txgoldrush wrote...
Think about it, life is about the journey NOT the destination...why? because the only proven destination is death.
...
Nevermind the whole point of that relationship is journey not destination.
The issue is, at least as I see it, in ME3 (as I've read thus far, anyways, I could be mistaken) is the
entire honkin' journey up to and including the majority of ME3 itself is rendered trivial by a Space MacGuffin Hunt. ...that follows the true-to-Bioware-cliche four-part Rally the Armies sequence during which previous choices and actions throughout the trilogy matter only in terms of changed dialogue and characters, just to add insult to injury.
Really, it looks like after a certain point, all those choices and their long-term consequences are just an arbitrary plus or minus to the inconsequential-cutscene-o-meter. Here I figured something like sparing a victimized, andmisunderstood, ancient alien race from (or condemning them to) extinction would actually matter fighting the Reapers and not Eleventh Hour Space MacGuffin. People want to grouse about the Reaper threat being so overplayed that only a deus ex machina could resolve it...well, there it is, plain as day.
Me, I would have been happy with a simple, straightforward civilization-endingly epic space battle the outcome of which depended on Shepard's choices, with the Crappy Ending-o-Matic being the last-ditch desperation move for a Shepard who managed to FUBAR things worse than even a full renegade could.