The Big Palooka wrote...
Well, I'm off for the night. Keep fighting the good fight - and Hold the Line.
Keelah Se'lai
Keelah Se'lai!
The Big Palooka wrote...
Well, I'm off for the night. Keep fighting the good fight - and Hold the Line.
Keelah Se'lai
SkaldFish wrote...
Regarding that magnum opus on IGN: Arrogance and condescension just drip from that video. Who has the entitlement issue here? I think it's the guy who feels ENTITLED to verbally abuse those with whom he disagrees.
It's one thing to engage in a real debate and quite another to set up a strawman, pretend it's the issue, and bludgeon it into the ground like Shepard head-stomping a husk. It's easy to be a bully when your targets stand silent behind a webcam lens, I suppose.
How many times do we have to say this? The real issue here is product quality, not user preference. ME 3's ending is of such poor quality that the contrast with the rest of the game is stark. From the perspectives of writing, gameplay consistency & mechanics, editing, plot development, conceptual coherence, characterization, user experience -- every important facet of game dynamics -- it misses the quality mark.
Moreover, this is NOT about an artist's right to freedom of expression or the idea that creativity is not a democratic process. (ALTHOUGH... is that really true? See the footnote*)
We are not saying to a novelist "we just don't like your novel -- rewrite it!" We're saying "We paid you for a portrait, but you failed to capture the likeness. It needs to be reworked so that it looks like the subject."
Perhaps of equal importance is the simple fact that this is NOT a novel or a painting or a movie. It is an interactive RPG -- unfortunately one that, when interactive role playing is most critically important, completely ignores that role, dictates a completely generic set of outcomes and rushes to a completely incoherent conclusion. Can it really be true that no one at BioWare understands this?
There are objective standards that should have been met. They were not met. The product is defective. As consumers who have purchased the product, we are requesting that those defects be resolved. No amount of dismissive ridicule or name-calling invalidates the legitimacy of that position.
* Those who have so quickly invoked the notion that the public is wrong to evaluate or criticize or suggest (even demand) changes to a "creative work" like ME3 have clearly never been artists or writers. I have an undergraduate degree in art. From day one, it was hammered into us that criticism is the single most valuable gift an artist can receive. Once you've sat through a few hundred critique sessions during which your professors and peers excoriate your work, you begin to develop a thick skin -- and to understand that an artist who cannot graciously accept and respond to criticism -- no matter how harsh -- cannot grow or improve. Literary agents, editors, and publishers provide the same essential training to novelists. This prepares creators of art or literature for the final gauntlet -- the public. It would likely surprise those who feel the need to speak out on behalf of poor artists who are being "unfairly criticized" that Renaissance masters considered it to be not the right but the responsibility of the public -- in their case made up primarily of illiterate peasants -- to critically evaluate their work. How could they believe such a thing? Simple. They understood who their art was for.
Today, we more commonly hear retorts like "what gives you the right to criticize my work?" or "how dare you suggest that I change my personal creative expression!!" My, how things change...
SkaldFish wrote...
* Those who have so quickly invoked the notion that the public is wrong to evaluate or criticize or suggest (even demand) changes to a "creative work" like ME3 have clearly never been artists or writers. I have an undergraduate degree in art. From day one, it was hammered into us that criticism is the single most valuable gift an artist can receive. Once you've sat through a few hundred critique sessions during which your professors and peers excoriate your work, you begin to develop a thick skin -- and to understand that an artist who cannot graciously accept and respond to criticism -- no matter how harsh -- cannot grow or improve. Literary agents, editors, and publishers provide the same essential training to novelists. This prepares creators of art or literature for the final gauntlet -- the public. It would likely surprise those who feel the need to speak out on behalf of poor artists who are being "unfairly criticized" that Renaissance masters considered it to be not the right but the responsibility of the public -- in their case made up primarily of illiterate peasants -- to critically evaluate their work. How could they believe such a thing? Simple. They understood who their art was for.
Today, we more commonly hear retorts like "what gives you the right to criticize my work?" or "how dare you suggest that I change my personal creative expression!!" My, how things change...
IndelibleJester wrote...
You know Bioware, if your game wasn't so awesome in the first place, we wouldn't be having this issue.
Well with stocks down and all this media about the movement, we have caused waves across the net!THX-1136 wrote...
IG Daily talked about the petition today.
Brings up a good example: Fallout 3--people hated the ending where you were forced to die and so with DLC you could survive the radiation. The possibilities...
IndelibleJester wrote...
You know Bioware, if your game wasn't so awesome in the first place, we wouldn't be having this issue.
THX-1136 wrote...
IG Daily talked about the petition today.
Brings up a good example: Fallout 3--people hated the ending where you were forced to die and so with DLC you could survive the radiation. The possibilities...
DifferentD17 wrote...
I thought this was so funny. The plot of ME is basically the plot of Gurren Lagann.
www.youtube.com/watch
Guest_MissNet_*
Darth Suetam wrote...
MissNet wrote...
And they didn't need to make it from a scratch. The enginie, textures and models were basically the same. Actually, they concentrated their work on history and multiplayer. I think...
There´s a lot going on the preparation of a game like this. Let´s not go on this kind of speculation.
What I think is important is to emphasize that an ending defines a game. Or a book, a story, a movie, anything. You spend years in a game like this, and want the best possible endings. What is so bad is that companies think they can just give you amazing action or story, and ignore the endings.
I wanted to see a company that would be remembered by planning lots of different endings, all with their cutscenes, movies, dialogues etc. Instead of saying: "we recorded 40.000 lines of dialogue", they would say: "We recorded 40.000 lines of dialogue, and 1.000 just for the different endings". Have a team worried about the endings.
A bad ending defines your product. Ruins years of good work. A rushed or just bad ending keeps you from greatness. Respecting all the fans could think about a game they spent so many hours (and years) playing makes a company legendary.
Right now, BW lost an opportunity to go beyond all that.
Modifié par MissNet, 13 mars 2012 - 07:09 .
Oh God shoot it. SHOOT IT!mauro2222 wrote...
Shepard: Will the reapers obey me?
God Child: Misa, yes... I mean yes.
Shepard: Then, I think I made my choice... wait a second.
God Child: What's wrong Ani?
Shepard: ... oh no! This can't be. You are... YOU ARE!
God Child: Misa Jar Jar Binks!!!

Jackal7713 wrote...
Oh God shoot it. SHOOT IT!mauro2222 wrote...
Shepard: Will the reapers obey me?
God Child: Misa, yes... I mean yes.
Shepard: Then, I think I made my choice... wait a second.
God Child: What's wrong Ani?
Shepard: ... oh no! This can't be. You are... YOU ARE!
God Child: Misa Jar Jar Binks!!!
revaew wrote...
DifferentD17 wrote...
I thought this was so funny. The plot of ME is basically the plot of Gurren Lagann.
www.youtube.com/watch
do you ever sleep? its like you comment on almost every page....I wish i had your line holding stamina
Modifié par People4Peace, 13 mars 2012 - 07:06 .
revaew wrote...
DifferentD17 wrote...
I thought this was so funny. The plot of ME is basically the plot of Gurren Lagann.
www.youtube.com/watch
do you ever sleep? its like you comment on almost every page....I wish i had your line holding stamina
People4Peace wrote...
I have a question about the suicide charge - death beam run. Do your squad mates die? I've heard conflicting things so I was just wondering if anyone on here knew the answer...or is it just another plot hole? Since this is apparently the scene they "teleport" magically to the Normandy...
Cause if they die (even if they some how make it back on the Normandy) I want to bring squad mates I don't care too much about...
This actually makes me feel a little better: we'll probably at least get an apology.TheFoxBlade wrote...
This reminds me of the "Deception" Crisis of 2012, the whole interweb coming together to rectify problems with inconsistencies at the cost of our sanity, probably, it's like we are all a bunch of superheroes with the power teacher-like perception. Hold the line. It worked last time.