You can't import a face created in Mass Effect 1 into 3! Bioware has responded! (See OP)
#1276
Posté 05 mars 2012 - 12:22
I'm expecting never to be able to import a ME1 face
I'm expecting them never to patch it
I'm expecting Bioware to continue to lie about everything.
#1277
Posté 05 mars 2012 - 12:24
squee365 wrote...
I'm expecting the worst at this point.
I'm expecting never to be able to import a ME1 face
I'm expecting them never to patch it
I'm expecting Bioware to continue to lie about everything.
That's the spirit! Now go out there and let 'em have it!
#1278
Posté 05 mars 2012 - 12:26
double02 wrote...
squee365 wrote...
I'm expecting the worst at this point.
I'm expecting never to be able to import a ME1 face
I'm expecting them never to patch it
I'm expecting Bioware to continue to lie about everything.
That's the spirit! Now go out there and let 'em have it!
hah. At least I won't be dissapointed when I get the game.
#1279
Posté 05 mars 2012 - 01:01
As many people have posted it may seem a small thing but it's incredibly jarring when you have spent so long playing your character across 2 games to be suddenly faced with a stranger. I just can't connect with the character in the demo at all, it may be a Commander Shepard but it's not my Commander Sheppard ;(
#1280
Posté 05 mars 2012 - 01:17
#1281
Posté 05 mars 2012 - 01:19
#1282
Posté 05 mars 2012 - 01:19
#1283
Posté 05 mars 2012 - 01:21
FlashHand777 wrote...
Let's hope this day one patch is real and works. I just cannot understand why this hasn't been in any way addressed by now.
Because obviously they're aware of the problem and are afraid of the backlash. Which is hilarious, they're scared they're going to lose sales by answering a simple yes or no question.
#1284
Posté 05 mars 2012 - 01:22
FlashHand777 wrote...
Let's hope this day one patch is real and works. I just cannot understand why this hasn't been in any way addressed by now.
I guess they are going to wait until wednesday when this thread or some other thread about this topic reaches 500 pages of rage and bickering to address it.
Modifié par Mr. Sean, 05 mars 2012 - 01:22 .
#1285
Posté 05 mars 2012 - 01:24
Mr. Sean wrote...
FlashHand777 wrote...
Let's hope this day one patch is real and works. I just cannot understand why this hasn't been in any way addressed by now.
I guess they are going to wait until wednesday when this thread or some other thread about this topic reaches 500 pages of rage and bickering to address it.
500 is being generous. We're looking at 750 at the least.
#1286
Posté 05 mars 2012 - 01:25
#1287
Posté 05 mars 2012 - 01:26
squee365 wrote...
FlashHand777 wrote...
Let's hope this day one patch is real and works. I just cannot understand why this hasn't been in any way addressed by now.
Because obviously they're aware of the problem and are afraid of the backlash. Which is hilarious, they're scared they're going to lose sales by answering a simple yes or no question.
Yeah the silence is an answer in and of itself at this point. Surely saying something curbs the backlash better than ignoring it and pretending it's not happening, but maybe that's just common sense. I wouldn't even say many of us are angry, just confused and curious as to the vaildity of certain claims being made.
#1288
Posté 05 mars 2012 - 01:29
#1289
Posté 05 mars 2012 - 01:32
voteDC wrote...
I can get close in remaking my character, very close, but there is something off about the way they look, as if they are made out of plastic.
My Shepards look like mannequins in the ME3 demo. Not so much in ME2, or even 1.
#1290
Posté 05 mars 2012 - 01:39
#1291
Posté 05 mars 2012 - 01:42
So he should look like:
http://i.imgur.com/qqkNC.jpg
If it was possible to export the ME1 face into ME2 it must be possible to export the ME1 face into ME3. I have the ME1 savegame still on my hard drive.
#1292
Posté 05 mars 2012 - 01:45
squee365 wrote...
I'm expecting the worst at this point.
I'm expecting never to be able to import a ME1 face
I'm expecting them never to patch it
I'm expecting Bioware to continue to lie about everything.
This. I'm not getting my hopes up for anything. And I certainly have no plans to give Bioware my money after this game lol
#1293
Posté 05 mars 2012 - 01:46
My Shepard looks ok in the Mass Effect 2 CC but when put into the demo of ME3 that's when the mannequin look kicks in.CaptainOrgia wrote...
voteDC wrote...
I can get close in remaking my character, very close, but there is something off about the way they look, as if they are made out of plastic.
My Shepards look like mannequins in the ME3 demo. Not so much in ME2, or even 1.
#1294
Posté 05 mars 2012 - 01:50
voteDC wrote...
My Shepard looks ok in the Mass Effect 2 CC but when put into the demo of ME3 that's when the mannequin look kicks in.CaptainOrgia wrote...
voteDC wrote...
I can get close in remaking my character, very close, but there is something off about the way they look, as if they are made out of plastic.
My Shepards look like mannequins in the ME3 demo. Not so much in ME2, or even 1.
Oops, yeah that's what I meant to say. ME2 looks relatively lively, while my ME3...
I put a picture of my ME2 Shep next to my ME3 Shep and asked my mom which one she thought was newer. She guessed the ME2.
#1295
Posté 05 mars 2012 - 01:52
#1296
Posté 05 mars 2012 - 01:54
just ME2 generated faces are not going to come out perfectly.
While ME1 Shepards will require a full rebuild, ME2 facecode imports are turning up notably imperfect results as well.
I took the this femshep off Masseffectsaves.com:

Directly inputted the face code into the ME3 Demo, and the resulting differences are pretty obvious.

One
to the other they appear to be very similar, but they're not exact, the
lips are wrong, the eyes are different, the make up is missing. The
jaw/chin line are wrong.
So its not just ME faces, its ME2 faces
as well. The Chargen system in ME3 is not functionally compatible with
its predecessors and the fact that BioWare has no answer as to why, one
day before release, is astonishing.
Cross posted from another thread.
#1297
Posté 05 mars 2012 - 01:55
People who imported and accepted custom faces into ME2 can't be a negligible amount of players, so I have to assume that BioWare will respond (w/ or w/o a solution) at some point.
#1298
Posté 05 mars 2012 - 01:58
SLPr0 wrote...
To keep this thread alive I am going to go ahead and state that even
just ME2 generated faces are not going to come out perfectly.
While ME1 Shepards will require a full rebuild, ME2 facecode imports are turning up notably imperfect results as well.
I took the this femshep off Masseffectsaves.com:
Directly inputted the face code into the ME3 Demo, and the resulting differences are pretty obvious.
One
to the other they appear to be very similar, but they're not exact, the
lips are wrong, the eyes are different, the make up is missing. The
jaw/chin line are wrong.
So its not just ME faces, its ME2 faces
as well. The Chargen system in ME3 is not functionally compatible with
its predecessors and the fact that BioWare has no answer as to why, one
day before release, is astonishing.
Cross posted from another thread.
Again, you're wrong. This has NOTHING TO DO WITH FACE CODES.
The two functions operate on different systems. The only time the game uses face codes if during CC for human ease of use. Import uses raw data from save files that do not correspond to face codes. We've gone about 20 pages with this misinformation starting up again, let's keep it that way.
#1299
Posté 05 mars 2012 - 02:00
Ecmoose wrote...
Again, you're wrong. This has NOTHING TO DO WITH FACE CODES.
The two functions operate on different systems. The only time the game uses face codes if during CC for human ease of use. Import uses raw data from save files that do not correspond to face codes. We've gone about 20 pages with this misinformation starting up again, let's keep it that way.
If Bioware would give an official response it would clear up a lot of these rumors. All we're hearing is speculation and most of us don't do anything like coding video games.
#1300
Posté 05 mars 2012 - 02:02
CaptainOrgia wrote...
Ecmoose wrote...
Again, you're wrong. This has NOTHING TO DO WITH FACE CODES.
The two functions operate on different systems. The only time the game uses face codes if during CC for human ease of use. Import uses raw data from save files that do not correspond to face codes. We've gone about 20 pages with this misinformation starting up again, let's keep it that way.
If Bioware would give an official response it would clear up a lot of these rumors. All we're hearing is speculation and most of us don't do anything like coding video games.
1. It's not specualtion. We have confirmed reports from multiple people who are playing the game.
2. People who modded the game for a work around have discussed how the game does not use facecodes, again we have that on first hand accounts by people working on modding their games. If you have edited your facecode via the solutions listed on the OP then you'll see that facecodes having nothing to do with it.
ETA: Just realized I'm talking to you across two threads heh. You're welcome for the info. I'm pretty bummed too. I've got 10 saves from ME1 :-/
Modifié par Ecmoose, 05 mars 2012 - 02:03 .




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