HAHAHAHAIvon wrote...
http://i237.photobuc.../cancelled.jpg
Probably shouldn't alienate your playerbase, Bioware
So we can't get the ending we want after all?
#24101
Posté 13 mars 2012 - 06:37
#24102
Posté 13 mars 2012 - 06:38
laughing sherpa girl wrote...
Its a sad day when Skyrim ( where to completely win the game you have to become a muderer ) is a better game than mass effect 3, just because of the last ten minutes..
Come on, who doesn't like playing the loveable serial killer? Especially with all those whiny NPCs the towns are littered with.
Besides, if ME3 was like Skyrim (and the child-killer mod) then we could all just shoot the God-Kid and be done with it!
#24103
Posté 13 mars 2012 - 06:38
Tyranniac wrote...
Could someone explain to me how to put a picture in my forum signature? I've never quite understood that, and wasn't able to make sense of the explanation a while back.
Go to Profile->Forum Settings and insert image url between [img] tags.
Modifié par cotheer, 13 mars 2012 - 06:40 .
#24104
Posté 13 mars 2012 - 06:38
the real ending xDrethas wrote...
lordnyx1 wrote...
dfstone wrote...
There is no arguement. If you read a book and don't like how it ends, do you demand that the author rewrites it? If you watch a movie and don't like the ending to you demand that they remake it? The argument is STUPID.
*cough* Mass Effect Deception *cough*
Pretty sure if the following happened people at the movie theatre would have complained and asked for their money back as unsatisfied customers.
Space Ghost, Archiect, Robot Jesus, Aslan, Agent Smith, Dumbledor appears before Harry Potter and tells him:
All the deaths of his friends meant nothing.
All his heroic achievements meant nothing.
Now choose the red, green or blue light.
No matter which light Harry chooses it is basically the same outcome.. or at least very similar.
Then the audience is shown a 2 minute scene where Snape has been resurected and appears on the shores of Hawaii on the other side of the world and the majority of life has been wiped out and left in ruins.
You can take that with a pinch of salt
Loved every second of the game till Harbingers beam
#24105
Posté 13 mars 2012 - 06:38
Necroscope wrote...
Thumbing him down was more satisfactioning than finishing the game.Nathos wrote...
Hey guys (and girls),
look what IGN posted on YouTube!
I know it has been posted on IGN website some time ago, but on YouTube we can thumbs down!
That video was awful. I now understand why people dislike IGN so much.
#24106
Posté 13 mars 2012 - 06:38
Nathos wrote...
Hey guys (and girls),
look what IGN posted on YouTube!
I know it has been posted on IGN website some time ago, but on YouTube we can thumbs down!
We hear you, target is as good as neutralised, requesting fire-check on situation, how'd we do?
Modifié par GroverA125, 13 mars 2012 - 06:39 .
#24107
Posté 13 mars 2012 - 06:38
deathscythe517 wrote...
Tsantilas wrote...
Here's what I think is an epic response to that article by Unigolyn and pretty much sums everything up:
DEUS EX MACHINA:
You're getting your literary devices mixed up. The Crucible is not deus ex machina, it is a MacGuffin. It's largely irrelevant except as a plot device. It is the exhaust port on the Death Star.
The narrative of ME3 is not about finding the Crucible, it is about building the greatest alliance ever seen in the galaxy (which the Crucible, as a plot device, allows to happen).
Why the Catalyst AI and his Monty Hall spiel of the Adjust Hue/Saturation is a deus ex machina is that it is the resolution to the narrative. The fact that he is also literally a "god from the machine" is irrelevant, albeit ironic. He is a deus ex machina in the literary sense, i.e. a handwaved contrivance that shows up out of the blue to quickly whisk away all the dangling story threads, and to abruptly end the story.
This is abysmal writing. This is abysmal game design; a Pick Your Own Adventure book where all choices take you to the same final chapter. It is counter to everything this game is. And what is this game?
In a recent Extra Credits, Portnow discussed core elements of a game. The Mass Effect series is really not a third person shooter. It is also really not a roll-the-dice-and-level-up CRPG. Mass Effect is, at its core, interactive fiction. All the memorable moments in these games take place in cutscenes that play out in myriad ways based on prior choices. You are role-playing in the most literal sense of crafting a character's personality based on your choices. The climax of Mass Effect 2 was not shooting the Human Reaper in the eye, the climax of Mass Effect 2 were the cutscenes that played and showed the results of your actions. Did you defy TIM? Did your crewmates survive? If your choices were poor enough, you could defeat the final boss, only to make a desperate leap towards the Normandy with no one to catch you.
The desperate leap in Mass Effect 3 is your dash towards the Beam. The only input that matters at all past this point is the encounter with TIM. That encounter is true to Mass Effect, and honors your previous choices, and provides closure for the secondary antagonist.
But for the main antagonist (Reapers), nothing you did matters. You are given three arbitrary choices to solve a problem that, depending on your actions, may be proven to be a false dilemma in the first place. If you saved both the Quarians and the Geth, witnessed Legion's messianic sacrifice, and humanized EDI - the Catalyst's claim of organic/synthetic conflict being unavoidable is patently false.
The Catalyst AI is completely incongruous with the narrative and the themes of the game. It shows up, provides a complete strawman of a conflict, and then offers three vapid, plot-hole ridden resolutions to this conflict, which abruptly end the narrative in a blinding flash of Space Magic (pick your color!).
CHOICES DON'T MATTER
Again, you're missing the point. No one is complaining about the preceding 30 hours of gameplay. Choices did seem to matter. Your treatment of the Rachni queen from two games ago ended up gaining you a seemingly valuable ally. Saving Wrex can gain a hopeful future for the Krogan. Your choices regarding Legion and the Migrant Fleet in ME2 have incredibly strong consequences in the seeming conclusion of the Geth/Quarian storyline. This is why we loved the game up to the ending.
And the ending completely demolished all of it, and made it completely illusory. Who gives a **** if you saved the Rachni? They just end up giving you Space Points and don't affect your ending at all. Who gives a **** if the Quarians or Geth or both survived? They're all dead anyway. Who cares if you cured the genophage and saved the one leader who could lead the Krogan into a less brutish, more hopeful future? He's either trapped on earth or dead, and the radioactive husk that is Tuchanka cannot sustain their race without supplies anyway.
And even more egregiously, the choices you made in the development of YOUR Shepard don't matter. She acts EXACTLY the same when facing the ultimate antagonist regardless of whether she's a Space Racist Renegade or Never Surrender Paragon or whatever your Shepard actually is, and what (insert pronoun) stands for.
You accept Space Hitler's premise without argument, and dejectedly pick one of the three Slightly Less Turning Everyone Into Paste final solutions he has to offer.
How does it matter in the slightest that I've done the frickin' impossible and united the Geth and the Quarians into a hopeful future, shown that we need not fear synthetic life, seen a nascent artificial sentience freely decide to set "Love and compassion" as their main motivation, and fought for the reactionary, bleak idea of "AI will always rebel" to be proven wrong? Space Hitler shows up, says "AI will always rebel, here are drastic fixes to this undeniable problem". And I go "yessuh"?
WHY IS EVERYTHING SO SAD
It's not sad. You are being incredibly myopic and dismissive of our experiences by reducing it to "y every1 has 2 diezorz?". The ending of the story is not actually sad, it's just anticlimactic, contrived, incongruous, and ridden with plot holes.
The part that's sad and what's tearing me apart is that this is not a case of people writing themselves into a corner. This is not a case of glorified hacks like Ronald D. Moore or Cuse/Lindelof making **** up as they go along, to find themselves at the end with no way to tie all the crap together in a cathartic way.
This is a beautifully written game, for the majority of the experience. Bioware has bona fide talent within their ranks. And the story, up to the very end, is redeemable in dozens of ways. Even the contrived, out-of-the-blue Star Child could be made into an interesting character by presenting it as a shackled AI who was given a specific, limited goal born of fear (stop AI from wiping out organic life forever), and it arrived at the grotesque solution of Reapers not because AI is evil, but the constraints never allow it to look past the false dilemma it's attempting to solve.
Most importantly, this is not a TV show or a movie. This narrative is, by design, told in a unique medium which is NOT doomed to give us a singular ending. Our Shepards can be varied, yes, but there is a finite amount of paradigms that lead you to the end, and they could all have a cathartic, poignant, and persistent ending. Let the Renegades ascend to rule the galaxy. Let the Paragons defeat primitive fear and xenophobia.
I do not care if the Relays have to go down, but don't do it in such a thoughtless way as to destroy everything meaningful I accomplished. I do not care if my Shepard dies. In fact, I expected her to go down in a blaze of glory, in the greatest battle that shall ever be fought, for the most meaningful (to her) victory a soldier could ever earn. She did not get this. I did not get this.
TENS OF THOUSANDS of people didn't get this. We are not asking for a Disney ending. We are not asking for a dance party with Ewoks. We are just asking for our Big Damn Heroes to go out on their own terms, win or lose.
Just thought I'd share, put it wonderfully.
I normally don't quote large blocks of text, but someone should really email this to Colin from IGN to see if he responds. This is pretty much EXACTLY what we're saying instead of "zomg, didn't get unicorns and rainbows ending. change it now!!!!"
#24108
Posté 13 mars 2012 - 06:38
KroganBillie wrote...
lordnyx1 wrote...
dfstone wrote...
There is no arguement. If you read a book and don't like how it ends, do you demand that the author rewrites it? If you watch a movie and don't like the ending to you demand that they remake it? The argument is STUPID.
*cough* Mass Effect Deception *cough*
Thought this should be seen a little more
^ This ^
#24109
Posté 13 mars 2012 - 06:39
Ivon wrote...
http://i237.photobuc.../cancelled.jpg
Probably shouldn't alienate your playerbase, Bioware
Almost wish I'd kept the subscription a month longer so I could do that.
#24110
Posté 13 mars 2012 - 06:39
I hate the end of rosemaries baby, but it didn't make the adventure worse
Did we say ME3 is bad? No, we said the ending is bad. We are agreeing that 96% of the game were awesome. Do your homework first, yes?
SSV Glorious heritage coming in. Gun will be load at 1.000 red. Ready to make an orbital strike.
Modifié par LPKerberos, 13 mars 2012 - 06:40 .
#24111
Posté 13 mars 2012 - 06:39
wolfsite wrote...
www.escapistmagazine.com/articles/view/comics/critical-miss/9476-Mass-Effect-3-The-Process
Don't know if it has been posted.
I want a Garrus japanese body pillow...
#24112
Posté 13 mars 2012 - 06:40
I'm not usually a huge fan of those strips, but this one really hit home.wolfsite wrote...
www.escapistmagazine.com/articles/view/comics/critical-miss/9476-Mass-Effect-3-The-Process
Don't know if it has been posted.
#24113
Posté 13 mars 2012 - 06:40
http://www.youtube.c...yikQX6Al4#t=397ShaneP wrote...
I have mixed feelings on the endings ... Whilst they were clever and original ...
Modifié par CDHarrisUSF, 13 mars 2012 - 06:41 .
#24114
Posté 13 mars 2012 - 06:40
Ivon wrote...
http://i237.photobuc.../cancelled.jpg
Probably shouldn't alienate your playerbase, Bioware
Funny how one part of the studio is really hurting another. They should think about the other parts of Bioware not just the team working on ME3. The attitude hurts the whole company not just the ME3 team.
#24115
Posté 13 mars 2012 - 06:41
#24116
Posté 13 mars 2012 - 06:41
Denethar wrote...
Ivon wrote...
http://i237.photobuc.../cancelled.jpg
Probably shouldn't alienate your playerbase, Bioware
Almost wish I'd kept the subscription a month longer so I could do that.
Oh, the lovely timing. The mass effect Twitter just posted about a free weekend pass to SWTOR.
#24117
Posté 13 mars 2012 - 06:41
#24118
Posté 13 mars 2012 - 06:42
Matt_gekko88 wrote...
More funny stuff
Dunno how this relates to ME3's ending, but this made me nearly wet myself from laughter anyway
#24119
Posté 13 mars 2012 - 06:42
I have never seen anything that has ever followed a solid progressive path, that has all of a sudden changed that path to something so extreme as to be unrecognizable. Its literally like driving down a road in texas, and suddenly your in south africa and thats the end of the story. Again.. WTF??
So for all you Bioware trolls in here trying to throw us off balance, to paraphrase a much better character. Maiiq is tired now. Go bother someone else. We have a job to do.
Hold the line
#24120
Posté 13 mars 2012 - 06:42
Annaleah wrote...
wolfsite wrote...
www.escapistmagazine.com/articles/view/comics/critical-miss/9476-Mass-Effect-3-The-Process
Don't know if it has been posted.
I want a Garrus japanese body pillow...
First, you have to click on"fine as it is" on the poll, than Bioware will gives you one
#24121
Posté 13 mars 2012 - 06:42
Each of these endings at the moment feel like failure and not victory. We were supposed to defeat the Reapers but instead Shephard was given 3 choices. All of which are just different means for the Reapers to control us. Either the mass relays are destroyed so everyone is cut off from eachother so they can no longer stand together; or Synthesis happens and everyone becomes other than what they are,(exactly what we were fighting against); or Shephard becomes one of them and the Reapers endure. The war ends on the Reaper's terms and that didnt seem like something Shepherd would allow. The whole tone of this game until the end point was about standing together, fighting for freedom and self-determination, beating the odds and defying the higher powers etc. It was uplifting and inspiring. But the end felt hopless and depressing.
They also kind of shot themselves in the foot for being just too damn good and creating a character we all love and get drawn into. ME3 made me care deeply for this character. I really was with her for every victory and failure. Best game and story i'd ever seen to date. But therefore the ending - seeing Shepherd beaten, broken, bloody and alone (and with the amazing voice acting too) - it was just utterly heartbreaking. Amazing and powerful, but too sad for me to relive again and again in multiple playthroughs. It they had included just *one* brighter ending I could have used that to replay the game.
I really don't mind the endings they came up with but I just wish we'd had one good ending too. I can't replay this game knowing that after *everything* Shep has been through in all these games, she and the galaxy is ultimately doomed.
Would maybe have been nice if in the 'Shepard lives' ending; instead of seeing the normandy crash, we see Shep take a breathe (just like in the actual ending) amid the rubble and then the Love interest and/or other crew member hauls her out, helps her stand so they can gaze up at the Reaperless sky together from London. Would have been the same kind of length as the others but given us hope that there is a way for Shep to be reunited with her friends in just one ending.
/End ramble
Modifié par PurpleWhisper, 13 mars 2012 - 06:46 .
#24122
Posté 13 mars 2012 - 06:42
Annaleah wrote...
wolfsite wrote...
www.escapistmagazine.com/articles/view/comics/critical-miss/9476-Mass-Effect-3-The-Process
Don't know if it has been posted.
I want a Garrus japanese body pillow...
Haha, that was definitely me...and I want a body pillow too..
#24123
Posté 13 mars 2012 - 06:43
And in and of itself, the day 1 DLC controversy also wasn't catastrophic. It reduced a lot of the respect I had for Bioware's integrity, but they had a lot of respect to begin with, and the added content was still within the budget I would've spent on the game. Dealable with, but no credit to Bioware.
And the Face Import fiasco, that was horrible but dealable. I went from bouncing in my seat in anticipation of playing, to cold dread the next. It killed my want to play the game dead. Then managed to look up the fan solutions to getting a face I found acceptable. No credit to Bioware there.
Either one of these, on their own, fine. But 3 major snags to one title? Yea, not a happy customer, not a happy person. And of these, the only one that has any chance of actually being 'fixed' is probably the face import thing. Being an actual bug, and not a feature.
#24124
Posté 13 mars 2012 - 06:43
laughing sherpa girl wrote...
Its a sad day when Skyrim ( where to completely win the game you have to become a muderer ) is a better game than mass effect 3, just because of the last ten minutes..
I thought it was better because of
and
#24125
Posté 13 mars 2012 - 06:43
DittoDenethar wrote...
Ivon wrote...
http://i237.photobuc.../cancelled.jpg
Probably shouldn't alienate your playerbase, Bioware
Almost wish I'd kept the subscription a month longer so I could do that.




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