babachewie wrote...
I think the endings had to be some what the same. Mainly because its the end. When they start a new trilogy they would have to pick a new canon and i think they wanted to not have so many ending choices and people be mad that they didnt pick theirs. The one thing we can expect is the mass relays being gone. I think thats what they really wanted to set up for whatever comes next.
That isn't the point, the point is that they realised this problem (that if they intend to make a future game, they can't if they differentiate them too much) and then fixed it. Only issue is that they've fixed it by making ALL options the bad ending. This makes another problem, in that now because of them leaving only three bad endings, they can't continue the franchise much further without a true canon (which they were trying to avoid) anyway. They've stopped water draining out of one hole by making an equal, if not bigger hole. Now we're all stuck with bad endings, that are riddled with plot holes and make absolutely no sense. It seriously seems as though Bioware gave the job of writing the endings to the inexperienced janitor. They haven't given us what we wanted, or given us a plausible or possible future.
Mind you, if they do release a future game, I pray to god that they DON'T make us import. With the damage that they've done to it, I'd honestly prefer if the last game was all told by a drunken crew-member of the Normandy, or some other excuse, because they've essentially ruined the entire thing. They could have made a good, Halo-esque ending, by which I mean that they tied up the loose ends, but still left space for more strings to be tied, and we would all be happy and 89% of the community wouldn't be unsatisfied with the three shambolic endings that have been forced down our throats.