Dormin wrote...
Considering we don't kill each other in this game, I can't see why anything would need to be nerfed.
AGREED!
Dormin wrote...
Considering we don't kill each other in this game, I can't see why anything would need to be nerfed.
Natureguy85 wrote...
Yeah, buffing ARs would work, I just think its odd that I can shoot down a whole line of troopers with my scoped carnifex. For me its just that I don't want the heavy pistols making the AR pointless, which it is in the demo.
Legato 0021 wrote...
Your speech about diversity rings false when the majority of people in games are still using all different weapons.
I've probably played more than you, considering I reached rank 120 4days on the demo and kept playing up to this point and I still see many people using every weapon that is in the game. Just because it is strong, doesn't make it an automatic favorite. Diversity, from YOUR point of view is weapon stats, from the point of view I made early it was based on how many people actually use just one weapon.
If ANY weapon is used more than others it is the Mantis, but why don't you go play Call of Duty and tell me how many snipers you find before you complain about that one. (: (Incase you are smart enough to figure out that line, I mean people love sniper rifles.... period.)
Modifié par TehJumpingJawa, 04 mars 2012 - 08:21 .
Shane Ashkore wrote...
Dormin wrote...
Considering we don't kill each other in this game, I can't see why anything would need to be nerfed.
AGREED!
Modifié par Neverwinter_Knight77, 04 mars 2012 - 08:10 .
Modifié par Hoki, 04 mars 2012 - 08:13 .
Shane Ashkore wrote...
Dormin wrote...
Considering we don't kill each other in this game, I can't see why anything would need to be nerfed.
AGREED!
Not true,Neverwinter_Knight77 wrote...
True, you often need to use a whole clip on a fully automatic rifle to kill one enemy.
I don't think this is the way to do it. You want variety in guns so there should be some weapons that are inaccurate. These weapons should be balanced with higher clip size, rate of fire etc.Hoki wrote...
Assault rifles and SMGs need much, much higher accuracy.
Butthead11 wrote...
Not true,Neverwinter_Knight77 wrote...
True, you often need to use a whole clip on a fully automatic rifle to kill one enemy.
Get more headshots. it takes half a clip and with fast reloads thats not a big problem. I use the Avenger X with Magazine upgrades and scope on most of my characters and have topped Asari and Salarians on the gold difficulty time after time.
TehJumpingJawa wrote...
Butthead11 wrote...
Not true,Neverwinter_Knight77 wrote...
True, you often need to use a whole clip on a fully automatic rifle to kill one enemy.
Get more headshots. it takes half a clip and with fast reloads thats not a big problem. I use the Avenger X with Magazine upgrades and scope on most of my characters and have topped Asari and Salarians on the gold difficulty time after time.
Your advice for improving the AR is for the player to "Get more headshots"?
The same advice can be given for pistols & will have the exact same result -> pistols will appear better.
Infact, given pistols inherently superior accuracy to that of ARs, following the "get more headshots" doctrine will reap better results for pistols.
For comparisons to be valid they have to be skill-independent.
Smartest post in here. The Mattock should have a super tight spread yet it shoots all over the damn place. I don't like the way accuracy in this game is. Your spread with every weapon is huge if you aren't in cover which is weird. Pistols are balanced. Semi auto AR's need accuracy boosts and the Shotguns are just right.Hoki wrote...
Assault rifles and SMGs need much, much higher accuracy.
The best assault rifles are the Raptor and the Incisor, both of which are sniper rifles.
EDIT: And don't NERF anything. Pistols are great, leave them alone. If other weapons aren't as good, make them worth using.
One way to buff lesser accurate weapons would be to give them higher damage based on their accuracy, so that they have an advantage in close to mid-range combat. Right now that balance doesn't exist, lesser accurate weapons just plain suck.
Modifié par TexasToast712, 04 mars 2012 - 08:32 .
TexasToast712 wrote...
Smartest post in here. The Mattock should have a super tight spread yetHoki wrote...
Assault rifles and SMGs need much, much higher accuracy.
The best assault rifles are the Raptor and the Incisor, both of which are sniper rifles.
EDIT: And don't NERF anything. Pistols are great, leave them alone. If other weapons aren't as good, make them worth using.
One way to buff lesser accurate weapons would be to give them higher damage based on their accuracy, so that they have an advantage in close to mid-range combat. Right now that balance doesn't exist, lesser accurate weapons just plain suck.
it shoots all over the damn place. I don't like the way accuracy in this
game is. Your spread with every weapon is huge if you aren't in cover
which is weird. Pistols are balanced. Semi auto AR's need accuracy
boosts and the Shotguns are just right..
Modifié par royard, 04 mars 2012 - 08:35 .
Just your opinion. I personally take a Mattock and Scimitar instead of a pistol and I kill just as quick as a Phalanx. The complaints against pistols are baseless. People trying to ruin other people's playstyle plain and simple. Pistols in ME are meant to be strong. Always have and always will. It also makes me sad that people are crying about pistols when there are even better ones in the full game. There are also weapons in other categories that will outshine them. Until we actually get hands on playtime with every single weapon, we cannot justify a nerf to anything.royard wrote...
TexasToast712 wrote...
Smartest post in here. The Mattock should have a super tight spread yet it shoots all over the damn place. I don't like the way accuracy in this game is. Your spread with every weapon is huge if you aren't in cover which is weird. Pistols are balanced.Hoki wrote...
Assault rifles and SMGs need much, much higher accuracy.
The best assault rifles are the Raptor and the Incisor, both of which are sniper rifles.
EDIT: And don't NERF anything. Pistols are great, leave them alone. If other weapons aren't as good, make them worth using.
One way to buff lesser accurate weapons would be to give them higher damage based on their accuracy, so that they have an advantage in close to mid-range combat. Right now that balance doesn't exist, lesser accurate weapons just plain suck.
Even with the accuracy fix, pistols are still overpowered.
TexasToast712 wrote...
Until we actually get hands on playtime with every single weapon, we cannot justify a nerf to anything.
Hartmann262 wrote...
Shane Ashkore wrote...
Dormin wrote...
Considering we don't kill each other in this game, I can't see why anything would need to be nerfed.
AGREED!
Yeah it's clearly alright if there would only be 1 viable weapon in the game right? It would make the game way better if I'd be gimping myself by trying to use different weapons.
TexasToast712 wrote...
Just your opinion. I personally take a Mattock and Scimitar instead of a pistol and I kill just as quick as a Phalanx. The complaints against pistols are baseless. People trying to ruin other people's playstyle plain and simple. Pistols in ME are meant to be strong. Always have and always will. It also makes me sad that people are crying about pistols when there are even better ones in the full game. There are also weapons in other categories that will outshine them. Until we actually get hands on playtime with every single weapon, we cannot justify a nerf to anything.royard wrote...
TexasToast712 wrote...
Smartest post in here. The Mattock should have a super tight spread yet it shoots all over the damn place. I don't like the way accuracy in this game is. Your spread with every weapon is huge if you aren't in cover which is weird. Pistols are balanced.Hoki wrote...
Assault rifles and SMGs need much, much higher accuracy.
The best assault rifles are the Raptor and the Incisor, both of which are sniper rifles.
EDIT: And don't NERF anything. Pistols are great, leave them alone. If other weapons aren't as good, make them worth using.
One way to buff lesser accurate weapons would be to give them higher damage based on their accuracy, so that they have an advantage in close to mid-range combat. Right now that balance doesn't exist, lesser accurate weapons just plain suck.
Even with the accuracy fix, pistols are still overpowered.
royard wrote...
Even with the accuracy fix, pistols are still overpowered.
Right now, Phal is better than Matt due to 50% more damage, slightly higher ROF,
more accurate and less recoil when zoomed in, more accurate and less
recoil when not zoomed in, and much lighter.
Even if you remove the accuracy advantage, Phal still has 50% more damage, slightly higher ROF,
and much lower weight.
Modifié par stu_, 04 mars 2012 - 08:46 .
Butthead11 wrote...
Shane Ashkore wrote...
Dormin wrote...
Considering we don't kill each other in this game, I can't see why anything would need to be nerfed.
AGREED!
Plenty of people have said why PvE balance matters in this thread.
Please go back and read those post.
I love how you imply I'm trolling when I'm engaging you in intelligent discussion.royard wrote...
TexasToast712 wrote...
Just your opinion. I personally take a Mattock and Scimitar instead of a pistol and I kill just as quick as a Phalanx. The complaints against pistols are baseless. People trying to ruin other people's playstyle plain and simple. Pistols in ME are meant to be strong. Always have and always will. It also makes me sad that people are crying about pistols when there are even better ones in the full game. There are also weapons in other categories that will outshine them. Until we actually get hands on playtime with every single weapon, we cannot justify a nerf to anything.royard wrote...
TexasToast712 wrote...
Smartest post in here. The Mattock should have a super tight spread yet it shoots all over the damn place. I don't like the way accuracy in this game is. Your spread with every weapon is huge if you aren't in cover which is weird. Pistols are balanced.Hoki wrote...
Assault rifles and SMGs need much, much higher accuracy.
The best assault rifles are the Raptor and the Incisor, both of which are sniper rifles.
EDIT: And don't NERF anything. Pistols are great, leave them alone. If other weapons aren't as good, make them worth using.
One way to buff lesser accurate weapons would be to give them higher damage based on their accuracy, so that they have an advantage in close to mid-range combat. Right now that balance doesn't exist, lesser accurate weapons just plain suck.
Even with the accuracy fix, pistols are still overpowered.
Why are you only partially quoting me?
I mean, I see that you are practicing your trolling skills (or being sarcastic in an odd way), but you really need to be able to somewhat defeat solid arguments to hone your skills.
Precisely.Sharrack wrote...
1.) Heavy barrel for pistols is in the Demo but not the one for ARs
2.) because of the ROF on the carnifex you can't walk your shots and in tight situations it's to slow compared to everything but snipers
3.) Phalanx is great for headshots but sucks on bodyshots compared to other weapons and the mag size reduces it's use in close quarter fighting (especially if you have a scope attached and have to fire from the hip).
4.) Precision of Pistols is great on free standing enemies but hits on ones in cover usually end up in the cover while with snipers you hit if you can see it.
At least thats the experience i made.
So: good allrounder, if you have a high precision with your shots they may seem too strong but that's not true for everybody.