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So we can't get the ending we want after all?


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#19251
Annaleah

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Alamar2078 wrote...

Matt_gekko88 wrote...

Can't stop laughing: www.youtube.com/watch


I laughing way to hard at that.  It's only funny because it's so true.


I know right? It shouldn't be funny it should be immature... but it's funny...

#19252
Ghaloen

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I kinda guessed whichever option you made, was going to end up shepard's life. I chose to blow the synthetics. More importantly...what was the epilogue scene from and were those two just random people?

Modifié par Ghaloen, 12 mars 2012 - 01:06 .


#19253
Jackalope

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The Big Palooka wrote...

I'm honestly confused as to where the idea is coming from that wanting a 'happy ending' is somehow less respectable than wanting a dark one.  Does it have something to do with a misconception that it's less naive to expect disaster?


Compared to many, I have probably not read a lot of sci-fi books or seen enough of sci-fi movies besides the big ones -- Star Wars, Star Trek, Ender's Game, etc.  So if I'm missing some big obvious examples, feel free to add.

BUT if you think about some of the more 'artsy' sci-fi, they're all pretty bleak.  Solaris has some guy's dead wife lurking around.  2001: A Space Odessey was...well...it also had a mind screw of an ending.  Dune is pretty dark and has some unique ideas on Messiah and hero characters.  And don't forget Lovecraft.

The point is, they're all very dark.  Maybe it's because space can serve as a good medium for exploring other issues, like religion or death.

The more upbeat Sci-fi stories -- Star Trek, Aliens, Firefly, Halo -- still have their bleak moments but end upbeat.  They also tend to have a more 'gung-ho' military feel to them too.

I've always felt like Mass Effect did a good job of bridging high sci-fi and low sci-fi.  Which is why I would be okay with bleak endings if we could have upbeat ones as well.  I think people are afraid of a happy ending because it's more low sci-fi.  Who cares?  That doesn't mean it's been dumbed down so people like it more.  Look how dark ME2 can end...and a dark ending works.

#19254
ARCTIC EAGLE

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we got 20,000 votes guys and gals, that's good for something.
http://social.biowar...06/polls/28989/

#19255
Ghostshrimp

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A little note I noticed on Kotaku today.....

"What right does someone have to demand changes to the end of a story they did not write."-Owen Good....

And the response I emailed him.

.ummmm guess what all of us gamers out here complaining of the ending have been doing for the last 5 years.... WRITING the story ourselves. We were told repeatedly that this series was special, we could choose where we wanted to go, who we wanted to help or not help, how we wanted to help them, essentially a from the ground up, unique to each individual gamer, story they wanted to tell.

What we are all angry about is that the game is literally perfect till the last 5 min. It becomes a pick door number 1, 2, or 3 and none of those doors have anything to do with anything you've done during the last 3 games. I wanted an ending based on my choices which would of given the games an awesome replayability factor but now I have absolutely no interest and no need to ever play them again.

I am angry that 3 games that are built on multiple choices and multiple repeat plays end in such a way that playing any of them again is an act of futility. I didn't just lose one game with this ending, I lost all three.

#19256
Annaleah

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TSC_1 wrote...

I'm willing to pay the price of a full game for DLC that fixes this. And I'm standing by that statement.


I support that statement. It takes a lot of time an effort to make a game... lots of hours and lots of money for voice actors and to do it correctly they will need money.  All EA cares about is money, if they think a better ending will get them more money they will most likely give Bioware the green light.

#19257
Generic Name

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I doubt we're going to get any sort of closure.

And honestly if that's the case I will probably give up on gaming.

Bah

#19258
Computim

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Ghostshrimp wrote...

A little note I noticed on Kotaku today.....

"What right does someone have to demand changes to the end of a story they did not write."-Owen Good....

And the response I emailed him.

.ummmm guess what all of us gamers out here complaining of the ending have been doing for the last 5 years.... WRITING the story ourselves. We were told repeatedly that this series was special, we could choose where we wanted to go, who we wanted to help or not help, how we wanted to help them, essentially a from the ground up, unique to each individual gamer, story they wanted to tell.

What we are all angry about is that the game is literally perfect till the last 5 min. It becomes a pick door number 1, 2, or 3 and none of those doors have anything to do with anything you've done during the last 3 games. I wanted an ending based on my choices which would of given the games an awesome replayability factor but now I have absolutely no interest and no need to ever play them again.

I am angry that 3 games that are built on multiple choices and multiple repeat plays end in such a way that playing any of them again is an act of futility. I didn't just lose one game with this ending, I lost all three.


Agreed!  Does anything actually change between the endings even?  I just went back and did the "throw myself into the beam" ending and it changed a 10 second part of the crashed planet scene and the colour of the blast wave from blue (paragon) to green (..borg?) haha

#19259
soske aizen

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goodnight folks and ....hold the line

#19260
Stephanid98

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EddMiles wrote...

Never posted in these forums before, and this is mostly just going to be a +1 to everything that's gone before, but I think it's important as many people as possible show their dissatisfaction so we can't be labelled a minority.

Mass Effect has been somewhat of an obsession for me, from picking up the original for £3 in a Steam sale, I've been emotionally hooked into this game. Mass Effect 2 still holds the position as my favourite game of all time (narrowly edging Half Life 2), and I've been annoying everyone I know with talk about ME3 for the last three months or so.

Continuing my slavish fanboying, I took three days off work to play ME3 (after rigging my computer up with a Hong Kong proxy to get around the ridiculous European late release date), 31 hours of game play later, I'm finishing up on the Citadel expecting the epic conclusion... and then. This. The feeling most of you are I am sure familiar with of complete and utter emptiness.

Some people have said it is ridiculous to get so worked up over a game, but it's not. ME3 is at it's heart a story, and stories have a huge affect on humans. Stories are a constant across human cultures and civilizations, and they have the power to deeply impact the recipient. Mass effect's story has been amazing, the twists and turns of the story have had me hooked. I didn't do Jacob's loyalty mission in ME2 because I wanted the best ending, I did it because I was genuinely interested in his character. In ME1, I didn't choose to save Ashley because a soldier was more useful to my party than a Sentinel, I did it because Shepherd's relationship with her meant it was the only decision he could make. I felt involved in the ME universe, and thus when the ending breaks first the canon of that universe, and then destroys they key tech that has allowed that universe to become what it is, it's a complete kick in the guts.

A sad ending would have been fine. Some of my favourite stories have sad endings (most notably, the ending to the His Dark Materials trilogy, which had me in tears). I was prepared for Shepherd to die (although an option where he lives would have been nice, preferably insanely difficult to get - relying on having done things right in ME1 and 2) but I got to the point of having to make the choice and was left thinking... "no. Shepherd would not do any of these things." My shepherd has gone through three games of persuading people round to his way of thinking, but he can't muster an argument against this circular reasoning child? It's that jarring disconnect from what my character has been that completely yanked me out of the story and left me... frankly bewildered at the end.


Thank you for posting!   It really means a lot, to see so many people who have never posted before giving voice to their experience.  You are not alone, we are not alone.  This just proves that.  I am sure there are many others who have thought about posting, maybe even typed up a post they never sent, or are waiting to post  We need all voices, from every corner, from every experience.  Whether you just finished the game, or did it one, two or three days ago. Whether you think what you have to say has already been said, or whether you have something new to add;  We all have a voice. And one voice becomes many, as this forum has shown.  For anyone wondering if they should express theirs?  Please, I implore you, do what has compelled you to seek out this forum.  And perhaps, just perhaps, all of our voices will be heard.

#19261
Kitten Tactics

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Wanted to check in. Here I am, 4 days out. The only thing that has made it feel a bit better was going on a picnic on this gorgeous day. Time to just lay in the sun and forget about everything else, it was great. But that's not what we're talking about now :P

I still can't get this off my mind. 4 days and I still have not touched a video game. It isn't a Mass Effect thing at this point. I am so soured by the experience that I don't want to touch ANYTHING in my library. I'm sitting on a copy of SSX, which came out one week before ME3. I've only put about 3 or 4 hours in to it, and loved it. But I have no desire to play. Looking at my console makes me feel sad and angry. And the ME3 disc, which I expected to spend this vacation running through 2 or 3 times, is just sitting idle in the 360. Watching the ending was the last thing I did with my TV, and I don't think that will change for a while. It seems like I have a general disinterest in fiction at the moment, which is bizarre.

I am a little freaked that a video game could hit me this hard. I don't know if it is a testament to how invested I get (is it too much?) or the quality of ME3 (99.9% amazing).

Modifié par Kitten Tactics, 12 mars 2012 - 01:17 .


#19262
rekkoi

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Been out of the loop for a few hours. Any words or news from anyone in Bioware?

#19263
Computim

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Generic Name wrote...

I doubt we're going to get any sort of closure.

And honestly if that's the case I will probably give up on gaming.

Bah


It worked on Oblivion's "Horse Armor" uproar lol.  2 days in and there are already 20000 votes or something on it. 
I was talking to family last night exuding on the game and how your choices and consequences.. I LOVED the conrad vernier story arc.. it made me laugh, tear up, it was amazing how one thing could come full circle depending on your choices in 2 previous games.. this basically takes all of that and says "Doesn't matter.  We're introducing a character whom you have never met, never expected to meet save a couple lines of dialog here and there and now your choices have no meaning...

I think I'd have rathered the reapers blew up the crucible and I had to flee to the far flung reaches of the galaxy to escape death and hope to at least live out the rest of my days before becoming extinct.

#19264
hector7rau

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Ghostshrimp wrote...

A little note I noticed on Kotaku today.....

"What right does someone have to demand changes to the end of a story they did not write."-Owen Good....

And the response I emailed him.

.ummmm guess what all of us gamers out here complaining of the ending have been doing for the last 5 years.... WRITING the story ourselves. We were told repeatedly that this series was special, we could choose where we wanted to go, who we wanted to help or not help, how we wanted to help them, essentially a from the ground up, unique to each individual gamer, story they wanted to tell.

What we are all angry about is that the game is literally perfect till the last 5 min. It becomes a pick door number 1, 2, or 3 and none of those doors have anything to do with anything you've done during the last 3 games. I wanted an ending based on my choices which would of given the games an awesome replayability factor but now I have absolutely no interest and no need to ever play them again.

I am angry that 3 games that are built on multiple choices and multiple repeat plays end in such a way that playing any of them again is an act of futility. I didn't just lose one game with this ending, I lost all three.


You sum it up perfectly. Im glad you emailed that to him. He came out as a bit of an ignorant jerk on that article.

#19265
Toby Shepard

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Ghostshrimp wrote...

A little note I noticed on Kotaku today.....

"What right does someone have to demand changes to the end of a story they did not write."-Owen Good....

And the response I emailed him.

.ummmm guess what all of us gamers out here complaining of the ending have been doing for the last 5 years.... WRITING the story ourselves. We were told repeatedly that this series was special, we could choose where we wanted to go, who we wanted to help or not help, how we wanted to help them, essentially a from the ground up, unique to each individual gamer, story they wanted to tell.

What we are all angry about is that the game is literally perfect till the last 5 min. It becomes a pick door number 1, 2, or 3 and none of those doors have anything to do with anything you've done during the last 3 games. I wanted an ending based on my choices which would of given the games an awesome replayability factor but now I have absolutely no interest and no need to ever play them again.

I am angry that 3 games that are built on multiple choices and multiple repeat plays end in such a way that playing any of them again is an act of futility. I didn't just lose one game with this ending, I lost all three.

The writers of ME3 aren't the creators of the ME Universe so the statement you quoted is false in the first place.
Secondly, we buy books because authors are supposed to be good at writing - if everyone could write a better ending than the author of book X, fans who paid said author for creating something interesting will obviously be upset.
Don't forget that they do this for a living.

Btw I don't want to imply that the Mass Effect series is poorly written and executed, we all know that is not the case.
The ending only disappoints because we all had far better solutions made up in our minds before we started this game.

#19266
Andyrew_

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Hi All,

Another to the numbers, i've just completed ME:3 ..... having played the first and second through countless times since their release, I've enjoyed every minute playing them.

Like the first two, I felt that ME3 was also a fantastic game, the story, the fight, the scale, the missions, all of it was very well delivered. I loved the build up to the "endgame" and even liked the standoff between TIM and Anderson on the Citadel.

The ending however just left me speechless; i don't even know how to explain how i feel except sad and confused, i feel like there was "stuff" missing, stuff that everyone else has already mentioned like what was going on with the normandy, what happened to my comrades, just what the hell happened after i made my choice.

I'd even buy a sequel to find out what happens next, just like i would watching a trilogy at the cinema, but given that this is the last in Shepards adventures ..... what the hell happens next? ... this certainly didnt feel like the conclusion i was expecting/anticipating.

It would be nice to see an official statement at some point soon.

#19267
Prince Lex

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Hey, this is the first time I've posted. Huge fan of ME, just finished ME3. I tend to lurk here sometimes.

Anyway, I knew there was a big stink about the ending before I had actually witnessed it, but I wasn't spoiled. I had assumed it was because Shepard died in some manner, which I was totally prepared for. Or so I thought. All the goodbyes on "the long walk" before entering no man's land had me tearing up, especially with my LI.

You know something? I wasn't even bothered by the creepy child manifestation. I stretched my imagination for it, that's fine.

But I have busted my ass for literally hundreds of hours on the perfect save files to carry forward, trying to get all the pieces to fall into place just right.

I know it's a dark space fantasy, I expected a difficult decision, and I've made so damn many already over the course of this series and loved every minute of it, being able to go back and change it because it's not quite the right one.

The entirety of this game is spent bombarding Shepard with ****, which is expected. It has some REALLY heavy moments, stuff that made me tear up more than once.

But after all the **** he's been through, my Shepard deserves to LIVE with his CREW AND LOVE INTEREST. I really wasn't expecting it to work out that way, but I can't help but be incredibly disappointed. I understand the emphasis of the importance of sacrifice etc, but it just felt wrong.

It's broken. It's broken and I'm upset. Please fix it. I want the choice back.

EDIT: I would also like to add that in spite of this rage, Mass Effect 3 is the best game I have ever played in my life. It far outranks my favourite ever game, and is the first ever game to do so.

Modifié par Prince Lex, 12 mars 2012 - 01:19 .


#19268
Chibi Buizel

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I feel like IF I play through again, when I get to the ascension part, I'm going to be bringing this up:

#19269
Eirileth

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OMG!! I DID SEE A CHANGE!!! After my hard work, instead of dying to the Harvester, Cortez managed to land safely!!

A small change, but a change nonetheless.

#19270
Generic Name

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Computim wrote...

Generic Name wrote...

I doubt we're going to get any sort of closure.

And honestly if that's the case I will probably give up on gaming.

Bah


It worked on Oblivion's "Horse Armor" uproar lol.  2 days in and there are already 20000 votes or something on it. 
I was talking to family last night exuding on the game and how your choices and consequences.. I LOVED the conrad vernier story arc.. it made me laugh, tear up, it was amazing how one thing could come full circle depending on your choices in 2 previous games.. this basically takes all of that and says "Doesn't matter.  We're introducing a character whom you have never met, never expected to meet save a couple lines of dialog here and there and now your choices have no meaning...

I think I'd have rathered the reapers blew up the crucible and I had to flee to the far flung reaches of the galaxy to escape death and hope to at least live out the rest of my days before becoming extinct.


Conrad never followed my Soldier into the second game :unsure:.

Unfortunetly EA is likely calling the shots here and they will not care about the consumers now that they have our money.

Heck I'm still unable to play NHL 12 because it freezes every game for me and that has been out for like six months.

*Still holding the line though. I want my little blue babies ending.

Edit: I contridicted myself. EA loves money. . . a new ending would make them more money <_<.

Modifié par Generic Name, 12 mars 2012 - 01:22 .


#19271
Annaleah

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Eirileth wrote...

OMG!! I DID SEE A CHANGE!!! After my hard work, instead of dying to the Harvester, Cortez managed to land safely!!

A small change, but a change nonetheless.


Wait how did you get that to happen? o__o

#19272
ARCTIC EAGLE

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rekkoi wrote...

Been out of the loop for a few hours. Any words or news from anyone in Bioware?

nope and we won't get any till Monday at the earliest, I don't get why people think they'll comment on the wekened. They may wait till the end of the week so this can die down a bit, if it does. 

#19273
Rosery99

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We hold the line, keep posting, keep fighting. I'm doing all I can to contact friends I know who hated the ending to direct them here and to vote on any site they can to support us, to support themselves!

#19274
IndelibleJester

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Eirileth wrote...

OMG!! I DID SEE A CHANGE!!! After my hard work, instead of dying to the Harvester, Cortez managed to land safely!!

A small change, but a change nonetheless.


This happened to me, but not on a new playthrough. In my first run, I got up to where Harbinger hits and then tripped over Garrus' dead body. Que reloading way back because I thought there was a way to change that. Replayed, did a few more small scanning mission, and then go ahead when I realize there's nothing more I can change (****, did I do this wrong?). Cortez magically lived on my next through of that mission and I didn't trip over Garrus on the run (which BTW I reloaded repeatedly thinking it was avoidable), instead he just disappeared. 

#19275
Rosery99

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ARCTIC EAGLE wrote...

rekkoi wrote...

Been out of the loop for a few hours. Any words or news from anyone in Bioware?

nope and we won't get any till Monday at the earliest, I don't get why people think they'll comment on the wekened. They may wait till the end of the week so this can die down a bit, if it does. 


We won't die down...I WONT anyway, I'll keep this thread going until it's locked and then I will make another and so forth until they listen...