You can't import a face created in Mass Effect 1 into 3! Bioware has responded! (See OP)
#1601
Posté 05 mars 2012 - 03:56
Hope this gets fixed.
#1602
Posté 05 mars 2012 - 03:57
SLPr0 wrote...
Same engine, differing versions. Mass Effect is Unreal Tech 2, ME2/ME3 are Unreal Tech 3.
So the fact that they got it to work from ME1 to ME2 means that it should work going into ME3 too...but it doesn't, cause....pancakes?
Who knows, someone must have noticed this before the RC was certified.
I thought all the games were Unreal 3.
#1603
Posté 05 mars 2012 - 03:57
#1604
Posté 05 mars 2012 - 03:58
We just got too attached to shephard and our squadmates.
#1605
Posté 05 mars 2012 - 03:58
#1606
Posté 05 mars 2012 - 03:59
#1607
Posté 05 mars 2012 - 03:59
#1608
Posté 05 mars 2012 - 03:59
bluewolv1970 wrote...
probably when 50 other threads pop up from people discovering they cannot import, will force Bioware to redirect people to this thread..which in turn acknowledges this thread...maybe this is why Chris Priestly suggested we NOT play through with an import save first...
Did he actually say that? Merde alors...
#1609
Posté 05 mars 2012 - 03:59
squee365 wrote...
Really, this is my ONLY problem with Mass Effect 3.
I sincerely wish it was only this problem for me too.
#1610
Posté 05 mars 2012 - 03:59
or
They could make more DLC
I don't think this is gonna go your way guys, but good luck.
/leaves quietly
#1611
Posté 05 mars 2012 - 04:00
bluewolv1970 wrote...
probably when 50 other threads pop up from people discovering they cannot import, will force Bioware to redirect people to this thread..which in turn acknowledges this thread...maybe this is why Chris Priestly suggested we NOT play through with an import save first...
I wouldn't be surprised. But if they came out and said "we're having problems with the face generator in ME3 but we are working on it" then that would be nice, but they are ignoring it and people that don't know about this problem are going to be in for a shock when their Shep doesn't look and act for that matter, they way they have being the past 2 games.
:/
#1612
Posté 05 mars 2012 - 04:00
Mr. Sean wrote...
SLPr0 wrote...
Same engine, differing versions. Mass Effect is Unreal Tech 2, ME2/ME3 are Unreal Tech 3.
So the fact that they got it to work from ME1 to ME2 means that it should work going into ME3 too...but it doesn't, cause....pancakes?
Who knows, someone must have noticed this before the RC was certified.
I thought all the games were Unreal 3.
To be fair, the original was Unreal Tech 2.5, not 2. But yeah it wasn't Tech 3.
#1613
Posté 05 mars 2012 - 04:00
Semajk25 wrote...
bluewolv1970 wrote...
probably when 50 other threads pop up from people discovering they cannot import, will force Bioware to redirect people to this thread..which in turn acknowledges this thread...maybe this is why Chris Priestly suggested we NOT play through with an import save first...
Did he actually say that? Merde alors...
He created a thread about it...How good an idea it would be to play ME3 without an import first so that later we can appreciate the import features...
#1614
Posté 05 mars 2012 - 04:01
DatIrishFella wrote...
bluewolv1970 wrote...
probably when 50 other threads pop up from people discovering they cannot import, will force Bioware to redirect people to this thread..which in turn acknowledges this thread...maybe this is why Chris Priestly suggested we NOT play through with an import save first...
I wouldn't be surprised. But if they came out and said "we're having problems with the face generator in ME3 but we are working on it" then that would be nice, but they are ignoring it and people that don't know about this problem are going to be in for a shock when their Shep doesn't look and act for that matter, they way they have being the past 2 games.
:/
It all makes sense now. What a manipulator!
He's worse than my ex!
Modifié par squee365, 05 mars 2012 - 04:01 .
#1615
Posté 05 mars 2012 - 04:01
Unfortunatly, very appropriate in this situation.
#1616
Guest_The PLC_*
Posté 05 mars 2012 - 04:01
Guest_The PLC_*
Same here.squee365 wrote...
Really, this is my ONLY problem with Mass Effect 3.
#1617
Posté 05 mars 2012 - 04:02
bluewolv1970 wrote...
Semajk25 wrote...
bluewolv1970 wrote...
probably when 50 other threads pop up from people discovering they cannot import, will force Bioware to redirect people to this thread..which in turn acknowledges this thread...maybe this is why Chris Priestly suggested we NOT play through with an import save first...
Did he actually say that? Merde alors...
He created a thread about it...How good an idea it would be to play ME3 without an import first so that later we can appreciate the import features...
Ah, how naive we are.
#1618
Posté 05 mars 2012 - 04:02
bluewolv1970 wrote...
probably when 50 other threads pop up from people discovering they cannot import, will force Bioware to redirect people to this thread..which in turn acknowledges this thread...maybe this is why Chris Priestly suggested we NOT play through with an import save first...
Yeah but why would we NOT play through with an import save. Thats why WE SAVED the saves after all.
That kind of logic just boggles the mind. Oh yeah those saves we've had you hanging onto for five years...don't use those FIRST use them after you've already beaten the game on a generic pregenerated Sheploo!
#1619
Posté 05 mars 2012 - 04:03
Will I be able to make changes to my Shepherd when I import?
You will be given the option to alter the appearance of Shepherd, and you will be able to change class (i.e. Soldier to Adept) as well.
NOTE: Some ME2 saves will not be able to import the face-file of your Shepherd. You will need to re-create the appearance when importing the file.
Link: help.ea.com/article/will-i-be-able-to-import-a-save-file-from-steam-into-mass-effect-3
Note: And yes...They spelled "Shepard" incorrectly.
Modifié par Capt. Kirrahe, 05 mars 2012 - 04:04 .
#1620
Posté 05 mars 2012 - 04:03
#1621
Posté 05 mars 2012 - 04:03
SLPr0 wrote...
bluewolv1970 wrote...
probably when 50 other threads pop up from people discovering they cannot import, will force Bioware to redirect people to this thread..which in turn acknowledges this thread...maybe this is why Chris Priestly suggested we NOT play through with an import save first...
Yeah but why would we NOT play through with an import save. Thats why WE SAVED the saves after all.
That kind of logic just boggles the mind. Oh yeah those saves we've had you hanging onto for five years...don't use those FIRST use them after you've already beaten the game on a generic pregenerated Sheploo!
those were his exact words - the thread has got to be still floating around somewhere - it is only a few weeks old, I believe...
#1622
Posté 05 mars 2012 - 04:04
#1623
Posté 05 mars 2012 - 04:06
Capt. Kirrahe wrote...
From EA help article on face importation:
Will I be able to make changes to my Shepherd when I import?
You will be given the option to alter the appearance of Shepherd, and you will be able to change class (i.e. Soldier to Adept) as well.
NOTE: Some ME2 saves will not be able to import the face-file of your Shepherd. You will need to re-create the appearance when importing the file.
Link: help.ea.com/article/will-i-be-able-to-import-a-save-file-from-steam-into-mass-effect-3
Note: And yes...They spelled "Shepard" incorrectly.
WTH !?!
#1624
Posté 05 mars 2012 - 04:06
Maybe this is the real reason why he suggested players not to import their Shepards for the first playthrough <_<squee365 wrote...
SLPr0 wrote...
squee365 wrote...
SLPr0 wrote...
Well seems Chris Priestly is up and about as he just shut down the James Vega thread.
Can we get a lockdown here? Perhaps with a brief explanation that powders our bottoms and gives us our binky?
A lockdown...Yeah that will definitely solve the problem <_<
Well long as it has an answer attached to it, I'm fine with that.
I don't think Chris is coming in.
he ignored my tweet about this thread,
and he ignored my pm.
Yeah.
#1625
Posté 05 mars 2012 - 04:07
bluewolv1970 wrote...
SLPr0 wrote...
bluewolv1970 wrote...
probably when 50 other threads pop up from people discovering they cannot import, will force Bioware to redirect people to this thread..which in turn acknowledges this thread...maybe this is why Chris Priestly suggested we NOT play through with an import save first...
Yeah but why would we NOT play through with an import save. Thats why WE SAVED the saves after all.
That kind of logic just boggles the mind. Oh yeah those saves we've had you hanging onto for five years...don't use those FIRST use them after you've already beaten the game on a generic pregenerated Sheploo!
those were his exact words - the thread has got to be still floating around somewhere - it is only a few weeks old, I believe...
I'm sorry I don't mean to directly insult Mr. Priestly here but.....thats idiocy in its highest form. This isn't Gears of War for the love of pete. Who I am and what I've done over the last two games is why I'm playing the third game.
There is no way in hell I would play a pregenerated Sheploo and not see the affects of my plot decisions since ME come into play as designed from my decisions.
This is, of course, assuming that the decisions imported from the save even work, or even matter, hell maybe this is Gears of War now.
Modifié par SLPr0, 05 mars 2012 - 04:07 .




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