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You can't import a face created in Mass Effect 1 into 3! Bioware has responded! (See OP)


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#1651
squee365

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XyleJKH wrote...

Well weren't some me1 faces working in me3 ?


Not a single one.

#1652
Tugga_gott

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Semajk25 wrote...

n00B question - does this apply to faces only? I.E.will we retain choices etc when we preload, but just have to rebuild the face? Cheers


Only the face.

#1653
Uhh.. Jonah

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Squee, mine did?

#1654
double02

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Well, that sucks. I'm glad I have been prepared for this. I'm quite satisfied with my results. Good luck everyone!

#1655
NYG1991

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@sema. There's no issue with the story choices. Just the face

#1656
squee365

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Uhh.. Jonah wrote...

Squee, mine did?


You've played ME3 and got an unchanged ME1 face to work? Hope?

#1657
noisecode

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Luigitornado wrote...

squee365 wrote...

SLPr0 wrote...

squee365 wrote...

SLPr0 wrote...

Well seems Chris Priestly is up and about as he just shut down the James Vega thread.

Can we get a lockdown here? Perhaps with a brief explanation that powders our bottoms and gives us our binky?


A lockdown...Yeah that will definitely solve the problem <_<


Well long as it has an answer attached to it, I'm fine with that.


I don't think Chris is coming in.

he ignored my tweet about this thread,
and he ignored my pm.

Yeah.

Maybe this is the real reason why he suggested players not to import their Shepards for the first playthrough <_<


I remember that absolutely absurd statement he made.   "Dur HUR .... play through with no import first so you can see how much variety and impact your choices have."


WHY ??????????????    ............  Logically speaking we could see the same thing if we do multiple playthroughs, which most of everyone has done anyways.

Of course it's the real reason he suggested it. 

Can't hurt those first day sales figures!!!!!!!!!!!!!!!!!!!!!

#1658
ratzerman

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It's not that nobody at Bioware noticed this. It's much worse than that.

They knew about it, and decided not to fix it. Have we fallen into an alternate dimension, or something? Are we dealing with Bizarro Bioware?

#1659
squee365

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ratzerman wrote...

It's not that nobody at Bioware noticed this. It's much worse than that.

They knew about it, and decided not to fix it. Have we fallen into an alternate dimension, or something? Are we dealing with Bizarro Bioware?


You mean Bethesda?

#1660
Genshie

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Ultenth wrote...

Just spent the last 10 minutes on my Xbox fiddling with character creation in ME2. Loaded up the import, imported my ME1 Face, and went back and forth between the custom apperance and the window where you choose between the imported, default, or new custom appearance. After about 10 minutes got my default looking exactly like my original import, wrote down the face code, and am ready for ME3 should I encounter this problem.

Granted I should not have to do this anyway, but now the problem (for me) is solved and I don't have to worry about it anymore. I encourage others to do something similar instead of just complaining, yeah, it sucks, yeah, they should patch it and it shouldn't have gotten past QA anyway, but there is a solution, just takes 10 minutes.

But here is the thing there are some people would take much longer and would have alot more issues. Another problem is that there are some features that are just not in ME2 CC. (There are a few eye colors for example, my one ME1 Femshep has very light teal green eyes while the CC in ME2 has a darker teal green)

I was doing exactly what you were doing three days ago. I was getting pretty damn close until I came upon the eye color and noticed that there is a difference. Since character look different in ME3 regardless of what you do I was thinking of just waiting till ME3 is out and then just work on that CC with a picture from a ME1 to ME2 port of my femshep. (Thankfully this only one Shepard, the majority of my Shepards are on the PS3 which have facecodes already)

#1661
squee365

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noisecode wrote...

Luigitornado wrote...

squee365 wrote...

SLPr0 wrote...

squee365 wrote...

SLPr0 wrote...

Well seems Chris Priestly is up and about as he just shut down the James Vega thread.

Can we get a lockdown here? Perhaps with a brief explanation that powders our bottoms and gives us our binky?


A lockdown...Yeah that will definitely solve the problem <_<


Well long as it has an answer attached to it, I'm fine with that.


I don't think Chris is coming in.

he ignored my tweet about this thread,
and he ignored my pm.

Yeah.

Maybe this is the real reason why he suggested players not to import their Shepards for the first playthrough <_<


I remember that absolutely absurd statement he made.   "Dur HUR .... play through with no import first so you can see how much variety and impact your choices have."


WHY ??????????????    ............  Logically speaking we could see the same thing if we do multiple playthroughs, which most of everyone has done anyways.

Of course it's the real reason he suggested it. 

Can't hurt those first day sales figures!!!!!!!!!!!!!!!!!!!!!


I wonder if Chris will deny that oh wait.

He's not coming in this thread, that would make things too easy.

#1662
Genshie

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ratzerman wrote...

It's not that nobody at Bioware noticed this. It's much worse than that.

They knew about it, and decided not to fix it. Have we fallen into an alternate dimension, or something? Are we dealing with Bizarro Bioware?

That is a big assumption. People have said this multiple times but there is no way to prove if this is true or false unless you were directly working on ME3. My guess is that no one actually tested transfering a Shepard from ME1 to ME2 to ME3 and if they did they may have done it from just ME2 to ME3 on the PS3.

Edit: 33333333 yep lots of 3s.

Modifié par Genshie, 05 mars 2012 - 04:32 .


#1663
double02

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I suppose it does make sense on why Chris hasn't commented. lol

Modifié par double02, 05 mars 2012 - 04:32 .


#1664
CHALET

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ratzerman wrote...

It's not that nobody at Bioware noticed this. It's much worse than that.

They knew about it, and decided not to fix it. Have we fallen into an alternate dimension, or something? Are we dealing with Bizarro Bioware?


It's called Electronic Arts.

Enjoy the new BioWare.

#1665
therussianviking

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This is malarkey.

#1666
MartinDN

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Love how people are saying they recreated it perfectly, because if you did, tell me how i would get my hair from me1. Or even eye colour.

#1667
squee365

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therussianviking wrote...

This is malarkey.


Its amazing.
I'd never thought Bioware would just have a 'Deal with it' additude, and nothing says it more than the amount of blatant ignoring that is happening right now.

What happened to listening to the players? 

#1668
SLPr0

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Bioelectronic Arts?

That sounds like an interesting college major.

#1669
IronSabbath88

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Luckily I've been able to create decent look alikes.. decent enough for me anyway, which is all that matters.

Still, I would like to see this issue fixed.

#1670
squee365

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WAT.
This is an interesting development.

@miracleofsound Did you import a Shepard made in ME1? If so did you have to re-do your face? A lot of people are having problems


Miracle Of Sound
@njfritz You can import it then edit it if you like. I had no problems

Modifié par squee365, 05 mars 2012 - 04:36 .


#1671
Hela

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Sad news indeed. Especially given Mr. Priestly´s former statement about playing ME3 with a predetermined preset. Just leaves a taste...

Well, this is usually why I stick around and brave the spoilers, not leaving the forums alone ´till shipping - so I could see the problems and the makeshift solutions by the community surface before I try to even play the game in earnest. And that in itself is saying something.

Off to try and figure out the ME1 code...

#1672
Tugga_gott

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squee365 wrote...

WAT.
This is an interesting development.

@miracleofsound Did you import a Shepard made in ME1? If so did you have to re-do your face? A lot of people are having problems


Miracle Of Sound
@njfritz You can import it then edit it if you like. I had no problems


HOPE!!!

#1673
ratzerman

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Genshie wrote...

ratzerman wrote...

It's not that nobody at Bioware noticed this. It's much worse than that.

They knew about it, and decided not to fix it. Have we fallen into an alternate dimension, or something? Are we dealing with Bizarro Bioware?

That is a big assumption. People have said this multiple times but there is no way to prove if this is true or false unless you were directly working on ME3. My guess is that no one actually tested transfering a Shepard from ME1 to ME2 to ME3 and if they did they may have done it from just ME2 to ME3 on the PS3.

So in 2+ years of development and testing, millions of combined man hours, not a single person made sure that face importing worked?

I think it's far more likely that they knew about it.

#1674
FlashHand777

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This is really amping up the page count, good stuff. They'll either have to close it with an answer or ignore it and watch it grow. I'm presuming this is being ignored until after launch so that some sales are going to be made, luckily I've to wait until Friday.

#1675
Static Jak

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squee365 wrote...

WAT.
This is an interesting development.

@miracleofsound Did you import a Shepard made in ME1? If so did you have to re-do your face? A lot of people are having problems


Miracle Of Sound
@njfritz You can import it then edit it if you like. I had no problems

Wait...what?