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You can't import a face created in Mass Effect 1 into 3! Bioware has responded! (See OP)


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#2101
Haron50

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ratzerman wrote...

Part of me wants to find an old quote from Casey where he talked in glowing terms about carrying your Shepard through all three games, and how Mass Effect is really the story of YOUR Shepard, and blah blah blah...


yes i remember the false promise of change the hair for you shepard for default and now the customization no exist in the saves imported.

i have a very deception.

Modifié par Haron50, 06 mars 2012 - 01:01 .


#2102
Gamingboy

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Do we at least know if we will be able to rebuild/use a gibbed facecode our faces and such if our faces don't transfer? I've heard conflicting reports on this.

#2103
S Seraff

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MOSForceRecon wrote...

Oh I hope this isn't going to be a permanent thing if I have issues with my faces. I spent literally hours perfecting my face for ME1, even so much as making sure it looked good in ME2 and then going back to tweaking it in ME1.

On top of that, using the same creation code in the ME3 Demo as I had in ME2, the hair is completely different, the eyes are different, and it just doesn't look like my Shep at all.


I mirror this experience :)
I can actually accept (with some difficulty) that the faces look a bit altered in ME3, aslong as it's a direct analogue to my shep's face code, i.e. a "best fit" (hopefully). plan A though is import of the face proper.

#2104
CaptainOrgia

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ratzerman wrote...

Part of me wants to find an old quote from Casey where he talked in glowing terms about carrying your Shepard through all three games, and how Mass Effect is really the story of YOUR Shepard, and blah blah blah...


You could probably find a better one, but I like this quote in particular.

"Will there be a treat for players who have imported a save across all three games?

Definitely."

http://www.computera...cisions/?page=2 

Modifié par CaptainOrgia, 06 mars 2012 - 01:02 .


#2105
Gamingboy

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Will anyone definitively answer my question?

#2106
Capt. Kirrahe

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The silence is deafening.

#2107
blooregard

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Gamingboy wrote...

Do we at least know if we will be able to rebuild/use a gibbed facecode our faces and such if our faces don't transfer? I've heard conflicting reports on this.


there's a thread on here that details a way to get your character's ME2 face-code I did it and it worked like a charm I had to change a few things but in the end it looked like my canon character

#2108
Sakura_Leigh

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So I decided to try the longwinded way of recreating one of my shepards for ME3. (Importing ME1 save into ME 2 then refering back to the imported face while trying to recreate it in order to get a facecode.  It didnt 100 percent match, Even when I got the code and imported into ME3 demo things were still off so needed tweaking regardless. You can see the result against this femsheps previous faces below.

Its not perfect but I at least recognise bits of her in there. Just 5 more to work out ready for ME3

Image IPB

#2109
Gamingboy

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blooregard wrote...

Gamingboy wrote...

Do we at least know if we will be able to rebuild/use a gibbed facecode our faces and such if our faces don't transfer? I've heard conflicting reports on this.


there's a thread on here that details a way to get your character's ME2 face-code I did it and it worked like a charm I had to change a few things but in the end it looked like my canon character


Yeah, I did that with the Demo. I'm wondering if there is any way of doing it in the game itself.

#2110
blooregard

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Gamingboy wrote...

blooregard wrote...

Gamingboy wrote...

Do we at least know if we will be able to rebuild/use a gibbed facecode our faces and such if our faces don't transfer? I've heard conflicting reports on this.


there's a thread on here that details a way to get your character's ME2 face-code I did it and it worked like a charm I had to change a few things but in the end it looked like my canon character


Yeah, I did that with the Demo. I'm wondering if there is any way of doing it in the game itself.


I don't see why you couldn't but I guess we'll see a a few hours


EDIT: it probably gives you the option to change your face just like ME2 so you can just go into custom face and enter your code you may a have to change your complexion and hair color but everything else should be at least 97% accurate

Modifié par blooregard, 06 mars 2012 - 01:18 .


#2111
ajniedo

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not sure if this has been asked but does anyone know if our scars will carry over if we have to recreate our face?? that was kinda important to me

#2112
blooregard

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ajniedo wrote...

not sure if this has been asked but does anyone know if our scars will carry over if we have to recreate our face?? that was kinda important to me


I almost always play paragon shep so I don't know if your scars will carry over 

#2113
Bacon_00

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ajniedo wrote...

not sure if this has been asked but does anyone know if our scars will carry over if we have to recreate our face?? that was kinda important to me


This is why I'll play my Paragon Shep first =) Hopefully by the time I'm ready to do my Renegade Shep they'll have fixed this bug.

#2114
squee365

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BLARGH! Oh well. Right now excitement is outweighing my worries of this issue.
Someone prod me with a sword if a dev shows up in here.

#2115
KevShep

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Does this apply to only those who are trying to get there PC import on to a 360?

I just have a 360 and Iam wondering if mine is going to transfer ( Ive played them all ME1/ME2/ME3) over well.

Modifié par KevShep, 06 mars 2012 - 01:43 .


#2116
ajniedo

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anyone know if the bug is still present if we tweaked our ME1 import in 2? or is it only if we keep it the same in all 3

#2117
realguile

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Terror_K wrote...

Genshie wrote...

It is not impossible stop exaggerating. People make mistakes. It is highly possible that they didn't simply think of importing a Shepard all the way from ME1 to ME3. They probably just imported a ME2 created Shepard to ME3. Alot of you people are just so quick to blame others and before you can even touch the game itself.


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What?! :blink:

Yeah I had to read that and laugh. People STILL are giveing bioware the benifit of the doubt when they don't deserve it. No response, no explination, no doubt it's a bioware shoulder shrug to the people who care about this type of thing. 

The funny part is if they let something as obvious as this go unchallenged WTF else did they overlook from the main game. lol

#2118
Derah

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Meh, I think you're all blowing this all out of proportion.

Its true that this glitch sucks, but we all know they will patch it, and even then take this into account:

The face and hair options in the first game were BLOODY SUCKY in the first place, and I was already upset enough that I wasn't able to alter said face on ME2 without having to start from scratch. I played the ME3 demo and was able to recreate the face of my shepard to perfection. Not only does it look identical to my original shepard face, it looks better in terms of geometry, texture, and hair.

Considering I had planned to edit the face of my shepard in the first place, GLITCH OR NO GLITCH, this doesn't really affects me at all.

Now, if the bug was that we can't import DECISIONS from the first game, or that said decisions were poorly imported (Like the conrad verner bug on ME2) THAT would be a source of concern. But as long as those are fine, then I don't really have a problem with this.

#2119
Berkilak

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realguile wrote...

Terror_K wrote...

Genshie wrote...

It is not impossible stop exaggerating. People make mistakes. It is highly possible that they didn't simply think of importing a Shepard all the way from ME1 to ME3. They probably just imported a ME2 created Shepard to ME3. Alot of you people are just so quick to blame others and before you can even touch the game itself.


...
...

What?! :blink:

Yeah I had to read that and laugh. People STILL are giveing bioware the benifit of the doubt when they don't deserve it. No response, no explination, no doubt it's a bioware shoulder shrug to the people who care about this type of thing. 

The funny part is if they let something as obvious as this go unchallenged WTF else did they overlook from the main game. lol

Particularly when BioWare has stated that Mass Effect would be a trilogy from the onset.

#2120
voteDC

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KevShep wrote...
I just have a 360 and Iam wondering if mine is going to transfer ( Ive played them all ME1/ME2/ME3) over well.

ajniedo wrote...
anyone know if the bug is still present if we tweaked our ME1 import in 2? or is it only if we keep it the same in all 3

If you altered your Shepard in ME2 you'll be able to import.

If you left it unchanged from ME1 then you wont be able to.

#2121
ratzerman

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The bug doesn't have anything to do with transferring saves from PC to xbox.

The bug only affects ME1 faces imported directly into ME2. If you adjusted your face in ME2, you should be fine.

#2122
Berkilak

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Derah wrote...

Meh, I think you're all blowing this all out of proportion.

Its true that this glitch sucks, but we all know they will patch it, and even then take this into account:

The face and hair options in the first game were BLOODY SUCKY in the first place, and I was already upset enough that I wasn't able to alter said face on ME2 without having to start from scratch. I played the ME3 demo and was able to recreate the face of my shepard to perfection. Not only does it look identical to my original shepard face, it looks better in terms of geometry, texture, and hair.

Considering I had planned to edit the face of my shepard in the first place, GLITCH OR NO GLITCH, this doesn't really affects me at all.

Now, if the bug was that we can't import DECISIONS from the first game, or that said decisions were poorly imported (Like the conrad verner bug on ME2) THAT would be a source of concern. But as long as those are fine, then I don't really have a problem with this.

There's a difference between editing and recreating. Some people, like myself, are pretty bad at remembering precisely what was tweaked to give their Shepard a specific look, particularly when the character was created years ago. Likewise, some characters are extremely unique - their look is more than the sum of the parts the creator allowed. To lose that... it's disheartening, to say the least.

#2123
Kloreep

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Thank goodness I didn't get into a Shepard-designing kick until ME2. Still have the facecode for the Shep I'm importing into ME3 - though I think I may have made some modifications when backporting to ME1 without noting them down. :/

Modifié par Kloreep, 06 mars 2012 - 01:51 .


#2124
Genshie

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SLPr0 wrote...

Michale_Jackson wrote...

Starscream723 wrote...

AndyB wrote...

joriandrake wrote...

Semajk25 wrote...

AndyB wrote...

So, just so I understand, unless a day one patch comes out I will have to recreate my Shepherd's face in ME3 as it is an imported face from ME1 to ME2?

There's no other issues with importing ME2 saves/decisions etc?


The issue is just with the faces, decisions etc should carry through fine.


except the bugs, and the Udina/Anderson issue as it seems


What's the Udina/Anderson issue?


There isn't one. Udina is councillor, Anderson (if chosen) stepped down, it's mentioned in the novel, it's mentioned in the ME3 codex, random guy is crying about how it got his councillor choice wrong, the end.


wait, wait, wait THAT IS AN ISSUE.  I distinctively chose Anderson to be a councillor, we straight up humilated Udina in ME1 and we acknowledged that Udina was butthurt in ME2 because he had to take orders for Anderson.  

You mean to tell me they overrode our decision on the story now that Udina is the councillor.  WTF!


Uh yeah they did that.

If you read the books it mentions often that Anderson never really wanted to be in that position and that he stepped down.  Even in ME2 he came off as not liking to have the role.

#2125
Nafzger

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If you want a response, you need to really make a fuss about it. Flood every board with this problem. Post it off topic, on topic, it doesn't matter. Keep posting it until someone finally pulls their head out of the ass and addresses the issue.