You can't import a face created in Mass Effect 1 into 3! Bioware has responded! (See OP)
#351
Posté 01 mars 2012 - 03:37
Perhaps the developers have known from the start that importing is buggy?
Also, I tried this :
Best way to figure out is to start a New Game + with the shep you're trying to recreate. It's annoying cause you have to sit through the intro, but when you get to the CC you'll have three options
Default
Imported Face and
Custom
So you can keep switching from Import to Custom to check your progress and see how close you're getting to the original face.
And I regret to say my facecode did not even come close to looking like my guy in the demo of 3. Then again, I think it was mentioned that the demo is missing a ton of options.
#352
Posté 01 mars 2012 - 04:05
#353
Posté 01 mars 2012 - 04:09
S Seraff wrote...
bump. can a dev EXPLICITLY address whether an ME1 character's FACE will import to ME3, through ME2 or even without ME2?
No............ they've already said it would. I want it adressed if thier is a serious problem with importing, example: Faces not looking the same.
Of course if thier was a problem thier is no way Bioware would spoil thier launch by admitting thier was an issue this close to launch. No company would in this day and age.
#354
Posté 01 mars 2012 - 04:14
#355
Guest_PresidentCowboy_*
Posté 01 mars 2012 - 04:19
Guest_PresidentCowboy_*
#356
Guest_The PLC_*
Posté 01 mars 2012 - 04:21
Guest_The PLC_*
Stop scaring me
#357
Guest_The PLC_*
Posté 01 mars 2012 - 04:21
Guest_The PLC_*
we have no idea. Many of the twitter responses have been pretty vague.PresidentCowboy wrote...
Can't be bothered to read through the whole thread, but is the problem that faces don't work when importing ME1 saves? But ME2 saves that were ME1 imports are fine?
#358
Posté 01 mars 2012 - 04:32
S Seraff wrote...
i actually dont see a problem with
admitting there's an issue, provided that admission is followed by an
apology and a promise to get it sortedquickly
I don't either... however I would consider this to be near game breaking (I don't want to speak for everyone) considering how this IP has prided itself on being YOUR story, and essentially by losing your charecter's face you are losing thier identity. The silence of the developers and moderators is most distressing...
PresidentCowboy wrote...
Can't be bothered to read through the whole thread, but is the problem that faces don't work when importing ME1 saves? But ME2 saves that were ME1 imports are fine?
If you can't be bothered to read the whole thread, or even the original post evidently, why bother participating in the discussion at all? No, the issue has nothing to do with importing a ME1 save, since it's not possible to import a ME1 save into ME3.
The issue is that players who played ME1, who imported into ME2, are having trouble importing thier faces correctly into the full retail version of ME3
#359
Posté 01 mars 2012 - 04:34
#360
Posté 01 mars 2012 - 04:37
kbct wrote...
Of course I haven't read the whole thread or anything beyond the first and last post, but my ME1 face that I imported to ME2 didn't import into the ME3 demo (at least using the ME2 face code). I had to recreate it.
Apparently it wont do that... i used a code and a trick metioned earlier in this thread and my guys face does'nt even remotely resemble my canon shepard
When you say did'nt import, do you mean it looked different?
#361
Guest_The PLC_*
Posté 01 mars 2012 - 04:37
Guest_The PLC_*
But that makes sense, since ME3 has lots of options ME2 didn't have.kbct wrote...
Of course I haven't read the whole thread or anything beyond the first and last post, but my ME1 face that I imported to ME2 didn't import into the ME3 demo (at least using the ME2 face code). I had to recreate it.
But failing at importing a Shepard that was created in 1, ported into 2 andthen into 3, makes NO sense.
#362
Guest_PresidentCowboy_*
Posté 01 mars 2012 - 04:39
Guest_PresidentCowboy_*
noisecode wrote...
If you can't be bothered to read the whole thread, or even the original post evidently, why bother participating in the discussion at all? No, the issue has nothing to do with importing a ME1 save, since it's not possible to import a ME1 save into ME3.
Because I couldn't be bothered. Thanks for the clarification though.
#363
Posté 01 mars 2012 - 04:44
noisecode wrote...
When you say did'nt import, do you mean it looked different?
Yeah, my beautiful female Shepard looked... not so beautiful. The code worked fine, but the mapping was all f'd up.
Seriously, it takes time to make your character the way you like it. I had to spend time in the demo to recreate the face so I could play the same Shepard I played in ME1 (and especially in ME2).
BTW, I kinda like the lighting better in ME2.
#364
Posté 01 mars 2012 - 04:45
The PLC wrote...
But that makes sense, since ME3 has lots of options ME2 didn't have.kbct wrote...
Of course I haven't read the whole thread or anything beyond the first and last post, but my ME1 face that I imported to ME2 didn't import into the ME3 demo (at least using the ME2 face code). I had to recreate it.
But failing at importing a Shepard that was created in 1, ported into 2 andthen into 3, makes NO sense.
I think it's important that we keep our terminology correct. The save file is not failing to import, it's the face that is failing to look correctly after import. At least I hope that's what you mean.
PresidentCowboy wrote...
Because I couldn't be bothered. Thanks for the clarification though.
Thank you for your apathy.... it helps keep this thread floating in the hopes that someone with something more usefull to contribute stops by
Modifié par noisecode, 01 mars 2012 - 04:45 .
#365
Posté 01 mars 2012 - 04:47
Damn you, Mass Effect Withdrawl...
#366
Guest_PresidentCowboy_*
Posté 01 mars 2012 - 04:48
Guest_PresidentCowboy_*
noisecode wrote...
PresidentCowboy wrote...
Because I couldn't be bothered. Thanks for the clarification though.
Thank you for your apathy.... it helps keep this thread floating in the hopes that someone with something more usefull to contribute stops by
Oh you
#367
Posté 01 mars 2012 - 04:48
kbct wrote...
noisecode wrote...
When you say did'nt import, do you mean it looked different?
Yeah, my beautiful female Shepard looked... not so beautiful. The code worked fine, but the mapping was all f'd up.
Seriously, it takes time to make your character the way you like it. I had to spend time in the demo to recreate the face so I could play the same Shepard I played in ME1 (and especially in ME2).
BTW, I kinda like the lighting better in ME2.
I'm with you on the lighting. It seemed like a huge step forward compared to 1, which had some pretty bad lighting.
I experienced the same thing with my code. I'm hoping though that perhaps when importing to the full retail version, without use of a code, will keep things intact.
I'm assuming the codes don'nt work properly because the CC is different in 3
Anyways, the real issue is someone who won the space edition who said that thier import did'nt work. Does anyone know if this dude posts on here?
#368
Posté 01 mars 2012 - 04:51
The PLC wrote...
But that makes sense, since ME3 has lots of options ME2 didn't have.
But failing at importing a Shepard that was created in 1, ported into 2 andthen into 3, makes NO sense.
I rebuilt my Shepard face in the demo because IF the imported face looked different, I didn't want to waste any time rebuilding the face once the game is released. I'd rather spend the time now and be guaranteed that I can play the game with the face I want when it is released.
Modifié par kbct, 01 mars 2012 - 04:51 .
#369
Posté 01 mars 2012 - 04:53
kbct wrote...
The PLC wrote...
But that makes sense, since ME3 has lots of options ME2 didn't have.
But failing at importing a Shepard that was created in 1, ported into 2 andthen into 3, makes NO sense.
I rebuilt my Shepard face in the demo because IF the imported face looked different, I didn't want to waste any time rebuilding the face once the game is released. I'd rather spend the time now and be guaranteed that I can play the game with the face I want when it is released.
I've been cranking on that charecter creator since i downloaded it and i can't even come close to my shepards original face
.
#370
Posté 01 mars 2012 - 05:00
noisecode wrote...
I've been cranking on that charecter creator since i downloaded it and i can't even come close to my shepards original faceThe options are just too different for me. Plus, i picked the one nose from mass effect 1 that is'nt present in Mass effect 2's charecter' creator.........
Seriously, I rechecked the ME2 face code at least three times to make sure I nothing was lost in translation. Then I sat there contemplating what A PAIN it's gonna be to recreate the face. I printed a color picture of my ME2 face and spent at least 30 minutes recreating it. Then I played the opening sequence to make sure the facial reactons didn't look screwed up. They did. A bit. So, I went back and tweaked the settings some more.
Unfortunately, it's almost impossible to recreate every facial setting.
#371
Posté 01 mars 2012 - 05:03
kbct wrote...
noisecode wrote...
I've been cranking on that charecter creator since i downloaded it and i can't even come close to my shepards original faceThe options are just too different for me. Plus, i picked the one nose from mass effect 1 that is'nt present in Mass effect 2's charecter' creator.........
Seriously, I rechecked the ME2 face code at least three times to make sure I nothing was lost in translation. Then I sat there contemplating what A PAIN it's gonna be to recreate the face. I printed a color picture of my ME2 face and spent at least 30 minutes recreating it. Then I played the opening sequence to make sure the facial reactons didn't look screwed up. They did. A bit. So, I went back and tweaked the settings some more.
Unfortunately, it's almost impossible to recreate every facial setting.
So essentially if this bug proves to be fatal, what you are saying is that remake my Shepard is going to be like peeling an orange with chopsticks?
I'm going to have to make compromises huh?
#372
Posté 01 mars 2012 - 05:17
noisecode wrote...
So essentially if this bug proves to be fatal, what you are saying is that remake my Shepard is going to be like peeling an orange with chopsticks?![]()
I'm going to have to make compromises huh?
Yeah, it's gonna suck if it's a bug. It's trial and error to recreate the face. It takes ten minutes to recreate something that even remotely resembles your ME2 face. So many variables. Sometimes something that looks good in the face creator looks bad in the game. The main thing you want to do is recreate the facial structure, nose, eyes, and mouth. The coloring and spacing is important too, but there is some flexibility there.
I had my hott Shepard just the way I wanted her and I was very disappointed when the ME2 face code didn't work. I chose to potentially waste a half hour today so I'd be ready to go on the release date with or without the bug.
#373
Posté 01 mars 2012 - 05:38
noisecode wrote...
S Seraff wrote...
i actually dont see a problem with
admitting there's an issue, provided that admission is followed by an
apology and a promise to get it sortedquickly
I don't either... however I would consider this to be near game breaking (I don't want to speak for everyone) considering how this IP has prided itself on being YOUR story, and essentially by losing your charecter's face you are losing thier identity. The silence of the developers and moderators is most distressing...
I agree with both points. The magic of ME for me is almost entirely that I have sort of lived with this character I made from scratch and followed him through his adventures through an epic story. Take my character's face away, and you take my character away. and ill be mourning at his gravestone and railing against his killers, instead of playing the game that should be his epic finale.
THAT'S melodrama for you! But actually it's mostly true
#374
Posté 01 mars 2012 - 05:49
S Seraff wrote...
noisecode wrote...
S Seraff wrote...
i actually dont see a problem with
admitting there's an issue, provided that admission is followed by an
apology and a promise to get it sortedquickly
I don't either... however I would consider this to be near game breaking (I don't want to speak for everyone) considering how this IP has prided itself on being YOUR story, and essentially by losing your charecter's face you are losing thier identity. The silence of the developers and moderators is most distressing...
I agree with both points. The magic of ME for me is almost entirely that I have sort of lived with this character I made from scratch and followed him through his adventures through an epic story. Take my character's face away, and you take my character away. and ill be mourning at his gravestone and railing against his killers, instead of playing the game that should be his epic finale.![]()
![]()
THAT'S melodrama for you! But actually it's mostly true
It's true and then some.
Have any of the moderators played the full game? Chris Priestly maintains a watchfull eye on these forums ussually... maybe he can stop in and possibly shed some light.
#375
Posté 01 mars 2012 - 05:51




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