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You can't import a face created in Mass Effect 1 into 3! Bioware has responded! (See OP)


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#801
Haron50

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and bioware fix this in the future patch or no?

#802
Texhnolyze101

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Im not importing anyway so whatever.

#803
JamieCOTC

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What I originally did was to recreate my canon femshep in ME2, then I had a code.  I took that code and converted it into ME1 sliders and recreated her in ME1. Upon importing her into ME2 again, the import and face code were an exact match.

#804
Guest_liesandpropaganda_*

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i'm happy for all of you guys who have time to torture yourselves with character creator, but have some sympathy for those who have no time or desire to do this hardly enjoyable stuff

#805
DimmockDude

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well now that this has been confirmed, ME3 is officially the last bioware game i will pay for. They obviously couldnt care less about their long time fans but they obviously care a lot about the COD fanboys because they put multiplayer in just so they would buy it.

#806
Janus Prospero

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Mr. Sean wrote...

lclay wrote...

Mr. Sean wrote...

Ok, so if I used my Shep's recreated face code and try to power though a ME2 playthrough in two days, will I get the face?


There's no need to power through a playthrough in two days, once you have a viable face code.

Just enter the face code in the ME3 CC. All your game choices will still carry over from ME2.


The face code I had made my Shep look like a squirrel in the demo. I'm not putting a whole lot of faith in entering a face code.


I wouldn't put a whole lot of faith in the import not looking like a squirrel to be honest.

#807
Fiery Phoenix

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liesandpropaganda wrote...

i'm happy for all of you guys who have time to torture yourselves with character creator, but have some sympathy for those who have no time or desire to do this hardly enjoyable stuff

+10

Not looking forward to going through the trouble of recreating her again.

#808
RyuGuitarFreak

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What the ***************************************************************** (this a long raged f***).

*long sigh

I never got to perfectly recreat my ME1 face on ME2. This is gonna be annoying as hell for me. GODDAMMIT.

#809
Nero Narmeril

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Ok, so what's the solution? Make a new face?

#810
Tup3x

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JamieCOTC wrote...

What I originally did was to recreate my canon femshep in ME2, then I had a code.  I took that code and converted it into ME1 sliders and recreated her in ME1. Upon importing her into ME2 again, the import and face code were an exact match.

I did that too. Perfect match, except eye colour and blush. If you look the raw data other colour values were a bit different too but structurally it was 100% the same.

Modifié par Tup3xi, 03 mars 2012 - 09:06 .


#811
K_Tabris

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My pro-Bioware stance is wavering somewhat.

This is really annoying. Two of my Shepards were made in ME1, and the sliders worked vwel enough in the demo for one of them.

That guy is probably a troll or otherwise ignorant.

Probably time to get out of the Mass Effect forums before I stumble across further spoilers =/

#812
Vendictar_XB

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I used the method that was previously discussed in this thread to generate a face code for my ME1 Shep. This code actually produced a near perfect match in the demo.

It may not work for everyone, but I suggest many people try this out, so that if you DO have to recreate your Shep, you have a good starting point.

#813
RyuGuitarFreak

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So much for "taking your Shepard through all a trilogy".

#814
slimgrin

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This doesn't matter to me. What sucks is that we apparently get the same template to start with that we did in ME2, which is pretty bad. It's hard not to create derpy looking characters with it.

Modifié par slimgrin, 03 mars 2012 - 09:07 .


#815
CompositeGNR

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30 Shabla characters created in Mass Effect, and I learn about this Osik Now! Who was the Aruetise that decided this would work out?

#816
XyleJKH

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So... where has this been confirmed

#817
Guest_The PLC_*

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Don't you tell me that it was too hard to implement this. Seriously. You can have characters that live or die depending on your choices in prior games, characters that reacts to something you did two games ago, but you can't let us import a damn face? Are you serious. This HAS to be a joke. There's no way a **** up of this proportion would make it into the final product. No. Damn. Way!

Modifié par The PLC, 03 mars 2012 - 09:11 .


#818
squee365

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XyleJKH wrote...

So... where has this been confirmed


Xoisite had problems importing any of his ME1 shepards. Thats our only info though, it could just be only effecting him? I personally haven't heard others have issues, and none of the reviews have mentioned it yet. 

#819
Guest_The PLC_*

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squee365 wrote...

XyleJKH wrote...

So... where has this been confirmed


Xoisite had problems importing any of his ME1 shepards. Thats our only info though, it could just be only effecting him? I personally haven't heard others have issues, and none of the reviews have mentioned it yet. 

Read the OP...

#820
redsox95MB

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I hope this isn't true... My Shepard's face has been forged through 1 play through of ME1, and then 4 of ME2 to near perfection. It is amazingly unique to me, and it fits the voice almost perfectly. This may be just my opinion of it, but regardless, if I can't get my Shepard to look almost identical to how he looked in ME2, I will be really, really pissed.

Modifié par redsox95MB, 03 mars 2012 - 09:13 .


#821
joriandrake

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so, how exactly can someone get a facecode on PC if played through a full ME1-ME2 transfer game already with the character?

is there any way to open up the char face editor from game start through some console command? as one is able to open up the race/appearance choice screen in Skyrim aswell? is there even a console window one can open in ME2?







this issue makes me glad I was unable to preorder ME3, I took days to make a face for ME1 I was happy with, not being able to continue on with my Shep in ME3 with the face I made could easily become a game ruiner issue for me, just as some bugs (and a black street kid as child for 2 white nobles) in Fable 3 were too. :unsure:

Modifié par joriandrake, 03 mars 2012 - 09:14 .


#822
izmirtheastarach

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I would suggest that anyone who is in this boat go and work on their new face in the demo CC. Then at least you will have something to start from.

#823
squee365

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The PLC wrote...

Don't you tell me that it was too hard to implement this. Seriously. You can have characters that live or die depending on your choices in prior games, characters that reacts to something you did two games ago, but you can't let us import a damn face? Are you serious. This HAS to be a joke. There's no way a **** up of this proportion would make it into the final product. No. Damn. Way!


This is why we need official word, are the devs seeing this thread and just ignoring it? Or have they not seen it at all? Its kind of hard to miss at this point...30 pages.

#824
CompositeGNR

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I feel that Bioware is trying to get us so shabla P**ss*D that BSN will agree to be mushed into a Reaper so we can destroy Earth, That is the only shabla way I can comprehend this osikla statement!

#825
squee365

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What do we have to do around here to get a dev to respond?