Prince Lex wrote...
I want to replay it so badly right now but I just can't. Every time I load it up I turn it off again because of that DAMN ENDING.
yes, I feel the same way
Prince Lex wrote...
I want to replay it so badly right now but I just can't. Every time I load it up I turn it off again because of that DAMN ENDING.
Were they really broken or did they just get randomly greyed out? Some of them were timed and had to be completed before certain missions.WvStolzing wrote...
B33ker wrote...
Yup she is. I convinced Liara to go talk to her too.
Later on when walking by Liara said something along the lines of "I have a half sister who's part Hanar?"
Was a good chuckle.
...and she has a Krogan for a grandfather.
Why didn't I get to see this??? I was always careful to do the Citadel chores (well, they tended to get really silly. Galaxy-wide fetch quests for the exact objects that you happen to eavesdrop on?!) before something would intervene; still I had a few quests broken for no apparent reason.
Anyhow, back on topic.
=bump=Pabloskie wrote...
Man, I'm really surprised that Forbes has our back...
http://www.forbes.co...er-entitlement/
^ this. Make sense, I already paid for my retail N7 CE, so only thing what I thinking about for now – it's how many chances, that I'll buy any BW product in the future, including DLC for ME3.J.Random wrote...
Nope. But if I, personally, will need to pay EAware for them to unfrack themselves, that will be last of my money they'll ever see. They have a not so difficult decision to make. And there really will be different outcome from this decision, not like in the original ending.Tazzmission wrote...
vboy23 wrote...
another article from forbes.
http://www.forbes.co...ood-business/2/
lol i knew that would happen. basicly you demand dlc be free now right?
Modifié par Leesard, 13 mars 2012 - 08:07 .
Modifié par SimonM72, 13 mars 2012 - 08:02 .
NPH11 wrote...
DifferentD17 wrote...
ShaneP wrote...
I wanted to see my ending with Liara and the 'Little blue children'
And I can't remember who posted it, but the implication that the mass relays couldn't be created is incorrect. The fact that the Protheans managed to partially reverse engineer it with the conduit is testament to the fact that the technology could be re-created.
Matriarch Aethyta even suggested the Asari make their own.
Yeah, but the Protheans had their best minds working on it for decades. And they had working relays to study. We have none. You'd have more luck developing a faster mode of FTL before building a new relay.
DifferentD17 wrote...
Tazzmission wrote...
proof endings were changed
---------------------------
After checking these boards, bioware forums, the twitters of various people involved with the game, audio file rips as well as some information I've gathered from other sources, I decided to talk with someone who used to run their own review website who still has ties to some people in the video game industry. That includes Bioware (they had sent him early review copies of the first ME). Anyway that's not what's important. The point is what I'm about to say you can take with a grain of salt if you want. I'm not here for attention or because I'm a fanboy of bioware. I'm simply here to help you all make sense of this situation. It will make a lot of sense and put the little things you've all found together. The reasoning for the ending change was they needed more time to implement it (this was supposed to be the reason for the delay) but Kinect implementation and the desire by some people (perhaps EA) to have an ending where things are left to interpretation messed with this. The ending was quickly altered which is why things don't "fit" and there are plot holes. Anyway, below is how things were supposed to happen.
The original ending was SUPPOSED to be extremely varied. Everything remained the same up until the part when Harbinger shoots at you and your team. This is when information that has appeared here already comes into play. There were going to be various outcomes determining how you reached the citadel and it was HOW you got there that determined what endings would be available to you. The following were the different scenarios from worst to best (based on EMS and war assets)
A: Your whole squad gets wiped out (the two crew members you took with you, Anderson). You struggle to make it to the citadel. Right as you're about to make it to the beam, Harbinger talks to you, saying you've been defeated and he kills you. Joker tries to swoop down to save you, but he also gets shot down.
B: Most of your squad gets wiped out. Still only you are able to make it to the citadel. Once up there, you must confront the illusive man alone. Because of this, unless you have high reputation and either talk him down or renegade interrupt and shoot him, he kills you and tries to control the reapers, but fails as he discovers he was indoctrinated.
C: You and Anderson make it up to the citadel together and make your way to the control panel where you confront TIM. The same thing plays out where you can talk him down. With high enough reputation, you can "save" Anderson but its not necessary for you to make it to the next part. Anderson dies after TIM is shot or kills himself like in the ending we got.
D: You and Anderson make it up to the citadel together while you're two squad maters, who clearly survive, are holding off the reapers from following you to the citadel. Everything continues the same here as "C" until after TIM is shot and killed and the final conversation that Anderson and Shepard have (which is much longer than what we got). You get the shorter convo in C.
[The following you only see with outcome "C' and "D"] Shepard looks out at the war going on and activates the crucible. Hacketts says its not working. This is when Harbinger talks to Shepard through TIM as he lies on the ground. Harbinger tries to convince you that you've fail but you can argue with him. Harbinger says that he has your crew in his cross hairs. We see the Normandy arrive (the joker dialogue that was cut) and the rest of your friends help the two squad members you brought with you face off against Harbinger and his reaper minions.
---
Posted 3/13/2012 8:45:43 AM
message detailYou basically have a choice. You can submit to him and he claims he will spare your squad and earth until the next cycle because he is impressed that you were able to make it this far. This is when the motive of the reapers is more clearly established. Harbinger reveals that in the previous cycle, the prothean empire became too vast and they began to control all the other races, which would have prevented all of our races from developing. However, through more discussion, Shepard can uncover their true motives. They fear that they will be rivaled by something more powerful than they are (that this cycle will create AI that can topple the reapers). This implies they are merely fearful for their own survival and that is why they purge all life but they convince themselves they are protecting us.
Either way, you can submit to him and save your people or take your chances. Having 4000 EMS, not submitting to him you would lose everyone, but still eventually get to the three choices we actually got (more on this in a second). Having 5000+ and depending on how you resolved conflicts between characters and races, certain people will live or die.
After rejecting him (whether you lose everyone or not), you end up in the area where vent boy was but hes not there. It's just you and "Harbinger". He explains that a new solution is needed. The solution he tries to convince you to take is merge (to perseve his kind). But if you have high enough reputation once again, you can open the control and destroy option. Harbinger tries to talk you out of it by discussing how your races are divided and mentioning the geth incident. You convince him otherwise, and it is at this point, the control option opens next where he admits that shepard may have a perspective he never considered. Harbinger tells Shepard that if he destroys them, the relays will be destroyed as will the geth (which is true. This is the only ending where the relays are destroyed).
Now for the four endings.
If you submit to him before the three main choices, the reapers leave earth but end up wiping out every other race who haven't proved themselves worthy. Shepard dies.
If you merge, the reapers leave and like the ending we got, we see all the characters we know with green eyes as a green light brightens the sky. Shepard dies for the same reasons in the ending we got.
The control option, the reapers leave. Everyone cautiously celebrates while joker and your LI look up to the sky and wonder what exactly happened. Life goes on but its hinted that the reaper threat may return. This ending ends on a cliffhanger.
The destroy ending does destroy the relays, but its implied that with all the races on earth, they, together, will restore what they lost and will attempt to work together. if shepard lives, your LI leading your squad, will be looking for you. You are beamed back down to earth (its assumed shepard was somehow blasted into the beam? this is the only questionable part). It ends with shepard's hand coming out of the rubble and breathing. Still a cliffhanger of sorts, but you can assume they will find him/her obviously.
---
http://www.gamefaqs....fect-3/62230265
They really at least need to make this the real ending, it would make alot of people feel better.
monimakitten wrote...
People4Peace wrote...
Conrad Verner and Illium were supposedly meant to be returning in ME3, and as far as I can tell neither made an appearance. What gives?
Conrad returned in mine and it was epic. I always knew he didn't have a wife and the discussion about him having a shrine to Shep is hilarious and completely makes sense. Though I wonder if the same discussion happens with Sheploo
As for Illium, you can't go there.
This is how Conrad "really" returns in ME3 www.youtube.com/watch![]()
Modifié par People4Peace, 13 mars 2012 - 08:04 .
KHReborn wrote...
I'm still writing with @masseffect on twitter. Mayby you should do the same. They like to avoid the question of a statement. But the more demand, the better.
My new conversation:
Someone: I think the strong reactions to the @masseffect ending is indicative of how invested players were with the great characters @bioware
BW: @okinawancowboy We do recognize that~
Me: @masseffect @okinawancowboy really? We don't get the feeling You writing: we get that and thanks for the input, doesnt let us feel better
BW: @khrebornfx Would a (hug) make you feel better? :/
Me:@masseffect I'm afraid that won't do it. A statement would be better.
Still waiting for answer. And i think, after this demand, I'll never get my answer ;-)
DifferentD17 wrote...
Tracy-Shepard wrote...
I feel betrayed... I want a new ending too...
Most of us feel that way, I feel I can't trust Bioware anymore. They have completely succumb to the rEApers.
Eljacko558 wrote...
DifferentD17 wrote...
Tazzmission wrote...
proof endings were changed
---------------------------
After checking these boards, bioware forums, the twitters of various people involved with the game, audio file rips as well as some information I've gathered from other sources, I decided to talk with someone who used to run their own review website who still has ties to some people in the video game industry. That includes Bioware (they had sent him early review copies of the first ME). Anyway that's not what's important. The point is what I'm about to say you can take with a grain of salt if you want. I'm not here for attention or because I'm a fanboy of bioware. I'm simply here to help you all make sense of this situation. It will make a lot of sense and put the little things you've all found together. The reasoning for the ending change was they needed more time to implement it (this was supposed to be the reason for the delay) but Kinect implementation and the desire by some people (perhaps EA) to have an ending where things are left to interpretation messed with this. The ending was quickly altered which is why things don't "fit" and there are plot holes. Anyway, below is how things were supposed to happen.
The original ending was SUPPOSED to be extremely varied. Everything remained the same up until the part when Harbinger shoots at you and your team. This is when information that has appeared here already comes into play. There were going to be various outcomes determining how you reached the citadel and it was HOW you got there that determined what endings would be available to you. The following were the different scenarios from worst to best (based on EMS and war assets)
A: Your whole squad gets wiped out (the two crew members you took with you, Anderson). You struggle to make it to the citadel. Right as you're about to make it to the beam, Harbinger talks to you, saying you've been defeated and he kills you. Joker tries to swoop down to save you, but he also gets shot down.
B: Most of your squad gets wiped out. Still only you are able to make it to the citadel. Once up there, you must confront the illusive man alone. Because of this, unless you have high reputation and either talk him down or renegade interrupt and shoot him, he kills you and tries to control the reapers, but fails as he discovers he was indoctrinated.
C: You and Anderson make it up to the citadel together and make your way to the control panel where you confront TIM. The same thing plays out where you can talk him down. With high enough reputation, you can "save" Anderson but its not necessary for you to make it to the next part. Anderson dies after TIM is shot or kills himself like in the ending we got.
D: You and Anderson make it up to the citadel together while you're two squad maters, who clearly survive, are holding off the reapers from following you to the citadel. Everything continues the same here as "C" until after TIM is shot and killed and the final conversation that Anderson and Shepard have (which is much longer than what we got). You get the shorter convo in C.
[The following you only see with outcome "C' and "D"] Shepard looks out at the war going on and activates the crucible. Hacketts says its not working. This is when Harbinger talks to Shepard through TIM as he lies on the ground. Harbinger tries to convince you that you've fail but you can argue with him. Harbinger says that he has your crew in his cross hairs. We see the Normandy arrive (the joker dialogue that was cut) and the rest of your friends help the two squad members you brought with you face off against Harbinger and his reaper minions.
---
Posted 3/13/2012 8:45:43 AM
message detailYou basically have a choice. You can submit to him and he claims he will spare your squad and earth until the next cycle because he is impressed that you were able to make it this far. This is when the motive of the reapers is more clearly established. Harbinger reveals that in the previous cycle, the prothean empire became too vast and they began to control all the other races, which would have prevented all of our races from developing. However, through more discussion, Shepard can uncover their true motives. They fear that they will be rivaled by something more powerful than they are (that this cycle will create AI that can topple the reapers). This implies they are merely fearful for their own survival and that is why they purge all life but they convince themselves they are protecting us.
Either way, you can submit to him and save your people or take your chances. Having 4000 EMS, not submitting to him you would lose everyone, but still eventually get to the three choices we actually got (more on this in a second). Having 5000+ and depending on how you resolved conflicts between characters and races, certain people will live or die.
After rejecting him (whether you lose everyone or not), you end up in the area where vent boy was but hes not there. It's just you and "Harbinger". He explains that a new solution is needed. The solution he tries to convince you to take is merge (to perseve his kind). But if you have high enough reputation once again, you can open the control and destroy option. Harbinger tries to talk you out of it by discussing how your races are divided and mentioning the geth incident. You convince him otherwise, and it is at this point, the control option opens next where he admits that shepard may have a perspective he never considered. Harbinger tells Shepard that if he destroys them, the relays will be destroyed as will the geth (which is true. This is the only ending where the relays are destroyed).
Now for the four endings.
If you submit to him before the three main choices, the reapers leave earth but end up wiping out every other race who haven't proved themselves worthy. Shepard dies.
If you merge, the reapers leave and like the ending we got, we see all the characters we know with green eyes as a green light brightens the sky. Shepard dies for the same reasons in the ending we got.
The control option, the reapers leave. Everyone cautiously celebrates while joker and your LI look up to the sky and wonder what exactly happened. Life goes on but its hinted that the reaper threat may return. This ending ends on a cliffhanger.
The destroy ending does destroy the relays, but its implied that with all the races on earth, they, together, will restore what they lost and will attempt to work together. if shepard lives, your LI leading your squad, will be looking for you. You are beamed back down to earth (its assumed shepard was somehow blasted into the beam? this is the only questionable part). It ends with shepard's hand coming out of the rubble and breathing. Still a cliffhanger of sorts, but you can assume they will find him/her obviously.
---
http://www.gamefaqs....fect-3/62230265
They really at least need to make this the real ending, it would make alot of people feel better.
You see THAT ending makes sense >_>
Even to the end we still lost to the rEApers.Eljacko558 wrote...
DifferentD17 wrote...
Tazzmission wrote...
proof endings were changed
---------------------------
After checking these boards, bioware forums, the twitters of various people involved with the game, audio file rips as well as some information I've gathered from other sources, I decided to talk with someone who used to run their own review website who still has ties to some people in the video game industry. That includes Bioware (they had sent him early review copies of the first ME). Anyway that's not what's important. The point is what I'm about to say you can take with a grain of salt if you want. I'm not here for attention or because I'm a fanboy of bioware. I'm simply here to help you all make sense of this situation. It will make a lot of sense and put the little things you've all found together. The reasoning for the ending change was they needed more time to implement it (this was supposed to be the reason for the delay) but Kinect implementation and the desire by some people (perhaps EA) to have an ending where things are left to interpretation messed with this. The ending was quickly altered which is why things don't "fit" and there are plot holes. Anyway, below is how things were supposed to happen.
The original ending was SUPPOSED to be extremely varied. Everything remained the same up until the part when Harbinger shoots at you and your team. This is when information that has appeared here already comes into play. There were going to be various outcomes determining how you reached the citadel and it was HOW you got there that determined what endings would be available to you. The following were the different scenarios from worst to best (based on EMS and war assets)
A: Your whole squad gets wiped out (the two crew members you took with you, Anderson). You struggle to make it to the citadel. Right as you're about to make it to the beam, Harbinger talks to you, saying you've been defeated and he kills you. Joker tries to swoop down to save you, but he also gets shot down.
B: Most of your squad gets wiped out. Still only you are able to make it to the citadel. Once up there, you must confront the illusive man alone. Because of this, unless you have high reputation and either talk him down or renegade interrupt and shoot him, he kills you and tries to control the reapers, but fails as he discovers he was indoctrinated.
C: You and Anderson make it up to the citadel together and make your way to the control panel where you confront TIM. The same thing plays out where you can talk him down. With high enough reputation, you can "save" Anderson but its not necessary for you to make it to the next part. Anderson dies after TIM is shot or kills himself like in the ending we got.
D: You and Anderson make it up to the citadel together while you're two squad maters, who clearly survive, are holding off the reapers from following you to the citadel. Everything continues the same here as "C" until after TIM is shot and killed and the final conversation that Anderson and Shepard have (which is much longer than what we got). You get the shorter convo in C.
[The following you only see with outcome "C' and "D"] Shepard looks out at the war going on and activates the crucible. Hacketts says its not working. This is when Harbinger talks to Shepard through TIM as he lies on the ground. Harbinger tries to convince you that you've fail but you can argue with him. Harbinger says that he has your crew in his cross hairs. We see the Normandy arrive (the joker dialogue that was cut) and the rest of your friends help the two squad members you brought with you face off against Harbinger and his reaper minions.
---
Posted 3/13/2012 8:45:43 AM
message detailYou basically have a choice. You can submit to him and he claims he will spare your squad and earth until the next cycle because he is impressed that you were able to make it this far. This is when the motive of the reapers is more clearly established. Harbinger reveals that in the previous cycle, the prothean empire became too vast and they began to control all the other races, which would have prevented all of our races from developing. However, through more discussion, Shepard can uncover their true motives. They fear that they will be rivaled by something more powerful than they are (that this cycle will create AI that can topple the reapers). This implies they are merely fearful for their own survival and that is why they purge all life but they convince themselves they are protecting us.
Either way, you can submit to him and save your people or take your chances. Having 4000 EMS, not submitting to him you would lose everyone, but still eventually get to the three choices we actually got (more on this in a second). Having 5000+ and depending on how you resolved conflicts between characters and races, certain people will live or die.
After rejecting him (whether you lose everyone or not), you end up in the area where vent boy was but hes not there. It's just you and "Harbinger". He explains that a new solution is needed. The solution he tries to convince you to take is merge (to perseve his kind). But if you have high enough reputation once again, you can open the control and destroy option. Harbinger tries to talk you out of it by discussing how your races are divided and mentioning the geth incident. You convince him otherwise, and it is at this point, the control option opens next where he admits that shepard may have a perspective he never considered. Harbinger tells Shepard that if he destroys them, the relays will be destroyed as will the geth (which is true. This is the only ending where the relays are destroyed).
Now for the four endings.
If you submit to him before the three main choices, the reapers leave earth but end up wiping out every other race who haven't proved themselves worthy. Shepard dies.
If you merge, the reapers leave and like the ending we got, we see all the characters we know with green eyes as a green light brightens the sky. Shepard dies for the same reasons in the ending we got.
The control option, the reapers leave. Everyone cautiously celebrates while joker and your LI look up to the sky and wonder what exactly happened. Life goes on but its hinted that the reaper threat may return. This ending ends on a cliffhanger.
The destroy ending does destroy the relays, but its implied that with all the races on earth, they, together, will restore what they lost and will attempt to work together. if shepard lives, your LI leading your squad, will be looking for you. You are beamed back down to earth (its assumed shepard was somehow blasted into the beam? this is the only questionable part). It ends with shepard's hand coming out of the rubble and breathing. Still a cliffhanger of sorts, but you can assume they will find him/her obviously.
---
http://www.gamefaqs....fect-3/62230265
They really at least need to make this the real ending, it would make alot of people feel better.
You see THAT ending makes sense >_>
Dorfgonewild81 wrote...
KRAETZNER wrote...
beetlebailey123 wrote...
What does Bioware do when this thread gets to 1000 pages? I mean after that you just can't assume it'll die down.
Probably continue to insult us on twitter. Then once that gets public they'll try and hide it.
I think we have gotten big enough and loud enough (in a good way) that there really isn't a way for them to hide or discard this thread and reasoning behind it. Theres only so much a company can do to silence its fans and critics before the negative effects can bite you in the end.
thedistortedchild wrote...
Were they really broken or did they just get randomly greyed out? Some of them were timed and had to be completed before certain missions.
ShaneP wrote...
Eumerin wrote...
She's the bartender in ME2 and 3.
In ME2 she states that she suggested that the Asari ought to stop wasting their lives and do more important things such as attempt to unravel the secret of building more mass relays. But she was a lone voice and was ignored.
There's no assignment tied to it.
Sorry, what I meant was that I missed her assignment in ME3.
Also, another couple of things confused me:
Conrad Verner and Illium were supposedly meant to be returning in ME3, and as far as I can tell neither made an appearance. What gives?
Modifié par dfstone, 13 mars 2012 - 08:08 .
Rappeldrache wrote...
DifferentD17 wrote...
Tracy-Shepard wrote...
I feel betrayed... I want a new ending too...
Most of us feel that way, I feel I can't trust Bioware anymore. They have completely succumb to the rEApers.
Here the same .....
To be honest: Even if the release a DLC with "more & better endings". I think I wil not buy as quickly a Bioware-Game again .... before they release it.
.
ShaneP wrote...
Eumerin wrote...
She's the bartender in ME2 and 3.
In ME2 she states that she suggested that the Asari ought to stop wasting their lives and do more important things such as attempt to unravel the secret of building more mass relays. But she was a lone voice and was ignored.
There's no assignment tied to it.
Sorry, what I meant was that I missed her assignment in ME3.
Also, another couple of things confused me:
Conrad Verner and Illium were supposedly meant to be returning in ME3, and as far as I can tell neither made an appearance. What gives?