CDHarrisUSF wrote...
Cobra5 wrote...
However I think you were missing the point on what the "god-baby" was trying to say... he wasn't sending the reapers to kill organics, he was saying that if the reapers didn't come to wipe out the advanced organics, then the synthetics we create would destroy all organics, forever. Which is also why they made an effort to preserve them. It seemed pretty clearly presented to me.
We get what he's trying to say. It's pretty simple. The problem is that it is flawed logic and a terrible motivation to assign to the supreme threat to the galaxy after they've been built up for so long. There are so many problems with it:- He offers no evidence for his claim. We're supposed to just take it at face value.
- Resolving the Quarian / Geth conflict suggests symbiosis is possible.
- That's not the only way life can be wiped out. In fact, wiping out huge chunks of it makes organic life as a whole more vulnerable by making it less diverse, less numerous, less spread out (no space faring races means if a life bearing planet is wiped out all of those species are gone forever), etc.
- There are better solutions. Collect DNA samples as a backup. Problem solved.
- How does using electricity rather than chemical reactions make a being less valuable?
- We, as Shepard, aren't allowed to speak up for the Geth or EDI or free will or diversity or anything. It's not like Shepard to just roll over.
- If it is a problem, merging doesn't solve it. It only lasts until new life begins or more synthetics are made. If you don't think either of those could cause a problem, look at history and tension between "pure" and "mixed" races.
- If the life being protected isn't allowed to live according to its own free will, what is the purpose of protecting life?
- It doesn't fit the driving themes from the past two games, so it feels out of place.
- The fact that it is so simplistic and reductive insults the intelligence of the main antagonist, which was supposed to be so must more advanced that its motives could not be understood by mere humans.
Plus, the presentation is so ****ing lazy. Blah blah blah exposition blah blah blah. Understood? Ok, now pick a color. It completely takes the wind out of the sails after all of the incredible build up toward an epic finale. Then, to top it off they really stretch logic to its breaking point in order to force your friends to end up on Gilligan's Planet. How did they get on the ship? Why did they leave you? Why were they in FTL? Why weren't they fighting? Why do none of the subplots get any closure? Everything about the ending screams bad storytelling / writing. If this were in another game, it wouldn't be as offensive... but they were soooo close.
Yeah, it's not that the explanation wasn't understandable, it's that it was at best trite and at worst nonsensical. To put it in perspective, had this been the ending of a novel manuscript submitted to an agent or publisher, it would have gone immediately into the circular file with a grunt of disgust.
If BioWare thinks we're just whining malcontents, they should have a panel of veteran science fiction writers review the plot outline/script and comment on the ending. Once the laughter died down they would have their answer.