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You can't import a face created in Mass Effect 1 into 3! Bioware has responded! (See OP)


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#3076
xsdob

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Alexii wrote...

xsdob wrote...

The hell are you people talking about? The face import worked just fine for me, I could even alter it without starting from scratch using the custom apperance function.


OMG u are right , we are just ****ing about and wasting our time instead of playing cause its FUN! Sry Bioware , we lied , everything is working fine. We just pulling ur leg a little... 

Wow dude , what a fking retard u are. If it worked fine for u that meens it worked fine for all ?


No need to get so confrontational jerk, I was asking a question and stating a fact, at least MannlyMan answered my question about the problem being ME1 facecode exclusive, you just went and bit my head off for no reason. You always this snappy or is it only on forums?

Modifié par xsdob, 06 mars 2012 - 06:10 .


#3077
geckosentme

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Mesina2 wrote...

abnocte wrote...

LPPrince wrote...

https://twitter.com/...087761738764289


We are looking into this?

Image IPB

They already did look into this, otherwise I can't imagine how a programmer created a pop-up message  that clearly states that the facecode can't be imported and that we have to "update" our character face.


Or they knew many people modded Shepard's faces and that message because modded faces can't carry over.


Good point.  Has this message popped up on any Xbox/PS3 consoles?

#3078
Welsh Inferno

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Dan Dark wrote...

I can understand that; I don't have any issue with the programmers who included the error message. It makes sense. What I do have a problem with, though, is that, in all the time they had to test the game, make changes, and iron out bugs... NO ONE noticed this? Is there anyone there who actually played the first game?


This really bugs me. Because I remember seeing lots of tweets from devs saying how much they cant wait to finish THEIR shepards etc. Right.

#3079
LPPrince

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Welsh Inferno wrote...

Dan Dark wrote...

I can understand that; I don't have any issue with the programmers who included the error message. It makes sense. What I do have a problem with, though, is that, in all the time they had to test the game, make changes, and iron out bugs... NO ONE noticed this? Is there anyone there who actually played the first game?


This really bugs me. Because I remember seeing lots of tweets from devs saying how much they cant wait to finish THEIR shepards etc. Right.


Errrrrrrgh.

#3080
Alexii

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xsdob wrote...

Alexii wrote...

xsdob wrote...

The hell are you people talking about? The face import worked just fine for me, I could even alter it without starting from scratch using the custom apperance function.


OMG u are right , we are just ****ing about and wasting our time instead of playing cause its FUN! Sry Bioware , we lied , everything is working fine. We just pulling ur leg a little... 

Wow dude , what a fking retard u are. If it worked fine for u that meens it worked fine for all ?


No need to get so confrontational jerk, I was asking a question and stating a fact, at least MannlyMan answered my question about the problem being ME1 facecode exclusive, you just went and bit my head off for no reason. You always this snappy or is it only on forums?


"The hell are u ppl talking about" is ur way of asking a question ? U are asking for a snappy confrontational response with an opening like this.

#3081
abnocte

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The PLC wrote...

abnocte wrote...

LPPrince wrote...

https://twitter.com/...087761738764289


We are looking into this?

Image IPB

They already did look into this, otherwise I can't imagine how a programmer created a pop-up message  that clearly states that the facecode can't be imported and that we have to "update" our character face.

I have to defend Bioware in this case. I used to program websites in C# a few years back, and when developing something, you make sure there is an error message for EVERYTHING. Even if you're sure the user will never come across it, you always make sure to give them some kind of message, just in case. 


Ok, I will bite since I never used C# and the company I work at is known for not being too tight on using good programming conventions....

I apologize then.

#3082
Dan Dark

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geckosentme wrote...

Good point.  Has this message popped up on any Xbox/PS3 consoles?


Yes. I've never touched the PC versions. Never did any modding, either. Or... actually, I think I did... didn't keep that file, though. Plus, I haven't changed anything with my characters' appearances since ME1.

#3083
Berkilak

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In short, it's disheartening because that player workarounds actually work. This means that (as the error message reveals) the developers were fully aware of the issue, but were simply too (lazy/strapped for time) to do anything about it. Probably since more effort went into securing those "new" players. And the most devout of the fanbase are left with this oversight.

Again, Casey Hudson wasn't lying when he said that ME3 was the best place to get into the franchise.

#3084
Druscylla

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The fact the VI will get my face pisses me off in so many ways.

#3085
LPPrince

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New update!

We don't have an update yet.

That's the update.

#3086
Guest_PresidentCowboy_*

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LPPrince wrote...

Stay classy, EA.

https://twitter.com/...091569298583552


Why look into it now and not during testing? They must have tested it at least once... right? :unsure:

#3087
FlashHand777

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LPPrince wrote...

New update!

We don't have an update yet.

That's the update.


Which is more than we've gotten from the dev team or anyone actually involved in the game. Ha!

#3088
RiouHotaru

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For those asking. Is this problem specific to the console version? When I imported my Shepard from ME1 to 2, it DID produce an "Identity Code" for her.

But such a code was not produced on the console version (I switched from console to the PC).

#3089
ratzerman

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I think we have to assume a worst case scenario here. When the Bioware response comes, it's going to be as follows...

This thread will be locked, with a link to a new one in the gameplay forum.

The OP will be half rehash of the EA faq, half glowing endorsement of the new character creator.

#3090
LPPrince

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ratzerman wrote...

I think we have to assume a worst case scenario here. When the Bioware response comes, it's going to be as follows...

This thread will be locked, with a link to a new one in the gameplay forum.

The OP will be half rehash of the EA faq, half glowing endorsement of the new character creator.


I wouldn't be surprised, but God that would suck.

#3091
DARKWUN

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I could ALMOST come to terms (after a long hard sulk and Bioware saying sorry, nothing can be done) of creating my character from scratch... but then to do that AND THEN be confronted by the face you WANT in VI form is just a slap in the face. It's like... marrying your virginal highschool sweetheart after waiting 20 years, then as you come out of the bathroom to seal the deal... half the cast of Jersey shore boys have already violated her. But they claim it's ok because you can just give her a quick scrub down and give her another going over. SHE'LL NEVER BE THE SAME AGAIN!

And for my Renegade Sheps, I took pride in not healing their scars as it became part of their identity and character. Yeah, they were bad asses and looked it. Not having the scars and glowing red eyes? Epic fail.

#3092
Welsh Inferno

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Guys, what if I tweak my ME2 face very slightly in Gibbed(Xbox). Do you think it will import properly? Its then "Technically" not a ME1 face :P

#3093
xsdob

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Berkilak wrote...

In short, it's disheartening because that player workarounds actually work. This means that (as the error message reveals) the developers were fully aware of the issue, but were simply too (lazy/strapped for time) to do anything about it. Probably since more effort went into securing those "new" players. And the most devout of the fanbase are left with this oversight.

Again, Casey Hudson wasn't lying when he said that ME3 was the best place to get into the franchise.


You always make us vs them post? because this bioware did it for the new players crap is getting old fast.

#3094
xsdob

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Welsh Inferno wrote...

Guys, what if I tweak my ME2 face very slightly in Gibbed(Xbox). Do you think it will import properly? Its then "Technically" not a ME1 face :P


worth a shot.

#3095
dmosier

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I tried fixing my face after the imported one didn't even look like he came from the same planet. Before I even got through the first cutscene I was so disgusted with his face that I quit the game. Somehow they managed to take my awesome Shepard and turn him into Gollum.

#3096
DimmockDude

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I just tried to recreate my face in ME2 so i could get a code but its impossible for me. And now i hear that ME3 does recognise your face for a VI but not for your character!!!!!!! GAAAAAHHHHHHH!!! When it comes out in the Uk this friday i want to buy From Ashes but now i don't want to give Bioware my money.

#3097
Sidney

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geckosentme wrote...
Good point.  Has this message popped up on any Xbox/PS3 consoles?


Yes, all my, 360 not modded, just using what was there ME1 characters fail to import.

#3098
Superninfreak

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PresidentCowboy wrote...

LPPrince wrote...

Stay classy, EA.

https://twitter.com/...091569298583552


Why look into it now and not during testing? They must have tested it at least once... right? :unsure:


Why would they spend money testing when they can have their customers pay to beta-test the game for them?

#3099
LPPrince

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This whole ordeal is making my tummy rumble.

#3100
Armoryonmyback

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So I've seen a lot posts in this thread referring to this issue as something we should fix on our own. Lots of other users here seem to think those of us complaining are simply too lazy or stubborn to recreate our beloved characters faces and move on, and that we're being over dramatic. Let me just clarify a few points so that perhaps this issue is given a fair shake among both the user community and the staff at Bioware.

It's simple, the characters we've created and chosen to stick by aren't appearing in ME3 due to a change in the way that face construction and translation work from previous games in the series. Upon attempting to bring our characters in we're prompted with an error message stating we'll need to reconstruct them. While this may seem like a small issue to those who did not spend much time creating a face completely unique to their characters, to many of us it creates a large disconnect that doesn't allow us to enjoy the game in the capacity we, nor Bioware, intended.

Attempts to manually recreate the our characters with the new Character Creator are fruitless for 2 reasons. The first is quite obvious: many of us simply don't posses the memory or skill to manually recreate our Shepards visage closely enough to not feel that large disconnect I mentioned earlier. The second has more to do with the new system by which faces are constructed. The options available to us in the ME3 Character Creator simply don't match up with those from the previous titles.

Some options hold varying degrees of precedent with players as well. I myself am not put off by the lack of an identical hair style in ME3 that my character used in ME2, in fact I find the new ones look pretty good. I'm merely acknowledging this specific part of the issue to further support the understanding that we're not unreasonable, just disappointed. I know many people are angry they can't keep their exact same hair style, and I don't blame them, I just feel that the options presented aren't too shabby if we can't have the originals back.

What all of this together means is that even if we spent the time trying to rebuild our characters mug (as many of us, including myself have), we couldn't match it.

So really the issue isn't our unwillingness to fix it ourselves, or that we think we shouldn't have to (even though we shouldn't). It's that we can't. This issue is forcing us to either wait for a fix, or pick up with a character that, while he or she made the same choices, isn't the same person. And that's just unacceptable.