So we can't get the ending we want after all?
#21926
Posté 13 mars 2012 - 01:32
#21927
Posté 13 mars 2012 - 01:32
Four days it's been since I've finished. And for some reason, I've delayed crying. Mordin, Legion and Thane's deaths I could handle and salute to. But Shepard's I can't. To have come this far, only to find an ending that so un-traditional of usual sci-fi, is something I can't stomach.
But I have must hope that this will be rectified.
#21928
Posté 13 mars 2012 - 01:32
I want to make it clear that I thought that for the most part, this was probably the best game I've ever played and I was honestly skeptical of those saying the endings were lackluster. Unfortuantly dropping the ball at the end has distorted the game entirely; the endings offer no closure, do not reflect the many large choices you made through the series and in terms of quality are miles behind the rest of the game.
My biggest problems in terms of lore are that 1, the relays are destroyed; so great my decisions and those I saved are doomed pretty much anyway through isolation. 2, That relay destruction would wipe out many, many systems most of which were almost devoid of life anyway. Oh and 3, the Citadel just 'magically' getting to Earth? After so much care was put into explainaing every small detail for everything else we are jsut expected to accept that 'Oh, and by the way it's over here now, no big deal just is.'
In short it looks to me like the ending has been hastily slapped on and in general, poorly thought through. It's such as shame since Mass Effect almost became Sci-Fi gaming legend (in my eys at least), something that had the potential to make games respected as art and now all we have to remember it by are these half-arsed endings.
/rant
Please Bioware, fix this and don't insult us with paid-for DLC, this is something you owe to all of us loyal fans, for free.
#21929
Posté 13 mars 2012 - 01:33
Maybe we will be filled in on the details later, like WHY THE HELL IS NORMANDY RUNNING, HOW THE HELL DID MY COMPANIONS I CHOSE TO GO WITH ME GET ON BOARD THE NORMANDY (did they run? because my companions would never leave me for dead!) and most importantly how will the universe cope with losing the main form for transportation.
#21930
Posté 13 mars 2012 - 01:33
FugitiveMind wrote...
Kitten Tactics wrote...
I don't want to claim this is happening or anything, but EA is bigger than anyone else on the whole "content exclusively for people who buy the game new". Would they go so far as to release a game's true ending over the Alliance Network, so that people who buy the game used have to shell out to get the conclusion?ReapersSniper wrote...
Matt_gekko88 wrote...
Guys, I'm starting to believe this "we deliver the end in a DLC"-story could be true. But, even if I would be glad about a "real" ending instead of the one they gave us (so far), I would be disappointed of BioWare. The ending(s) belong on the disc.
Agreed, and if they do release something like that I bet my left nut it'll be for 800+ msp points
Oh I could definitely see that happening
The more I think abt it the more it makes sense they held off on the real ending they had to cuz the ones we got in the game made absolutely no sense maybe he was just knocked out by that blast before he got to the citadel and dreamed abt all that stuff that ended? Who knows..
#21931
Posté 13 mars 2012 - 01:33
Night buddy.Darth Taurus wrote...
Going to bed. Hope that tomorrow we might ger some good news. Hold the line people!
#21932
Posté 13 mars 2012 - 01:33
Annaleah wrote...
Kitten Tactics wrote...
One thing is for certain. Never, not once, over the past five years, did I think that the epilogue to the series would be a text popup that said "Commander Shepard has become a legend. Buy the DLC!"
Second'd
+1
#21933
Posté 13 mars 2012 - 01:34
Ampmaster wrote...
Seems legit... and if it's true I feel like it would cool down a lot of pissed off fans... though again the whole "paying for the actual ending" thing might irk more then a few.
The description of the rescue dlc makes no sense. Not even with space magic:wizard: he gets on this jungle planet where the normandy is.
#21934
Posté 13 mars 2012 - 01:34
Darth_Acheron47 wrote...
I feel the need to add my two cents.
(TL;DR – most of this will probably just be ranting and rehashing what other people have already said.)
I came to the Mass Effect party a little late. A coworker’s son told me about the series around Thanksgiving of 2010, after the first and second games had already been released. Based on his recommendation, I actually went searching for the first game specifically before getting the second, even though it was a lot harder to come by at that point.
I bought the second game the next day, knowing I was already hooked. It took me just over a month to finish both games. I literally beat the first, watched the credits, and started the second on the same day. Once that was done, I went back and created an entirely new Shepard to try different things – explore different relationships, make different choices, do things in a different order. I wanted to see what differences came out in the second game and, more importantly, in the third.
Over the past year, I’ve downloaded all of the DLC for both games. Granted, I never finished Pinnacle Station because I’m not a huge fan of the canned “training sim shooter” montage. I will be the first to admit that, before ME, I was a melee RPG fighter. Even on KOTOR, I couldn’t hit an enemy with a blaster at five paces. I’ve also purchased all the comics, books, N7 hoodie, Normandy model, etc. Even before this, it was a little depressing to think how addicted I was to Mass Effect and how much money I was handing over to these people.
When I started seeing footage for ME3, up to and including every video clip I could get my hands on during E3, I was beyond excited. People at my office thought I was crazy because I found one of those website countdown clocks and put in the release date and left it on my monitor all day. It started at 272 days.
Long story short(ish) – I played both ME and ME2 six times each to set up as many different options as I could. I went through at different difficulty levels, I had a play through where I tried to keep everyone alive through the suicide mission and set up the “ideal” scenario to start off the third game, and even one where I purposely did everything I could “wrong” (up to and including killing Wrex and the rachni, two of the hardest choices I’ve ever had to force myself to make in a video game) just to see what would happen.
I was so excited for the third game that I took time off just so I could enjoy focusing on playing. Three days and thirty five hours later, I was sitting on my couch grinning like an idiot after blasting the Reaper destroyer in London to bits, having just made it through the longest, hardest, most hellish gunfight I’d ever been through. Right up until that point, the game was awesome.
Then I ran down a hill, got hit with a Reaper laser beam, and felt pretty sure I saw Garrus and Kaidan (my LI in my first play through) get killed before my eyes.
That sucked. But I could accept it.
I could even accept the trudging half-blind through the Citadel with the gun that didn’t run out of ammo and somehow blew the head off a Marauder in three shots, and my lack of a health bar, and Anderson and TIM showing up “somehow” on the Citadel in a strange place no one ever saw before, in order to take the biggest Deus Ex Machina super-weapon and blow the Reapers to hell. I was prepared to accept Anderson dying, Shepard dying, most of my team dying, and the game being over on a tragic, sad note as the galaxy tried to rebuild from the carnage.
What I don’t accept is the idea that a game that took 100+ hours on one run through all three titles, carrying your choices through the whole way, ended by picking which color explosion you want to see go pinging across the galaxy, watch your ship inexplicably crash on some random jungle planet, and a cut scene about “one more story about The Shepard.”
I feel completely betrayed. I feel like none of the work that I did, from the very beginning choices to the very end, meant anything. I’ve never been this excited for this long about something, and the experience would have lived up to my admittedly high expectations, if not for that force-fed ending that rendered everything else you thought or did or said completely and totally irrelevant.
I have three other characters (two games were NG+ on the first game to play through Hardcore and Insanity with higher levels and better equipment), and no desire to play this through to the end with any of them. Unless there’s some indication that the choices I make have any effect or impact whatsoever, there’s no reason.
I’ll sum up before I just really depress myself even more.
One: These games are about choice and consequence. With the current ending, we get none of either.
Two: Even the “singular” endings of the past games have left the player with a decent amount of closure. You could walk around after the suicide mission and see your squad, check on who lived and died, and talk about what had just happened.
Three: I don’t care if the ending is happy and I get a cabin in Vancouver and lots of Shenko babies or everyone dies and I see the aftermath of all-out total war on the galaxy. I devoted my whole life to this game for a week straight, not even counting the time spent on the others both in-game, talking/thinking about it, strategizing about killing Reapers with friends, in the attempt to get closure for this story, and received none.
/rant
That said, thank you for giving me a place to rant. I’m usually one of those protestors that goes: “Oh, cool, check out what those guys are doing. I agree with that, hope it works out for them.” I think it’s saying something that this was bad enough that I managed to find the nerve to add my voice.
Hold The Line – agreed. Sign me up.
Well said. I remember thinking to myself when I was watching Shep and Anderson, "You mean there's no way to save Shep?! Well... that sucks.... but okay. At least I'll get to see what happens with everyone else."
And then I didn't. Instead of the ME 3 universe existing in some form with Shep gone, there's nothing. The relays are destroyed. All civilizations are totally doomed. Your favorite characters are doomed. It's just... aaaaaaaargh.
#21935
Posté 13 mars 2012 - 01:34
aMytallica wrote...
I have been scrolling through this thread, and others, taking in both sides of the argument, and reminding myself of past events, and while originally upset with the ending, I've changed my mind. Don't get me wrong, I'm still heartbroken. I'm mourning the end of Shepard’s story, the characters that I love, and the Mass Effect universe as we knew it. I didn't realise, til the end, just how much I was emotionally invested into this series. I've never experienced anything like it. And judging by the strong reaction here, everyone feels the same. But I'm now trying to think logically. I would have loved the definite closure. Seeing Shepard reunite with her crew, her LI, just to know exactly where my Shepard ended up. So I'm still sad at the ending, but I think I understand it now. It's a wall of text, I know, but I just need to air this out... for myself if nothing else!
Looking back it seems inevitable that there would only be three choices. Destroying them by conventional means was never a possibility. This was made clear repeatedly througouth the series. There simply wasn't enough firepower to match them. The only solution was the catalyst. To destroy the Reapers via the catalyst was to destroy their technology. I hadn’t considered this at all. But this tech (the Citadel and relays) were there to help them repeat the cycle of destruction. This was their function. Organic life has never developed along a natural path on its own. They were guided. Their futures decided. So the destruction of the Citadel and the mass relays, in hindsight, seems obvious now. Destroy the reapers, along with all traces of their existence.
The past two games were hinting at our choices. Saren believed our salvation was synthesis. Illusive Man believed it was in controlling them. But the only true solution was in destroying them. The catalyst told Shepard that, being part synthetic, this choice would kill her too. But it was a lie. It wanted Shepard to choose the other two options because then they would win. But Shepard does survive. Shepard saves her friends, the person that she loves, Earth and all survivors of the war. That's a victory. The reapers have lost.
The catalyst couldn't have destroyed the systems when it wiped out the relays, because Earth was saved. Everyone there is fine (evident by the scene at the end of the credits), and life continued. So while the military of various races would be stuck in the Sol System, it stands to reason that, like Earth, the other planets of other races still had survivors of the reaper attacks also (Wrex for example mentions that Eve is safe on Tuchunka, and is pregnant!). They also know of Shepard’s story, and they too would eventually rebuild and flourish as well.
Another thing to consider. As i was, a lot of people are wondering where the hell the Normandy ends up. My thoughts now: It doesn’t make sense that the Normandy is in another system in some random jungle. The Normandy was in the battle above Earth. It must have simply been outrunning the wave. With the relays destroyed, how could they be anywhere else? The link to other systems is gone. So, I like to think that it crashed landed on Earth somewhere untouched by reapers. It’s a remote location. With no populace there, what reason would the reapers have had to destroy that? They are there to harvest people. Not destroy planets. That parting image was one of hope.
All of Shepard’s exploits weren't for nothing. Shepard left her mark throughout the entire galaxy. Everyone knows Shepard’s name. Shepard united an entire galaxy to save it. A huge feat in of itself, but Shepard also helped in so many other ways. Shepard helped the quarians regain their home world; helped cure the Genophage for the krogans. Shepard left peace and hope for everyone. But it was not without heavy cost. Losing the relays is devastating. The non-human races are cut-off from their home worlds. But with the Citadel in the Sol System, even if they hadn’t pledged help to Earth prior, for the sake of the galaxy, it was where they needed to be in the end regardless. There was always going to a heavy price for victory. I’m sure they would be comforted at least knowing that their home worlds and people are finally safe. Now all organic life can grow on its own. Any one that survived would know what they have lost, and the mistakes they have made, but they would also have the knowledge to begin rebuilding. Learning space travel all over again with their own technology. Over time, I'm sure it will be as it was. But this time free of the reapers.
As for Shepard. Shepard woke up in a chunk of Citadel debris that would have I imagine been floating above Earth somewhere. I like to think that she found a way to get out/alert anyone that could help her/him. Everyone, including the crew, would eventually have heard of Shepard’s miraculous survival, and Shepard could finally have her happy ending.
Anyhoo, maybe I've missed things, but it’s just my interpretation and its made me feel better
I would love it if this were all true, but there's a lot of things you're incorrect about:
-Mass relay goes poof, it wipes out terrestrial planets. Says so in the codex in ME3, and we saw it in 'The Arrival'. The codex's specific wording is that if the mass relay is ruptured...well, in all three endings, they're ruptured. Life is basically wiped out.
-The codex also hints that it is very much possible to defeat them through martial means...not easy at all, but possible. It gives specific strategies on destroying Reapers, so again very much possible but not easy at all.
Still, your post is very well thought out, and very well put. No-one can fault you for it
#21936
Posté 13 mars 2012 - 01:34
ReapersSniper wrote...
FugitiveMind wrote...
Kitten Tactics wrote...
I don't want to claim this is happening or anything, but EA is bigger than anyone else on the whole "content exclusively for people who buy the game new". Would they go so far as to release a game's true ending over the Alliance Network, so that people who buy the game used have to shell out to get the conclusion?ReapersSniper wrote...
Matt_gekko88 wrote...
Guys, I'm starting to believe this "we deliver the end in a DLC"-story could be true. But, even if I would be glad about a "real" ending instead of the one they gave us (so far), I would be disappointed of BioWare. The ending(s) belong on the disc.
Agreed, and if they do release something like that I bet my left nut it'll be for 800+ msp points
Oh I could definitely see that happening
The more I think abt it the more it makes sense they held off on the real ending they had to cuz the ones we got in the game made absolutely no sense maybe he was just knocked out by that blast before he got to the citadel and dreamed abt all that stuff that ended? Who knows..
We will know more when the guys at BW finally react towards us, so propable at the end of this week.
Until then: Hold the bloody line.
#21937
Posté 13 mars 2012 - 01:35
KHReborn wrote...
Ampmaster wrote...
Seems legit... and if it's true I feel like it would cool down a lot of pissed off fans... though again the whole "paying for the actual ending" thing might irk more then a few.
The description of the rescue dlc makes no sense. Not even with space magic:wizard: he gets on this jungle planet where the normandy is.
What about with Unicorn Space Magic?
#21938
Posté 13 mars 2012 - 01:35
Flammenpanzer wrote...
Ampmaster wrote...
vigna wrote...
PresidentCowboy wrote...
Herthan wrote...
vigna wrote...
I just realized a short while ago the best comparison I can come up with.....
While playing ME3 I wholeheartedly thought I was reading the most beautiful love letter I had ever read, and then I got to the final sentence, and I realized it was a break up note.
I think that best sums up ME3 for me.....
Here, here.
I prefered the eating the best chili ever and discovering it's made from your parents analogy but yeah.
So, does anyone have a theory as to how the aliens magically disappear by the time the stargazer scene happens? There were thousands of alien races stranded on Earth, no relays, and it's obvious at the end that the stargazer scene is supposed to be taking place on "our" Earth, i.e. no super technology, aliens, etc.
that's an awful big moon.....
That's no moon....
Also anyone got anything vaguely resembling confirmation for this: alleged bioware employee post?
Seems legit... and if it's true I feel like it would cool down a lot of pissed off fans... though again the whole "paying for the actual ending" thing might irk more then a few.
Legit? Shepard is never on the Normandy when it crashes....
Yeah, I don't think we have the same definition of legit.
#21939
Posté 13 mars 2012 - 01:35
#21940
Posté 13 mars 2012 - 01:35
"Yeah, sure..."
#21941
Posté 13 mars 2012 - 01:36
#21942
Posté 13 mars 2012 - 01:36
Matt_gekko88 wrote...
"Quick Shepard, jump into this big glowy light and all beings in the galaxy will turn half-synthetic."
"Yeah, sure..."
...yeah even Jean Luc Picard would be screaming something about there only being 4 lights at this point.
#21943
Posté 13 mars 2012 - 01:36
How did TIM even get onto the Citadel at the end?
I can't with this ending, I can't - every ten minutes something new just snaps out of place and my head hurts.
#21944
Posté 13 mars 2012 - 01:37
#21945
Posté 13 mars 2012 - 01:37
XIzCarnageXIXZ wrote...
......after seeing that ending am surprised the game did not come with a free noose
Because EA gives nothing away for free. Noose DLC to come, with your choice of colour of course.
#21946
Posté 13 mars 2012 - 01:37
Computim wrote...
Renoskunk wrote...
I love the rescue shepard idea, the ability to play as one of your squadmates(most likely your LI) and repair the normandy and get to Earth or the remains of the Citidel, but that still leaves one question. How did they get to that planet, and why was Joker running, how did they get to the normandy if they were running with me and got destroyed by the Reaper beam?
You don't actually see your crew running from what I understand (someone correct me if I'm wrong).. I just did an all out sprint to the giant beam dodging craziness along the way... your team could have been knocked over by something at the very first and not even realized it (unless of course they were killed as in some of the cases). You don't know how long you were 'out' on the ground and citadel.. they could stretch that without sacrificing realism fairly well.
The time you were knocked out couldn't have been that long. For one, Hackett says, in no uncertain terms, that they can't protect the Crucible for long due to it's massive size. By the time you're knocked out, they're already beginning to move it into position. If you had been out for hours then the Crucible would have been destroyed.
Also, though less a reason than the above, Shepard was bleeding pretty badly during his/her time on the Citadel. Had he/she been out for an hour or two he'd/she'd have likely bled out.
#21947
Posté 13 mars 2012 - 01:37
Darkwingduck wrote...
KHReborn wrote...
Ampmaster wrote...
Seems legit... and if it's true I feel like it would cool down a lot of pissed off fans... though again the whole "paying for the actual ending" thing might irk more then a few.
The description of the rescue dlc makes no sense. Not even with space magic:wizard: he gets on this jungle planet where the normandy is.
What about with Unicorn Space Magic?
Only when concentating all of it on Shepp ... leading the relays to explode.... now everything makes perfect sense!
btt: pics or it didn't happen. I don't belive in any anonymous 4chan post.
#21948
Posté 13 mars 2012 - 01:37
The Big Palooka wrote...
Wait a minute
How did TIM even get onto the Citadel at the end?
I can't with this ending, I can't - every ten minutes something new just snaps out of place and my head hurts.
He actually heads there, says so on the mission where you kill Kai Lung on his station. That part's one of the few parts that actually followed everything to that point properly there haha.
#21949
Posté 13 mars 2012 - 01:37
#21950
Posté 13 mars 2012 - 01:37
XIzCarnageXIXZ wrote...
......after seeing that ending am surprised the game did not come with a free noose
LOL:happy:




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