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You can't import a face created in Mass Effect 1 into 3! Bioware has responded! (See OP)


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#1851
DarkPsylocke26

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I am going to change my Shepard hair anyway. So this doesn't bother me.

#1852
Semajk25

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Yuoaman wrote...

Angry Shepard is less angry now, apparently.


He will be when he sees this thread.

#1853
AvagerShepard

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I did a Shepard in ME1 with a scar and in ME2 the scar disappeared. Shouldn't that mean that it switched to "ME2" codes and that face should work?

#1854
SLPr0

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The instructions weren't that complex. I applaud the systems and to be frank that facial structure is at least right, though it got the brow depth completely wrong somehow.

If I go in and tweak complexion and hair color and brow depth and all that he turns out about as close as you can if you ignore the fact that his hairstyle has been forcibly changed to a marine flat top from a navy flat top, but I guess that would only really matter to me since I'm a vet.

#1855
WastedPookie

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Genshie wrote...

SLPr0 wrote...

Janus Prospero wrote...

SLPr0 wrote...

WastedPookie wrote...

Just want to again say this solution:

social.bioware.com/forums/forum/1/topic/323/index/9247811/3#9249327

...works very well. Many people (including myself) have gotten good results. It sounds more complicated than it really is. Don't let it scare you off.


Yeah that might work for me if I actually played games on consoles and all that.


Um...the above solution works for PC. Just skip steps 1-4.


Skipped steps 1 - 4 did as instructed and...

Angry Shepard from 2 years ago:
Image IPB

Angry Shepard according to the generated facecode using the steps in the provided thread.
Image IPB

Wow that ME3 Shepard looks really tired.  (Yeah looks like he bleached/dyed his hair and got a job done his lips and eyes from ME2)



You didn't adjust the parameters that are set to default 1. (Hair/beard/nose/etc) They are noted in the slider positions you get.

#1856
Semajk25

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SLPr0 wrote...

The instructions weren't that complex. I applaud the systems and to be frank that facial structure is at least right, though it got the brow depth completely wrong somehow.

If I go in and tweak complexion and hair color and brow depth and all that he turns out about as close as you can if you ignore the fact that his hairstyle has been forcibly changed to a marine flat top from a navy flat top, but I guess that would only really matter to me since I'm a vet.


I think the hairstyles are subtly different in ME3. Isn't Shepard a marine anyway?

#1857
SLPr0

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Yeah I changed those and like I said its getting the facial structure mostly right, the parameters set to default are obvious.

Still can't have my Navy flat top back though regardless of what I do. So forced haircut, even though I bet that hair is still in the CookedPC resources.

#1858
SLPr0

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Semajk25 wrote...

SLPr0 wrote...

The instructions weren't that complex. I applaud the systems and to be frank that facial structure is at least right, though it got the brow depth completely wrong somehow.

If I go in and tweak complexion and hair color and brow depth and all that he turns out about as close as you can if you ignore the fact that his hairstyle has been forcibly changed to a marine flat top from a navy flat top, but I guess that would only really matter to me since I'm a vet.


I think the hairstyles are subtly different in ME3. Isn't Shepard a marine anyway?


ALLIANCE NAVY SPECIAL FORCES PLZ....gods.

And yeah he calls himself a Marine but they don't let Marines command starships. Seriously.

#1859
Semajk25

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SLPr0 wrote...

Semajk25 wrote...

SLPr0 wrote...

The instructions weren't that complex. I applaud the systems and to be frank that facial structure is at least right, though it got the brow depth completely wrong somehow.

If I go in and tweak complexion and hair color and brow depth and all that he turns out about as close as you can if you ignore the fact that his hairstyle has been forcibly changed to a marine flat top from a navy flat top, but I guess that would only really matter to me since I'm a vet.


I think the hairstyles are subtly different in ME3. Isn't Shepard a marine anyway?


ALLIANCE NAVY SPECIAL FORCES PLZ....gods.

And yeah he calls himself a Marine but they don't let Marines command starships. Seriously.


I shall leave my (Royal) Air Force-based prejudices aside and agree with that bit.

#1860
Stun704

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I'm confused, "Please note: We're not talking about taking a ME1 save into 3. The people was having problems importing their Shepards, who was created in Mass Effect 1 and imported into 2. " Can someone clarifiy this for me, how do you import your ME 1 save into ME 3 directly with skipping importing to ME2, how is that even possible?

#1861
SLPr0

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Stun704 wrote...

I'm confused, "Please note: We're not talking about taking a ME1 save into 3. The people was having problems importing their Shepards, who was created in Mass Effect 1 and imported into 2. " Can someone clarifiy this for me, how do you import your ME 1 save into ME 3 directly with skipping importing to ME2, how is that even possible?


Its not. So somethings confused here.

This is ME1 Shepards that were imported to ME2, played through, and then held onto for importing into ME3.

#1862
AndyB

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So, just so I understand, unless a day one patch comes out I will have to recreate my Shepherd's face in ME3 as it is an imported face from ME1 to ME2?

There's no other issues with importing ME2 saves/decisions etc?

#1863
Semajk25

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AndyB wrote...

So, just so I understand, unless a day one patch comes out I will have to recreate my Shepherd's face in ME3 as it is an imported face from ME1 to ME2?

There's no other issues with importing ME2 saves/decisions etc?


The issue is just with the faces, decisions etc should carry through fine.

#1864
Mr. Sean

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So can we confirm if the ME3 CC is the same in the full game as it is in the demo?

#1865
SyyRaaaN

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I can confirm this bug also.

#1866
SLPr0

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AndyB wrote...

So, just so I understand, unless a day one patch comes out I will have to recreate my Shepherd's face in ME3 as it is an imported face from ME1 to ME2?

There's no other issues with importing ME2 saves/decisions etc?


There was another thread earlier where someone reported that their save showed the status of Wrex as alive, though they'd killed him. When they checked the plot flags in Gibbeds on the ME2 save, it showed him as dead.

Not sure whats up there.

#1867
WastedPookie

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I also lost the flat top. Just been telling myself he grew the hair out in the downtime!

#1868
AndyB

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Semajk25 wrote...

AndyB wrote...

So, just so I understand, unless a day one patch comes out I will have to recreate my Shepherd's face in ME3 as it is an imported face from ME1 to ME2?

There's no other issues with importing ME2 saves/decisions etc?


The issue is just with the faces, decisions etc should carry through fine.


Ah that's ok.

I mean, it's a bit of a pain having to recreate the face but it's not the end of the world!

#1869
Verly

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If you imported the face from ME1 into ME2 and did not edit it (and play through the whole game for people that don't quite understand what we are talking about) then the face will not transfer over to ME3 because there is no face code like there is if you edit the face or create a new one.

I believe the only problem is the face not the decisions and so forth.

#1870
SLPr0

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Mr. Sean wrote...

So can we confirm if the ME3 CC is the same in the full game as it is in the demo?


People playing now have confirmed that its the same yes.

#1871
joriandrake

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Semajk25 wrote...

AndyB wrote...

So, just so I understand, unless a day one patch comes out I will have to recreate my Shepherd's face in ME3 as it is an imported face from ME1 to ME2?

There's no other issues with importing ME2 saves/decisions etc?


The issue is just with the faces, decisions etc should carry through fine.


except the bugs, and the Udina/Anderson issue as it seems

#1872
AndyB

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joriandrake wrote...

Semajk25 wrote...

AndyB wrote...

So, just so I understand, unless a day one patch comes out I will have to recreate my Shepherd's face in ME3 as it is an imported face from ME1 to ME2?

There's no other issues with importing ME2 saves/decisions etc?


The issue is just with the faces, decisions etc should carry through fine.


except the bugs, and the Udina/Anderson issue as it seems


What's the Udina/Anderson issue?

#1873
Mr. Sean

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SLPr0 wrote...

Mr. Sean wrote...

So can we confirm if the ME3 CC is the same in the full game as it is in the demo?


People playing now have confirmed that its the same yes.


Bioware can't give us a break, huh? Better get cracking on improving that face code before tonight...

#1874
Starscream723

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AndyB wrote...

So, just so I understand, unless a day one patch comes out I will have to recreate my Shepherd's face in ME3 as it is an imported face from ME1 to ME2?

There's no other issues with importing ME2 saves/decisions etc?


Correct.

#1875
joriandrake

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AndyB wrote...

joriandrake wrote...

Semajk25 wrote...

AndyB wrote...

So, just so I understand, unless a day one patch comes out I will have to recreate my Shepherd's face in ME3 as it is an imported face from ME1 to ME2?

There's no other issues with importing ME2 saves/decisions etc?


The issue is just with the faces, decisions etc should carry through fine.


except the bugs, and the Udina/Anderson issue as it seems


What's the Udina/Anderson issue?


this

social.bioware.com/forum/1/topic/323/index/9640007

not exactly a bug as it seems, but it also bugs me, I don't read those books and don't care about it :?