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You can't import a face created in Mass Effect 1 into 3! Bioware has responded! (See OP)


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#676
MartinDN

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Kara Shepard and the Special Destinies wrote...

MartinDN wrote...

Kara Shepard and the Special Destinies wrote...

I want to point out that I was expecting to have to do some reconstructive surgery on my Shepard, based on my experience with the demo CC. In one fell swoop, however, the method detailed by Janus Prospero - and linked to by PLC in the OP - recreated it almost completely correctly. All I had to do was pick the correct hairstyle slider and change her brow color from blonde to brunette.

If this does end up being a major problem on release, I strongly recommend this method to folks. It will hopefully save you a ton of time. I now have "my" Shepard.

Thank you to Janus Prospero, and PLC for linking it!


Cant pick hairstyles from me1 can you? So how can you just "correct hairstyle slider"


No, the hairstyle was not the same as ME1; I selected the default hair for a custom FemShep. When I plugged in this code from JP's method, she had a shaved head.


Yeh i dont think any of the hairstyles are the same in any of the games, atleast not for maleshep, the hair ive used is the same ive used since my very very first game on me1, it would just be like switching to default shep.

Its this hairstyle for reference, theres one similar to it in ME2 but its smaller at the top, less defined and less spiky, also has hair at the back of your head instead of being bald.

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Modifié par MartinDN, 03 mars 2012 - 06:33 .


#677
Guest_jdunn1_*

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so what if i created a shepard in me1 and then tweaked her in me2 (different hair basically)? does that mean that the import should work fine in me3?

#678
Wulfram

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jdunn1 wrote...

so what if i created a shepard in me1 and then tweaked her in me2 (different hair basically)? does that mean that the import should work fine in me3?


Yeah, that should be OK.

#679
HBC Dresden

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So, any actually concrete evidence on the matter either way? So all of those who got early copies, including reviewers, never bothered to import an ME1 save? Wooooowwwwww

#680
CaptainOrgia

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 There's a thread on something awful where a Bioware employee (Birudojin) says, "The face code won't import, but the plotstate, background and other information will."

#681
ZombifiedJake

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It annoyed me enough that they couldn't even keep the same scars going from Mass Effect 1 to 2. C'mon, consistency.

#682
S Seraff

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bumpsies.

#683
MartinDN

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HBC Dresden wrote...

So, any actually concrete evidence on the matter either way? So all of those who got early copies, including reviewers, never bothered to import an ME1 save? Wooooowwwwww


I found it kind of odd that every review was to use the phrase, doing the "everyman" experience of not importing, also that chris said to do it without importing first...

...it all makes sense now.


For faces without a face code, we don't have a source to import off of, so the faces will need to be reconstructed in that case. 

Yeh nice for mentioning it in these 4 days bioware...could of mentioned it before i made 15+ saves in me1.

What a joke, me1 is essentially useless then. Along with every save i have, why would i want to recreate my character who will end up looking nothing like him ?

Modifié par MartinDN, 03 mars 2012 - 06:55 .


#684
ChuckNorris18

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ZombifiedJake wrote...

It annoyed me enough that they couldn't even keep the same scars going from Mass Effect 1 to 2. C'mon, consistency.

He kind of died and was repaired if you didn't notice...

#685
CaptainOrgia

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I know nothing about coding video games, but why doesn't the polygon/texture data stuff work in ME3 as well as it did when importing from ME1 to ME2? Maybe if there's a logical explanation for this I won't be so frustrated and angry. I can't comprehend why this was seemingly overlooked. 

Modifié par CaptainOrgia, 03 mars 2012 - 06:57 .


#686
Guest_Kara Shepard and the Special Destinies_*

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MartinDN wrote...

HBC Dresden wrote...

So, any actually concrete evidence on the matter either way? So all of those who got early copies, including reviewers, never bothered to import an ME1 save? Wooooowwwwww


I found it kind of odd that every review was to use the phrase, doing the "everyman" experience of not importing, also that chris said to do it without importing first...

...it all makes sense now.


I was originally a skeptic, but this does appear to be for real and systemic. Le sigh.

In any case, the community appears to have established workarounds. Though so far I've found Prospero's method works more for FemSheps than MaleSheps. That might be a bit of a blessing, however, as MaleSheps seem to translate over more accurately than a lot of FemSheps (YMMV).

#687
S Seraff

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Dear Bioware, If there is a problem, fix it please. Quickly please.

#688
Starscream723

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Well if this was deliberate (as in, they figured the old ME1 faces weren't up to snuff with the brand spanking new ME3 face generator) then it's the stupidest decision I ever did see.

Fingers crossed it's a glitch and will be patched, but I have the nagging feeling that isn't the case. Especially because of this bit:

EA's own help site:
"Q: Will I be able to make changes to my Shepherd when I import?
A: You will be given the option to alter the appearance of Shepherd, and you will be able to change class (i.e. Soldier to Adept) as well.
NOTE: Some ME2 saves will not be able to import the face-file of your Shepherd. You will need to re-create the appearance when importing the file."
Notice the last part.



#689
HBC Dresden

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Hmmmmm I see, so do we have a solid consensus or are we just leaning towards a conclusion? I mean, do we have enough evidence from a wide range of early players (and dev comments) that the inability to import a face is because it was originally an ME1 face or is it a hit-or-miss bug that might affect certain ME1 face imports but not all?

Here's hoping for a Day 1 Patch!

#690
Lakeshow1986

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This is rediculous! Can't believe our ME1 faces are struggling over to ME3

#691
S Seraff

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HBC Dresden wrote...

Hmmmmm I see, so do we have a solid consensus or are we just leaning towards a conclusion? I mean, do we have enough evidence from a wide range of early players (and dev comments) that the inability to import a face is because it was originally an ME1 face or is it a hit-or-miss bug that might affect certain ME1 face imports but not all?

Here's hoping for a Day 1 Patch!


In all honesty there had better be one. I've never raged at a game before, I'm pretty accepting and easygoing. this oversight makes me sick. it's a violation of what for many players is at the very core of the game.

#692
CaptainOrgia

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Lakeshow1986 wrote...

This is rediculous! Can't believe our ME1 faces are struggling over to ME3


I can't believe how much better the ME2 (and hell, even the ME1) faces look compared to the ME3. Especially when people put pictures of their ME2 and ME3 Sheps next to each other. 

#693
lclay

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Still waiting for some proper confirmation of this. I want to hear either from a developer or from someone who has a retail copy of the game and has personally seen this happen, preferably I want a video of the import process failing.

Until then I am going to remain fiercly skeptical. 

Modifié par lclay, 03 mars 2012 - 07:08 .


#694
Guest_The PLC_*

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CaptainOrgia wrote...

 There's a thread on something awful where a Bioware employee (Birudojin) says, "The face code won't import, but the plotstate, background and other information will."

Wow.... THAT is absolute horse****. So how come the face imported perfectly fine into ME2? Magic?!

#695
MartinDN

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So yes we basically have our answer, thanks to captainorgia

For faces without a face code, we don't have a source to import off of, so the faces will need to be reconstructed in that case.

http://forums.someth...0#post400579869

Would of been nice to know 4 days ago bioware so we could prepare all our saves.
Anyone reminded of how we are all "fumbling in ignorance"? In regards to this.

#696
Mr. Sean

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Is that person on the SA forum a confirmed Bioware employee? If so, I think we can officially put this issue to rest

#697
voteDC

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Well this sucks 100%

I've had the same face for my Shepard for FIVE years. I've used that face without change in Mass Effect 1 and 2.

So because of that I lose the ability to keep my Shepard's face. No matter how close I get it just isn't going to be the same.

#698
BigBody26

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Seriously Bioware? One of your big selling points is being able to carry our same character through all 3 games. So importing that same character should be simple and problem free. When ME1 came out I spent over an hour making my Shepard and was (and still am) thrilled with the final look. Now I'm going to need to recreate my Shepard from scratch?

Honestly, BW cannot pretend this is news to them. I am sure their employees, reviewers, etc tried importing their characters and ran into thus problem. Bioware had to have known about this. There is no reason this should even be a problem and is completely inexcusable. Granted, worst things could happen, but this is a stupid problem to have in the final game of a trilogy where you're supposed to be able to carry your character over all 3 games. Guess not.

#699
HBC Dresden

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Mr. Sean wrote...

Is that person on the SA forum a confirmed Bioware employee? If so, I think we can officially put this issue to rest


Maybe, but seems too big of a goof, especially when ME2 imported ME1 faces. Why can't they use a similar system for ME3? We need more evidence. But then again, silence too is evidence...

#700
John Never Dies

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 Look at this way, atleast your characters will have lots more pixels and polygons. Like this handsome fella will after his transformation later tonight.

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