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You can't import a face created in Mass Effect 1 into 3! Bioware has responded! (See OP)


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#526
Minkyboi

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Mr. Sean wrote...

Seeing as no one from Bioware has responded and seeing how unlikely it is that they will respond, I think it may well be time for everybody to put whatever contingency plans they have into motion. I've gone though the painstaking process of perfectly recreating my Shep in ME2 and have acquired a face code. Unfortunately the code I put in the ME3 demo looked nothing like my Shep but I hope at least that is sorted out when I get my copy.


The face codes used in ME3 are different than the ones used for ME2, however, when you import your character it should still look the same even though the codes are different.

#527
WastedPookie

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Manveer Heir just replied to me on twitter about EAs site and said "Yeah when I read that it was the first I had ever heard about it. I'm not sure what the deal is, sorry."

#528
Guest_The PLC_*

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What!? Isn't he one of the designers?

#529
WastedPookie

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Yeah he is. His response is on his twitter feed. I politely asked if it has any correlation with ME1 face imports. Hopefully if he really hasn't heard about it then it could be more specific than simply ME1 imports.

Modifié par WastedPookie, 02 mars 2012 - 11:50 .


#530
Guest_The PLC_*

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Aw crap. I guess it's true then. For real this time.

#531
Tup3x

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Minkyboi wrote...

Mr. Sean wrote...

Seeing as no one from Bioware has responded and seeing how unlikely it is that they will respond, I think it may well be time for everybody to put whatever contingency plans they have into motion. I've gone though the painstaking process of perfectly recreating my Shep in ME2 and have acquired a face code. Unfortunately the code I put in the ME3 demo looked nothing like my Shep but I hope at least that is sorted out when I get my copy.


The face codes used in ME3 are different than the ones used for ME2, however, when you import your character it should still look the same even though the codes are different.

In my Shepard's case the face code looked the same as in ME1 and ME2. Only had to fix the brow colours. It is possible that there isn't going to be such issues in final CC.

Modifié par Tup3xi, 02 mars 2012 - 11:57 .


#532
S Seraff

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The PLC wrote...

What!? Isn't he one of the designers?


:( !!!!!!!
you have GOT to be kidding me. seriously, it's like they didnt think this might be a problem for some people?????????
time for some last minute damage control devs. 

Modifié par S Seraff, 03 mars 2012 - 12:31 .


#533
TheRealJayDee

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That would be... well, one more thing that would make the whole experience significantly less enjoyable. Needs further research and comment from the devs asap.

#534
didymos1120

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The PLC wrote...

What!? Isn't he one of the designers?


They all work on different parts of the game.  He was involved in combat and the co-op, not character creation. It's not that surprising that he hadn't dealt with that bug.

Modifié par didymos1120, 03 mars 2012 - 01:27 .


#535
Sons OfLesbians

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The PLC wrote...

So a person who got one of the space editions said, that he had problems importing Shepard from his ME1&2 save into ME3. He said that the game came up with some kind of error, and he was forced the create the looks of his Shepard from scratch. He said this happened more than once. I created this thread, hoping for a response from Bioware. Please note: We're not talking about taking a ME1 save into 3. The guy was having problems importing his Shepard, who was created in Mass Effect 1 and imported into 2. 

Here's what we know so far:
1. People with the space copies are saying that they can't import their Shep's face.
"My ME1 face never imports. My wife imported her ME2 face no problem on PS3." From the guy himself.
I asked him again a few days after, and got the same answer. This is was not a one time glitch for this guy. It happened multiple times, when importing a Shepard from 1>2.

2. Some quite vague Twitter responses.
[/b]Maybe we all just suck really bad at asking questions with a 140 char limit, but all of the twitter responses from devs and the official ME twitter has been quite vague so far. People seems to agree on this. The responses are scattered all over this thread, but they mostly just mention that "of course it's possible to import your Shepard from ME2". 
While I appreciate that the devs take their time to answer the fans' questions... well, it doesn't really answer anything. 

3. Information related to the subject on EA's own help site.
"Q: Will I be able to make changes to my Shepherd when I import?
A: You will be given the option to alter the appearance of Shepherd, and you will be able to change class (i.e. Soldier to Adept) as well.
NOTE: Some ME2 saves will not be able to import the face-file of your Shepherd. You will need to re-create the appearance when importing the file."
Notice the last part. 

So eh... yeah. Not looking too good at this point :unsure:

If it turns out that there's no way to properly import your Shep's face into ME3, you can take a look in this thread for a potential solution: 
http://social.biowar...47811/3#9249327 


You cant import ME2 if you have it saved to the Cloud on Xbox 360. according to gameinformer: http://www.gameinfor...loud-saves.aspx

#536
davidshooter

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So it turns out I can't actually do the very thing that they have been marketing for the last 5 years?

I appreciate the link to recreating the face code using modio but after looking at the ME3 version of the ME1 import compared to the ME2 import I'm not really impressed with the result.

This will end up being a very big deal in the days following release if true.  Wow, just wow.

Modifié par davidshooter, 03 mars 2012 - 02:50 .


#537
Sons OfLesbians

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davidshooter wrote...

So it turns out I can't actually do the very thing that they have been marketing for the last 5 years?

I appreciate the link to recreating the face code using modio but after looking at the ME3 version of the ME1 import compared to the ME2 import I'm not really impressed with the result.

This will end up being a very big deal in the days following release if true.  Wow, just wow.


please read my post above yours. im pretty sure its all true, and probably does not apply to the majority of people playing the game.

#538
davidshooter

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yeah I saw it Sons, and thanks for the info, I'm sincerely hoping your right.

#539
Sons OfLesbians

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davidshooter wrote...

yeah I saw it Sons, and thanks for the info, I'm sincerely hoping your right.


ive been an avid gameinformer reader for quite some time, they rarely get things wrong.

#540
Link Ashland 614

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There's gonna be a patch for it. I hope. Something did happen: My Shep's code from ME2 is actually a face code for one of the presets!! I hope that doesn't affect anything.

#541
Lone hero

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Personally speaking all the noses in the Character creator of ME1 were really awkward if i have to remake my sheperds face i won't mind as I'll only really miss my shepards Violet colored eyes, but hey atleast his nose won't be huge *shrugs*

Modifié par Lone hero, 03 mars 2012 - 03:55 .


#542
SyyRaaaN

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Wtf? So its true? Wow. What a turn-off.

Modifié par SyyRaaaN, 03 mars 2012 - 04:48 .


#543
Guest_The PLC_*

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SyyRaaaN wrote...

Wtf? So its true? Wow. What a turn-off.

Indeed.

#544
EG NeoMorph

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A lot of the ME3 faces (not just Shep) look different. That said I inputted my face code from ME2 into the ME3 demo and it was very damned close.

What I do think is a bit MEH! is the graphics on the 360. The alliance navy uniforms look YUK! in comparison to ME2. My guess is they lowered the graphics quality to boost performance for the big combat sections. The armours don't look bad, just some bits. Hell, I wonder if the same applies to the faces... i.e. optimised graphics that just look slightly different.

#545
Jimbe2693

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Damn this seems like a MAJOR oversight.
I suppose losing all my original saves has turned out to be a good thing.

My current Shep's face was made in the ME2 character creator, then I wrote down the code and translated it into ME1. So I can edit my Shep in ME3 using the original code I saved, without having to painstakingly recreate him.

#546
Guest_The PLC_*

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Might as well use the standard face from now on. I guess this also explains why there were put so much effort into the new Femshep model, and having people choose what she should look like.

#547
Kidd

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That doesn't make sense though. If they were ready to do such a long campaign to create a new, nice standard face, then they would have time to fix the glitch. No? It sounds very backwards to see a bug and then take months of work to work around it with a band-aid. The face is obviously always recoverable considering it recovers fine when I hit Load game in ME2.

#548
Guest_The PLC_*

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I guess it has something to do with the improved face tech? I honestly don't know (that's something Bioware would be able to tell us, but yeah..) Makes no sense to me either.

#549
Kidd

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But if it's true what has been said in this thread several times, that the ME1 face isn't so magically different from ME2 faces (I always figured it was), then how come ME2 faces can be imported at all? =O

#550
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KiddDaBeauty wrote...

But if it's true what has been said in this thread several times, that the ME1 face isn't so magically different from ME2 faces (I always figured it was), then how come ME2 faces can be imported at all? =O

I have no idea. 

We should ask the de....... nevermind.