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So we can't get the ending we want after all?


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#24476
Storm _

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Elanor1 wrote...

TSC_1 wrote...

Hm. Interesting.


Facepalm. They even don't want to  admit that we are disappointed. Pathetic.


No I think they were just saying that haven't said anything to paint those who didn't like the end in a negative light which is pretty much true.  It's the gaming media that's been doing that.

#24477
zarnk567

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TSC_1 wrote...

Hm. Interesting.


Well they havent called us morons directly but they have been implying it....

#24478
TSC_1

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Lord Jaric wrote...

Hell I even liked the kid and the dream sequences. The last one made me think it was starting to represent the future of humanity or something like that.


So did I. I figured Shep was getting PTSD, which would have been a ballsy thing for BW to put into the game. I mean, right up until the endings, ME3 was essentially a perfect game for me. Nearly flawless.

#24479
Crimsontrout

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I hate this feeling. I usually hide in headcanon. I enjoy the fact I can twist and turn any fiction in my mind to my own satisfaction. But sometimes I find it hard to ignore the fact it's not canon. Makes you feel alone sometimes. I only don't let my guard down.

I let my guard down with Mass Effect. I was wary when approaching the ending of the first game. And then I let my guard down. I was amazed by the freedom of choice I had, how much I could form this word, this character, and not just in my mind but in an actual series of games. I foolishly trusted it and I got punched in the teeth for it.

I don't know what Bioware will do with this, if anything, but I can't return into the safe haven of my headcanon yet. It's too raw... 

(And yes, I too would pay would a 'happy ending/blue babies' DLC, sigh)

#24480
soske aizen

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Elanor1 wrote...

TSC_1 wrote...

Hm. Interesting.


Facepalm. They even don't want to  admit that we are disappointed. Pathetic.

thing is what they think and what they can say at this point are too dif thingsImage IPB

#24481
JerkyJohnny14

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TSC_1 wrote...

Also interesting.

 

Hold the phones, stop the presses! They are sending word to the developers! YAY! Now the developers have more fireplace material. WOOHOO!

#24482
Esker02

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ArmyKnifeX wrote...

The primary difference between those pieces of art and this one is that we, the player, are both a part of the artwork and artists with the tools (the game) that we're given. We craft this art in conjunction with the true creators of it. The audience is as much a part of the work and a creator of the work, in this case, as any other element.

Trying to say that we, the fans, the audience, the players, should not be upset over the way the "real artists" tried to end this game is like telling someone they shouldn't be upset over the way photoshop improperly applied a filter to their image. Just like photoshop, which has a number of art elements (in the user interface), it is a tool for creating art. In the case of mass effect, much of the complexity associated with the art (the crafting of the game) has been abstracted for the end user, and the goal is the creation of your own (not necessarily unique, but your own) story that you can claim as yours. When the people responsible for abstracting this complexity have failed, it is well within our rights as co-creators AND audience to demand a fix.

Exactly. Plus, as you mentioned, all of this is compounded exponentially by the fact that what they force fed us was complete nonsense.

#24483
soske aizen

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only 20 more pages to 1000

#24484
cotheer

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TSC_1 wrote...

Also interesting.


As noble as it is (the charity work), i don't think we should be throwing it into their face 
just to justify what we do here on this thread. 

#24485
KHReborn

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TSC_1 wrote...

Hm. Interesting.


My response:

@masseffect @theagiaseries How can we believe that, when there is no response from them?

But no resposne...

#24486
Maugrim

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DifferentD17 wrote...

makenzieshepard wrote...

I heard there was some doubt over here about the legitimacy of the donations. I can personally confirm as can others.

Proof that this is legitimate from my own reciepts all I edited out was my order number and mailing address!


<pics snipped>

You can find more people backing this up here and on the page after that.


You should be proud.:D

Your email is showing though... Just saying.


Actually those aren't mine but people running the charity.  I figure since you can see them if you donate it's ok to leave in. *double checks* Yep!

#24487
WvStolzing

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Ziajin wrote...

KRAETZNER wrote...

dfstone wrote...

I don't see how this is a sad ending. I see it as a positive ending.


Ignorance is bliss.


^ ^ ^ Ignorance is indeed bliss, but to the one saying that the endings are good... You sir, are in the wrong thread. Just saying. This is for the people who agree the endings were terribad and whatnot.


He's actually in just the right thread; most people in this thread are trying to give reasons for why they think the endings are just badly written (nonexistent, I'd say), not repeating an article of faith they wouldn't allow to be challenged.

'Developing along predetermined paths' vs. 'making one's own path'----that's a recurrent theme of the series, and not just about the reapers. Practically every civilization in the galaxy believes it alone really knows what's best for everyone else: they try to 'engineer' entire species in what they think is the 'right direction' (the genophage; even the Protheans 'teaching' the Asari); or they try to suppress the slightest claim to self-determination that they don't know how to deal with (Quarians-the Geth).

You could say that the relationship between Miranda and her father is just a variation on this theme. (The name 'Miranda' can't be arbitrary, by the way; it's from Shakespeare's 'the Tempest', where you have her father Prospero the 'magician' creating a dreamlike world for his daughter, so that she grows up 'in the right way')

Yet the mass relays, and the Citadel open up unlimited possibilities for the civilizations of the galaxy----I really don't see why m. relay-travel should 'constrain' a civilization to a strictly pre-determined path, turning it into a puppet of the reapers. The Protheans use the technology for conquest, and imperial 'unity'; in 'our cycle', at least the Paragon Shepard goes to show that inter-species understanding, and peace is possible.

And why shouldn't we master the technology of the relays, and make it our own? Are the present-day French puppets of the Romans, and should they forget their language and adopt whatever celtic dialects were spoken in the region before the 'romanization', if they want to be 'free'?

#24488
TSC_1

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Well, they're asking. Can we give them examples? I'm sure I've seen a few here - retweets of articles calling us whiners by BW employees, if I recall correctly.

#24489
NPH11

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Yeah guys. It's the gaming media that's been lambasting us. Not the Mass Effect 3 twitter.

#24490
DifferentD17

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JerkyJohnny14 wrote...

TSC_1 wrote...

Also interesting.

 

Hold the phones, stop the presses! They are sending word to the developers! YAY! Now the developers have more fireplace material. WOOHOO!


Lol developers already showed they don't care.

#24491
Feraiin

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JerkyJohnny14 wrote...

WarBaby2 wrote...

halloween20 wrote...
yep...

only comments the give sounds like: "nice that u love the game <3"
nothing more...


Ah... ignorance is bliss... we'll see how long they can hold this up when game scores and prices are dropping further.


Someone ought to post: "Bioware loved the game it was perfect in every way. Its just so magnificient. Now that I have your attention tell me whats up with the end. Will you fix it please?"


That's exactly what I tweeted at Casey Hudson. No reply, but then again, I'm in Europe and he's in Canada and I only wrote that today.

#24492
ArmyKnifeX

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Esker02 wrote...

ArmyKnifeX wrote...

The primary difference between those pieces of art and this one is that we, the player, are both a part of the artwork and artists with the tools (the game) that we're given. We craft this art in conjunction with the true creators of it. The audience is as much a part of the work and a creator of the work, in this case, as any other element.

Trying to say that we, the fans, the audience, the players, should not be upset over the way the "real artists" tried to end this game is like telling someone they shouldn't be upset over the way photoshop improperly applied a filter to their image. Just like photoshop, which has a number of art elements (in the user interface), it is a tool for creating art. In the case of mass effect, much of the complexity associated with the art (the crafting of the game) has been abstracted for the end user, and the goal is the creation of your own (not necessarily unique, but your own) story that you can claim as yours. When the people responsible for abstracting this complexity have failed, it is well within our rights as co-creators AND audience to demand a fix.

Exactly. Plus, as you mentioned, all of this is compounded exponentially by the fact that what they force fed us was complete nonsense.


Yes. And now that they've force-fed us the nonsense, we're starting to get angry over the other things they've force-fed us with this game. How many conversations were incredibly limited with the dialogue options? All of the important ones. The ones that should have given us the MOST freedom.

Oh, unrelated note in small support of the indoctrination theory. I had a feeling, when playing the demo, that the kid wasn't real from the beginning. The way he was introduced (when Anderson wasn't around/looking) and his ability to soundlessly disappear from the vent, in addition to the way he said "you can't save me" all led me, when I played the demo, to conclude the kid was some kind of hallucination. I put that feeling aside and ignored it when I played the game proper but now it's coming back to me.. I don't think the child was ever real. ESPECIALLY because he's the only child we ever see in the series (barring Rachnai exploding babies).

#24493
krashofny90

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dfstone wrote...

I don't see how this is a sad ending. I see it as a positive ending. This whole game from ME1-ME3 you learned that everything you saw and experienced was all put in place by someone else. The entire ME universe was built on a lie, the technology the way the civilizations grew, how they interacted, the way they traveled the universe it was all put forward.

Humanity didn't learn anything, none of the races did, they just picked up what someone else built for them to find. It was like being a rat in a maze forced to find the cheese and someone kept moving the cheese.

I found the whole story to be very depressing once you had that first conversation with Soverign and he told you about the cycle and later on discovered how the Protheans had been manipulating other species like the Humans and Asari with their beacons.

Now with Shepherd destroying the beacons, the relays and the reapers and freeing the whole galaxy from this eternal hamster wheel it was stuck on, everyone is finally free. I think its a positive ending.



i really wished i could feel the same way, but i can't....i really...just...can't.

#24494
TSC_1

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cotheer wrote...

TSC_1 wrote...

Also interesting.


As noble as it is (the charity work), i don't think we should be throwing it into their face 
just to justify what we do here on this thread. 



I agree. I'm just posting interesting things that pop up in the ME twitter feed.

#24495
Alamandorious

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spacefiddle wrote...

B.Shep wrote...

beserker7 wrote...

I was dissapointed that I did everything on 1 playthrough and could only get 3300 effective since Ididn't do multiplayer before and my galactic readiness was 51%.
 ;)

B.Shep: you misread.  He had 3300 *effective* at 51% readiness.  That means he achieved well over 6000 war assets rating.  Not only did he not miss any sidequests, I think he may have created some :o


6,500 war assets; possible to achieve ^^ 

#24496
DifferentD17

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TSC_1 wrote...

Well, they're asking. Can we give them examples? I'm sure I've seen a few here - retweets of articles calling us whiners by BW employees, if I recall correctly.


@masseffect did it themselves saying "do you want a hug :\\".

#24497
People4Peace

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TSC_1 wrote...

Lord Jaric wrote...

Hell I even liked the kid and the dream sequences. The last one made me think it was starting to represent the future of humanity or something like that.


So did I. I figured Shep was getting PTSD, which would have been a ballsy thing for BW to put into the game. I mean, right up until the endings, ME3 was essentially a perfect game for me. Nearly flawless.


Completely agree.

#24498
GSS115

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It looks like Bioware gave themselves the same choices they gave us.
They can chosse to:

Fix the endings thus restoring faith for their fanbase.

Say nothing and wait for peak sales to make a decesion.

Not fix the endings and alienate a large portion of its fanbase.

In any case the faith in Bioware has been forever altered and its 'fans' will be more cautious when purchasing a future game.  Seing how there are 20,000 people and counting we are not the vocal minority.

Oh the irony.  

#24499
Matt_gekko88

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TSC_1 wrote...

Hm. Interesting.


Hey, it lives.
Instead of writting  "We didn't say that", why not write about the good things we acclaim with this petition?

Modifié par Matt_gekko88, 13 mars 2012 - 08:44 .


#24500
JerkyJohnny14

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NPH11 wrote...

Yeah guys. It's the gaming media that's been lambasting us. Not the Mass Effect 3 twitter.


ME3 Twitter is just doin their job. They are here to report concerns and withold information. If anyone deserves blame or anger it is the gaming media or the Devs, perhaps both.