I think the issue, as stated many times before, is that Shepard is written as as a stubborn Renegade/Paragon that doesn't give in to any kind of terrorism. Shepard, as a Paragon, always finds another way and preaches this. Renegade Shepard stands for what he/she fights for ONLY, and doesn't compromise.
None of these endings live up to the character's writing. Paragon Shepard would find a way to save everyone, even sacrificing him/herself to do so, but not if that meant the destruction of everything fought for. Renegade Shepard would destroy the Reapers at all cost, making the Destruction Ending plausible, since his/her own fleets would be expendable in the cause.
As for the Normandy. Everyone has already said: "W.T.F?" Players would rather end the game with their LI at their side, perishing with them, then have them land on a planet where they'd most likely die due to incompatible ecosystems.
Besides: If Grunt can survive what he did: Shepard can sure as hell survive pressing a button while mortally wounded. That's what medi-gel is for!
Remember: This is a work of FICTION. We enjoy it as Fiction and escapism. Keep your "realistic idealism" that all your choices make very little difference to yourself.
As is, I'm not going to be purchasing any further Bioware products in the future. I purchase them for choice and Roleplaying enjoyment, as I'm afraid: Other companies produce better shooters of greater linear cinematic quality.
Modifié par DoodleMG, 11 mars 2012 - 08:59 .