LOL I love the amount of similes and metaphors people are using to describe their frustration! Like no words in the english language can portray how we feel, so we have to paint people a picture
The thing with my first Shep is he's so damned deformed he'll be damned near impossible to recreate... not that I have to take the time to because the tools are too dissimilar...
When I first got hold of the ME CC I thought... well, these are rubbish. But that's the closest to looking like me I'm going to get. And so I played. Totally disappointed with my rubber dingy lips and cheekbones that look like tumors. The poor guy looked like he was drawn by 1940's era Disney, sterotyping a cotton picker. But I got drawn into the story... his choices were mine and I soon forgot.
Then I booted up Mass Effect 2 (I had mass effect... shockingly only played an hour until i was given Mass Effect 2 for christmas... I know, I'm ashamed!) straight after and I saw my Shep brought back to life... I was in awe... I had never felt that before with a game. The closest I had come to this was playing as Knuckles in Sonic 2 and flying over a whole level... but just seeing my FACE... as deformed as it was, beat all of that. I was back. You teased me by putting on a helmet. It was 10am, I'd been playing since 7pm the evening before to play this. I was exhausted. But I just HAD to see my face in the new game. And you teased me god dammit. I had to sit there and play with a mask on. Biowear you clever devils. Then finally, I saw me. And despite the marathon gaming session, I still played until my Shep had met the Illusive man so I could finally feel that my experience of "carrying over" had ended.
And all this with a deformed face which looks nothing like me.
So to some, it may just be a face, but the emotive response it carries to some runs pretty damn deep.
So I assume you are reading these Bioware... please... please work on the patch
Modifié par DARKWUN, 06 mars 2012 - 10:02 .