it..
You're intentionally trying to frustrate people and that's not cool, but if you really want it to be explained, look up the comments over development up to and including release. The first two games were building up to the third and we were told our choices would all be accounted for and dealt with in the end, however, we don't even get an epilogue nor do we see any actual bleeding repercussion for our actions. The endings are so alike there might as well not be a choice.
Personally it's naive to think any business is "good" or "bad" but frankly many of us can and will argue that what they were explaining and marketing was different from what we got in the end and sadly that's not all for the better, especially BECAUSE of the lies about the distinct conclusive endings. Where's the ending where the Reapers win? Where's the ending where all our losses pay off? They aren't there and they probably never will be.
If this is just a game to you than why do you feel the need to discuss the story, it's just a game after all, you shouldn't care about anything but how it plays. What does it matter if we get some alternatives to the three craptastical endings we get now?
#17899
Posté 11 mars 2012 - 08:29
I mean, you have to figure that, at some point, someone had to raise their hand and say "Uh, sir? This ending doesn't make any bloody sense. Did you write this on a napkin after having a few too many at the bar?"
#17900
Posté 11 mars 2012 - 08:30
Warhawk7137 wrote...
I'm also having a bit of trouble believing everyone at BioWare was on board with this idea.
I mean, you have to figure that, at some point, someone had to raise their hand and say "Uh, sir? This ending doesn't make any bloody sense. Did you write this on a napkin after having a few too many at the bar?"
One of the lead writers did quit earlier this year (whether or not over this, I don't know) and I think I remember Chris and someone else wanted a different ending.
Modifié par IndelibleJester, 11 mars 2012 - 08:30 .




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