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So we can't get the ending we want after all?


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#24376
Matt_gekko88

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Prince Lex wrote...

I want to replay it so badly right now but I just can't. Every time I load it up I turn it off again because of that DAMN ENDING.


yes, I feel the same way :pinched:

#24377
thedistortedchild

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WvStolzing wrote...

B33ker wrote...
Yup she is.  I convinced Liara to go talk to her too.

Later on when walking by Liara said something along the lines of "I have a half sister who's part Hanar?"

Was a good chuckle.  Image IPB


...and she has a Krogan for a grandfather.

Why didn't I get to see this??? I was always careful to do the Citadel chores (well, they tended to get really silly. Galaxy-wide fetch quests for the exact objects that you happen to eavesdrop on?!) before something would intervene; still I had a few quests broken for no apparent reason.

Anyhow, back on topic.

Were they really broken or did they just get randomly greyed out? Some of them were timed and had to be completed before certain missions.

#24378
SkaldFish

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Pabloskie wrote...

Man, I'm really surprised that Forbes has our back...
http://www.forbes.co...er-entitlement/

=bump=
I just want to bump this b/c this thread is moving so fast. Erik Kain keeps blasting away at the gaming media's conventional wisdom. Sure is refreshing, and it opens up what I think is an important debate about the gaming industry, possibly for the very first time.

"...the notion that angry or disappointed fans are displaying a sense of 'entitlement' is deeply misguided, and perhaps unique to the gaming industry – a myth perpetuated by the industry and, apparently, by many journalists who cover the industry. Consumers who purchase your goods or services are not acting like they’re 'entitled' to something that they have no right to. This implies that they did nothing to deserve their frustration and have no right to complain. It’s a term that in this usage is interchangeable with 'spoiled.'

"It’s also completely wrong-headed."

I encourage you to post your comments there, using a calm, reasonable, and "why can't we all just get along" tone. I reiterate that b/c I briefly succumbed to some verbal omniblading in response to Moriarty over on IGN, and while it felt good for a moment, it really didn't exactly do anything to move our cause along.

There are actually several recent articles about this on the Forbes blogs now. They are (including Erik's):
Mass Effect 3 And The Pernicious Myth Of Gamer 'Entitlement'
How Bioware Could Find Redemption Using Mass Effect 3
Fans Petition Bioware to Change Mass Effect 3 Ending: Should Bioware Cave? (not particularly supportive, but the author makes some interesting observations based on insightful reader comments)

Go add your perspective to the mix!

#24379
bas_kon

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Well the plot holes will always be there if Bioware doesn't do anything, IMO.
But couldn't someone figure out how to swap joker's face with shepard when they go out of the normandy? That way, if you chose destroy with 3000 something assets you could pretend joker picked you up in the last minute and you were stranded with them. It would work even with shepard dying since my LI died in London and latter, apeared magically in the Normandy.

#24380
Seel

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J.Random wrote...

Tazzmission wrote...

vboy23 wrote...

another article from forbes.

http://www.forbes.co...ood-business/2/


lol i knew that would happen. basicly you demand dlc be free now right?

Nope. But if I, personally, will need to pay EAware for them to unfrack themselves, that will be last of my money they'll ever see. They have a not so difficult decision to make. And there really will be different outcome from this decision, not like in the original ending.

^ this. Make sense, I already paid for my retail N7 CE, so only thing what I thinking about for now – it's how many chances, that I'll buy any BW product in the future, including DLC for ME3.

Modifié par Leesard, 13 mars 2012 - 08:07 .


#24381
SimonM72

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Oh yeah!, Liara's rumoured father! - how the hell was all this good stuff missed out?, i mean.... I saw you the community interacting with Bioware for years on this forum finessing what you wanted to see!, Maaan, when I'm reminded of all these things missed out we'll need either an expansion to put things right or 7 years of RPG-centred DLC to put things right and fulfill potential.

Modifié par SimonM72, 13 mars 2012 - 08:02 .


#24382
Whatlust

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NPH11 wrote...

DifferentD17 wrote...

ShaneP wrote...

I wanted to see my ending with Liara and the 'Little blue children' :D

And I can't remember who posted it, but the implication that the mass relays couldn't be created is incorrect. The fact that the Protheans managed to partially reverse engineer it with the conduit is testament to the fact that the technology could be re-created.


Matriarch Aethyta even suggested the Asari make their own.


Yeah, but the Protheans had their best minds working on it for decades. And they had working relays to study. We have none. You'd have more luck developing a faster mode of FTL before building a new relay.



What about the relay on Ilos? Since it was Prothean created would that one not be destroyed or...?

#24383
Eljacko558

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DifferentD17 wrote...


Tazzmission wrote...

 proof endings were changed

---------------------------
After checking these boards, bioware forums, the twitters of various people involved with the game, audio file rips as well as some information I've gathered from other sources, I decided to talk with someone who used to run their own review website who still has ties to some people in the video game industry. That includes Bioware (they had sent him early review copies of the first ME). Anyway that's not what's important. The point is what I'm about to say you can take with a grain of salt if you want. I'm not here for attention or because I'm a fanboy of bioware. I'm simply here to help you all make sense of this situation. It will make a lot of sense and put the little things you've all found together. The reasoning for the ending change was they needed more time to implement it (this was supposed to be the reason for the delay) but Kinect implementation and the desire by some people (perhaps EA) to have an ending where things are left to interpretation messed with this. The ending was quickly altered which is why things don't "fit" and there are plot holes. Anyway, below is how things were supposed to happen.

The original ending was SUPPOSED to be extremely varied. Everything remained the same up until the part when Harbinger shoots at you and your team. This is when information that has appeared here already comes into play. There were going to be various outcomes determining how you reached the citadel and it was HOW you got there that determined what endings would be available to you. The following were the different scenarios from worst to best (based on EMS and war assets)

A: Your whole squad gets wiped out (the two crew members you took with you, Anderson). You struggle to make it to the citadel. Right as you're about to make it to the beam, Harbinger talks to you, saying you've been defeated and he kills you. Joker tries to swoop down to save you, but he also gets shot down.

B: Most of your squad gets wiped out. Still only you are able to make it to the citadel. Once up there, you must confront the illusive man alone. Because of this, unless you have high reputation and either talk him down or renegade interrupt and shoot him, he kills you and tries to control the reapers, but fails as he discovers he was indoctrinated. 

C: You and Anderson make it up to the citadel together and make your way to the control panel where you confront TIM. The same thing plays out where you can talk him down. With high enough reputation, you can "save" Anderson but its not necessary for you to make it to the next part. Anderson dies after TIM is shot or kills himself like in the ending we got.

D: You and Anderson make it up to the citadel together while you're two squad maters, who clearly survive, are holding off the reapers from following you to the citadel. Everything continues the same here as "C" until after TIM is shot and killed and the final conversation that Anderson and Shepard have (which is much longer than what we got). You get the shorter convo in C.

[The following you only see with outcome "C' and "D"] Shepard looks out at the war going on and activates the crucible. Hacketts says its not working. This is when Harbinger talks to Shepard through TIM as he lies on the ground. Harbinger tries to convince you that you've fail but you can argue with him. Harbinger says that he has your crew in his cross hairs. We see the Normandy arrive (the joker dialogue that was cut) and the rest of your friends help the two squad members you brought with you face off against Harbinger and his reaper minions.
---
Posted 3/13/2012 8:45:43 AM
message detailYou basically have a choice. You can submit to him and he claims he will spare your squad and earth until the next cycle because he is impressed that you were able to make it this far. This is when the motive of the reapers is more clearly established. Harbinger reveals that in the previous cycle, the prothean empire became too vast and they began to control all the other races, which would have prevented all of our races from developing. However, through more discussion, Shepard can uncover their true motives. They fear that they will be rivaled by something more powerful than they are (that this cycle will create AI that can topple the reapers). This implies they are merely fearful for their own survival and that is why they purge all life but they convince themselves they are protecting us.

Either way, you can submit to him and save your people or take your chances. Having 4000 EMS, not submitting to him you would lose everyone, but still eventually get to the three choices we actually got (more on this in a second). Having 5000+ and depending on how you resolved conflicts between characters and races, certain people will live or die. 

After rejecting him (whether you lose everyone or not), you end up in the area where vent boy was but hes not there. It's just you and "Harbinger". He explains that a new solution is needed. The solution he tries to convince you to take is merge (to perseve his kind). But if you have high enough reputation once again, you can open the control and destroy option. Harbinger tries to talk you out of it by discussing how your races are divided and mentioning the geth incident. You convince him otherwise, and it is at this point, the control option opens next where he admits that shepard may have a perspective he never considered. Harbinger tells Shepard that if he destroys them, the relays will be destroyed as will the geth (which is true. This is the only ending where the relays are destroyed).

Now for the four endings.

If you submit to him before the three main choices, the reapers leave earth but end up wiping out every other race who haven't proved themselves worthy. Shepard dies.

If you merge, the reapers leave and like the ending we got, we see all the characters we know with green eyes as a green light brightens the sky. Shepard dies for the same reasons in the ending we got.

The control option, the reapers leave. Everyone cautiously celebrates while joker and your LI look up to the sky and wonder what exactly happened. Life goes on but its hinted that the reaper threat may return. This ending ends on a cliffhanger.

The destroy ending does destroy the relays, but its implied that with all the races on earth, they, together, will restore what they lost and will attempt to work together. if shepard lives, your LI leading your squad, will be looking for you. You are beamed back down to earth (its assumed shepard was somehow blasted into the beam? this is the only questionable part). It ends with shepard's hand coming out of the rubble and breathing. Still a cliffhanger of sorts, but you can assume they will find him/her obviously.
---
http://www.gamefaqs....fect-3/62230265


They really at least need to make this the real ending, it would make alot of people feel better.



You see THAT ending makes sense >_>

#24384
People4Peace

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monimakitten wrote...

People4Peace wrote...


Conrad Verner and Illium were supposedly meant to be returning in ME3, and as far as I can tell neither made an appearance. What gives?


Conrad returned in mine and it was epic. I always knew he didn't have a wife and the discussion about him having a shrine to Shep is hilarious and completely makes sense. Though I wonder if the same discussion happens with Sheploo

As for Illium, you can't go there.

This is how Conrad "really" returns in ME3 www.youtube.com/watch:lol:



Just to correct you....I didn't ask that question but that was my response...thats all:)

Modifié par People4Peace, 13 mars 2012 - 08:04 .


#24385
DifferentD17

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KHReborn wrote...

I'm still writing with @masseffect on twitter. Mayby you should do the same. They like to avoid the question of a statement. But the more demand, the better.

My new conversation:

Someone: I think the strong reactions to the @masseffect ending is indicative of how invested players were with the great characters @bioware

BW: @okinawancowboy We do recognize that~

Me: @masseffect @okinawancowboy really? We don't get the feeling You writing: we get that and thanks for the input, doesnt let us feel better :(

BW: @khrebornfx Would a (hug) make you feel better? :/

Me: @masseffect I'm afraid that won't do it. A statement would be better.


Still waiting for answer. And i think, after this demand, I'll never get my answer ;-)


What company rep asks if you want a hug in a sarcastic way?  That is very counter productive and if other tweeters see that they might not think Bioware is a nice company.

#24386
Shazbot69

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 I think at 72 hours im past angry and into depression mode.  The level of let down is just so massive and inconsolable.  My Shep didn't care that Miranda couldn't have children, all that mattered was he would find her after the end and finish his days with her free of TIM and the whole Cerberus past.  To see Tali in her dream home on Rannoch and relive days of high adventure or remember fondly Legion's sacrifices.  To see Liara become the most powerful Shadowbroker ever and pass into her matron days.  To see Garrus and Jacob then have a beer or 2 while shooting clay pigeons on the citadel.  To see Wrex and Grunt finally lead the Krogan into a new age. To build memorials for fallen comrades in some kind of Arlington in space.  To see Samara and learn more of her Justicar code philosophies as Shep passes into old age.  To share the occasional delicious secret with Katsumi and laugh about stupid things she steals.  To see Zaeed on the news until the day he dies as he continues his mercenary ways.  

  No, I will never have this and I will never learn if the galaxy rebuilds then proceeds to honor Shep as the greatest hero of all time.  No, I will never have this because Bioware has lied to me and taken every ounce of joy I derived from this series with a 5 minute lazy ass piece of story conclusion writing.  Its just so painful I cant even bring myself to think about any of my other characters from ME1/ME2.  I mean whats the point.  My dreams of a definitive sci-fi game for my generation is over.  Now its just a waterboarded ending where I'm forced to choose some random garbage that has nothing to do with me simply because I'm not allowed to refuse.  Bioware, I am disappoint......may none of you reach Sovngarde...

#24387
Rappeldrache

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DifferentD17 wrote...

Tracy-Shepard wrote...

I feel betrayed... I want a new ending too...


Most of us feel that way, I feel I can't trust Bioware anymore. They have completely succumb to the rEApers.


Here the same .....

To be honest: Even if the release a DLC with "more & better endings". I think I wil not buy as quickly a Bioware-Game again .... before they release it. :(

.

#24388
DifferentD17

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Eljacko558 wrote...

DifferentD17 wrote...


Tazzmission wrote...

 proof endings were changed

---------------------------
After checking these boards, bioware forums, the twitters of various people involved with the game, audio file rips as well as some information I've gathered from other sources, I decided to talk with someone who used to run their own review website who still has ties to some people in the video game industry. That includes Bioware (they had sent him early review copies of the first ME). Anyway that's not what's important. The point is what I'm about to say you can take with a grain of salt if you want. I'm not here for attention or because I'm a fanboy of bioware. I'm simply here to help you all make sense of this situation. It will make a lot of sense and put the little things you've all found together. The reasoning for the ending change was they needed more time to implement it (this was supposed to be the reason for the delay) but Kinect implementation and the desire by some people (perhaps EA) to have an ending where things are left to interpretation messed with this. The ending was quickly altered which is why things don't "fit" and there are plot holes. Anyway, below is how things were supposed to happen.

The original ending was SUPPOSED to be extremely varied. Everything remained the same up until the part when Harbinger shoots at you and your team. This is when information that has appeared here already comes into play. There were going to be various outcomes determining how you reached the citadel and it was HOW you got there that determined what endings would be available to you. The following were the different scenarios from worst to best (based on EMS and war assets)

A: Your whole squad gets wiped out (the two crew members you took with you, Anderson). You struggle to make it to the citadel. Right as you're about to make it to the beam, Harbinger talks to you, saying you've been defeated and he kills you. Joker tries to swoop down to save you, but he also gets shot down.

B: Most of your squad gets wiped out. Still only you are able to make it to the citadel. Once up there, you must confront the illusive man alone. Because of this, unless you have high reputation and either talk him down or renegade interrupt and shoot him, he kills you and tries to control the reapers, but fails as he discovers he was indoctrinated. 

C: You and Anderson make it up to the citadel together and make your way to the control panel where you confront TIM. The same thing plays out where you can talk him down. With high enough reputation, you can "save" Anderson but its not necessary for you to make it to the next part. Anderson dies after TIM is shot or kills himself like in the ending we got.

D: You and Anderson make it up to the citadel together while you're two squad maters, who clearly survive, are holding off the reapers from following you to the citadel. Everything continues the same here as "C" until after TIM is shot and killed and the final conversation that Anderson and Shepard have (which is much longer than what we got). You get the shorter convo in C.

[The following you only see with outcome "C' and "D"] Shepard looks out at the war going on and activates the crucible. Hacketts says its not working. This is when Harbinger talks to Shepard through TIM as he lies on the ground. Harbinger tries to convince you that you've fail but you can argue with him. Harbinger says that he has your crew in his cross hairs. We see the Normandy arrive (the joker dialogue that was cut) and the rest of your friends help the two squad members you brought with you face off against Harbinger and his reaper minions.
---
Posted 3/13/2012 8:45:43 AM
message detailYou basically have a choice. You can submit to him and he claims he will spare your squad and earth until the next cycle because he is impressed that you were able to make it this far. This is when the motive of the reapers is more clearly established. Harbinger reveals that in the previous cycle, the prothean empire became too vast and they began to control all the other races, which would have prevented all of our races from developing. However, through more discussion, Shepard can uncover their true motives. They fear that they will be rivaled by something more powerful than they are (that this cycle will create AI that can topple the reapers). This implies they are merely fearful for their own survival and that is why they purge all life but they convince themselves they are protecting us.

Either way, you can submit to him and save your people or take your chances. Having 4000 EMS, not submitting to him you would lose everyone, but still eventually get to the three choices we actually got (more on this in a second). Having 5000+ and depending on how you resolved conflicts between characters and races, certain people will live or die. 

After rejecting him (whether you lose everyone or not), you end up in the area where vent boy was but hes not there. It's just you and "Harbinger". He explains that a new solution is needed. The solution he tries to convince you to take is merge (to perseve his kind). But if you have high enough reputation once again, you can open the control and destroy option. Harbinger tries to talk you out of it by discussing how your races are divided and mentioning the geth incident. You convince him otherwise, and it is at this point, the control option opens next where he admits that shepard may have a perspective he never considered. Harbinger tells Shepard that if he destroys them, the relays will be destroyed as will the geth (which is true. This is the only ending where the relays are destroyed).

Now for the four endings.

If you submit to him before the three main choices, the reapers leave earth but end up wiping out every other race who haven't proved themselves worthy. Shepard dies.

If you merge, the reapers leave and like the ending we got, we see all the characters we know with green eyes as a green light brightens the sky. Shepard dies for the same reasons in the ending we got.

The control option, the reapers leave. Everyone cautiously celebrates while joker and your LI look up to the sky and wonder what exactly happened. Life goes on but its hinted that the reaper threat may return. This ending ends on a cliffhanger.

The destroy ending does destroy the relays, but its implied that with all the races on earth, they, together, will restore what they lost and will attempt to work together. if shepard lives, your LI leading your squad, will be looking for you. You are beamed back down to earth (its assumed shepard was somehow blasted into the beam? this is the only questionable part). It ends with shepard's hand coming out of the rubble and breathing. Still a cliffhanger of sorts, but you can assume they will find him/her obviously.
---
http://www.gamefaqs....fect-3/62230265


They really at least need to make this the real ending, it would make alot of people feel better.



You see THAT ending makes sense >_>


Still needs some closure, but I can live without it. Head cannon the rest.:D

#24389
IndustrializedTaco

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Eljacko558 wrote...

DifferentD17 wrote...


Tazzmission wrote...

 proof endings were changed

---------------------------
After checking these boards, bioware forums, the twitters of various people involved with the game, audio file rips as well as some information I've gathered from other sources, I decided to talk with someone who used to run their own review website who still has ties to some people in the video game industry. That includes Bioware (they had sent him early review copies of the first ME). Anyway that's not what's important. The point is what I'm about to say you can take with a grain of salt if you want. I'm not here for attention or because I'm a fanboy of bioware. I'm simply here to help you all make sense of this situation. It will make a lot of sense and put the little things you've all found together. The reasoning for the ending change was they needed more time to implement it (this was supposed to be the reason for the delay) but Kinect implementation and the desire by some people (perhaps EA) to have an ending where things are left to interpretation messed with this. The ending was quickly altered which is why things don't "fit" and there are plot holes. Anyway, below is how things were supposed to happen.

The original ending was SUPPOSED to be extremely varied. Everything remained the same up until the part when Harbinger shoots at you and your team. This is when information that has appeared here already comes into play. There were going to be various outcomes determining how you reached the citadel and it was HOW you got there that determined what endings would be available to you. The following were the different scenarios from worst to best (based on EMS and war assets)

A: Your whole squad gets wiped out (the two crew members you took with you, Anderson). You struggle to make it to the citadel. Right as you're about to make it to the beam, Harbinger talks to you, saying you've been defeated and he kills you. Joker tries to swoop down to save you, but he also gets shot down.

B: Most of your squad gets wiped out. Still only you are able to make it to the citadel. Once up there, you must confront the illusive man alone. Because of this, unless you have high reputation and either talk him down or renegade interrupt and shoot him, he kills you and tries to control the reapers, but fails as he discovers he was indoctrinated. 

C: You and Anderson make it up to the citadel together and make your way to the control panel where you confront TIM. The same thing plays out where you can talk him down. With high enough reputation, you can "save" Anderson but its not necessary for you to make it to the next part. Anderson dies after TIM is shot or kills himself like in the ending we got.

D: You and Anderson make it up to the citadel together while you're two squad maters, who clearly survive, are holding off the reapers from following you to the citadel. Everything continues the same here as "C" until after TIM is shot and killed and the final conversation that Anderson and Shepard have (which is much longer than what we got). You get the shorter convo in C.

[The following you only see with outcome "C' and "D"] Shepard looks out at the war going on and activates the crucible. Hacketts says its not working. This is when Harbinger talks to Shepard through TIM as he lies on the ground. Harbinger tries to convince you that you've fail but you can argue with him. Harbinger says that he has your crew in his cross hairs. We see the Normandy arrive (the joker dialogue that was cut) and the rest of your friends help the two squad members you brought with you face off against Harbinger and his reaper minions.
---
Posted 3/13/2012 8:45:43 AM
message detailYou basically have a choice. You can submit to him and he claims he will spare your squad and earth until the next cycle because he is impressed that you were able to make it this far. This is when the motive of the reapers is more clearly established. Harbinger reveals that in the previous cycle, the prothean empire became too vast and they began to control all the other races, which would have prevented all of our races from developing. However, through more discussion, Shepard can uncover their true motives. They fear that they will be rivaled by something more powerful than they are (that this cycle will create AI that can topple the reapers). This implies they are merely fearful for their own survival and that is why they purge all life but they convince themselves they are protecting us.

Either way, you can submit to him and save your people or take your chances. Having 4000 EMS, not submitting to him you would lose everyone, but still eventually get to the three choices we actually got (more on this in a second). Having 5000+ and depending on how you resolved conflicts between characters and races, certain people will live or die. 

After rejecting him (whether you lose everyone or not), you end up in the area where vent boy was but hes not there. It's just you and "Harbinger". He explains that a new solution is needed. The solution he tries to convince you to take is merge (to perseve his kind). But if you have high enough reputation once again, you can open the control and destroy option. Harbinger tries to talk you out of it by discussing how your races are divided and mentioning the geth incident. You convince him otherwise, and it is at this point, the control option opens next where he admits that shepard may have a perspective he never considered. Harbinger tells Shepard that if he destroys them, the relays will be destroyed as will the geth (which is true. This is the only ending where the relays are destroyed).

Now for the four endings.

If you submit to him before the three main choices, the reapers leave earth but end up wiping out every other race who haven't proved themselves worthy. Shepard dies.

If you merge, the reapers leave and like the ending we got, we see all the characters we know with green eyes as a green light brightens the sky. Shepard dies for the same reasons in the ending we got.

The control option, the reapers leave. Everyone cautiously celebrates while joker and your LI look up to the sky and wonder what exactly happened. Life goes on but its hinted that the reaper threat may return. This ending ends on a cliffhanger.

The destroy ending does destroy the relays, but its implied that with all the races on earth, they, together, will restore what they lost and will attempt to work together. if shepard lives, your LI leading your squad, will be looking for you. You are beamed back down to earth (its assumed shepard was somehow blasted into the beam? this is the only questionable part). It ends with shepard's hand coming out of the rubble and breathing. Still a cliffhanger of sorts, but you can assume they will find him/her obviously.
---
http://www.gamefaqs....fect-3/62230265


They really at least need to make this the real ending, it would make alot of people feel better.



You see THAT ending makes sense >_>

Even to the end we still lost to the rEApers. :crying:

#24390
KRAETZNER

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Dorfgonewild81 wrote...

KRAETZNER wrote...

beetlebailey123 wrote...

What does Bioware do when this thread gets to 1000 pages? I mean after that you just can't assume it'll die down.


Probably continue to insult us on twitter. Then once that gets public they'll try and hide it.


I think we have gotten big enough and loud enough (in a good way) that there really isn't a way for them to hide or discard this thread and reasoning behind it.  Theres only so much a company can do to silence its fans and critics before the negative effects can bite you in the end.


Aye, I hope your right. Hopefully we'll hear something soon.

#24391
WvStolzing

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thedistortedchild wrote...

Were they really broken or did they just get randomly greyed out? Some of them were timed and had to be completed before certain missions.


I guess I wanted to say: 'Broken, because randomly greyed out'. I was careful to do the Citadel quests as soon as I got them (or as soon as the nebula was unlocked), but several just greyed out for no reason.

...or, there was a reason, but the quest info screen was so unhelpful (where did the step by step outline go?) that I can't even know what I did wrong.

It's not like I'll be replaying this to try them out, though. The 'ending' (rather the lack thereof) completely eradicated any motivation for that.

#24392
TheFoxBlade

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ShaneP wrote...

Eumerin wrote...
She's the bartender in ME2 and 3.

In ME2 she states that she suggested that the Asari ought to stop wasting their lives and do more important things such as attempt to unravel the secret of building more mass relays.  But she was a lone voice and was ignored.

There's no assignment tied to it.


Sorry, what I meant was that I missed her assignment in ME3.

Also, another couple of things confused me:

Conrad Verner and Illium were supposedly meant to be returning in ME3, and as far as I can tell neither made an appearance. What gives?


Verner  definately comes back, but you're right, where was Illium. Also, I believe we were told that there would be optional vehical sections akin to the firewalker dlc too...also missing. It's all very curious why their promises were even made just to be cut out of the final product. Why make them, we'd never have known otherwise.

#24393
monima

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[quote]People4Peace wrote...

[quote]monimakitten wrote...

[quote]People4Peace wrote...


Conrad Verner and Illium were supposedly meant to be returning in ME3, and as far as I can tell neither made an appearance. What gives?

[/quote]

Conrad returned in mine and it was epic. I always knew he didn't have a wife and the discussion about him having a shrine to Shep is hilarious and completely makes sense. Though I wonder if the same discussion happens with Sheploo

As for Illium, you can't go there.

[/quote]

This is how Conrad "really" returns in ME3 www.youtube.com/watch:lol:

[/quote]

Just to correct you....I didn't ask that question but that was my response...thats all:)

[/quote]

 I know sorry you just got quoted in:) the link is just a funny video about  Shep and Conrad, not really Conrads epic return, which was hillarious

#24394
RottenBerries

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The mass relays themselves are irrelevant in terms of the continuation of the galaxy. There will be suffering, yes, but it takes less than 30 years to cross the galaxy using traditional FTL, so it's not the end of the worlds.

#24395
ArmyKnifeX

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 This probably got posted but I'm posting it again - GameFront is on our side :)http://www.gamefront...s-to-gain-steam

Also, please, if you're attending PAX East please join the PAX East Platoon and even more importantly PLEASE get involved with the discussion! We need to put forward the right questions and our best foot. We need to demonstrate that we are not a bunch of whining immature fanboys and that we aren't demanding sunshine and butterflies.

#24396
Matt_gekko88

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Lets do some Space-Magic for the kids! :wizard:

#24397
NubXL

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The lack of Harbinger interaction definitely chaps my ass. I guess the reaper who guns you down is supposed to be Harbinger, but that's... nothing.

#24398
dfstone

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I don't see how this is a sad ending. I see it as a positive ending. This whole game from ME1-ME3 you learned that everything you saw and experienced was all put in place by someone else. The entire ME universe was built on a lie, the technology the way the civilizations grew, how they interacted, the way they traveled the universe it was all put forward.

Humanity didn't learn anything, none of the races did, they just picked up what someone else built for them to find. It was like being a rat in a maze forced to find the cheese and someone kept moving the cheese.

I found the whole story to be very depressing once you had that first conversation with Soverign and he told you about the cycle and later on discovered how the Protheans had been manipulating other species like the Humans and Asari with their beacons.

Now with Shepherd destroying the beacons, the relays and the reapers and freeing the whole galaxy from this eternal hamster wheel it was stuck on, everyone is finally free. I think its a positive ending.

Modifié par dfstone, 13 mars 2012 - 08:08 .


#24399
DifferentD17

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Rappeldrache wrote...

DifferentD17 wrote...

Tracy-Shepard wrote...

I feel betrayed... I want a new ending too...


Most of us feel that way, I feel I can't trust Bioware anymore. They have completely succumb to the rEApers.


Here the same .....

To be honest: Even if the release a DLC with "more & better endings". I think I wil not buy as quickly a Bioware-Game again .... before they release it. :(

.


It's hard to want to buy things from Bioware when they treat upset fans like crap.

#24400
lodgik

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ShaneP wrote...

Eumerin wrote...
She's the bartender in ME2 and 3.

In ME2 she states that she suggested that the Asari ought to stop wasting their lives and do more important things such as attempt to unravel the secret of building more mass relays.  But she was a lone voice and was ignored.

There's no assignment tied to it.


Sorry, what I meant was that I missed her assignment in ME3.

Also, another couple of things confused me:

Conrad Verner and Illium were supposedly meant to be returning in ME3, and as far as I can tell neither made an appearance. What gives?


He does make an appereance you can sse him when you do the mission to repair the omni-gel dispencer in the olding docks he's gonna take a bullet for you but if you save the journalist in the bar during samara loyalty quest she rigged the guys gun and they go take a drink :P