So we can't get the ending we want after all?
#24126
Posté 13 mars 2012 - 06:44
social.bioware.com/forum/1/topic/355/index/9762840/1
Also help with the Child's Play campaign. Any U$ from you can help a lot!
retakemasseffect.chipin.com/retake-mass-effect-childs-play
#24127
Posté 13 mars 2012 - 06:44
Annaleah wrote...
wolfsite wrote...
www.escapistmagazine.com/articles/view/comics/critical-miss/9476-Mass-Effect-3-The-Process
Don't know if it has been posted.
I want a Garrus japanese body pillow...
Yeah that comic sums it up... no body pillows though... honestly after going to a con or two those things creep me out
#24128
Posté 13 mars 2012 - 06:44
Katsumi Liqueur wrote...
We need the asians... We need the Japan and Korea Fleet!
Hopefully after Thursday when the game is released in Japan, we will have it!
#24129
Posté 13 mars 2012 - 06:45
Ivon wrote...
laughing sherpa girl wrote...
Its a sad day when Skyrim ( where to completely win the game you have to become a muderer ) is a better game than mass effect 3, just because of the last ten minutes..
I thought it was better because of
and
or this one http://www.youtube.com/watch?v=p8IKykVvNUs
#24130
Posté 13 mars 2012 - 06:45
A lot of people keep saying that everything Shepard and crew did was rendered meaningless, but I just don't see it.
The Reapers have been stopped and the races that would have been destroyed are now safe.
Shepard's death and/or the destruction of the Mass Relays does not change the fact that he succeeded. Shepard won.
Are the survivors in a tough spot? Yes, but they will survive over all.
Shepard wasn't doing all this to save the people of today, he was doing it to save the people who come in a year, 10 years, 100 years, 1,000 years, 10,000 years, 50,000 years will never have to fear the Reapers again.
Every race you made an alliance with, every race you saved [if you saved the Krogan and Geth] will live well into the future and that is what the fight against the Reapers was all about.
In real life real hero's often don't live to see them selves be proclaimed as hero's and they never do what they do to be come hero's. They do it to save as many lives as they can, even if it costs them their own because it is the right thing to do.
#24131
Posté 13 mars 2012 - 06:45
Of course, that's their right as authors. Despite the illusion of player control throughout the Mass Effect series, we players have always been passengers on a train ride whose branching tracks had been laid by someone else. Just because all those tracks seem to end in a similar place doesn't mean you can demand that the track-layers change the ride now that it's over.
It seems unlikely these protests will come to anything, in any case. When video game protest efforts like this do work, which happens very rarely, they're usually focused purely on business decisions and not artistic ones (see Project Rainfall's recent successful efforts to get Japanese Wii RPGs released in the West). Bioware obviously put a lot of time and thought into the artistic direction for the ending to this series, and they're unlikely to betray that vision just because a group of vocal fans are upset with it.
Still, the strength of the backlash among a vocal minority of fans shows that, when you give players a degree of control over the way a story develops, some are likely to see that as a right to demand fuller control of everything related to that story.
Modifié par dfstone, 13 mars 2012 - 06:46 .
#24132
Guest_MissNet_*
Posté 13 mars 2012 - 06:45
Guest_MissNet_*
Harthouse wrote...
One more for Saskatchewan, Canada. Hold the line.MissNet wrote...
I have to say, that our fleets are stronger with each passing day. I've created a map of our forces, geography is pretty impressive.
I actually don't add pins just from my head. I use this thread and reports. If people specify their location, i try to pin nearest coordinates. If i put to much pins, map won't load)
#24133
Posté 13 mars 2012 - 06:46
GroverA125 wrote...
Nathos wrote...
Hey guys (and girls),
look what IGN posted on YouTube!
I know it has been posted on IGN website some time ago, but on YouTube we can thumbs down!
We hear you, target is as good as neutralised, requesting fire-check on situation, how'd we do?
When i posted this it was 50/50. And now...
#24134
Posté 13 mars 2012 - 06:46
#24135
Posté 13 mars 2012 - 06:46
I need to have explained to me how my crew escaped, what happened to the fleet/galaxy/etc.
#24136
Posté 13 mars 2012 - 06:46
A fine piece such as this deserves to be quoted in large block formunclee wrote...
deathscythe517 wrote...
Tsantilas wrote...
Here's what I think is an epic response to that article by Unigolyn and pretty much sums everything up:
DEUS EX MACHINA:
You're getting your literary devices mixed up. The Crucible is not deus ex machina, it is a MacGuffin. It's largely irrelevant except as a plot device. It is the exhaust port on the Death Star.
The narrative of ME3 is not about finding the Crucible, it is about building the greatest alliance ever seen in the galaxy (which the Crucible, as a plot device, allows to happen).
Why the Catalyst AI and his Monty Hall spiel of the Adjust Hue/Saturation is a deus ex machina is that it is the resolution to the narrative. The fact that he is also literally a "god from the machine" is irrelevant, albeit ironic. He is a deus ex machina in the literary sense, i.e. a handwaved contrivance that shows up out of the blue to quickly whisk away all the dangling story threads, and to abruptly end the story.
This is abysmal writing. This is abysmal game design; a Pick Your Own Adventure book where all choices take you to the same final chapter. It is counter to everything this game is. And what is this game?
In a recent Extra Credits, Portnow discussed core elements of a game. The Mass Effect series is really not a third person shooter. It is also really not a roll-the-dice-and-level-up CRPG. Mass Effect is, at its core, interactive fiction. All the memorable moments in these games take place in cutscenes that play out in myriad ways based on prior choices. You are role-playing in the most literal sense of crafting a character's personality based on your choices. The climax of Mass Effect 2 was not shooting the Human Reaper in the eye, the climax of Mass Effect 2 were the cutscenes that played and showed the results of your actions. Did you defy TIM? Did your crewmates survive? If your choices were poor enough, you could defeat the final boss, only to make a desperate leap towards the Normandy with no one to catch you.
The desperate leap in Mass Effect 3 is your dash towards the Beam. The only input that matters at all past this point is the encounter with TIM. That encounter is true to Mass Effect, and honors your previous choices, and provides closure for the secondary antagonist.
But for the main antagonist (Reapers), nothing you did matters. You are given three arbitrary choices to solve a problem that, depending on your actions, may be proven to be a false dilemma in the first place. If you saved both the Quarians and the Geth, witnessed Legion's messianic sacrifice, and humanized EDI - the Catalyst's claim of organic/synthetic conflict being unavoidable is patently false.
The Catalyst AI is completely incongruous with the narrative and the themes of the game. It shows up, provides a complete strawman of a conflict, and then offers three vapid, plot-hole ridden resolutions to this conflict, which abruptly end the narrative in a blinding flash of Space Magic (pick your color!).
CHOICES DON'T MATTER
Again, you're missing the point. No one is complaining about the preceding 30 hours of gameplay. Choices did seem to matter. Your treatment of the Rachni queen from two games ago ended up gaining you a seemingly valuable ally. Saving Wrex can gain a hopeful future for the Krogan. Your choices regarding Legion and the Migrant Fleet in ME2 have incredibly strong consequences in the seeming conclusion of the Geth/Quarian storyline. This is why we loved the game up to the ending.
And the ending completely demolished all of it, and made it completely illusory. Who gives a **** if you saved the Rachni? They just end up giving you Space Points and don't affect your ending at all. Who gives a **** if the Quarians or Geth or both survived? They're all dead anyway. Who cares if you cured the genophage and saved the one leader who could lead the Krogan into a less brutish, more hopeful future? He's either trapped on earth or dead, and the radioactive husk that is Tuchanka cannot sustain their race without supplies anyway.
And even more egregiously, the choices you made in the development of YOUR Shepard don't matter. She acts EXACTLY the same when facing the ultimate antagonist regardless of whether she's a Space Racist Renegade or Never Surrender Paragon or whatever your Shepard actually is, and what (insert pronoun) stands for.
You accept Space Hitler's premise without argument, and dejectedly pick one of the three Slightly Less Turning Everyone Into Paste final solutions he has to offer.
How does it matter in the slightest that I've done the frickin' impossible and united the Geth and the Quarians into a hopeful future, shown that we need not fear synthetic life, seen a nascent artificial sentience freely decide to set "Love and compassion" as their main motivation, and fought for the reactionary, bleak idea of "AI will always rebel" to be proven wrong? Space Hitler shows up, says "AI will always rebel, here are drastic fixes to this undeniable problem". And I go "yessuh"?
WHY IS EVERYTHING SO SAD
It's not sad. You are being incredibly myopic and dismissive of our experiences by reducing it to "y every1 has 2 diezorz?". The ending of the story is not actually sad, it's just anticlimactic, contrived, incongruous, and ridden with plot holes.
The part that's sad and what's tearing me apart is that this is not a case of people writing themselves into a corner. This is not a case of glorified hacks like Ronald D. Moore or Cuse/Lindelof making **** up as they go along, to find themselves at the end with no way to tie all the crap together in a cathartic way.
This is a beautifully written game, for the majority of the experience. Bioware has bona fide talent within their ranks. And the story, up to the very end, is redeemable in dozens of ways. Even the contrived, out-of-the-blue Star Child could be made into an interesting character by presenting it as a shackled AI who was given a specific, limited goal born of fear (stop AI from wiping out organic life forever), and it arrived at the grotesque solution of Reapers not because AI is evil, but the constraints never allow it to look past the false dilemma it's attempting to solve.
Most importantly, this is not a TV show or a movie. This narrative is, by design, told in a unique medium which is NOT doomed to give us a singular ending. Our Shepards can be varied, yes, but there is a finite amount of paradigms that lead you to the end, and they could all have a cathartic, poignant, and persistent ending. Let the Renegades ascend to rule the galaxy. Let the Paragons defeat primitive fear and xenophobia.
I do not care if the Relays have to go down, but don't do it in such a thoughtless way as to destroy everything meaningful I accomplished. I do not care if my Shepard dies. In fact, I expected her to go down in a blaze of glory, in the greatest battle that shall ever be fought, for the most meaningful (to her) victory a soldier could ever earn. She did not get this. I did not get this.
TENS OF THOUSANDS of people didn't get this. We are not asking for a Disney ending. We are not asking for a dance party with Ewoks. We are just asking for our Big Damn Heroes to go out on their own terms, win or lose.
Just thought I'd share, put it wonderfully.
I normally don't quote large blocks of text, but someone should really email this to Colin from IGN to see if he responds. This is pretty much EXACTLY what we're saying instead of "zomg, didn't get unicorns and rainbows ending. change it now!!!!"
#24137
Posté 13 mars 2012 - 06:46
Annaleah wrote...
wolfsite wrote...
www.escapistmagazine.com/articles/view/comics/critical-miss/9476-Mass-Effect-3-The-Process
Don't know if it has been posted.
I want a Garrus japanese body pillow...
Who doesn't? lol
#24138
Posté 13 mars 2012 - 06:47
Jago360 wrote...
Annaleah wrote...
wolfsite wrote...
www.escapistmagazine.com/articles/view/comics/critical-miss/9476-Mass-Effect-3-The-Process
Don't know if it has been posted.
I want a Garrus japanese body pillow...
First, you have to click on"fine as it is" on the poll, than Bioware will gives you one
poll what poll?
#24139
Posté 13 mars 2012 - 06:47
Some of the comments are pretty good too lolNathos wrote...
GroverA125 wrote...
Nathos wrote...
Hey guys (and girls),
look what IGN posted on YouTube!
I know it has been posted on IGN website some time ago, but on YouTube we can thumbs down!
We hear you, target is as good as neutralised, requesting fire-check on situation, how'd we do?
When i posted this it was 50/50. And now...
#24140
Posté 13 mars 2012 - 06:47
Aramina wrote...
Ivon wrote...
laughing sherpa girl wrote...
Its a sad day when Skyrim ( where to completely win the game you have to become a muderer ) is a better game than mass effect 3, just because of the last ten minutes..
I thought it was better because of
and
or this one http://www.youtube.com/watch?v=p8IKykVvNUs
AHAHAHA!
#24141
Posté 13 mars 2012 - 06:48
From http://robotgeek.co....ect-3-backlash/
Rumors of a sharp price drop due to cancelled orders and the backlash have surfaced, and a quick check of Amazon.com has revealed that new copies of the game are available at retailers for around 45$ brand new. The Collector’s Edition for PC has dropped to under eighty dollars. The Metacritic score is sitting at 3.5 overall- with plenty of spoilers in the reviews, so I highly suggest against investigating. I can only imagine that Bioware’s silence either reflects them holding something back, or the company being in full-on panic mode. It would be a shame for the company to sink based on one game- especially one so storied, that gave us so many great moments in gaming. Day One DLC is forgivable. Graphical glitches can be patched. However, the trust of your customers is a precious resource that can’t easily be fixed or regained. Forbes has articles on the subject- first painting gamers as basically totally homophobic, whiny ****s. Other sites have claimed the same thing due to the actions of a few, but going on the Bioware forums shows an almost total absence of homophobia and racism. However, over time, the Forbes story has been updated again and again, with the writer slowly coming around to sympathize with those who feel betrayed. The Forbes Articles (light spoiler warnings!) are linked here.
So it seems we are finally changing something. ME3 prices are dropping, EA shares are falling. Even the article's writer acknowledge that this may be the end of Bioware, for once the trust is trully lost, it can never be regained.
EA/Bioware should be ashamed of themselves, not only for coming up with a poor ending (not to mention the game glitches and all) but especially for ignoring the playerbase and customer's concerns and complaints.
If I go to a shop and buy a 50 inches TV I won't be satisfied with a 48 inches only because the TV's designer thought it would look better on my living room.
We bought the game because of what was advertise. We bought the game because it was said many times over that our choices mattered and would affect the game endings somehow. They even went as far sas saying we would have 16 different endings. To get 3 endings which by instance are the same, is to receive a product we did not order. And all we have so far is Bioware saying "you already bought it, so it's your fault you don't like it"
Let's keep the holding my friends and comrades. We are nearly there....
And even if we get nothing in return, just watching Bioware/EA losing money and hopefully bankrupting will give me the closure and satisfaction the game didn't give....
#24142
Posté 13 mars 2012 - 06:48
Matt_gekko88 wrote...
We're doing the right thing. We've assembled the largest gamer-force in history.
Wrex - "That's a victory in itself"
If our force can't beat the rEApers, I don't know what can.
#24143
Posté 13 mars 2012 - 06:48
dfstone wrote...
Wolfgang_Ocelot wrote...
dfstone wrote...
Seriously get a grip. Its a frikken GAME. Whaaaa they didn't end it the way I want to...waaaaa! Here's a tissue...go get some sun.
again you fail to see the point that even if it is a game, it's a 64+ dollar investment where we want our monies worth. When we invest hours upon hours of time into something (whether it be games, music, hobbies, whatever) we expect the outcome to make sense. With entertainment media we expect the ending to make sense, and to conclude it. Mass effect did not do this, we wanted all lose ends tied up and for our characters decisions to justify the end. If Shepard dies then at least let it be in a blaze of glory, not some ill attempt to make sheppard break characters and suicide just to doom the galaxy again.
You're being very close minded and typical about it. We beat your argument now you insult us by saying we need sunlight and whatnot. A lot of us have lives thankyou very much, but our social standings are not part of the problem here. And your ill attempt to insult us by doing so is very childish and unamusing. get out.
There is no arguement. If you read a book and don't like how it ends, do you demand that the author rewrites it? If you watch a movie and don't like the ending to you demand that they remake it? The argument is STUPID.
The book argument is a false analogy for many reasons:
1.) I read a book in about 3 hours. That is only 3 hours of investment of my time rather than at least 30 hours for just this game.
2.) I have no input during reading the book. I do not get to make choices for the hero along the way. In ME3, I do.
3.) If I hate the ending of the book, I can take it back to the store and get a full refund. Try doing that to an opened piece of electronics...
4.) A book costs me 10 bucks. This game, even just the last one, cost me over $65.
In addition, with books, especially, there is an inherent promise as to what I'm going to get at the end. When I read a romance, I am expecting a happily-ever-after, even if it's more "happy for now". If I read a fantasy hero farmboy epic - I expect the farmboy to beat the evil bad guys and live to swing his sword another day. If I read a mystery, I expect the mystery to be solved at the end. If I read a thriller, I expect the serial killer to be caught. And so on and so forth.
With video games, there is still that same expectation. People are upset because the marketing of this game was epic endings based on your epic choices - thus completely negating the "book" analogy because, again, a book has no choices for the reader to make.
#24144
Posté 13 mars 2012 - 06:49
TamiBx wrote...
Annaleah wrote...
wolfsite wrote...
www.escapistmagazine.com/articles/view/comics/critical-miss/9476-Mass-Effect-3-The-Process
Don't know if it has been posted.
I want a Garrus japanese body pillow...
Haha, that was definitely me...and I want a body pillow too..
And I'd really like Mass Effect and Nerf to make some of the in-game weapons as non-lethal dart-firing collectibles. Which makes me wonder, is it considered harassment to get thousands of people to line up the entire way of a developer to their workplace and fire at them repeatedly with foam-dart guns? Wouldn't really help our point, but would be funny as hell. That, or if every person and developer picked a side and we had a game of dodgeball, with the winning side getting what they want done... If I ever come to power, the world (or at least England) would be a very funny place...
#24145
Posté 13 mars 2012 - 06:49
thegamefreek78648 wrote...
I don't get it....
A lot of people keep saying that everything Shepard and crew did was rendered meaningless, but I just don't see it.
The Reapers have been stopped and the races that would have been destroyed are now safe.
Shepard's death and/or the destruction of the Mass Relays does not change the fact that he succeeded. Shepard won.
Are the survivors in a tough spot? Yes, but they will survive over all.
Shepard wasn't doing all this to save the people of today, he was doing it to save the people who come in a year, 10 years, 100 years, 1,000 years, 10,000 years, 50,000 years will never have to fear the Reapers again.
Every race you made an alliance with, every race you saved [if you saved the Krogan and Geth] will live well into the future and that is what the fight against the Reapers was all about.
In real life real hero's often don't live to see them selves be proclaimed as hero's and they never do what they do to be come hero's. They do it to save as many lives as they can, even if it costs them their own because it is the right thing to do.
Rudimentary creatures of blood and flesh. The Relays are destroyed, Earth is a barren wasteland incapable of sustaining a human population. Every nation is isolated, and defensless. The majority of the species you know will go extinct.
#24146
Posté 13 mars 2012 - 06:49
Katsumi Liqueur wrote...
We need the asians... We need the Japan and Korea Fleet!
we have a north and south korea fleets ?
#24147
Posté 13 mars 2012 - 06:49
[quote]Nathos wrote...
Hey guys (and girls),
look what IGN posted on YouTube!
I know it has been posted on IGN website some time ago, but on YouTube we can thumbs down![/quote]
Damn right.
[/quote]
What a jerk! Burn…
[/quote]
I have hated IGN for quite some time now, but this guy just topped everything I´ve seen before. He is only a narrow minded self serving moron who has no clue what he is talking about. It's all about flaming us, instead of actually understanding the situation, and if not agreeing with us, at least respecting our cause....
I wonder how much he got paid to say that....
BURN IGN....
#24149
Posté 13 mars 2012 - 06:50
Aramina wrote...
Ivon wrote...
laughing sherpa girl wrote...
Its a sad day when Skyrim ( where to completely win the game you have to become a muderer ) is a better game than mass effect 3, just because of the last ten minutes..
I thought it was better because of
and
or this one http://www.youtube.com/watch?v=p8IKykVvNUs
This is why all games should be able to me modded.
#24150
Posté 13 mars 2012 - 06:50




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