P.S. The working Shep had a mod-exclusive face. The others had faces created in ME1. So... I'm not sure what is what. By modding the face did I fix the origin/notoriety haha?
Modifié par Miktia, 06 mars 2012 - 06:28 .
Modifié par Miktia, 06 mars 2012 - 06:28 .
Armoryonmyback wrote...
So I've seen a lot posts in this thread referring to this issue as something we should fix on our own. Lots of other users here seem to think those of us complaining are simply too lazy or stubborn to recreate our beloved characters faces and move on, and that we're being over dramatic. Let me just clarify a few points so that perhaps this issue is given a fair shake among both the user community and the staff at Bioware.
It's simple, the characters we've created and chosen to stick by aren't appearing in ME3 due to a change in the way that face construction and translation work from previous games in the series. Upon attempting to bring our characters in we're prompted with an error message stating we'll need to reconstruct them. While this may seem like a small issue to those who did not spend much time creating a face completely unique to their characters, to many of us it creates a large disconnect that doesn't allow us to enjoy the game in the capacity we, nor Bioware, intended.
Attempts to manually recreate the our characters with the new Character Creator are fruitless for 2 reasons. The first is quite obvious: many of us simply don't posses the memory or skill to manually recreate our Shepards visage closely enough to not feel that large disconnect I mentioned earlier. The second has more to do with the new system by which faces are constructed. The options available to us in the ME3 Character Creator simply don't match up with those from the previous titles.
Some options hold varying degrees of precedent with players as well. I myself am not put off by the lack of an identical hair style in ME3 that my character used in ME2, in fact I find the new ones look pretty good. I'm merely acknowledging this specific part of the issue to further support the understanding that we're not unreasonable, just disappointed. I know many people are angry they can't keep their exact same hair style, and I don't blame them, I just feel that the options presented aren't too shabby if we can't have the originals back.
What all of this together means is that even if we spent the time trying to rebuild our characters mug (as many of us, including myself have), we couldn't match it.
So really the issue isn't our unwillingness to fix it ourselves, or that we think we shouldn't have to (even though we shouldn't). It's that we can't. This issue is forcing us to either wait for a fix, or pick up with a character that, while he or she made the same choices, isn't the same person. And that's just unacceptable.
xsdob wrote...
Welsh Inferno wrote...
Guys, what if I tweak my ME2 face very slightly in Gibbed(Xbox). Do you think it will import properly? Its then "Technically" not a ME1 face
worth a shot.
Armoryonmyback wrote...
So I've seen a lot posts in this thread referring to this issue as something we should fix on our own. Lots of other users here seem to think those of us complaining are simply too lazy or stubborn to recreate our beloved characters faces and move on, and that we're being over dramatic. Let me just clarify a few points so that perhaps this issue is given a fair shake among both the user community and the staff at Bioware.
It's simple, the characters we've created and chosen to stick by aren't appearing in ME3 due to a change in the way that face construction and translation work from previous games in the series. Upon attempting to bring our characters in we're prompted with an error message stating we'll need to reconstruct them. While this may seem like a small issue to those who did not spend much time creating a face completely unique to their characters, to many of us it creates a large disconnect that doesn't allow us to enjoy the game in the capacity we, nor Bioware, intended.
Attempts to manually recreate the our characters with the new Character Creator are fruitless for 2 reasons. The first is quite obvious: many of us simply don't posses the memory or skill to manually recreate our Shepards visage closely enough to not feel that large disconnect I mentioned earlier. The second has more to do with the new system by which faces are constructed. The options available to us in the ME3 Character Creator simply don't match up with those from the previous titles.
Some options hold varying degrees of precedent with players as well. I myself am not put off by the lack of an identical hair style in ME3 that my character used in ME2, in fact I find the new ones look pretty good. I'm merely acknowledging this specific part of the issue to further support the understanding that we're not unreasonable, just disappointed. I know many people are angry they can't keep their exact same hair style, and I don't blame them, I just feel that the options presented aren't too shabby if we can't have the originals back.
What all of this together means is that even if we spent the time trying to rebuild our characters mug (as many of us, including myself have), we couldn't match it.
So really the issue isn't our unwillingness to fix it ourselves, or that we think we shouldn't have to (even though we shouldn't). It's that we can't. This issue is forcing us to either wait for a fix, or pick up with a character that, while he or she made the same choices, isn't the same person. And that's just unacceptable.
Dan Dark wrote...
geckosentme wrote...
Good point. Has this message popped up on any Xbox/PS3 consoles?
Yes. I've never touched the PC versions. Never did any modding, either. Or... actually, I think I did... didn't keep that file, though. Plus, I haven't changed anything with my characters' appearances since ME1.
voteDC wrote...
Shockingly they are responding to lots of threads on here now but can't spend less than a minute to type "we're looking into it" in this one.
FlashHand777 wrote...
LPPrince wrote...
New update!
We don't have an update yet.
That's the update.
Which is more than we've gotten from the dev team or anyone actually involved in the game. Ha!
Armoryonmyback wrote...
So I've seen a lot posts in this thread referring to this issue as something we should fix on our own. Lots of other users here seem to think those of us complaining are simply too lazy or stubborn to recreate our beloved characters faces and move on, and that we're being over dramatic. Let me just clarify a few points so that perhaps this issue is given a fair shake among both the user community and the staff at Bioware.
It's simple, the characters we've created and chosen to stick by aren't appearing in ME3 due to a change in the way that face construction and translation work from previous games in the series. Upon attempting to bring our characters in we're prompted with an error message stating we'll need to reconstruct them. While this may seem like a small issue to those who did not spend much time creating a face completely unique to their characters, to many of us it creates a large disconnect that doesn't allow us to enjoy the game in the capacity we, nor Bioware, intended.
Attempts to manually recreate the our characters with the new Character Creator are fruitless for 2 reasons. The first is quite obvious: many of us simply don't posses the memory or skill to manually recreate our Shepards visage closely enough to not feel that large disconnect I mentioned earlier. The second has more to do with the new system by which faces are constructed. The options available to us in the ME3 Character Creator simply don't match up with those from the previous titles.
Some options hold varying degrees of precedent with players as well. I myself am not put off by the lack of an identical hair style in ME3 that my character used in ME2, in fact I find the new ones look pretty good. I'm merely acknowledging this specific part of the issue to further support the understanding that we're not unreasonable, just disappointed. I know many people are angry they can't keep their exact same hair style, and I don't blame them, I just feel that the options presented aren't too shabby if we can't have the originals back.
What all of this together means is that even if we spent the time trying to rebuild our characters mug (as many of us, including myself have), we couldn't match it.
So really the issue isn't our unwillingness to fix it ourselves, or that we think we shouldn't have to (even though we shouldn't). It's that we can't. This issue is forcing us to either wait for a fix, or pick up with a character that, while he or she made the same choices, isn't the same person. And that's just unacceptable.
Modifié par Revrant, 06 mars 2012 - 06:30 .
THIS. OMG THIS. I made my Shephard over best I could but knowing my wanted face/eyes/NOSE will be waiting to confront me has me put off.DARKWUN wrote...
I could ALMOST come to terms (after a long hard sulk and Bioware saying sorry, nothing can be done) of creating my character from scratch... but then to do that AND THEN be confronted by the face you WANT in VI form is just a slap in the face. It's like... marrying your virginal highschool sweetheart after waiting 20 years, then as you come out of the bathroom to seal the deal... half the cast of Jersey shore boys have already violated her. But they claim it's ok because you can just give her a quick scrub down and give her another going over. SHE'LL NEVER BE THE SAME AGAIN!
And for my Renegade Sheps, I took pride in not healing their scars as it became part of their identity and character. Yeah, they were bad asses and looked it. Not having the scars and glowing red eyes? Epic fail.
TheBlackBaron wrote...
I believe that shoud work, assuming you tweak the things from ME1 that are no longer in ME2 into a CC attribute that actually is in ME2.
Modifié par Welsh Inferno, 06 mars 2012 - 06:31 .
TheBlackBaron wrote...
xsdob wrote...
Welsh Inferno wrote...
Guys, what if I tweak my ME2 face very slightly in Gibbed(Xbox). Do you think it will import properly? Its then "Technically" not a ME1 face
worth a shot.
I believe that shoud work, assuming you tweak the things from ME1 that are no longer in ME2 into a CC attribute that actually is in ME2.
catabuca wrote...
I always recommend going to twitter for things like this. Simply because it's part of their public face, whereas these forums are not. Everyone sees how they respond on twitter, not just the dedicated fans who patrol the forums.
I'd recommend twitter for all companies you want to get customer service from in one way or another. How they react on twitter will say a lot about them as a company, so it's a good place to make sure they take notice.
DARKWUN wrote...
I could ALMOST come to terms (after a long hard sulk and Bioware saying sorry, nothing can be done) of creating my character from scratch... but then to do that AND THEN be confronted by the face you WANT in VI form is just a slap in the face. It's like... marrying your virginal highschool sweetheart after waiting 20 years, then as you come out of the bathroom to seal the deal... half the cast of Jersey shore boys have already violated her. But they claim it's ok because you can just give her a quick scrub down and give her another going over. SHE'LL NEVER BE THE SAME AGAIN!
And for my Renegade Sheps, I took pride in not healing their scars as it became part of their identity and character. Yeah, they were bad asses and looked it. Not having the scars and glowing red eyes? Epic fail.
robarcool wrote...
Well, bad for those with custom male sheps. I have only custom females and default males, so not an issue for me.
Druscylla wrote...
The fact the VI will get my face pisses me off in so many ways.
ratzerman wrote...
Woo just locked another thread and linked to this one.
This is getting surreal.