You can't import a face created in Mass Effect 1 into 3! Bioware has responded! (See OP)
#1376
Posté 05 mars 2012 - 06:36
Shame on them. Your fans are eagerly awaiting an explanation. Until then, there's no point in supporting a company which doesn't give a **** about their fanbase. Talk about a downward spiral: Dragon Age 2 was a complete disaster, and now Mass Effect fans are given the shaft. What a disgrace.
#1377
Posté 05 mars 2012 - 06:41
boxonmyhead wrote...
What a pathetic developer Bioware is. 55 pages of posts from longtime fans of the series, and not a single response from them. This a a ridiculous oversight. Their main marketing ploy for this series is the fact that decisions from previous games carry over, and yet those of us who have played since 2007 can't even use our original characters. Yes, some of the decisions carry over, but replicating our original Shepard is now apparently impossible. Given that this was possible in ME2, the only explanation is complete and utter laziness on Bioware's fault.
Yeah its pretty ****ty but there are workarrounds. I was super bummed about it until i found that someone had painstakingly figured out the correct import code formulas (link in my sig) I'm mad but I want to help people first, and condemn whoever dropped the ball on this second.
#1378
Posté 05 mars 2012 - 06:42
Zanallen wrote...
So....Just recreate the face?
wow, an easy solution!
people go now and get the code in case it fails
Go to masseffect2faces.com and the other sites
i have a code written down as i feel mine will indeed fail as its modded with ashleys textures ( and is the hottest fem there is..TYVM to the creator of Anya)
but ya got 2 days prepare for the worst
damn so much ****ing at this site and gamespot
#1379
Posté 05 mars 2012 - 06:43
Doctor_Jackstraw wrote...
THIS WILL GET YOU THE RIGHT FACE just 3 simple quick steps, plus a 4th if you REALLY want to make sure you get the right nose.
This will let you get your import. The only thing that doesnt import is the nose shape (the rest of the nose imports fine) and easy to set **** like colors, complexion, and hair style.
If you want to tweak your code to be PERFECT just import your me1 shep, paste the code you got from the site into the custom appearance, tweak it until it matches perfectly (the eye and blush colors won't match exactly) just toggle between IMPORT APPEARANCE and CUSTOM APPEARANCE with the code you got. After you've got it matching perfectly you can just copy THAT code and put it into me3. Its possible its just that bioware needs to actually adjust the formula to do it right. just look at THIS POST for proof that IT CAN BE DONE.
This is all complete and utter gibberish to me. We should not have to jump through these hoops to keep our original Shepards... what a joke.
Modifié par boxonmyhead, 05 mars 2012 - 06:44 .
#1380
Posté 05 mars 2012 - 06:45
UKillMeLongTime wrote...
Zanallen wrote...
So....Just recreate the face?
wow, an easy solution!
people go now and get the code in case it fails
Go to masseffect2faces.com and the other sites
i have a code written down as i feel mine will indeed fail as its modded with ashleys textures ( and is the hottest fem there is..TYVM to the creator of Anya)
but ya got 2 days prepare for the worst
damn so much ****ing at this site and gamespot
Well you can't "recreate" the face. That's why people are pissed. . .because ME3 CC system is different than ME1 or 2
But yeah people could be proactive and make new Sheps. . .The game isn't going to be changed in time for release anyway.
Modifié par fropas, 05 mars 2012 - 06:46 .
#1381
Posté 05 mars 2012 - 06:46
FaWa wrote...
Its just...Why? This makes no sense to me. They did it for ME2, why cant they do it for ME3?
ps3
#1382
Posté 05 mars 2012 - 06:48
Doctor_Jackstraw wrote...
THIS WILL GET YOU THE RIGHT FACE just 3 simple quick steps, plus a 4th if you REALLY want to make sure you get the right nose.
This will let you get your import. The only thing that doesnt import is the nose shape (the rest of the nose imports fine) and easy to set **** like colors, complexion, and hair style.
If you want to tweak your code to be PERFECT just import your me1 shep, paste the code you got from the site into the custom appearance, tweak it until it matches perfectly (the eye and blush colors won't match exactly) just toggle between IMPORT APPEARANCE and CUSTOM APPEARANCE with the code you got. After you've got it matching perfectly you can just copy THAT code and put it into me3. Its possible its just that bioware needs to actually adjust the formula to do it right. just look at THIS POST for proof that IT CAN BE DONE.
This is not 100% accurate. But this is the only solution we have right now.
#1383
Posté 05 mars 2012 - 06:51
#1384
Posté 05 mars 2012 - 06:52
#1385
Posté 05 mars 2012 - 06:56
boxonmyhead wrote...
What a pathetic developer Bioware is. 55 pages of posts from longtime fans of the series, and not a single response from them. This a a ridiculous oversight. Their main marketing ploy for this series is the fact that decisions from previous games carry over, and yet those of us who have played since 2007 can't even use our original characters. Yes, some of the decisions carry over, but replicating our original Shepard is now apparently impossible. Given that this was possible in ME2, the only explanation is complete and utter laziness on Bioware's fault.
Shame on them. Your fans are eagerly awaiting an explanation. Until then, there's no point in supporting a company which doesn't give a **** about their fanbase. Talk about a downward spiral: Dragon Age 2 was a complete disaster, and now Mass Effect fans are given the shaft. What a disgrace.
You do not deserve to play ME3.
Ever think maybe they're a bit preoccupied with other things this close to launch instead of reading every single post on here? I'm not defending BioWare here, I too think it's crazy stupid we can't import our custom Shepards. With that said, I don't know everything and I'm only getting my side of the story. Even better, I'll be able to find out for myself if this is indeed true because it comes out in ONE DAY.
You don't know everything that's going on with BioWare and because you only see your side of this, you assume they're just sitting on their asses being lazy. You are a child and you don't deserve to be in community with your immaturity. That goes for everyone else throwing around accusations without any information on the other perspective.
ALSO; Aside from the face import thing, BioWare is not a pathetic developer. They've created an amazing universe and accomplished something with this trilogy no developer ever has, so why don't you shut the **** up about the face importing for a second and just appreciate what they've given you.
#1386
Posté 05 mars 2012 - 06:59
Genshie wrote...
Well considering I only have one Xbox 360 femshep from ME1 to worry about (most of my Sheps are on the PS3) I can understand the anger here. However, an easy guess could be that Bioware has already solved this issue and we are just looking like idiots for complaining about it. Thing is like most of the people who are *****ng or complaining about ME3 for whatever the reason need to actually wait till the game comes out at least before running around like chickens with their heads cut off. I said this before Bioware knows of this issue since I have seen a mod/admin direct people to this thread specifically.
They know about this and that's why they twittered saying "Some ME2 saves will not be able to import the face-file of your Shepherd."
#1387
Posté 05 mars 2012 - 07:13
But, will I be able to put this code into ME3? I've always imported from ME1 when playing ME2, so I didn't know about face codes until coming to this site and seeing people mention them. So, is what I'm planning possible, or will I have to try to recreate him again? Sorry for the newb question.
#1388
Posté 05 mars 2012 - 07:14
You add a few tweaks to make it 'yours' and if mine fails i am indeed using it.
try this in the demo and you can start with a decent base
143 PCM G11 F31 W11 14L MWN 411 TE6 1CH BG5 752
IF mine fails i'll use that code to create mine again
#1389
Posté 05 mars 2012 - 07:26
#1390
Posté 05 mars 2012 - 07:27
fropas wrote...
But yeah people could be proactive and make new Sheps
That's what I did in the demo. I had my ME2 code, typed it in to see how it looked, tweaked it, and ended up with something entirely new. It was actually fun to do.
Modifié par Xenmir, 05 mars 2012 - 07:28 .
#1391
Posté 05 mars 2012 - 07:30
But I would still like to see a video actually illustrating the problem before I rage.
#1392
Posté 05 mars 2012 - 07:31
Ginkasa wrote...
But, will I be able to put this code into ME3?
If the ME3 demo is any indication, then yes.
#1393
Posté 05 mars 2012 - 07:39
HolyAvenger wrote...
Eh I'll be pretty disappointed if I have to do that. For my own immersion in my own canon, I kept faces and classes the same from 1 to 2. Heck I've never started a playthrough with 2...I have to play through 1 first.
But I would still like to see a video actually illustrating the problem before I rage.
I'm the same way--I had to go back and save Kirahe and point my gun in Conrad's face, because I wanted to keep the continuity of my experience intact.
Immersion is a funny thing; it can't really be anticipated. Personally, I find that even the most immersive games have problems that break their illusions. But you'll get used to it.
Maybe BW will release a patch maybe they won't, but when the game comes out I'm sure people will get used to its little flaws and quirks. I hope at least--either way I understand why people are mad they have to change their sheps, but it's not unimmersive in my opinion, because this will be a long game and you'll get used to your new look. I hope.
#1394
Posté 05 mars 2012 - 07:43
fropas wrote...
Well you can't "recreate" the face. That's why people are pissed. . .because ME3 CC system is different than ME1 or 2.
But yeah people could be proactive and make new Sheps. . .The game isn't going to be changed in time for release anyway.
If the CC is that different, then it wouldn't import properly anyway and you would have to tinker with it to get as close as possible.
#1395
Posté 05 mars 2012 - 07:46
MaleQuariansFTW wrote...
boxonmyhead wrote...
What a pathetic developer Bioware is. 55 pages of posts from longtime fans of the series, and not a single response from them. This a a ridiculous oversight. Their main marketing ploy for this series is the fact that decisions from previous games carry over, and yet those of us who have played since 2007 can't even use our original characters. Yes, some of the decisions carry over, but replicating our original Shepard is now apparently impossible. Given that this was possible in ME2, the only explanation is complete and utter laziness on Bioware's fault.
Shame on them. Your fans are eagerly awaiting an explanation. Until then, there's no point in supporting a company which doesn't give a **** about their fanbase. Talk about a downward spiral: Dragon Age 2 was a complete disaster, and now Mass Effect fans are given the shaft. What a disgrace.
You do not deserve to play ME3.
Ever think maybe they're a bit preoccupied with other things this close to launch instead of reading every single post on here? I'm not defending BioWare here, I too think it's crazy stupid we can't import our custom Shepards. With that said, I don't know everything and I'm only getting my side of the story. Even better, I'll be able to find out for myself if this is indeed true because it comes out in ONE DAY.
You don't know everything that's going on with BioWare and because you only see your side of this, you assume they're just sitting on their asses being lazy. You are a child and you don't deserve to be in community with your immaturity. That goes for everyone else throwing around accusations without any information on the other perspective.
ALSO; Aside from the face import thing, BioWare is not a pathetic developer. They've created an amazing universe and accomplished something with this trilogy no developer ever has, so why don't you shut the **** up about the face importing for a second and just appreciate what they've given you.
I am probably overreacting, you're right. I've had a long day. At the same time, I don't think it's childish to expect a bit more from Bioware in this respect. I do appreciate the universe they've created for us, and I still consider myself a fan of the Mass Effect series. That said, after the incredibly disappointing DA2 and SWTOR, please forgive me if I come off as rather harsh. I genuinely expected more from them, and this is just another instance where they seem to be ignoring their fanbase. It's rather shocking to realize nearly 5 years later that we can't actually import our original characters. This was a possibility in ME2, and it's not unrealistic to expect the same in ME3. At the end of the day, I am appreciative, but I'm tired of the excuses at this point, and I feel as though the PS3 port has detracted from our overall experience. I will not "shut the **** up", nor will the countless other fans in this huge topic, because the complaint IS indeed legitimate.
#1396
Posté 05 mars 2012 - 07:46
The fact that nobody from the ME3 team has commented on this at all speaks volumes in and of itself. It pretty much confirms it as true, but that they don't want to say from fear of pre-order cancellations from a whole bunch of people with multiple Shepards going all the way back to ME1 that are now largely meaningless. Considering how many Shepards I have in ME1, how much time I put into those Shepards through both ME3's predecessors and how many times I wrestled with the awkward face creator in the original game multiple (sometimes literally dozens) times just to get these faces juuuuust right, the amount of pure fail and poor customer service with regards to this aspect is beyond words.
Modifié par Terror_K, 05 mars 2012 - 07:52 .
#1397
Posté 05 mars 2012 - 07:50
Janus Prospero wrote...
Ginkasa wrote...
But, will I be able to put this code into ME3?
If the ME3 demo is any indication, then yes.
Just to clarify, you're referring to the 360 version, yes? I would have just tried it myself, but I deleted the demo off of my 360 to save space.
#1398
Posté 05 mars 2012 - 08:00
still, problems like this shouldn't happen. the game had better be polished and not like that crap named dragon age 2 we got last year.
on the bright side, the game comes out in less than 24 hours! hooray!
#1399
Posté 05 mars 2012 - 08:02
Really hope that this is fixed later. I can't believe that Bioware would just figure nobody would care and/or deem this an acceptable bug that they won't bother fixing... *fingers crossed*
#1400
Posté 05 mars 2012 - 08:12




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