You can't import a face created in Mass Effect 1 into 3! Bioware has responded! (See OP)
#501
Guest_The PLC_*
Posté 02 mars 2012 - 07:49
Guest_The PLC_*
#502
Posté 02 mars 2012 - 07:55
The PLC wrote...
Any info on who's doing the IGN review? We know the IGN people are massive ME3 fans, and maybe the reviewer has a twitter account or something.
Maybe you can try this: http://twitter.com/#!/notaxation
#503
Guest_The PLC_*
Posté 02 mars 2012 - 08:01
Guest_The PLC_*
#504
Posté 02 mars 2012 - 08:55
#505
Guest_The PLC_*
Posté 02 mars 2012 - 09:00
Guest_The PLC_*
Modifié par The PLC, 02 mars 2012 - 09:07 .
#506
Posté 02 mars 2012 - 10:43
Will I be able to make changes to my Shepherd when I import?
You will be given the option to alter the appearance of Shepherd, and you
will be able to change class (i.e. Soldier to Adept) as well.
NOTE:
Some ME2 saves will not be able to import the face-file of your
Shepherd. You will need to re-create the appearance when importing the
file.
Also lol at their Shepherd.
Modifié par Tup3xi, 02 mars 2012 - 11:05 .
#507
Posté 02 mars 2012 - 10:45
#508
Posté 02 mars 2012 - 10:47
Tup3xi wrote...
http://help.ea.com/a...o-mass-effect-3
Will I be able to make changes to my Shepherd when I import?
You will be given the option to alter the appearance of Shepherd, and you
will be able to change class (i.e. Soldier to Adept) as well.
NOTE:
Some ME2 saves will not be able to import the face-file of your
Shepherd. You will need to re-create the appearance when importing the
file.
That is not a good sign
#509
Guest_The PLC_*
Posté 02 mars 2012 - 10:55
Guest_The PLC_*
#510
Posté 02 mars 2012 - 10:59
#511
Posté 02 mars 2012 - 11:00
camcon2100 wrote...
JamieCOTC wrote...
JamieCOTC wrote...
*snip*
ME1
*snip*
ME2
*snip*
ME3
This femshep does not have a face code in ME2. I imported her into the demo using http://masseffecttoo...k.org/index.php. It works w/ PC and X-Box, though X-Box will require extra steps. This is a work-around, not a solution, but it will give you a face code to use in ME3.
How to use it: http://social.biowar...47811/3#9249327
Note: Both femshep and maleShep will require tweaking. You'll have to redo the hair, hair color, eye color, skin complextion and (if femshep) makeup. Everything else imports perfectly.
edit: Looks like the situation has been resolved by axelofthekey.
One question, I am trying to import a broShep. On step 8) Go to this page, follow the instructions, and prepare to do some math. Go to what page?
Ignore that. The tool (http://masseffecttoo...k.org/index.php) can convert broShep codes now.
#512
Guest_The PLC_*
Posté 02 mars 2012 - 11:05
Guest_The PLC_*
I don't know. The quote from the ea site worries me. NOT a good sign, if you ask me.Tup3xi wrote...
So after all there may or may not bee any issues. :/
#513
Posté 02 mars 2012 - 11:08
#514
Posté 02 mars 2012 - 11:10
#515
Posté 02 mars 2012 - 11:12
#516
Guest_The PLC_*
Posté 02 mars 2012 - 11:14
Guest_The PLC_*
#517
Posté 02 mars 2012 - 11:15
Maybe to some people its not a big deal but im always caught off guard when I see default Shep because he isnt mine. The fact it might not work and I can guarantee I wont be able to recreate has me very worried.
Obviously my oppinion isnt worth anything but if I was a reviewer this automatically prevents the game from getting anything above a 9.
#518
Posté 02 mars 2012 - 11:16
It won't get any more confirmed that. I mean, they have that in their own FAQ.The PLC wrote...
So, with the reports from people with space copies, vague twitter answers, Bioware completely ignoring this thread and the stuff on EA's help site... this stuff has pretty much been confirmed to be true, hasn't it?
#519
Guest_The PLC_*
Posté 02 mars 2012 - 11:18
Guest_The PLC_*
#520
Posté 02 mars 2012 - 11:22
#521
Posté 02 mars 2012 - 11:25
Up to you. Basically there's confirmed issue that some imports will have to recreate the looks.The PLC wrote...
Should I change the OP with the new info?
#522
Posté 02 mars 2012 - 11:26
The PLC wrote...
So, with the reports from people with space copies, vague twitter answers, Bioware completely ignoring this thread and the stuff on EA's help site... this stuff has pretty much been confirmed to be true, hasn't it?
Well, we don't know if the issue is ME1. Could be another issue - they wouldn't want to answer this thread unless they could give a definitive "Your import will work" answer.
#523
Posté 02 mars 2012 - 11:27
Do it so people won't have to shuffle through pages to find an answer.The PLC wrote...
Should I change the OP with the new info?
#524
Guest_The PLC_*
Posté 02 mars 2012 - 11:34
Guest_The PLC_*
#525
Posté 02 mars 2012 - 11:35
http://help.ea.com/a...ffect-3-on-x360




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