infinitekilan wrote...
For starters, the "destroy" ending is the ONLY ending in which Shepard lives. The other two endings require him to die. Other than that, the endings do not differ at all. The exact same cutscene will play out, regardless of what the choice is.
The endings completely invalidate everything from the entire series. None of your choices matter at all. You could save the Rachni queen, cure the genophage, resolve the Geth/Quarian war, enlist the Turians, enlist the Asari, survive the suicice mission in ME2, get your readiness to 100%, and still have the EXACT same ending as if you didn't do any of those things. There is no choice, no closure on the relationships or the state of the galaxy after the Reapers are defeated, nothing. Just an ambiguous old man on some random planet telling stories to a child.
We want to know what happens to our squadmates, to the Council, to our love interest, to the galaxy as a whole. We want something completely POSSIBLE within the restrictions of the established canon and lore.
Example, Anderson said before he died that he never had a family. This is flat-out incorrect. It is established in the Mass Effect: Revelations novel that he had a wife and daughter, and his wife divorced him.
If you pay attention to your ending, you'll see that shepard is alive on EARTH, not on the Citadel. How did he survive reentry?
I could go on for a while. Long story short, we want closure. Not ambiguity.
Shepard only living in one ending is a big issue? Well I guess I could see some people being disapointed there... but not to this degree. I thoguht that shepard couldn't live at all, no matter what. If that were the case I don't see why that would be such a bad thing.
If the issue is plot holes then yeah, there's no shortage there I guess. I mean... the normandy's ending? What? Where was it going and what was it running from exactly? And why were Tali and Garrus on it? But Anderson saying he didn't have a family and one of the books contradicting it is hardly a plot hole that "destroys the entire trilogy".
I don't see why, for example, its such a big issue that shepard survived and was on earth or wherever he might have been. He might be... I mean... he already got spaced, shot by a reaper, teleported up... they built a gun that destroys relays, and shot it rhoguh him... etc. I really don't see why that in particular would be a big deal.
As for closure on everything else that happens... yeah I think the game could've used an epilougue. Kinda like DAO where it says "This character went here, this is what happened to him, etc".
I think though, I understand now what the issue is and why I don't mind the endings, why I'm not stomping around the forums and starting petitions (lol) and stuff about it. I don't see why a "blank slate" ending is so bad...? This must be the key difference between us. The council and stuff doesn't matter anymore, the citidel isn't even in citidel space and it probably isn't going back. The squadmates survived (I was surpriesed, I thought they'd all die), the races survive, and life rebuilds.
I dunno. I'm not gonna defend it, and I'm not really... trying to. That would only get me killed since, I'd say 90% of the people here are out for blood even if they don't understand why. I don't see what the fuss is about and I'm trying to understand that.
Anyway I'm probbaly gonna go back to lurking mode to make sure I don't get lynched

Personally, BSN, i think you're the vocal minority (as usual) but do what you love.