It's a joke, Resurgence was the first map pack for Modern Warfare 2DTKT wrote...
Actually:
http://www.neogaf.co...&postcount=2373A little note... First DLC will be a multiplayer map pack that's called Resurgence, I'm told.
First DLC is MP content. :|
So we can't get the ending we want after all?
#19051
Posté 11 mars 2012 - 10:59
#19052
Posté 11 mars 2012 - 11:00
Kitten Tactics wrote...
It's a joke, Resurgence was the first map pack for Modern Warfare 2DTKT wrote...
Actually:
http://www.neogaf.co...&postcount=2373A little note... First DLC will be a multiplayer map pack that's called Resurgence, I'm told.
First DLC is MP content. :|
Thank you so much Kitten, I had lost all but the slimmest flicker of hope there. Back to the fight then.
#19053
Posté 11 mars 2012 - 11:00
Bioware: We must give our consumers the ending they deserve.Nyila wrote...
kamilszmid wrote...
TamiBx wrote...
Greed1914 wrote...
Oh this is funny. IGN has an article about Bioware's stories and Bioware talks about how they spent a bunch of time and money redoing a character from the Legacy DLC for DA2. Now, I have to ask, if they are willing to spend time and money fixing a character that came out all wrong, why can't we get the same for the end of an entire series that came out wrong? People are literally willing to pay extra for this and have also said they won't be buying DLC in light of the ending, so it's not like there isn't financial incentive to try again.
We're willing to pay for it!!! It means money!!! Y u no take my money?!
Ok, I'm done. But seriously, if we're willing to pay for it, it is in their best interest to give us an alternative ending dlc. Also, more people will buy the game AND the dlc. And replay it. And spread the word that Bioware was awesome for listening to us and fixing the problem.
I agree with you. But.... I start to think, what if this entire scandal about the ending was really just a marketing trick which would lure people into buying this additional DLC? You think that it is possible?
That's my opinion. The EA overlords are totally capable of that.
EA: ASSUMING DIRECT CONTROL!!!!
Bioware: THIS HURTS YOU!!!!
Player: =(
Modifié par RussianOrc, 11 mars 2012 - 11:03 .
#19054
Posté 11 mars 2012 - 11:02
Blightrose wrote...
Not sure I should actually post here since I actually liked the endings ALTHOUGH I wish there was also a more happy ending available somehow.
From day one we were told that the Reapers were insanely powerful, godlike even, and had existed for millions of years, always succeeding against the galaxy.
It seems fitting that we cant actually beat them in any conventional way, and I like that. The whole Crucible idea seemed very forced to me, it was just too convenient that all the other cycles had worked on it but never succeeded. It just felt weird to me.
So I was happy that it wasnt an "I win button".
I like that we cant "win", I like that there isnt a super happy hollywood ending (although Liara deserves her little blue babies!).
The reasoning for the whole Reaper deal seems pretty well thought out to me, they come to harvest advanced civillizations so they wont ruin the galaxy by making synthetic life they cant control (which seems to be inevitable from what the Catalyst says) and also to make way for the next cycle that might never have had a chance otherwise.And they get to preserve the other civilizations as well, sure its in Reaper form but Shepard him/herself said that if its sentient, its life.
The ending is basically: Damned if you do, Damned if you dont.
I do wish there was some weird way to get a happy ending, as much as I enjoy the dark endings I want a happy available somehow as well. Not by defeating them, since I like that its impossible, but somehow talking the Catalyst into giving us another chance, or something...
I agree. I chose to control the reapers since I would not let the geth become exterminated. Even if the mass relays explode and kills a huuuge amount of people and plantes, and even if my whole crew dies horribly on that jungle planet that is fine. It is sad, but it is okay. Without the catalyst, going just pure military strength against the reapers I feel like (and have always felt like) there would be NO way they could stand a chance against the reapers. They were superior in every way. The godchild didn't feel too stupid for me, I could accept him and the choices he presented. It was the only chance Shepard had, he couldn't just "**** you, we'll win this without you" and then blast the reapers to death with the fleet. He had to make a choice.
So, the actual choice to control the reapers involved Shepard sacrificing himself to at least create hope for the future, that the current races could continue to live even though they were in large destroyed. Even if they all died, other races on other planets could live and evolve, races we haven't seen.
I just feel like the ending was too abrupt and didn't give me proper closure along with the absolutely horrible fact that my squad teleported off earth. That plothole should not be there, it is just plain stupid.
Tl;dr: The ending wasn't all that bad in my opinion. No closure, not even a short text of what happend afterwards along with the stupid plothole of teleporting squadmembers is what completely destroyed the ending for me. Also I just want to point this out, the game in its entirety is absolutely amazing, I love it. It's just the ending that really blows.
#19055
Posté 11 mars 2012 - 11:02
Budgier wrote...
The sad thing is, I'm hoping for it to be an elaborate, dirty marketing scheme at this point.. it's better than it not. It's better than having this as the final ending to Mass Effect...
Know what? I hope so, too. I would really like EA/Bioware to be trying to get more money out of me for a DLC that fixes this. Because, boy, they are going to get that money.
#19056
Posté 11 mars 2012 - 11:03
Aztlanna wrote...
It's puzzling to me, too. People return books because they don't like the content. They **** at the authors. (Trust me; I know. I get the mail, along with the lovely letters.) And I take it, as part of my job. I don't get any sympathetic write ups over it. So how is this different?
Exactly I got a tonne of abuse over my masters project. The students/lecturers didn't even have to pay for the damn thing. I look at games that have been shipped unfinished and think "how do they get away with that". People say "it's just a slight coding error, no biggie".
I have friends working in automation, programming industrial robots. One error in code leads to huge amounts of hasstle and a huge loss of money and if you're not lucky it could mean your career. Yet games ship with huge faults and get away with it scott free.They even release day one patches so they clearly knew there were problems.
#19057
Posté 11 mars 2012 - 11:03
Or is that too Independence Day?
#19058
Posté 11 mars 2012 - 11:03
Almostfaceman wrote...
I would encourage everyone to actually write a letter and send it to Bioware. Showing them you care enough to take the time (and money) to send them a physical message will only add to our message, not detract.
whats the address I'll do it but I think I need to finnish the game first
#19059
Posté 11 mars 2012 - 11:04
#19060
Posté 11 mars 2012 - 11:04
#19061
Posté 11 mars 2012 - 11:05
And for me it´s not only the lack of an real epilogue. It´s the complete unbelivability of that ending. It doesn´t fit in the Mass Effect Universe and It doesn´t fit for Bioware. Had any other Bioware Game such a weird ending?
There was absolutely no need for that Reaper-God-Child-Thing. There was no need to explain the Reapers and their actions at all. The Reapers where totally fine when they stayed the creepy and all powerfull Lovecraft Space Monsters they where. In went out there with my Shepard to "give them hell".
I expected and wanted an epic ending that differed from total failure to glorious. And all I got is something that kills the Mass Effect Universe.
I just realized how bad that ending hit me, when I tried to write a new post for one of my RPG-Charackters in an Mass Effect Forum RPG. I was just staring at my blank Word-Document not even able to write one word.
#19062
Posté 11 mars 2012 - 11:05
christrek1982 wrote...
Almostfaceman wrote...
I would encourage everyone to actually write a letter and send it to Bioware. Showing them you care enough to take the time (and money) to send them a physical message will only add to our message, not detract.
whats the address I'll do it but I think I need to finnish the game first
Here:
http://www.bioware.com/contact
#19063
Posté 11 mars 2012 - 11:05
#19064
Posté 11 mars 2012 - 11:05
#19065
Posté 11 mars 2012 - 11:05
This is the first time I've extensively used a message board, lurked in one, and actually contributed more than a post or two.
I absolutely detest facebook; I personally think it's dangerous and a waste of time...yet I found myself reactivating an account I had deleted (or thought I deleted, turns out that it was 'reactivated' and all my info was STILL THERE), just so I could keep more track of this. THAT'S how much this means to me; I'm willing to brave something I hate just to help add my voice.
This game was so good...it's been a LONG time that I've dedicated whole days to playing a game, that I've waited with such eager anticipation that it was all I could think about since preorder time came around. Even then, I've never ever dedicated 3 whole days to a game (well, 1 day I had to stop to give my eyes a rest...they were incredibly sore) before this one.
If this travesty has prodded even someone as 'enjoy it for what it is' as me (because normally, I admit, I view people that complain about game story faults with a healthy degree of skepticism...normally, they are the minority...not this time.) into action, that is pretty bad.
I have NEVER been moved so much by a game, hell even a good book, as I was with 95% of the game. And I have come to a decision; after looking up the alternatives to the 'Peace with the Geth' sequences, I will NEVER allow anything but the peace ending, because hearing the emotion in Tali's voice as her people died actually caused my heart to constrict painfully.
I've NEVER been so affected by things in a game.
Like everyone else here, and as I've posted several times over the last few days, they'd better do something about this.
I'm really hoping, based on some twitter comments, that this is all a big 'got ya' plan from Bioware, and they wanted to build up emotion in their community (and even then, if this is what is happening, they sorely miscalculated the level of sadness and feelings of betrayal they've caused), just to see how much we -love- this series, before releasing the rest of the game, with the -real- endings.
#19066
Posté 11 mars 2012 - 11:06
Blightrose wrote...
Not sure I should actually post here since I actually liked the endings ALTHOUGH I wish there was also a more happy ending available somehow.
From day one we were told that the Reapers were insanely powerful, godlike even, and had existed for millions of years, always succeeding against the galaxy.
It seems fitting that we cant actually beat them in any conventional way, and I like that. The whole Crucible idea seemed very forced to me, it was just too convenient that all the other cycles had worked on it but never succeeded. It just felt weird to me.
So I was happy that it wasnt an "I win button".
I like that we cant "win", I like that there isnt a super happy hollywood ending (although Liara deserves her little blue babies!).
The reasoning for the whole Reaper deal seems pretty well thought out to me, they come to harvest advanced civillizations so they wont ruin the galaxy by making synthetic life they cant control (which seems to be inevitable from what the Catalyst says) and also to make way for the next cycle that might never have had a chance otherwise.And they get to preserve the other civilizations as well, sure its in Reaper form but Shepard him/herself said that if its sentient, its life.
The ending is basically: Damned if you do, Damned if you dont.
I do wish there was some weird way to get a happy ending, as much as I enjoy the dark endings I want a happy available somehow as well. Not by defeating them, since I like that its impossible, but somehow talking the Catalyst into giving us another chance, or something...
/dons cloak of flame resistance +5
Yes you should post here, because this movement is not just about a bunch of people who want a 'perfect ending.' It's about so much more. Hope, choice, closure and so many other things spread across 700+ pages. Thank you for posting.
#19067
Posté 11 mars 2012 - 11:08
TSC_1 wrote...
Budgier wrote...
The sad thing is, I'm hoping for it to be an elaborate, dirty marketing scheme at this point.. it's better than it not. It's better than having this as the final ending to Mass Effect...
Know what? I hope so, too. I would really like EA/Bioware to be trying to get more money out of me for a DLC that fixes this. Because, boy, they are going to get that money.
It's a plot, it's incredibly clever, and it'll pay off in the end. Think about it, they test this method on the most anticipated game of the year, a game that is CERTAIN to generate interest in DLCs. If this works out here, they'll do it for other games. Game over for us gamers, for 60 bucks, you now get a demo, if you like it, you pay and get more. That's how it'll be from now on..
Modifié par Nyila, 11 mars 2012 - 11:10 .
#19068
Posté 11 mars 2012 - 11:09
I do feel better though seeing how many people are upset about it so maybe Bioware will fix this, we've all played through the games and watched Shepard beat impossible odds again and again just for it to end this way? I can't accept that. Bioware I am so disappointed
#19069
Posté 11 mars 2012 - 11:09
Sarz91 wrote...
Exactly I got a tonne of abuse over my masters project. The students/lecturers didn't even have to pay for the damn thing. I look at games that have been shipped unfinished and think "how do they get away with that". People say "it's just a slight coding error, no biggie".
I have friends working in automation, programming industrial robots. One error in code leads to huge amounts of hasstle and a huge loss of money and if you're not lucky it could mean your career. Yet games ship with huge faults and get away with it scott free.They even release day one patches so they clearly knew there were problems.
i wonder that every day of the week, and it basically boils down to, that games
1. arent taken seriously
2. there are no laws specific for video games and movies, because they dont materially exist
3. in other industries the consumer will just go to another if they find your product bad, but in the games you cant just go to another company that makes mass effect, so your just stuck with them, they dont have direct competition and the fact that gamers are easily dooped by sparkly things
#19070
Posté 11 mars 2012 - 11:09
vkt62 wrote...
Best parody ever on the bad ending:
This is so utterly awesome, Bioware need to see this - someone tweet the link to them!
#19071
Posté 11 mars 2012 - 11:09
#19072
Posté 11 mars 2012 - 11:12
DTKT wrote...
Actually:
http://www.neogaf.co...&postcount=2373A little note... First DLC will be a multiplayer map pack that's called Resurgence, I'm told.
First DLC is MP content. :|
/all mass effects will go back to Gamestop if this happens
#19073
Posté 11 mars 2012 - 11:12
soske aizen wrote...
if one thing good can be said about this its gave the bsn a sense of unity
It almost feels like internet war to me, trying to build alliances with the gaming websites..
#19074
Posté 11 mars 2012 - 11:12
soske aizen wrote...
if one thing good can be said about this its gave the bsn a sense of unity
Let's just hope that that unity makes a difference...
#19075
Posté 11 mars 2012 - 11:12
Our influence showed that Han Solo shot first, but before that we held the line.
Our influence will change the ending of the Mass Effect trilogy, and we will HOLD THE LINE!
-Carthan Shepard (adapted from Captain Kirrahe's "Hold the Line" speech on Virmire) (Thank you Nehemiah Kenny)
www.facebook.com/#!/DemandABetterEndingToMassEffect3
Modifié par mnomaha, 11 mars 2012 - 11:13 .




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