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So we can't get the ending we want after all?


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#24276
Feraiin

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monimakitten wrote...

Annaleah wrote...

monimakitten wrote...

True or not I think harbinger talking through TIMs corpse would have been so much better than starchild..


I'm not gonna lie... I missed Harbringer's voice... I wanted to know what he was up to! :whistle:


Me too, wish he would have talked to us atleast once before we took him down:devil:


Well, obviously he went into the writing team near the end and ASSUMED DIRECT CONTROL!

#24277
NPH11

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Zhijn wrote...

Just a thought.. In Arrival when we blew up the relay it took out planets on massive scale, like over the top area got wiped.

So looking past the indoctrination theory in ME3 and Shepard actually blew the relays to hell and beyond. Wouldnt Earth and every other planet within relay range get torn apart?. All of this dont make sens anymore!. =/


No. The situations were entirely different. The Relays at the end of ME3 launched their dark matter core to the connecting relay, before exploding conventionally. Much different from a violent meteor collision.

GroverA125 wrote...

Well, there's still millions of soldiers dead, virtually every civilian on the galaxy dead, several races extinct (if we're talking about expanding the "Destroy" option) and not to mention that many of the planets are literally as bad as Tuchanka is. Wouldn't call it perfect, but so long as we end up not commiting "friendly" genocide in any good ending or killing off all the relays and the normandy doesn't get shot into a random part of space, then I'd think that I'd call that a happy ending, and of course, the future of the franchise/universe would be safe...

 

"Virtually every civilian on the galaxy"? I think you're grossly overestimating the Reaper's power.

Modifié par NPH11, 13 mars 2012 - 07:30 .


#24278
WarBaby2

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beetlebailey123 wrote...
It makes sense. It really does, I would of liked this over what we got. PLOTHOLES!!!


Ok... now that is just... *bah*

Why? Why multiplayer? Why Kinect? Why cutting back on the production time of the conlusion for their damn flagship IP for the sake of useless "innovations"?

Don't tell me, I know. EA backing and Microsoft funding... that is why... I feel sick.

#24279
IndustrializedTaco

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Feraiin wrote...

monimakitten wrote...

Annaleah wrote...

monimakitten wrote...

True or not I think harbinger talking through TIMs corpse would have been so much better than starchild..


I'm not gonna lie... I missed Harbringer's voice... I wanted to know what he was up to! :whistle:


Me too, wish he would have talked to us atleast once before we took him down:devil:


Well, obviously he went into the writing team near the end and ASSUMED DIRECT CONTROL!

MAYBE EA IS HARBINGER!

#24280
dfstone

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Cossack72 wrote...

An ending where the relays are deactivated, not destroyed, would be a good compromise.

It'd be bleak because all the people in the systems with relays would be trapped until they reactivated them

But the fact that they can be reactivated provides hope that things will eventually return to normal.


The relays have to be destroyed because the whole galatic civilization in Mass Effect's universe was built on a lie.  It was all a manipulation by the reapers.  Its why the "cycle" repeated over and over again.  No one really had free will, it was just an illusion, all of your actions were ultimately being controlled by the reapers.  To be free and start over, truly start over, the reapers and their tech had to be destroyed.  And since Shepherd is tied to it he has to go too otherwise the series will just be recycling the same material over and over again, like Star Wars did.  It makes sense to end it the way they did.  Its the whole destruction and rebirth concept.

Modifié par dfstone, 13 mars 2012 - 07:32 .


#24281
DifferentD17

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ShaneP wrote...

I wanted to see my ending with Liara and the 'Little blue children' :D

And I can't remember who posted it, but the implication that the mass relays couldn't be created is incorrect. The fact that the Protheans managed to partially reverse engineer it with the conduit is testament to the fact that the technology could be re-created.


Matriarch Aethyta even suggested the Asari make their own.

#24282
IndustrializedTaco

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WarBaby2 wrote...

beetlebailey123 wrote...
It makes sense. It really does, I would of liked this over what we got. PLOTHOLES!!!


Ok... now that is just... *bah*

Why? Why multiplayer? Why Kinect? Why cutting back on the production time of the conlusion for their damn flagship IP for the sake of useless "innovations"?

Don't tell me, I know. EA backing and Microsoft funding... that is why... I feel sick.

Well the unfortunate fact is EA had the money, and Bioware needed it so I guess we deel.

#24283
N7 Theo

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NPH11 wrote...

Zhijn wrote...

Just a thought.. In Arrival when we blew up the relay it took out planets on massive scale, like over the top area got wiped.

So looking past the indoctrination theory in ME3 and Shepard actually blew the relays to hell and beyond. Wouldnt Earth and every other planet within relay range get torn apart?. All of this dont make sens anymore!. =/


No. The situations were entirely different. The Relays at the end of ME3 launched their dark matter core to the connecting relay, before exploding conventionally. Much different from a violent meteor collision.

GroverA125 wrote...

Well, there's still millions of soldiers dead, virtually every civilian on the galaxy dead, several races extinct (if we're talking about expanding the "Destroy" option) and not to mention that many of the planets are literally as bad as Tuchanka is. Wouldn't call it perfect, but so long as we end up not commiting "friendly" genocide in any good ending or killing off all the relays and the normandy doesn't get shot into a random part of space, then I'd think that I'd call that a happy ending, and of course, the future of the franchise/universe would be safe...

 

"Virtually every civilian on the galaxy"? I think you're grossly overestimating the Reaper's power.


Hardly overestimating. Whenever information on the Reapers comes up, it states how the Reapers are incredibly thorough due to their access to the Citadel and all its knowledge stored there. They could easily track down civilian colonies.

#24284
Matt_gekko88

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beetlebailey123 wrote...

Feraiin wrote...

monimakitten wrote...

Annaleah wrote...

monimakitten wrote...

True or not I think harbinger talking through TIMs corpse would have been so much better than starchild..


I'm not gonna lie... I missed Harbringer's voice... I wanted to know what he was up to! :whistle:


Me too, wish he would have talked to us atleast once before we took him down:devil:


Well, obviously he went into the writing team near the end and ASSUMED DIRECT CONTROL!

MAYBE EA IS HARBINGER!


Well, definitely a REAper

#24285
Kartzaz

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Image IPB
after mass effect 3 end -> Problem fans?

Modifié par Kartzaz, 13 mars 2012 - 07:33 .


#24286
ShaneP

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DifferentD17 wrote...

ShaneP wrote...

I wanted to see my ending with Liara and the 'Little blue children' :D

And I can't remember who posted it, but the implication that the mass relays couldn't be created is incorrect. The fact that the Protheans managed to partially reverse engineer it with the conduit is testament to the fact that the technology could be re-created.


Matriarch Aethyta even suggested the Asari make their own.


Unfortunately I missed her assignment, I'll have to do another playthrough

#24287
SimonM72

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Has there been any Bioware feedback at all on the matter?.

#24288
NPH11

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DifferentD17 wrote...

ShaneP wrote...

I wanted to see my ending with Liara and the 'Little blue children' :D

And I can't remember who posted it, but the implication that the mass relays couldn't be created is incorrect. The fact that the Protheans managed to partially reverse engineer it with the conduit is testament to the fact that the technology could be re-created.


Matriarch Aethyta even suggested the Asari make their own.


Yeah, but the Protheans had their best minds working on it for decades. And they had working relays to study. We have none. You'd have more luck developing a faster mode of FTL before building a new relay.

Modifié par NPH11, 13 mars 2012 - 07:34 .


#24289
FinalEndeavor

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SimonM72 wrote...

Has there been any Bioware feedback at all on the matter?.


nothing so far.....

#24290
Generic Name

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SimonM72 wrote...

Has there been any Bioware feedback at all on the matter?.


Only retweets of postive things articles have said so far.

#24291
cantido21

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When a television show is cancelled and the fans of that show are upset, what was it they all send to the production office? I wanna say they send them boxes of peanuts, if that's the case, it would be quite entertaining to do that in this situation.

#24292
WvStolzing

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SimonM72 wrote...

Has there been any Bioware feedback at all on the matter?.


There's been a few denigrating tweets from both PR people, and developers.

#24293
balance5050

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ShaneP wrote...

DifferentD17 wrote...

ShaneP wrote...

I wanted to see my ending with Liara and the 'Little blue children' :D

And I can't remember who posted it, but the implication that the mass relays couldn't be created is incorrect. The fact that the Protheans managed to partially reverse engineer it with the conduit is testament to the fact that the technology could be re-created.


Matriarch Aethyta even suggested the Asari make their own.


Unfortunately I missed her assignment, I'll have to do another playthrough


Just so you know, Matriarch Aethyta is in ME1.

#24294
Atraiyu Wrynn

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Wouldn't it have been fun if at the end of Return of the Jedi, instead of the conflict being resolved by the battle, what if Luke set off an ancient alien device that resolved the conflict with space magic? How much more satisfying would that have been?!?

Space Magic!

#24295
Denethar

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Not sure if anyone noticed it, but that Twitter that Gamble did about the newsarticle is gone...

#24296
Landline

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How much longer until Bioware has to close this thread due to it getting too big and risking breaking the forums?

#24297
vboy23

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SimonM72 wrote...

Has there been any Bioware feedback at all on the matter?.


Nothing official yet, the best someone found was just a tweet to this.

#24298
miniy2j

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Honestly when they gave me the whole Creators and the created always end up hating each other and the machines always win. I was like >_> what is this terminator? And as the boy explained that someone millions upon millions of years ago set this in motion, I kinda wanted my Shepard to be like...who the hell came up with that sick idea? As for the endings, I knew Shepard was going to die. I knew it, still hurt, still sniffed a bit. I don't mind her dying. Fits with my Shepard, I also get the whole Mass Relay's going boom. What I don't understand is why the hell the Normandy isn't near Earth, and how Liara got back on the Normandy when I was pretty sure she'd been blown to hell with me. The ending kinda sucked, but only because it made absolutely no sense.

#24299
Darth Garrus

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Geez, I screwed up the format. I´ll try to post it again below. Sorry. Here it goes:

Storytelling,climax and anti-climax.

Sure, anti-climax kicks in. But anti-climax should be a feeling of emptiness after you have experienced a well deserved climax. A feeling that actually takes you back to relive the great emotions that once took you to that warm climatic emotions.

Sadly, that is not the case in ME3. Anti-climax is the rule, and there were no candy and flowers before.

As a writer, I keep telling my friends that games are an art form that go between movies and books. They have the potential to be more complex than movies, and usually can’t be as dense as a book. Especially because you have to fill it up with action and you can’t let the imagination fill the gaps as you can do in books. So, RPG games, no matter what kind of RPGs, are based on the writing. And Bioware always excelled on this. Sadly, no one is immune to certain temptations.

Let´s take a step back and discuss the origins of some of our writings and narrative styles. Not going to try to exam all of it, as it is impossible in mere lines. But let´s take a look at some of the culprits.

Nietzsche and the merry band of nihilists. I’ll spare us of epistemological discussions, but Fred (our pall Friedrich Nietzsche) always said that the world returned us an inverse proportionally amount of results to the amount we wanted. In other words, frustration with results is the law. Baudrillard pointed out in a very precise way that indifferentism is killing us. But that’s the tip of a big iceberg. The problem begins when our age embraces it as a viable option. We live in an age of nihilism. I think that that youth movement described as “emo” can be our representative today. Not that we didn’t have others before, but it appears to me that is their turn to represent the generation that likes to listen to depressive songs, wear black not as fashion or a “form of expression”, but as a form of quitting hope and embracing depression.

The point is: our writing got to a point where “happy ends are for the weak”, supposedly for the people “who can’t see that the world is bad, and supposed to quash our hopes”. People actually demand that stories go “darker”, and every “darker” story is praised automatically, as if “darker” automatically means good writing.

Going back to ME3. What all this has to do with ME3? Well, to start, all the endings tell you something very grim: there is no hope! Not for total happiness. Neither beating entropy. And frankly, they all tell us that we can’t, no matter how we try, to control our creations. The only way out is to accept a new way of life, devoid of technology and restrictive of thought. If not, inevitably we will face our doom. Well, as it is stated in the game, if we had not developed, the Reapers would not take interest in us, and we would survive. What we need is a gigantic
way of control, where we would constantly be challenged not to create or expand! Live knowing that whatever you do is just a way of accelerating your doom.

Strangely enough, Commander Shepard was exactly the antagonist of that kind of thought. His mission was to fight for what the world kept telling him was impossible. Playing Commander Shepard meant playing against the odds. Playing to defy a written in stone story that said that there was no hope if we dared to evolve and to want more. It was about fighting for freedom of speech, for freedom from joining a pattern, for freedom in its pure state.

Being good or bad, what the end of the game tells you, no matter how you feel about it? That there is no hope, unless you join the ranks of the obedient, and supposedly live happily being subservient. And there´s no way around it.

You can say: but that is just one ending. You can control the Reapers or join with them. The point is there again. You either “control” again, or get to join the band. Individuality and freedom are not in those endings either. It´s control and control and control. It´s loosing yourself, giving away your freedom of thought, and not being able to do something about it. And that´s the thing is being commented. You just can´t do something about it. And that´s nihilism for you.

Again, the problem is that we played a character based on defying the odds (“never tell me the odds” by another space adventurer come to mind)! We were pushed to believe that this character could rally people, make accepting kettle-like people turn into freedom fighters, and find a way to free us. From others and from ourselves.

Alas, we can´t. Playing Shepard was just a way of delaying the inevitable. We never stood a chance.

So I ask: what is the virtue of playing ME again? I´m not asking what is the fun in pointing and shooting, or relieving emotions past. I´m asking what is the virtue of role-playing Shepard? You think that there is never virtue when you play games (you would be wrong). You may think I just should shut up and play it anyway. Like a sheep, I should just pay, play, and never look for virtue?

But, wait! Isn’t it exactly the message of the game? Maybe there was something in it after all. Just play and don’t question it. Don´t look for virtue.

#24300
sodoffusillygit

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Modifié par sodoffusillygit, 13 mars 2012 - 07:37 .