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You can't import a face created in Mass Effect 1 into 3! Bioware has responded! (See OP)


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#851
Dark Dajin

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ME1/2:
Image IPB
ME3(demo):
Image IPB

:crying:

PS: I know my original FemShep isn't much to look at, to i've grown attached to her...The ME3 one just looks...childish?

#852
Guest_The PLC_*

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squee365 wrote...

squee365 wrote...

I tweeted to https://twitter.com/#!/PWatamaniuk

If we really want an answer, I suggest you do the same.


Bumping with this again, twitter people, please get at him. 

Yes, tweet the guy, BUT KEEP IT CIVIL! 


#853
Luigitornado

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Nero Narmeril wrote...

Ok, so what's the solution? Make a new face?

You could take a couple of hours to rebuild your old face, but what is the point? Seriously this kind of ruins my plans to do a run through all three games...D:

#854
Guest_PresidentCowboy_*

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Dark Dajin wrote...

ME1/2:
Image IPB
ME3(demo):
Image IPB

:crying:

PS: I know my original FemShep isn't much to look at, to i've grown attached to her...The ME3 one just looks...childish?


KILL IT WITH FIRE

#855
Subject One

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OK. In about 15 minutes I've got the ME2 face code for my sheppard. If you have imported directly from ME1 and don't have any, simply start a new game importing from ME1 but use the option to change his/ her face. There you will find the code at the lower zone of the screen.

Then take the code and use it in ME3 demo to see if it looks good. That's all. Nothing to worry about. This is the most histerical forum that I've ever seen :-P

Modifié par Subject One, 03 mars 2012 - 09:48 .


#856
Luigitornado

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Dark Dajin wrote...

ME1/2:
Image IPB
ME3(demo):
Image IPB

:crying:

PS: I know my original FemShep isn't much to look at, to i've grown attached to her...The ME3 one just looks...childish?

Is that a direct import into ME3? OR a recreation with face codes?

#857
Subject One

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Ooops.... double post Image IPB

Modifié par Subject One, 03 mars 2012 - 09:47 .


#858
Zjarcal

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Well I used the ME2 facecode in the demo and it worked alright for me (and no, I didn't edit the face at all in ME2). If that works in the game, I'm fine.

#859
Guest_The PLC_*

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Subject One wrote...

OK. In about 15 minutes I've got the ME2 face code for my sheppard. If you have imported directly from ME1 and don't have any, simply start a new game importing from ME1 but use the option to change his/ her face. There you will find the code at the lower zone of the screen.

Then take the code and use it in ME3 demo to see if it looks good. That's all. Nothing to worry about. This is the most histerical forum that I've seen :-P

Is it really that hard for some people, to understand why we're disappointed?! There's no reason that the player should have to do that, when the import feature worked perfectly fine in ME2! No reason. 

#860
Luigitornado

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Subject One wrote...

OK. In about 15 minutes I've got the ME2 face code for my sheppard. If you have imported directly from ME1 and don't have any, simply start a new game importing from ME1 but use the option to change his/ her face. There you will find the code at the lower zone of the screen.

Then take the code and use it in ME3 demo to see if it looks good. That's all. Nothing to worry about. This is the most histerical forum that I've seen :-P

This is the most basic promised feature of the trilogy, we shouldn't have to jump through hoops to do it.

#861
Tugga_gott

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I think all faces in ME3 demo looks very "cartoonish".

#862
XyleJKH

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Thanks for telling us what we already know....

#863
ItsFreakinJesus

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The PLC wrote...

Subject One wrote...

OK. In about 15 minutes I've got the ME2 face code for my sheppard. If you have imported directly from ME1 and don't have any, simply start a new game importing from ME1 but use the option to change his/ her face. There you will find the code at the lower zone of the screen.

Then take the code and use it in ME3 demo to see if it looks good. That's all. Nothing to worry about. This is the most histerical forum that I've seen :-P

Is it really that hard for some people, to understand why we're disappointed?! There's no reason that the player should have to do that, when the import feature worked perfectly fine in ME2! No reason. 

Why are you complaining?  It's barely even an extra step.

#864
Subject One

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XyleJKH wrote...

Thanks for telling us what we already know....


Sorry for try to help people. OK, if already know this everybody... why all this rage?

We don't know for sure if there is a problem here. And if there is a problem there is an easy way to work around it until they fix it. So what's the big issue?

#865
Guest_The PLC_*

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ItsFreakinJesus wrote...

The PLC wrote...

Subject One wrote...

OK. In about 15 minutes I've got the ME2 face code for my sheppard. If you have imported directly from ME1 and don't have any, simply start a new game importing from ME1 but use the option to change his/ her face. There you will find the code at the lower zone of the screen.

Then take the code and use it in ME3 demo to see if it looks good. That's all. Nothing to worry about. This is the most histerical forum that I've seen :-P

Is it really that hard for some people, to understand why we're disappointed?! There's no reason that the player should have to do that, when the import feature worked perfectly fine in ME2! No reason. 

Why are you complaining?  It's barely even an extra step.

It's an extra step that shouldn't be there. It wasn't there in 2, so why now?

#866
Namevah

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Dark Dajin wrote...

:crying:

PS: I know my original FemShep isn't much to look at, to i've grown attached to her...The ME3 one just looks...childish?

Aside from the eyeshadow and lipstick, I'd say she's pretty spot-on. Is it just me or does she look sad in both of those pictures?

Tweet sent.

#867
joriandrake

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Subject One wrote...

OK. In about 15 minutes I've got the ME2 face code for my sheppard. If you have imported directly from ME1 and don't have any, simply start a new game importing from ME1 but use the option to change his/ her face. There you will find the code at the lower zone of the screen.

Then take the code and use it in ME3 demo to see if it looks good. That's all. Nothing to worry about. This is the most histerical forum that I've ever seen :-P


is this for PC working the same way aswell? not able to look into it atm, that's why I ask :?

#868
MartinDN

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Damnit, all playthroughs that import on youtube only show default characters, thats not a coincidence either :(

#869
Janus Prospero

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Subject One wrote...

OK. In about 15 minutes I've got the ME2 face code for my sheppard. If you have imported directly from ME1 and don't have any, simply start a new game importing from ME1 but use the option to change his/ her face. There you will find the code at the lower zone of the screen.

Then take the code and use it in ME3 demo to see if it looks good. That's all. Nothing to worry about. This is the most histerical forum that I've ever seen :-P


Sorry, but you're wrong. Importing a ME1 character into ME2 doesn't give you a face code. You only get a facecode if you create a character from scratch in ME2.

The hoops you have to jump through in roder to extract your facecode from an ME1 Shep is much more involved. It took me over an hour.

Modifié par Janus Prospero, 03 mars 2012 - 09:55 .


#870
CompositeGNR

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Because working for 15 minutes per character across 30 characters adds up to a lot of wasted time, for a feature that was the MAIN SELLING POINT of the entire Shabla series!

#871
StonedVolus

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Dammit, now my incredibly handsome Shepard who I spent a few good days trying to get right is now lost.

#872
Guest_The PLC_*

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CompositeGNR wrote...

Because working for 15 minutes per character across 30 characters adds up to a lot of wasted time, for a feature that was the MAIN SELLING POINT of the entire Shabla series!

Mind if I quote this in the OP? It's getting a bit tiresome to repeat the same thing over and over.

#873
CompositeGNR

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PLC, I give you free permission to quote anything I say in this thread. (as long as it is verbatim(with spelling issues fixed));)

Modifié par CompositeGNR, 03 mars 2012 - 09:59 .


#874
StonedVolus

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Janus Prospero wrote...

Sorry, but you're wrong. Importing a ME1 character into ME2 doesn't give you a face code. You only get a facecode if you create a character from scratch in ME2.

The hoops you have to jump through in roder to extract your facecode from an ME1 Shep is much more involved. It took me over an hour.

Would You Kindly tell me what the instructions are, or at least post a link to them? Sorry if it's already come in the thread, but I don't feel like going through all these pages.

#875
John Never Dies

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CompositeGNR wrote...

Because working for 15 minutes per character across 30 characters adds up to a lot of wasted time, for a feature that was the MAIN SELLING POINT of the entire Shabla series!


WHy the hell do you have 30 characters.

That is your problem.

WHy do you even care about how all 30 of them look anyway, be serious its not like you remember what they all look like anyways.