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So we can't get the ending we want after all?


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#19851
Cobra5

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So I just beat the game.

In my ending, shepard blew up the reapers, and the relays shut down... and even in the end he survived, as well as the crew of the normandy! I'd say it was the very definition of a classic happy ending...

After hear about how deeply hated the ending is, I was going into this fearing just how bad it was, btu I thought it was fine.

The grandpa scene at the end was... terrible. The hilariously bad voice acting made it even worse. But it was ultimatly, inconsequential, so I'm just gonna pretend it wasn't even there...

Other then that, having a little holographic kid there to explain things to us was a dumb idea, too. At the very least, it should have been harbringer. He comes out, explains the reapers to us, tells us why its all necessary, and then we make the choice. Why they went with the kid is beyond me, and is pretty silly, but really is only kind of contrived... not really worth burning down the forums and starting petitions about.

So I've been skimming around the spoiler forum since I beat it to try and figure out what the big deal is exactly... there's over 700 pages here though and its too much to sift through. In what I do see, all I read is people shouting that its so horrible, worst ending ever, makes me depressed, etc etc... but no-one actually saying what's wrong with it.

Could some-one sum it up for me? Why the uproar? It was a little predictable maybe and the kid was a weird touch but nothing so far out there to ruin it.

Modifié par Cobra5, 12 mars 2012 - 06:14 .


#19852
ArmyKnifeX

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rethas wrote...

-snip-

I am sorry if that was rather long, I just really felt the urge to write something.


Don't worry, you're in good hands. You're not at all alone and everything you're going through, we're going through. So saddle up and grab a drink, soldier. Welcome to the war.

Cobra5 wrote...

So I just beat the game.

In my ending, shepard blew up the reapers, and the relays shut down... and even in the end he survived, as well as the crew of the normandy! I'd say it was the very definition of a classic happy ending...

After hear about how deeply hated the ending is, I was going into this fearing just how bad it was, btu I thought it was fine.

The grandpa scene at the end was... terrible. The hilariously bad voice acting made it even worse. But it was ultimatly, inconsequential, so I'm just gonna pretend it wasn't even there...

Other then that, having a little holographic kid there to explain things to us was a dumb idea, too. At the very least, it should have been harbringer. He comes out, explains the reapers to us, tells us why its all necessary, and then we make the choice. Why they went with the kid is beyond me, and is pretty silly, but really is only kind of contrived... not really worth burning down the forums and starting petitions about.

So I've been skimming around the spoiler forum since I beat it to try and figure out what the big deal is exactly... there's over 700 pages here though and its too much to sift through. In what I do see, all I read is people shouting that its so horrible, worst ending ever, makes me depressed, etc etc... but no-one actually saying what's wrong with it.

Could some-one sum it up for me? Why the uproar? It was a little predictable maybe and the kid was a weird touch but nothing so far out there to ruin it.

 

Here's the best summary possible: 
 

Modifié par ArmyKnifeX, 12 mars 2012 - 06:16 .


#19853
Mev186

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C'mon people lets keep things civil. the insults and harsh bashing of EA/Bioware employees needs to stop. I don't think they went in to try and disappoint fans. They didn't get to where they are by being jerks. It hurts, yes. But we can't let our impulses destroy the the chance to make it right.

#19854
Mydknightcloud

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Fight on, hold the line.

#19855
goofyomnivore

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Could some-one sum it up for me? Why the uproar? It was a little predictable maybe and the kid was a weird touch but nothing so far out there to ruin it.


They make little sense. Why is the Normandy running away? How does Hackett know anyone is on the Citadel? How does Shepard get in rubble? etc? The endings provide more questions than answers, and the questions raised have many plotholes.

#19856
Priest33

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Finished the game last night. Possibly one of the greatest games in gaming history right up to when Harbinger hits you with his Laser of doom, then it becomes a farce of everything this game was hyped to be.

I mean the in depth story, the resolutions between races and characters throughout the series ext. Everything is perfectly well written and formulated. You feel like you are fighting a war and losing. My characters LI's speech at the end is brilliant, the reaction to the loss of the Asari home world is great. How the Taurans react to their fight for their own home world.

But that ending single handedly turned the ME universe into the Star War's universe after George Lucas ruined it. Bioware you have turned yourself into George Lucas and you should be ashamed of yourself. I would have been more than happy to have my Shepard die at the end with Anderson, as the crucible fires its weapon and the reapers get wiped out ext ext.

I just cannot shake the feeling that the end was all a dream, that I never actually played this game and that its going to be released next week and actually meet my expectations. You built me up Bioware, sure I lost trust in you after DA2, but I let that mistake slide we all make mistakes after all and I couldn't stay angry at you. But after this, fool me twice shame on me. I have cancelled my TOR subscription in disgust. You need to wake up and read these forums, get rid of the devs that pushed this pathetic ending on your fans and remake the ending the way it was meant to be.

#19857
Benathorn

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rethas wrote...

Hello all,

I have never posted on these forums before but felt the urge to as I am at an utter loss as to the ending of Mass Effect 3.

I've played video games all my life and am lucky enough to work in the video games idustry myself, Bioware and the amazing stories they create are one of the main factors behind me persuing my career.

I've been a huge fan of the Mass Effect series, having done multiple play throughs of both the first and second games.

I loved the game, the majority of the game was one of the best gaming experiences I have had in a good deal of time.

However this is what happened for me:

The moment when you wake up from being stunned and wounded by the reaper before entering the Citadel the game seemed to change pace. It felt like I was on rails rather than in control of my character and the game, this just felt odd considering the rest of the 200+ hours I've experienced in the Mass Effect universe.

So I bear with it although it is agonizingly slow walking through the corridoors, I am not sure how Anderson got there though as there doesn't seem to have been a way for him to get there without me seeing him...

Anyway I talk to the Illusive man, waiting for a paragon action to appear as my throughout all three games I have only performed Paragon actions. But the icon never appears, I die and have to re load my game and go through the same 20 minutes of unskippable cut scenes.

I've not encoutnered anything like that in any of the Mass Effect games and it annoyed me a great deal.

After this I explored all three of the final choices and come to the realization that none of the choices I've made over the past five years had any bearing on the outcome.

In all of the options the Universe basically descends into a dark age or will result in mass genocide in one way or another.

I am not sure why Joker was connected to a Mass Relay and escaping Earth either, nor do I have any idea how my team mates that were with me on earth next to me as the reaper destroyed everything around us suddenly ended up back on the crashed Normandy.

I am honestly really disheartened by this and it sadly seems this is a trend with modern games. A good deal of people never reach the end of a game, so it doesn't get treated with the right amount of respect.

Skyrim is another great example of this, Dark souls too.

Further to this:

I played the game through on the second hardest difficulty as I figured I would likely play it through again on the hardest to see different endings etc.

However there seems to be zero replay value in the single player as in reality your choices make little to no difference in the outcome. To me this says basically I could pick the game up never having played the first having no influences or choices from the past and still get the same result.

I find it as you all do simply mind boggling.

I am sorry if that was rather long, I just really felt the urge to write something.


I completely support what you have said and I'm sorry to invite you into our world of depression and "Why did that just happen?" ending. I'm sorry Bioware had to end it that way and I'm still holding out hope that it was all a dream but at least we are all fighting for something better. 

#19858
TamiBx

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ArmyKnifeX wrote...

Cobra5 wrote...

So I just beat the game.

In my ending, shepard blew up the reapers, and the relays shut down... and even in the end he survived, as well as the crew of the normandy! I'd say it was the very definition of a classic happy ending...

After hear about how deeply hated the ending is, I was going into this fearing just how bad it was, btu I thought it was fine.

The grandpa scene at the end was... terrible. The hilariously bad voice acting made it even worse. But it was ultimatly, inconsequential, so I'm just gonna pretend it wasn't even there...

Other then that, having a little holographic kid there to explain things to us was a dumb idea, too. At the very least, it should have been harbringer. He comes out, explains the reapers to us, tells us why its all necessary, and then we make the choice. Why they went with the kid is beyond me, and is pretty silly, but really is only kind of contrived... not really worth burning down the forums and starting petitions about.

So I've been skimming around the spoiler forum since I beat it to try and figure out what the big deal is exactly... there's over 700 pages here though and its too much to sift through. In what I do see, all I read is people shouting that its so horrible, worst ending ever, makes me depressed, etc etc... but no-one actually saying what's wrong with it.

Could some-one sum it up for me? Why the uproar? It was a little predictable maybe and the kid was a weird touch but nothing so far out there to ruin it.

 

Here's the best summary possible: 
 


Also, this is the real ME3 credits: 

#19859
toots1221

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The take back Mass Effect facebook page just passed 10k. Image IPB

#19860
Wowlock

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Cobra5 wrote...

So I just beat the game.

In my ending, shepard blew up the reapers, and the relays shut down... and even in the end he survived, as well as the crew of the normandy! I'd say it was the very definition of a classic happy ending...

After hear about how deeply hated the ending is, I was going into this fearing just how bad it was, btu I thought it was fine.

The grandpa scene at the end was... terrible. The hilariously bad voice acting made it even worse. But it was ultimatly, inconsequential, so I'm just gonna pretend it wasn't even there...

Other then that, having a little holographic kid there to explain things to us was a dumb idea, too. At the very least, it should have been harbringer. He comes out, explains the reapers to us, tells us why its all necessary, and then we make the choice. Why they went with the kid is beyond me, and is pretty silly, but really is only kind of contrived... not really worth burning down the forums and starting petitions about.

So I've been skimming around the spoiler forum since I beat it to try and figure out what the big deal is exactly... there's over 700 pages here though and its too much to sift through. In what I do see, all I read is people shouting that its so horrible, worst ending ever, makes me depressed, etc etc... but no-one actually saying what's wrong with it.

Could some-one sum it up for me? Why the uproar? It was a little predictable maybe and the kid was a weird touch but nothing so far out there to ruin it.


Just go to a page before this, I wrote why I think the ending is totally separete from Mass Effect. It feels like it is stolen from another game * ahem Deus Ex ahem* and glittered around with soo many Angst and depressive moods...

#19861
DifferentD17

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Mev186 wrote...

C'mon people lets keep things civil. the insults and harsh bashing of EA/Bioware employees needs to stop. I don't think they went in to try and disappoint fans. They didn't get to where they are by being jerks. It hurts, yes. But we can't let our impulses destroy the the chance to make it right.


It's so easy to get mad at this, I agree we should try to calm ourselves as much as possible.

#19862
VonVerrikan

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Four days later and I am still in a hardcore depression. Bioware.. you need to make this right.

#19863
DirtyBird627

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VonVerrikan wrote...

Four days later and I am still in a hardcore depression. Bioware.. you need to make this right.


Tell me about it, everytime I think I'm getting out of this thing it comes back again. This is ridiculous, something must be done.

#19864
Benathorn

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It's hit three days for me and my heart still hurts the same as it did when I first saw the ending. I really do not wish to go to class tomorrow and be depressed again. I just can't take another day of that. This form has helped me a lot though.

#19865
ArmyKnifeX

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Mev186 wrote...

C'mon people lets keep things civil. the insults and harsh bashing of EA/Bioware employees needs to stop. I don't think they went in to try and disappoint fans. They didn't get to where they are by being jerks. It hurts, yes. But we can't let our impulses destroy the the chance to make it right.


You're completely right. I think people are annoyed about the lack of response, but that's been said to death. We'll know when they respond, we just need to hold out 'till then. It still doesn't excuse insults directed at the BW employees. We may speculate about motivations and what was going on during development, but at most that's speculation.

Personally I don't think enough people questioned the development process and the writing, but based on the cut dialog from the end... maybe the problem wasn't with the writers. Maybe the reason the ending was so bad is because someone else, not a writer, wanted it, and it was rushed to development.

Things seem to be pretty stressful on the BW end, too. So long as they don't flat out refuse to listen to us, I think we all should come together in some form of dialog and sort this out, working together to create a better product. The best product possible.

#19866
JasonTan87

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toots1221 wrote...

Kitten Tactics wrote...

 Endings be damned.  I couldn't help but give credit where it was so very due:

i41.tinypic.com/7k6.jpg


I agree, Jennifer Hales voice acting was superb. One of the best things in the game.


Her wounded shep was absolutely amazing.

Can't remember if I already posted it here, but the uncut dialogue between her and Anderson at the end is just incredible.

http://vulpesetuva.t...nough-one-thing 

I wondered why they cut such a good bit out :<

#19867
Ampmaster

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Keelah... I understand ending Shep's story. I was actually excited by that, next time we could be a Quarian, or a Turian, Asari. Hell let's do the First Contact War! That would be friggin awesome! I'm still in shock about the ending of ME3 though... this just hurts.

#19868
Chatboy 91

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ArmyKnifeX wrote...

rethas wrote...

-snip-

I am sorry if that was rather long, I just really felt the urge to write something.


Don't worry, you're in good hands. You're not at all alone and everything you're going through, we're going through. So saddle up and grab a drink, soldier. Welcome to the war.

Cobra5 wrote...

So I just beat the game.

In my ending, shepard blew up the reapers, and the relays shut down... and even in the end he survived, as well as the crew of the normandy! I'd say it was the very definition of a classic happy ending...

After hear about how deeply hated the ending is, I was going into this fearing just how bad it was, btu I thought it was fine.

The grandpa scene at the end was... terrible. The hilariously bad voice acting made it even worse. But it was ultimatly, inconsequential, so I'm just gonna pretend it wasn't even there...

Other then that, having a little holographic kid there to explain things to us was a dumb idea, too. At the very least, it should have been harbringer. He comes out, explains the reapers to us, tells us why its all necessary, and then we make the choice. Why they went with the kid is beyond me, and is pretty silly, but really is only kind of contrived... not really worth burning down the forums and starting petitions about.

So I've been skimming around the spoiler forum since I beat it to try and figure out what the big deal is exactly... there's over 700 pages here though and its too much to sift through. In what I do see, all I read is people shouting that its so horrible, worst ending ever, makes me depressed, etc etc... but no-one actually saying what's wrong with it.

Could some-one sum it up for me? Why the uproar? It was a little predictable maybe and the kid was a weird touch but nothing so far out there to ruin it.

 

Here's the best summary possible: 
 


Personally, I prefer this version: 
 

#19869
Jackal7713

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ArmyKnifeX wrote...

rethas wrote...

-snip-

I am sorry if that was rather long, I just really felt the urge to write something.


Don't worry, you're in good hands. You're not at all alone and everything you're going through, we're going through. So saddle up and grab a drink, soldier. Welcome to the war.

Cobra5 wrote...

So I just beat the game.

In my ending, shepard blew up the reapers, and the relays shut down... and even in the end he survived, as well as the crew of the normandy! I'd say it was the very definition of a classic happy ending...

After hear about how deeply hated the ending is, I was going into this fearing just how bad it was, btu I thought it was fine.

The grandpa scene at the end was... terrible. The hilariously bad voice acting made it even worse. But it was ultimatly, inconsequential, so I'm just gonna pretend it wasn't even there...

Other then that, having a little holographic kid there to explain things to us was a dumb idea, too. At the very least, it should have been harbringer. He comes out, explains the reapers to us, tells us why its all necessary, and then we make the choice. Why they went with the kid is beyond me, and is pretty silly, but really is only kind of contrived... not really worth burning down the forums and starting petitions about.

So I've been skimming around the spoiler forum since I beat it to try and figure out what the big deal is exactly... there's over 700 pages here though and its too much to sift through. In what I do see, all I read is people shouting that its so horrible, worst ending ever, makes me depressed, etc etc... but no-one actually saying what's wrong with it.

Could some-one sum it up for me? Why the uproar? It was a little predictable maybe and the kid was a weird touch but nothing so far out there to ruin it.

 

Here's the best summary possible: 
 

Its sad because it has 17 endings with very little difference. :crying:

#19870
DifferentD17

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VonVerrikan wrote...

Four days later and I am still in a hardcore depression. Bioware.. you need to make this right.


I know how you feel. I've gone in and out of depression since I heard about the endings 12 days ago.

#19871
CDHarrisUSF

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Eirileth wrote...

Technically, AIs and VIs aren't synthetic life. They're programs. Synthetic life would begin once they obtain self awareness like EDI and Legion. So there is sitll hope for the stations and FTL jumps.


This is my understanding of the difference:

The AI you're talking about is what we currently call AI. It's the best we can do, based on our very limited technology and understanding of neuroscience. The word "artificial" has more than one meaning. Our current AI uses the "imitates" or "mimics" definition of artificial. It gives the impression of an intelligence without actually being intelligent or aware. Our AI would translate to what they call a VI.

The kind of AI in the Mass Effect universe does not exist yet. It uses the "created by humans" (or any species for that matter) definition of artificial. It is a full-fledged synthetic intelligence and is self-aware.
The few examples of AI (since they are technically illegal in Citadel space) would be the Geth, EDI, and Dr. Eva. The rest, like Avina, are all VIs... mainly just a more friendly user interface. They use two different terms for clarity, since it has been a very important distinction in the Mass Effect history.

Modifié par CDHarrisUSF, 12 mars 2012 - 06:30 .


#19872
Ampmaster

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17 endings? Hell it's all the same "You die, hahahahahahah"

or to quote, every ending is this:
‎"Congratulations!
You slightly changed a galactic cycle! Undoubtedly billions more will
die as galactic civilization is set back tens of thousands of years, in
addition to the trillions who already sacrificed themselves, but we'll
leave that to your imagination! No, your
Shepard will never get anything resembling a real reward for all his
hard work, nor will he ever get to spend any more time with his friends
or love interest. But hey, at least we vaguely establish that in an
untold future your legend becomes a vague forgotten myth in a society
were space-faring technology is apparently still a fantasy! Isn't that
what you always wanted?"

Modifié par Ampmaster, 12 mars 2012 - 06:27 .


#19873
Annaleah

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toots1221 wrote...

The take back Mass Effect facebook page just passed 10k. Image IPB



I can't wait to see how many it has tomorrow when I wake up at 3 in the afternoon.

#19874
infinitekilan

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Cobra5 wrote...

So I just beat the game.

In my ending, shepard blew up the reapers, and the relays shut down... and even in the end he survived, as well as the crew of the normandy! I'd say it was the very definition of a classic happy ending...

After hear about how deeply hated the ending is, I was going into this fearing just how bad it was, btu I thought it was fine.

The grandpa scene at the end was... terrible. The hilariously bad voice acting made it even worse. But it was ultimatly, inconsequential, so I'm just gonna pretend it wasn't even there...

Other then that, having a little holographic kid there to explain things to us was a dumb idea, too. At the very least, it should have been harbringer. He comes out, explains the reapers to us, tells us why its all necessary, and then we make the choice. Why they went with the kid is beyond me, and is pretty silly, but really is only kind of contrived... not really worth burning down the forums and starting petitions about.


So I've been skimming around the spoiler forum since I beat it to try and figure out what the big deal is exactly... there's over 700 pages here though and its too much to sift through. In what I do see, all I read is people shouting that its so horrible, worst ending ever, makes me depressed, etc etc... but no-one actually saying what's wrong with it.

Could some-one sum it up for me? Why the uproar? It was a little predictable maybe and the kid was a weird touch but nothing so far out there to ruin it.


For starters, the "destroy" ending is the ONLY ending in which Shepard lives. The other two endings require him to die. Other than that, the endings do not differ at all. The exact same cutscene will play out, regardless of what the choice is.

The endings completely invalidate everything from the entire series. None of your choices matter at all. You could save the Rachni queen, cure the genophage, resolve the Geth/Quarian war, enlist the Turians, enlist the Asari, survive the suicice mission in ME2, get your readiness to 100%, and still have the EXACT same ending as if you didn't do any of those things. There is no choice, no closure on the relationships or the state of the galaxy after the Reapers are defeated, nothing. Just an ambiguous old man on some random planet telling stories to a child.

We want to know what happens to our squadmates, to the Council, to our love interest, to the galaxy as a whole. We want something completely POSSIBLE within the restrictions of the established canon and lore.

Example, Anderson said before he died that he never had a family. This is flat-out incorrect. It is established in the Mass Effect: Revelations novel that he had a wife and daughter, and his wife divorced him.

If you pay attention to your ending, you'll see that shepard is alive on EARTH, not on the Citadel. How did he survive reentry?

I could go on for a while. Long story short, we want closure. Not ambiguity.

#19875
lavacaverns

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playing mass effect 1 too cheer myself up :P

keeps mind off it ><