You can't import a face created in Mass Effect 1 into 3! Bioware has responded! (See OP)
#576
Posté 03 mars 2012 - 01:09
#577
Posté 03 mars 2012 - 01:10
"EA has warned Xbox 360 gamers that their Mass Effect 3 saved games won't import if they're stored in the 360's data cloud. They'll have to be located on or transferred from the console on which they were created."
#578
Guest_The PLC_*
Posté 03 mars 2012 - 01:11
Guest_The PLC_*
It sure is. Especially for a game that's supposed to be 'our' story. How is it our story, when we can't even import the face that we've been using for the last two games?!NN77 wrote...
Normally you BSN folks make a big deal out of nothing.... but this is pretty important.
#579
Posté 03 mars 2012 - 01:12
It may very well work without issues. He'll just have to wait and see and hope the best.The PLC wrote...
Yes, he will be imported, but you'll have to rebuild his appearance.therussianviking wrote...
Sorry folks but I'm confused. I keep reading about problems importing ME1 faces. I guess my question Is this- will my ME2 Shepard (who I imported from ME1) be able to be imported into ME3? (i play 360 btw and have never messed with cloud)
#580
Posté 03 mars 2012 - 01:13
#581
Posté 03 mars 2012 - 01:14
#582
Guest_The PLC_*
Posté 03 mars 2012 - 01:14
Guest_The PLC_*
Yes, it may work, but judging from the stuff we have so far, things are not looking good.Tup3xi wrote...
It may very well work without issues. He'll just have to wait and see and hope the best.The PLC wrote...
Yes, he will be imported, but you'll have to rebuild his appearance.therussianviking wrote...
Sorry folks but I'm confused. I keep reading about problems importing ME1 faces. I guess my question Is this- will my ME2 Shepard (who I imported from ME1) be able to be imported into ME3? (i play 360 btw and have never messed with cloud)
#583
Guest_The PLC_*
Posté 03 mars 2012 - 01:15
Guest_The PLC_*
We already know that....John Never Dies wrote...
Go into ME2, or the demo. Recreate your face in the custom so you have a code. It literally took me ten minutes for it to be perfect.
People are annoyed, because it shouldn't be necessary to do in the first place. The import feature should do that for us, just like it did in ME2!
Modifié par The PLC, 03 mars 2012 - 01:15 .
#584
Guest_The PLC_*
Posté 03 mars 2012 - 01:16
Guest_The PLC_*
It will probably get locked, since it already exists over here. Especially if I'm the one who creates the thread.therussianviking wrote...
Hey PLC, if you haven't already, you should recreate this thread in the technical support parts of the forum. Help spread the word you know?
#585
Posté 03 mars 2012 - 01:18
The PLC wrote...
Might as well use the standard face from now on. I guess this also explains why there were put so much effort into the new Femshep model, and having people choose what she should look like.
No, what explains that is marketing.
#586
Posté 03 mars 2012 - 01:20
The situation is beyond horrible if every original ME1 Shepard wouldn't import. If that really is the case I wonder what testers have been doing and if their programmers even test their code...The PLC wrote...
Yes, it may work, but judging from the stuff we have so far, things are not looking good.Tup3xi wrote...
It may very well work without issues. He'll just have to wait and see and hope the best.The PLC wrote...
Yes, he will be imported, but you'll have to rebuild his appearance.therussianviking wrote...
Sorry folks but I'm confused. I keep reading about problems importing ME1 faces. I guess my question Is this- will my ME2 Shepard (who I imported from ME1) be able to be imported into ME3? (i play 360 btw and have never messed with cloud)
#587
Posté 03 mars 2012 - 01:20
The PLC wrote...
We already know that....John Never Dies wrote...
Go into ME2, or the demo. Recreate your face in the custom so you have a code. It literally took me ten minutes for it to be perfect.
People are annoyed, because it shouldn't be necessary to do in the first place. The import feature should do that for us, just like it did in ME2!
Might as well have a code for it if it doesn't work for you, do it now before the game comes out so you don't have to waste the time when you get it.
Modifié par John Never Dies, 03 mars 2012 - 01:20 .
#588
Posté 03 mars 2012 - 01:28
It would take me far more than 10 minutes, I know that. I've worked hard on especially my canonShep. Not to mention, even so, it would feel fake. It's an almost-identical clone with the same history, but it's not her.John Never Dies wrote...
Go into ME2, or the demo. Recreate your face in the custom so you have a code. It literally took me ten minutes for it to be perfect.
#589
Posté 03 mars 2012 - 01:43
Tup3xi wrote...
The situation is beyond horrible if every original ME1 Shepard wouldn't import. If that really is the case I wonder what testers have been doing and if their programmers even test their code...The PLC wrote...
Yes, it may work, but judging from the stuff we have so far, things are not looking good.Tup3xi wrote...
It may very well work without issues. He'll just have to wait and see and hope the best.The PLC wrote...
Yes, he will be imported, but you'll have to rebuild his appearance.therussianviking wrote...
Sorry folks but I'm confused. I keep reading about problems importing ME1 faces. I guess my question Is this- will my ME2 Shepard (who I imported from ME1) be able to be imported into ME3? (i play 360 btw and have never messed with cloud)
Yeah this is the main reason I am dubious. If it's ALL ME1 Shepards, how could the developers not have noticed?
#590
Guest_The PLC_*
Posté 03 mars 2012 - 01:46
Guest_The PLC_*
I think that's what everyone is asking themselves.lclay wrote...
Tup3xi wrote...
The situation is beyond horrible if every original ME1 Shepard wouldn't import. If that really is the case I wonder what testers have been doing and if their programmers even test their code...The PLC wrote...
Yes, it may work, but judging from the stuff we have so far, things are not looking good.Tup3xi wrote...
It may very well work without issues. He'll just have to wait and see and hope the best.The PLC wrote...
Yes, he will be imported, but you'll have to rebuild his appearance.therussianviking wrote...
Sorry folks but I'm confused. I keep reading about problems importing ME1 faces. I guess my question Is this- will my ME2 Shepard (who I imported from ME1) be able to be imported into ME3? (i play 360 btw and have never messed with cloud)
Yeah this is the main reason I am dubious. If it's ALL ME1 Shepards, how could the developers not have noticed?
#591
Posté 03 mars 2012 - 01:59
The PLC wrote...
I think that's what everyone is asking themselves.lclay wrote...
Tup3xi wrote...
The situation is beyond horrible if every original ME1 Shepard wouldn't import. If that really is the case I wonder what testers have been doing and if their programmers even test their code...The PLC wrote...
Yes, it may work, but judging from the stuff we have so far, things are not looking good.Tup3xi wrote...
It may very well work without issues. He'll just have to wait and see and hope the best.The PLC wrote...
Yes, he will be imported, but you'll have to rebuild his appearance.therussianviking wrote...
Sorry folks but I'm confused. I keep reading about problems importing ME1 faces. I guess my question Is this- will my ME2 Shepard (who I imported from ME1) be able to be imported into ME3? (i play 360 btw and have never messed with cloud)
Yeah this is the main reason I am dubious. If it's ALL ME1 Shepards, how could the developers not have noticed?
yeah, and it takes them like 1 hour to test xx Shepards to confirm or deny stuff clearly. Not going vague like "some Shepards might not work". Some? Might? Blablba?
#592
Posté 03 mars 2012 - 02:00
I've recreated a few of my friends sheps, for this exact reason, and they were pretty happy with the results. One could say I'm experienced in character creators (doing celebrity lookalikes and such for other games, etc.)
So if you want an outside person to help with a fresh pair of eyes and your stuck, feel free to contact me. I just require that you PM me screen caps of your shepard at every angle. A face code would be appreciated to set up a generalized "template" but not required.
#593
Posté 03 mars 2012 - 02:04
John Never Dies wrote...
Go into ME2, or the demo. Recreate your face in the custom so you have a code. It literally took me ten minutes for it to be perfect.
That would be a workable solution if, as far as we know, ME3 actually read the face codes the same way. I recreated my Shep pixel perfect in the ME2 CC, but when I put that code in the demo, my Shep looked like he was storing walnuts in his cheecks. Thats not to say it won't work in the final game, but as of now having a face code from 2 looks like it wont work.
#594
Posté 03 mars 2012 - 02:09
Is this just a cloak and dagger way to rid the game of "our" personal sheps?
#595
Posté 03 mars 2012 - 02:16
Imortalfalcon wrote...
If anyone would like any help recreating their shepard in ME3, for a back up just in case, I'm more than happy to lend a hand.
I've recreated a few of my friends sheps, for this exact reason, and they were pretty happy with the results. One could say I'm experienced in character creators (doing celebrity lookalikes and such for other games, etc.)
So if you want an outside person to help with a fresh pair of eyes and your stuck, feel free to contact me. I just require that you PM me screen caps of your shepard at every angle. A face code would be appreciated to set up a generalized "template" but not required.
Can I give you some screenshots of my ME1 shepard?
#596
Posté 03 mars 2012 - 02:22
But I'll see what I can do for sure. I'm going to be at work most of today, so you won't hear from me til this evening, but I'll be free after that.
#597
Posté 03 mars 2012 - 02:26
#598
Guest_The PLC_*
Posté 03 mars 2012 - 02:29
Guest_The PLC_*
#599
Posté 03 mars 2012 - 02:30
The PLC wrote...
The lack of replies from devs/mods in this thread blows my mind.
What he said.
#600
Guest_The PLC_*
Posté 03 mars 2012 - 02:34
Guest_The PLC_*
I wonder when it's safe to change the thread title to "You can't import a face created in Mass Effect 1 into 3! (More information in the OP.)", instead of "You can't import a face created in Mass Effect 1 into 3? Probably not.. (More information in the OP.)" I mean, The devs and mods won't answer the question, some people with the game has confirmed it to be true, the EA help site confirms the problem etc. Is there actually anything that speaks AGAINST the existence of this problem at this point?!Semajk25 wrote...
The PLC wrote...
The lack of replies from devs/mods in this thread blows my mind.
What he said.




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