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NERF TEH PISTOLZ!!!!


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#151
Shane Ashkore

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Dormin wrote...

Considering we don't kill each other in this game, I can't see why anything would need to be nerfed.


AGREED!

#152
Butthead11

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Natureguy85 wrote...

Yeah, buffing ARs would work, I just think its odd that I can shoot down a whole line of troopers with my scoped carnifex. For me its just that I don't want the heavy pistols making the AR pointless, which it is in the demo.


ARs are fine, they don't need a buff. 

The problem with simply buffing everything to achieve balance is that it will quickly make the content too easy, as it is with the Carnifex. The revenant may need a buff(they could atleast fix turian stability glitch so atleast they can use it) 
But overall ARs preform fine. 

#153
TehJumpingJawa

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Legato 0021 wrote...

Your speech about diversity rings false when the majority of people in games are still using all different weapons.
I've probably played more than you, considering I reached rank 120 4days on the demo and kept playing up to this point and I still see many people using every weapon that is in the game. Just because it is strong, doesn't make it an automatic favorite. Diversity, from YOUR point of view is weapon stats, from the point of view I made early it was based on how many people actually use just one weapon.


What the masses do is tbh quite irrelevant. The majority of them are completely ignorant to build optimisation; quite happy to play on bronze with suboptimal equipment, win, and feel happy with themselves afterwards.
To these 'casual' players weapon balance is irrelevant, but for ME3 MP to have any kind of long-term interest with players above 'casual' level I think it's an important issue.

Precisely what are you disputing?
That the weapons are imbalanced? or that the fact they're imbalanced doesn't matter?

The 1st can be proven to be false simply by playing the game.
The 2nd is ofcourse a matter of opinion, but I'd hope that anyone even moderately qualified in game design would disagree.

If ANY weapon is used more than others it is the Mantis, but why don't you go play Call of Duty and tell me how many snipers you find before you complain about that one. (: (Incase you are smart enough to figure out that line, I mean people love sniper rifles.... period.)


Never had the misfortune to play CoD, and hopefully never will. However from my days of playing Battlefield 2 I'm acutely aware of the demographic that like to sit staring down a sniper scope.
I think they must be from the generation that was deprived of bash-a-mole. :pinched:

Modifié par TehJumpingJawa, 04 mars 2012 - 08:21 .


#154
Butthead11

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Shane Ashkore wrote...

Dormin wrote...

Considering we don't kill each other in this game, I can't see why anything would need to be nerfed.


AGREED!


Plenty of people have said why PvE balance matters in this thread.
Please go back and read those post. 

#155
Neverwinter_Knight77

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True, you often need to use a whole clip on a fully automatic rifle to kill one enemy.

Modifié par Neverwinter_Knight77, 04 mars 2012 - 08:10 .


#156
Hoki

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 Assault rifles and SMGs need much, much higher accuracy.
The best assault rifles are the Raptor and the Incisor, both of which are sniper rifles.

EDIT: And don't NERF anything. Pistols are great, leave them alone. If other weapons aren't as good, make them worth using.

One way to buff  lesser accurate weapons would be to give them higher damage based on their accuracy, so that they have an advantage in close to mid-range combat. Right now that balance doesn't exist, lesser accurate weapons just plain suck.

Modifié par Hoki, 04 mars 2012 - 08:13 .


#157
Hartmann262

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Shane Ashkore wrote...

Dormin wrote...

Considering we don't kill each other in this game, I can't see why anything would need to be nerfed.


AGREED!


Yeah it's clearly alright if there would only be 1 viable weapon in the game right? It would make the game way better if I'd be gimping myself by trying to use different weapons.

#158
Butthead11

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Neverwinter_Knight77 wrote...

True, you often need to use a whole clip on a fully automatic rifle to kill one enemy.

Not true, 

Get more headshots. it takes half a clip and with fast reloads thats not a big problem. I use the Avenger X with Magazine upgrades and scope on most of my characters and have topped Asari and Salarians on the gold difficulty time after time. 

#159
Malanek

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Hoki wrote...
 Assault rifles and SMGs need much, much higher accuracy.

I don't think this is the way to do it. You want variety in guns so there should be some weapons that are inaccurate. These weapons should be balanced with higher clip size, rate of fire etc.

#160
TehJumpingJawa

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Butthead11 wrote...

Neverwinter_Knight77 wrote...

True, you often need to use a whole clip on a fully automatic rifle to kill one enemy.

Not true, 

Get more headshots. it takes half a clip and with fast reloads thats not a big problem. I use the Avenger X with Magazine upgrades and scope on most of my characters and have topped Asari and Salarians on the gold difficulty time after time. 




Your advice for improving the AR is for the player to "Get more headshots"?
The same advice can be given for pistols & will have the exact same result -> pistols will appear better.
Infact, given pistols inherently superior accuracy to that of ARs, following the "get more headshots" doctrine will reap better results for pistols.

For comparisons to be valid they have to be skill-independent.

#161
Butthead11

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TehJumpingJawa wrote...

Butthead11 wrote...

Neverwinter_Knight77 wrote...

True, you often need to use a whole clip on a fully automatic rifle to kill one enemy.

Not true, 

Get more headshots. it takes half a clip and with fast reloads thats not a big problem. I use the Avenger X with Magazine upgrades and scope on most of my characters and have topped Asari and Salarians on the gold difficulty time after time. 




Your advice for improving the AR is for the player to "Get more headshots"?
The same advice can be given for pistols & will have the exact same result -> pistols will appear better.
Infact, given pistols inherently superior accuracy to that of ARs, following the "get more headshots" doctrine will reap better results for pistols.

For comparisons to be valid they have to be skill-independent.


I was not comparing to them to pistols. Heavy pistols are no doubt better, but ARs don't need a buff.  Pistols just need a nerf

#162
TexasToast712

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Hoki wrote...

 Assault rifles and SMGs need much, much higher accuracy.
The best assault rifles are the Raptor and the Incisor, both of which are sniper rifles.

EDIT: And don't NERF anything. Pistols are great, leave them alone. If other weapons aren't as good, make them worth using.

One way to buff  lesser accurate weapons would be to give them higher damage based on their accuracy, so that they have an advantage in close to mid-range combat. Right now that balance doesn't exist, lesser accurate weapons just plain suck.

Smartest post in here. The Mattock should have a super tight spread yet it shoots all over the damn place. I don't like the way accuracy in this game is. Your spread with every weapon is huge if you aren't in cover which is weird. Pistols are balanced. Semi auto AR's need accuracy boosts and the Shotguns are just right.

Modifié par TexasToast712, 04 mars 2012 - 08:32 .


#163
royard

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TexasToast712 wrote...

Hoki wrote...

 Assault rifles and SMGs need much, much higher accuracy.
The best assault rifles are the Raptor and the Incisor, both of which are sniper rifles.

EDIT: And don't NERF anything. Pistols are great, leave them alone. If other weapons aren't as good, make them worth using.

One way to buff  lesser accurate weapons would be to give them higher damage based on their accuracy, so that they have an advantage in close to mid-range combat. Right now that balance doesn't exist, lesser accurate weapons just plain suck.

Smartest post in here. The Mattock should have a super tight spread yet
it shoots all over the damn place. I don't like the way accuracy in this
game is. Your spread with every weapon is huge if you aren't in cover
which is weird. Pistols are balanced. Semi auto AR's need accuracy
boosts and the Shotguns are just right..


Even with the accuracy fix, pistols are still overpowered. 

Right now, Phal is better than Matt due to 50% more damage, slightly higher ROF,
more accurate and less recoil when zoomed in, more accurate and less
recoil when not zoomed in, and much lighter. 

Even if you remove the accuracy advantage, Phal still has 50% more damage, slightly higher ROF,
and much lower weight.

Modifié par royard, 04 mars 2012 - 08:35 .


#164
Radwar

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Pistols shouldn't have the scope mod, seriously this doesn't make any sense.

#165
TexasToast712

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royard wrote...

TexasToast712 wrote...

Hoki wrote...

 Assault rifles and SMGs need much, much higher accuracy.
The best assault rifles are the Raptor and the Incisor, both of which are sniper rifles.

EDIT: And don't NERF anything. Pistols are great, leave them alone. If other weapons aren't as good, make them worth using.

One way to buff  lesser accurate weapons would be to give them higher damage based on their accuracy, so that they have an advantage in close to mid-range combat. Right now that balance doesn't exist, lesser accurate weapons just plain suck.

Smartest post in here. The Mattock should have a super tight spread yet it shoots all over the damn place. I don't like the way accuracy in this game is. Your spread with every weapon is huge if you aren't in cover which is weird. Pistols are balanced.


Even with the accuracy fix, pistols are still overpowered. 

Just your opinion. I personally take a Mattock and Scimitar instead of a pistol and I kill just as quick as a Phalanx. The complaints against pistols are baseless. People trying to ruin other people's playstyle plain and simple. Pistols in ME are meant to be strong. Always have and always will. It also makes me sad that people are crying about pistols when there are even better ones in the full game. There are also weapons in other categories that will outshine them. Until we actually get hands on playtime with every single weapon, we cannot justify a nerf to anything.

#166
Cuthlan

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TexasToast712 wrote...
Until we actually get hands on playtime with every single weapon, we cannot justify a nerf to anything.


There really isn't anything else that needs to be said in this thread.

#167
Shane Ashkore

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Hartmann262 wrote...

Shane Ashkore wrote...

Dormin wrote...

Considering we don't kill each other in this game, I can't see why anything would need to be nerfed.


AGREED!


Yeah it's clearly alright if there would only be 1 viable weapon in the game right? It would make the game way better if I'd be gimping myself by trying to use different weapons.




I use ALL the weapons I just dont see why they need to kill a weapon that has not changed that much between all the games. I mainly play soldier so I use every gun and they seem balanced to me.

#168
Rwjfox

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hmmmm i dont think some of you have played on gold.............

#169
royard

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TexasToast712 wrote...

royard wrote...

TexasToast712 wrote...

Hoki wrote...

 Assault rifles and SMGs need much, much higher accuracy.
The best assault rifles are the Raptor and the Incisor, both of which are sniper rifles.

EDIT: And don't NERF anything. Pistols are great, leave them alone. If other weapons aren't as good, make them worth using.

One way to buff  lesser accurate weapons would be to give them higher damage based on their accuracy, so that they have an advantage in close to mid-range combat. Right now that balance doesn't exist, lesser accurate weapons just plain suck.

Smartest post in here. The Mattock should have a super tight spread yet it shoots all over the damn place. I don't like the way accuracy in this game is. Your spread with every weapon is huge if you aren't in cover which is weird. Pistols are balanced.


Even with the accuracy fix, pistols are still overpowered. 

Just your opinion. I personally take a Mattock and Scimitar instead of a pistol and I kill just as quick as a Phalanx. The complaints against pistols are baseless. People trying to ruin other people's playstyle plain and simple. Pistols in ME are meant to be strong. Always have and always will. It also makes me sad that people are crying about pistols when there are even better ones in the full game. There are also weapons in other categories that will outshine them. Until we actually get hands on playtime with every single weapon, we cannot justify a nerf to anything.


Why are you only partially quoting me? 

I mean, I see that you are practicing your trolling skills (or being sarcastic in an odd way), but you really need to be able to somewhat defeat solid arguments to hone your skills. 

#170
Atmosfear3

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royard wrote...

Even with the accuracy fix, pistols are still overpowered. 

Right now, Phal is better than Matt due to 50% more damage, slightly higher ROF,
more accurate and less recoil when zoomed in, more accurate and less
recoil when not zoomed in, and much lighter. 

Even if you remove the accuracy advantage, Phal still has 50% more damage, slightly higher ROF,
and much lower weight.


Precisely.

ARs and SMGs need to do far more damage and have better accuracy. Heavy pistols and snipers have far too much overlap and far out-classes any other weapon in the game. Anything an AR/SMG/Shotgun can do, pistols can do better.
The whole baloney about players using SMGs to tear shields down is a big fat lie. You can easily do the same if not better using a pistol.

I think another major problem is that on the higher difficulties, you need to be able to dispatch enemies as quickly as possible. This cannot be done using AR and SMGs since their damage is so weak.  This leads to just about everyone that has a brain equipping snipers and pistols and going for headshots. 

#171
stu_

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Boggles the mind why people scream nerf this nerf that.

In a coop multiplayer game!

It's because of people that do not know how to adapt games keep getting dumbed down.

Whatever happened to playing games for "FUN"

Modifié par stu_, 04 mars 2012 - 08:46 .


#172
Shane Ashkore

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Butthead11 wrote...

Shane Ashkore wrote...

Dormin wrote...

Considering we don't kill each other in this game, I can't see why anything would need to be nerfed.


AGREED!


Plenty of people have said why PvE balance matters in this thread.
Please go back and read those post. 


Can you send me those threads? Id love to read them.

#173
TexasToast712

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royard wrote...

TexasToast712 wrote...

royard wrote...

TexasToast712 wrote...

Hoki wrote...

 Assault rifles and SMGs need much, much higher accuracy.
The best assault rifles are the Raptor and the Incisor, both of which are sniper rifles.

EDIT: And don't NERF anything. Pistols are great, leave them alone. If other weapons aren't as good, make them worth using.

One way to buff  lesser accurate weapons would be to give them higher damage based on their accuracy, so that they have an advantage in close to mid-range combat. Right now that balance doesn't exist, lesser accurate weapons just plain suck.

Smartest post in here. The Mattock should have a super tight spread yet it shoots all over the damn place. I don't like the way accuracy in this game is. Your spread with every weapon is huge if you aren't in cover which is weird. Pistols are balanced.


Even with the accuracy fix, pistols are still overpowered. 

Just your opinion. I personally take a Mattock and Scimitar instead of a pistol and I kill just as quick as a Phalanx. The complaints against pistols are baseless. People trying to ruin other people's playstyle plain and simple. Pistols in ME are meant to be strong. Always have and always will. It also makes me sad that people are crying about pistols when there are even better ones in the full game. There are also weapons in other categories that will outshine them. Until we actually get hands on playtime with every single weapon, we cannot justify a nerf to anything.


Why are you only partially quoting me? 

I mean, I see that you are practicing your trolling skills (or being sarcastic in an odd way), but you really need to be able to somewhat defeat solid arguments to hone your skills. 

I love how you imply I'm trolling when I'm engaging you in intelligent discussion.

#174
Sharrack

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1.) Heavy barrel for pistols is in the Demo but not the one for ARs
2.) because of the ROF on the carnifex you can't walk your shots and in tight situations it's to slow compared to everything but snipers
3.) Phalanx is great for headshots but sucks on bodyshots compared to other weapons and the mag size reduces it's use in close quarter fighting (especially if you have a scope attached and have to fire from the hip).
4.) Precision of Pistols is great on free standing enemies but hits on ones in cover usually end up in the cover while with snipers you hit if you can see it.
At least thats the experience i made.
So: good allrounder, if you have a high precision with your shots they may seem too strong but that's not true for everybody.

#175
TexasToast712

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Sharrack wrote...

1.) Heavy barrel for pistols is in the Demo but not the one for ARs
2.) because of the ROF on the carnifex you can't walk your shots and in tight situations it's to slow compared to everything but snipers
3.) Phalanx is great for headshots but sucks on bodyshots compared to other weapons and the mag size reduces it's use in close quarter fighting (especially if you have a scope attached and have to fire from the hip).
4.) Precision of Pistols is great on free standing enemies but hits on ones in cover usually end up in the cover while with snipers you hit if you can see it.
At least thats the experience i made.
So: good allrounder, if you have a high precision with your shots they may seem too strong but that's not true for everybody.

Precisely.