Aller au contenu

Photo

Dragon Age 3 Please!


130 réponses à ce sujet

#101
Silfren

Silfren
  • Members
  • 4 748 messages

Jasmine96 wrote...
 
Awe I loved Cullen! Haha well I liked him more than any of the other lunatic templars. Considering how crazy they all are, though most all the mages were crazy too so it evens out I guess. 

I'm kind of hoping we'll see Nyree, I saw her in one of the episodes of Dragon Age Redemption and she was really cool and added some comic relief, there's some speculation about her as well, or even that elf kid (I forgot his name) though he wasn't exactly the hero of the day


I do remember it being said that Cullen was written into DA2 because of fan appreciation for the character, though I imagine that Bioware probably planned to bring him into the story all along.  Supposedly that was why Anders was brought back: he was so popular in Awakening.

So I do think we'll probably see Cullen again, possibly as a companion.  I won't really be thrilled about it, though.

Now that you mention her, I think Tallis will probably have an important role.  I think MotA was something of a hook for an upcoming qunari plot.  On that note, I don't suppose either of you can confirm, if you play MotA after quelling the qunari uprising, is this addressed at all in that DLC?    Don't want details, just a simple yea or nay.

#102
TEWR

TEWR
  • Members
  • 16 995 messages
If you mean will there be extra Qunari stuff later on in either DLC or DA3, then I can safely say based on my memory alone -- haven't played DAII in a few months -- that she makes no mention of something like that.

Anything Qunari related deals strictly with life under the Qun and the Qunari plot of MotA.

#103
Silfren

Silfren
  • Members
  • 4 748 messages

Jasmine96 wrote...

Oh I didn't mean to say that all people would go to one side or anything but I like your idea of factions. It makes the most sense though I'm not sure how it would play off in the game. Things could get very complicated.


That's what I figure.  I imagine that Bioware may acknowledge this in background references--gossips, things that various unimportant NPCs may say to you, but that the PC will be restricted to a small number of basic options.

Not that I'm saying this is a bad thing.  I don't expect a game to fully illustrate all the myriad factions one would find were they studying real world history.  If so we'd have a two hundred hour game that took even the hardest of hardcore gamers three months to play all the way through, and probably we'd shell out about $150 for the base game.

#104
Silfren

Silfren
  • Members
  • 4 748 messages

The Ethereal Writer Redux wrote...

If you mean will there be extra Qunari stuff later on in either DLC or DA3, then I can safely say based on my memory alone -- haven't played DAII in a few months -- that she makes no mention of something like that.

Anything Qunari related deals strictly with life under the Qun and the Qunari plot of MotA.


No, I simply mean, does Tallis have anything to say about Hawke becoming the Champion via her actions against the Qunari in Act 2.  Being a qunari herself it stands to reason that she would have something to say about it.

#105
TEWR

TEWR
  • Members
  • 16 995 messages
Ah, sorry I misunderstood.

Yea there are a few comments here and there (some by Tallis) IIRC.

#106
Guest_Jasmine96_*

Guest_Jasmine96_*
  • Guests

Silfren wrote...

The Ethereal Writer Redux wrote...

If you mean will there be extra Qunari stuff later on in either DLC or DA3, then I can safely say based on my memory alone -- haven't played DAII in a few months -- that she makes no mention of something like that.

Anything Qunari related deals strictly with life under the Qun and the Qunari plot of MotA.


No, I simply mean, does Tallis have anything to say about Hawke becoming the Champion via her actions against the Qunari in Act 2.  Being a qunari herself it stands to reason that she would have something to say about it.


I was only gone for 10 minutes and you guys have been so busy!

Anyway I think Tallis does talk about something where she didn;t blame the Champion for her/his actions considering what the Arishok did (meaning she didn't agree with the Arishok)

#107
Silfren

Silfren
  • Members
  • 4 748 messages

Jasmine96 wrote...

Silfren wrote...

The Ethereal Writer Redux wrote...

If you mean will there be extra Qunari stuff later on in either DLC or DA3, then I can safely say based on my memory alone -- haven't played DAII in a few months -- that she makes no mention of something like that.

Anything Qunari related deals strictly with life under the Qun and the Qunari plot of MotA.


No, I simply mean, does Tallis have anything to say about Hawke becoming the Champion via her actions against the Qunari in Act 2.  Being a qunari herself it stands to reason that she would have something to say about it.


I was only gone for 10 minutes and you guys have been so busy!

Anyway I think Tallis does talk about something where she didn;t blame the Champion for her/his actions considering what the Arishok did (meaning she didn't agree with the Arishok)


Ah.  I appreciate it, but no spoilers please.  That's why I asked for yea or nay.  (But don't worry about it, I'm just stressing this for future reference).  We are in the no-spoiler section, not that any of us, myself included, have probably given that much heed.

#108
Guest_Jasmine96_*

Guest_Jasmine96_*
  • Guests

Silfren wrote...

Jasmine96 wrote...
 
Awe I loved Cullen! Haha well I liked him more than any of the other lunatic templars. Considering how crazy they all are, though most all the mages were crazy too so it evens out I guess. 

I'm kind of hoping we'll see Nyree, I saw her in one of the episodes of Dragon Age Redemption and she was really cool and added some comic relief, there's some speculation about her as well, or even that elf kid (I forgot his name) though he wasn't exactly the hero of the day


I do remember it being said that Cullen was written into DA2 because of fan appreciation for the character, though I imagine that Bioware probably planned to bring him into the story all along.  Supposedly that was why Anders was brought back: he was so popular in Awakening.

So I do think we'll probably see Cullen again, possibly as a companion.  I won't really be thrilled about it, though.

Now that you mention her, I think Tallis will probably have an important role.  I think MotA was something of a hook for an upcoming qunari plot.  On that note, I don't suppose either of you can confirm, if you play MotA after quelling the qunari uprising, is this addressed at all in that DLC?    Don't want details, just a simple yea or nay.


Oh I didn't know that, I didn't recognize him at first until I went back and played dao. But I hope he is a companion (don't hate me :blush:)

But I have a really big feeling we'll be seeing Tallis again too. Especially considering Varric's last line 

Modifié par Jasmine96, 02 mars 2012 - 05:40 .


#109
Guest_Jasmine96_*

Guest_Jasmine96_*
  • Guests

Silfren wrote...

Jasmine96 wrote...

Silfren wrote...

The Ethereal Writer Redux wrote...

If you mean will there be extra Qunari stuff later on in either DLC or DA3, then I can safely say based on my memory alone -- haven't played DAII in a few months -- that she makes no mention of something like that.

Anything Qunari related deals strictly with life under the Qun and the Qunari plot of MotA.


No, I simply mean, does Tallis have anything to say about Hawke becoming the Champion via her actions against the Qunari in Act 2.  Being a qunari herself it stands to reason that she would have something to say about it.


I was only gone for 10 minutes and you guys have been so busy!

Anyway I think Tallis does talk about something where she didn;t blame the Champion for her/his actions considering what the Arishok did (meaning she didn't agree with the Arishok)


Ah.  I appreciate it, but no spoilers please.  That's why I asked for yea or nay.  (But don't worry about it, I'm just stressing this for future reference).  We are in the no-spoiler section, not that any of us, myself included, have probably given that much heed.


Oh right sorry! I didn't know what section we were in I just typed in Dragon Age 3 in the little search box. But no more spoilers from here on out :)

Modifié par Jasmine96, 02 mars 2012 - 05:39 .


#110
Silfren

Silfren
  • Members
  • 4 748 messages

Jasmine96 wrote...

Silfren wrote...

Jasmine96 wrote...
 
Awe I loved Cullen! Haha well I liked him more than any of the other lunatic templars. Considering how crazy they all are, though most all the mages were crazy too so it evens out I guess. 

I'm kind of hoping we'll see Nyree, I saw her in one of the episodes of Dragon Age Redemption and she was really cool and added some comic relief, there's some speculation about her as well, or even that elf kid (I forgot his name) though he wasn't exactly the hero of the day


I do remember it being said that Cullen was written into DA2 because of fan appreciation for the character, though I imagine that Bioware probably planned to bring him into the story all along.  Supposedly that was why Anders was brought back: he was so popular in Awakening.

So I do think we'll probably see Cullen again, possibly as a companion.  I won't really be thrilled about it, though.

Now that you mention her, I think Tallis will probably have an important role.  I think MotA was something of a hook for an upcoming qunari plot.  On that note, I don't suppose either of you can confirm, if you play MotA after quelling the qunari uprising, is this addressed at all in that DLC?    Don't want details, just a simple yea or nay.


Oh I didn't know that, I didn't recognize him at first until I went back and played dao. But I hope he is a companion (don't hate me :blush:)

But I have a really big feeling we'll be seeing Tallis again too. Especially considering Varric's last line "I doubt we've seen the last of her"


I'm actually convinced now that Cullen will be.  I seem to recall reading that there was indeed a decision to include Cullen as a companion due to his fan popularity.  Of course, I think the same was said for Anders, and I know a lot of people got whiplash from the difference in Anders character.

Actually, that would be rather fun, I think.  Bring Cullen back to the delight of his fans, only to have him equipped with a completely different personality.  And voice.  I like Adam Howden, but I really preferred Anders' original voice actor (who was also Cullen's, by the way).  

Tallis, I don't doubt will be back, now.  Even without Varric's hint-dropping, I'm sure that MotA was a tie-in for a future qunari plotline. 

#111
Silfren

Silfren
  • Members
  • 4 748 messages

Jasmine96 wrote...

Silfren wrote...

Jasmine96 wrote...

Silfren wrote...

The Ethereal Writer Redux wrote...

If you mean will there be extra Qunari stuff later on in either DLC or DA3, then I can safely say based on my memory alone -- haven't played DAII in a few months -- that she makes no mention of something like that.

Anything Qunari related deals strictly with life under the Qun and the Qunari plot of MotA.


No, I simply mean, does Tallis have anything to say about Hawke becoming the Champion via her actions against the Qunari in Act 2.  Being a qunari herself it stands to reason that she would have something to say about it.


I was only gone for 10 minutes and you guys have been so busy!

Anyway I think Tallis does talk about something where she didn;t blame the Champion for her/his actions considering what the Arishok did (meaning she didn't agree with the Arishok)


Ah.  I appreciate it, but no spoilers please.  That's why I asked for yea or nay.  (But don't worry about it, I'm just stressing this for future reference).  We are in the no-spoiler section, not that any of us, myself included, have probably given that much heed.


Oh right sorry! I didn't know what section we were in I just typed in Dragon Age 3 in the little search box. But no more spoilers from here on out :)


lol, no worries, I'm not that concerned about it.  But I don't know how stringent the mods are about the no spoilers rule.  I've seen them become fairly heavy-handed just for going off-topic, even with the OT material isn't combative or insulting.  Though again I guess they must not worry too much about it since we haven't been yelled at yet, LOL.

#112
Guest_Jasmine96_*

Guest_Jasmine96_*
  • Guests

Silfren wrote...

Jasmine96 wrote...

Silfren wrote...

Jasmine96 wrote...
 
Awe I loved Cullen! Haha well I liked him more than any of the other lunatic templars. Considering how crazy they all are, though most all the mages were crazy too so it evens out I guess. 

I'm kind of hoping we'll see Nyree, I saw her in one of the episodes of Dragon Age Redemption and she was really cool and added some comic relief, there's some speculation about her as well, or even that elf kid (I forgot his name) though he wasn't exactly the hero of the day


I do remember it being said that Cullen was written into DA2 because of fan appreciation for the character, though I imagine that Bioware probably planned to bring him into the story all along.  Supposedly that was why Anders was brought back: he was so popular in Awakening.

So I do think we'll probably see Cullen again, possibly as a companion.  I won't really be thrilled about it, though.

Now that you mention her, I think Tallis will probably have an important role.  I think MotA was something of a hook for an upcoming qunari plot.  On that note, I don't suppose either of you can confirm, if you play MotA after quelling the qunari uprising, is this addressed at all in that DLC?    Don't want details, just a simple yea or nay.


Oh I didn't know that, I didn't recognize him at first until I went back and played dao. But I hope he is a companion (don't hate me :blush:)

But I have a really big feeling we'll be seeing Tallis again too. Especially considering Varric's last line "I doubt we've seen the last of her"


I'm actually convinced now that Cullen will be.  I seem to recall reading that there was indeed a decision to include Cullen as a companion due to his fan popularity.  Of course, I think the same was said for Anders, and I know a lot of people got whiplash from the difference in Anders character.

Actually, that would be rather fun, I think.  Bring Cullen back to the delight of his fans, only to have him equipped with a completely different personality.  And voice.  I like Adam Howden, but I really preferred Anders' original voice actor (who was also Cullen's, by the way).  

Tallis, I don't doubt will be back, now.  Even without Varric's hint-dropping, I'm sure that MotA was a tie-in for a future qunari plotline. 


Noo they can't do that to Cullen!
Or worse they'll bring him back and hit him with the ugly stick
Just imagine the horror :crying:

ahah back to Tallis, if we don't see her in DA3 I think we'll see her in DA4 if it's about the Qunari, but it's way to early to be speculating about that 

So if you were to choose future companions for DA3 who would it be then?

Modifié par Jasmine96, 02 mars 2012 - 05:56 .


#113
Silfren

Silfren
  • Members
  • 4 748 messages

Jasmine96 wrote...

Silfren wrote...

Jasmine96 wrote...

Silfren wrote...

Jasmine96 wrote...
 
Awe I loved Cullen! Haha well I liked him more than any of the other lunatic templars. Considering how crazy they all are, though most all the mages were crazy too so it evens out I guess. 

I'm kind of hoping we'll see Nyree, I saw her in one of the episodes of Dragon Age Redemption and she was really cool and added some comic relief, there's some speculation about her as well, or even that elf kid (I forgot his name) though he wasn't exactly the hero of the day


I do remember it being said that Cullen was written into DA2 because of fan appreciation for the character, though I imagine that Bioware probably planned to bring him into the story all along.  Supposedly that was why Anders was brought back: he was so popular in Awakening.

So I do think we'll probably see Cullen again, possibly as a companion.  I won't really be thrilled about it, though.

Now that you mention her, I think Tallis will probably have an important role.  I think MotA was something of a hook for an upcoming qunari plot.  On that note, I don't suppose either of you can confirm, if you play MotA after quelling the qunari uprising, is this addressed at all in that DLC?    Don't want details, just a simple yea or nay.


Oh I didn't know that, I didn't recognize him at first until I went back and played dao. But I hope he is a companion (don't hate me :blush:)

But I have a really big feeling we'll be seeing Tallis again too. Especially considering Varric's last line "I doubt we've seen the last of her"


I'm actually convinced now that Cullen will be.  I seem to recall reading that there was indeed a decision to include Cullen as a companion due to his fan popularity.  Of course, I think the same was said for Anders, and I know a lot of people got whiplash from the difference in Anders character.

Actually, that would be rather fun, I think.  Bring Cullen back to the delight of his fans, only to have him equipped with a completely different personality.  And voice.  I like Adam Howden, but I really preferred Anders' original voice actor (who was also Cullen's, by the way).  

Tallis, I don't doubt will be back, now.  Even without Varric's hint-dropping, I'm sure that MotA was a tie-in for a future qunari plotline. 


Noo they can't do that to Cullen!
Or worse they'll bring him back and hit him with the ugly stick
Just imagine the horror :crying:

ahah back to Tallis, if we don't see her in DA3 I think we'll see her in DA4 if it's about the Qunari, but it's way to early to be speculating about that 

So if you were to choose future companions for DA3 who would it be then?


Hmm.  I try not to fall into the trap of wishing for previous-game companions, but I wouldn't at all mind seeing Fenris or Isabela back again.  DA2 leaves the fates of all your companions wide open, but certain of them have vested interest in the mage/templar conflict, especially Merrill and Fenris. 

Hmm.  I'll actually leave previous main companions alone.  Companions I'd like, if only for getting more of their backstory, would be Cassandra, Rhys, Tallis, and Ser Evangeline.  

You know what would be rather interesting?  If we had a potential pool of, say, a twenty companions, but many of them you could only access if you made certain choices.  Now, I don't mean running into someone and having one chance only to recruit them, (or killing them and making them non-recruitable), but, say at some point you made major game decisions that completely cut you off from a companion. 

Much as I like the rivalry system over the one in Origins, it still had plenty of flaws, mostly in how it recognized the rivalry.

Why not have a setup where, if your PC is a mage, you have no chance in hell of recruiting a companion who is virulently anti-mage, or, you play a non-mage but one that is sympathetic to the mage cause, and you make a crucial choice point that either makes a companion walk off permanently, or refuse to join you in the first place.

I just don't like the idea of companions taking abuse from the PC and sticking around regardless, till they (possibly) choose to walk off at the end.  It especially doesn't make sense for a fully rivaled character to continue to support a PC. 

Gonna stop now before I go off on a tangent about the limitations of the AI.

#114
Guest_Jasmine96_*

Guest_Jasmine96_*
  • Guests

Silfren wrote...

Jasmine96 wrote...

Silfren wrote...

Jasmine96 wrote...

Silfren wrote...

Jasmine96 wrote...
 
Awe I loved Cullen! Haha well I liked him more than any of the other lunatic templars. Considering how crazy they all are, though most all the mages were crazy too so it evens out I guess. 

I'm kind of hoping we'll see Nyree, I saw her in one of the episodes of Dragon Age Redemption and she was really cool and added some comic relief, there's some speculation about her as well, or even that elf kid (I forgot his name) though he wasn't exactly the hero of the day


I do remember it being said that Cullen was written into DA2 because of fan appreciation for the character, though I imagine that Bioware probably planned to bring him into the story all along.  Supposedly that was why Anders was brought back: he was so popular in Awakening.

So I do think we'll probably see Cullen again, possibly as a companion.  I won't really be thrilled about it, though.

Now that you mention her, I think Tallis will probably have an important role.  I think MotA was something of a hook for an upcoming qunari plot.  On that note, I don't suppose either of you can confirm, if you play MotA after quelling the qunari uprising, is this addressed at all in that DLC?    Don't want details, just a simple yea or nay.


Oh I didn't know that, I didn't recognize him at first until I went back and played dao. But I hope he is a companion (don't hate me :blush:)

But I have a really big feeling we'll be seeing Tallis again too. Especially considering Varric's last line "I doubt we've seen the last of her"


I'm actually convinced now that Cullen will be.  I seem to recall reading that there was indeed a decision to include Cullen as a companion due to his fan popularity.  Of course, I think the same was said for Anders, and I know a lot of people got whiplash from the difference in Anders character.

Actually, that would be rather fun, I think.  Bring Cullen back to the delight of his fans, only to have him equipped with a completely different personality.  And voice.  I like Adam Howden, but I really preferred Anders' original voice actor (who was also Cullen's, by the way).  

Tallis, I don't doubt will be back, now.  Even without Varric's hint-dropping, I'm sure that MotA was a tie-in for a future qunari plotline. 


Noo they can't do that to Cullen!
Or worse they'll bring him back and hit him with the ugly stick
Just imagine the horror :crying:

ahah back to Tallis, if we don't see her in DA3 I think we'll see her in DA4 if it's about the Qunari, but it's way to early to be speculating about that 

So if you were to choose future companions for DA3 who would it be then?


Hmm.  I try not to fall into the trap of wishing for previous-game companions, but I wouldn't at all mind seeing Fenris or Isabela back again.  DA2 leaves the fates of all your companions wide open, but certain of them have vested interest in the mage/templar conflict, especially Merrill and Fenris. 

Hmm.  I'll actually leave previous main companions alone.  Companions I'd like, if only for getting more of their backstory, would be Cassandra, Rhys, Tallis, and Ser Evangeline.  

You know what would be rather interesting?  If we had a potential pool of, say, a twenty companions, but many of them you could only access if you made certain choices.  Now, I don't mean running into someone and having one chance only to recruit them, (or killing them and making them non-recruitable), but, say at some point you made major game decisions that completely cut you off from a companion. 

Much as I like the rivalry system over the one in Origins, it still had plenty of flaws, mostly in how it recognized the rivalry.

Why not have a setup where, if your PC is a mage, you have no chance in hell of recruiting a companion who is virulently anti-mage, or, you play a non-mage but one that is sympathetic to the mage cause, and you make a crucial choice point that either makes a companion walk off permanently, or refuse to join you in the first place.

I just don't like the idea of companions taking abuse from the PC and sticking around regardless, till they (possibly) choose to walk off at the end.  It especially doesn't make sense for a fully rivaled character to continue to support a PC. 

Gonna stop now before I go off on a tangent about the limitations of the AI.


That sounds kind of interesting, not sure if this is what you mean but like in origins if you destroyed a ceratin holy relic (trying not to do spoilers) then 2 of the companions (depending on if they were in your party) would attack you.

I don't know about 20 companions though, I'm more in favor of less companions with more depth. Though they had a large party in origins but the pc wasn't voiced so it was alot less expensive. 

But I get what you mean about companions sticking arond no matter what you do. Maybe if the companions wouldn't leave based on approval like in origins but based on the things you say to them or do. Like if you really purposely insult them then they'd get so mad they'd leave the party or if you did something they completely didn't agree with they'd leave. Would that work?

#115
Silfren

Silfren
  • Members
  • 4 748 messages

Jasmine96 wrote...

Silfren wrote...

Jasmine96 wrote...

Silfren wrote...

Jasmine96 wrote...

Silfren wrote...

Jasmine96 wrote...
 
Awe I loved Cullen! Haha well I liked him more than any of the other lunatic templars. Considering how crazy they all are, though most all the mages were crazy too so it evens out I guess. 

I'm kind of hoping we'll see Nyree, I saw her in one of the episodes of Dragon Age Redemption and she was really cool and added some comic relief, there's some speculation about her as well, or even that elf kid (I forgot his name) though he wasn't exactly the hero of the day


I do remember it being said that Cullen was written into DA2 because of fan appreciation for the character, though I imagine that Bioware probably planned to bring him into the story all along.  Supposedly that was why Anders was brought back: he was so popular in Awakening.

So I do think we'll probably see Cullen again, possibly as a companion.  I won't really be thrilled about it, though.

Now that you mention her, I think Tallis will probably have an important role.  I think MotA was something of a hook for an upcoming qunari plot.  On that note, I don't suppose either of you can confirm, if you play MotA after quelling the qunari uprising, is this addressed at all in that DLC?    Don't want details, just a simple yea or nay.


Oh I didn't know that, I didn't recognize him at first until I went back and played dao. But I hope he is a companion (don't hate me :blush:)

But I have a really big feeling we'll be seeing Tallis again too. Especially considering Varric's last line "I doubt we've seen the last of her"


I'm actually convinced now that Cullen will be.  I seem to recall reading that there was indeed a decision to include Cullen as a companion due to his fan popularity.  Of course, I think the same was said for Anders, and I know a lot of people got whiplash from the difference in Anders character.

Actually, that would be rather fun, I think.  Bring Cullen back to the delight of his fans, only to have him equipped with a completely different personality.  And voice.  I like Adam Howden, but I really preferred Anders' original voice actor (who was also Cullen's, by the way).  

Tallis, I don't doubt will be back, now.  Even without Varric's hint-dropping, I'm sure that MotA was a tie-in for a future qunari plotline. 


Noo they can't do that to Cullen!
Or worse they'll bring him back and hit him with the ugly stick
Just imagine the horror :crying:

ahah back to Tallis, if we don't see her in DA3 I think we'll see her in DA4 if it's about the Qunari, but it's way to early to be speculating about that 

So if you were to choose future companions for DA3 who would it be then?


Hmm.  I try not to fall into the trap of wishing for previous-game companions, but I wouldn't at all mind seeing Fenris or Isabela back again.  DA2 leaves the fates of all your companions wide open, but certain of them have vested interest in the mage/templar conflict, especially Merrill and Fenris. 

Hmm.  I'll actually leave previous main companions alone.  Companions I'd like, if only for getting more of their backstory, would be Cassandra, Rhys, Tallis, and Ser Evangeline.  

You know what would be rather interesting?  If we had a potential pool of, say, a twenty companions, but many of them you could only access if you made certain choices.  Now, I don't mean running into someone and having one chance only to recruit them, (or killing them and making them non-recruitable), but, say at some point you made major game decisions that completely cut you off from a companion. 

Much as I like the rivalry system over the one in Origins, it still had plenty of flaws, mostly in how it recognized the rivalry.

Why not have a setup where, if your PC is a mage, you have no chance in hell of recruiting a companion who is virulently anti-mage, or, you play a non-mage but one that is sympathetic to the mage cause, and you make a crucial choice point that either makes a companion walk off permanently, or refuse to join you in the first place.

I just don't like the idea of companions taking abuse from the PC and sticking around regardless, till they (possibly) choose to walk off at the end.  It especially doesn't make sense for a fully rivaled character to continue to support a PC. 

Gonna stop now before I go off on a tangent about the limitations of the AI.


That sounds kind of interesting, not sure if this is what you mean but like in origins if you destroyed a ceratin holy relic (trying not to do spoilers) then 2 of the companions (depending on if they were in your party) would attack you.

I don't know about 20 companions though, I'm more in favor of less companions with more depth. Though they had a large party in origins but the pc wasn't voiced so it was alot less expensive. 

But I get what you mean about companions sticking arond no matter what you do. Maybe if the companions wouldn't leave based on approval like in origins but based on the things you say to them or do. Like if you really purposely insult them then they'd get so mad they'd leave the party or if you did something they completely didn't agree with they'd leave. Would that work?


Well, yes, incidents like if you do something to completely ****** off a companion such that they'll attack you, that's okay.  But I mean, in DA2 it doesn't really make sense to me that your companions will stick around no matter how much you rival them.  Part of that is due to the nature of how rivalry works.  For instance, you can make decisions that have nothing to do with a character's most sacred ideaology, but still irritates them, so you build up rivalry points, but the game will ONLY recognize that you are the antithesis of that companion's ideals.  I'd like a rivalry system that actually recognizes the choices you make that your companions approve or disapprove of, rather than defaulting. 

Perhaps this'll be more clear.  Let's say I have a pro-mage companion who also doesn't mind stealing from people to help herself.  If my PC treats mages favorably with every decision, but takes advantage of others to fill her purse, and does the latter enough to gain a boatload of rivalry with that pro-mage/anti-advantage taking companion.  The game will STILL treat the rivalry as if its based on my character being anti-mage.  That's the issue I have with the rivalry system.

I'm not really saying we can have up to 20 companions.  More like we can have a maximum of eight, but a pool of twelve or twenty (twenty was a random figure) from which to draw them, and having to accept that certain decisions we make will make some of those companions inaccessible. 

#116
Guest_Jasmine96_*

Guest_Jasmine96_*
  • Guests

Silfren wrote...

Well, yes, incidents like if you do something to completely ****** off a companion such that they'll attack you, that's okay.  But I mean, in DA2 it doesn't really make sense to me that your companions will stick around no matter how much you rival them.  Part of that is due to the nature of how rivalry works.  For instance, you can make decisions that have nothing to do with a character's most sacred ideaology, but still irritates them, so you build up rivalry points, but the game will ONLY recognize that you are the antithesis of that companion's ideals.  I'd like a rivalry system that actually recognizes the choices you make that your companions approve or disapprove of, rather than defaulting. 

Perhaps this'll be more clear.  Let's say I have a pro-mage companion who also doesn't mind stealing from people to help herself.  If my PC treats mages favorably with every decision, but takes advantage of others to fill her purse, and does the latter enough to gain a boatload of rivalry with that pro-mage/anti-advantage taking companion.  The game will STILL treat the rivalry as if its based on my character being anti-mage.  That's the issue I have with the rivalry system.

I'm not really saying we can have up to 20 companions.  More like we can have a maximum of eight, but a pool of twelve or twenty (twenty was a random figure) from which to draw them, and having to accept that certain decisions we make will make some of those companions inaccessible. 


ohhh, okay I think I get what you're saying now,
like if you rivaled anders he automatically assumed you were against mages, I didn't ike that part.  I still prefer the rivalry system over the one in origins though so I'm not quite sure what they could do to fix that. Maybe if our companions didn't automatically assume things based on approval but instead like if you straight out say, Yes I hate mages, or something. Other than that I don't know how they would change it.

What I missed in orings was the hardening thing, sebastians choice to go to strakhaven or stay with the chantry kind of reminded me of this. But his was based off of approval where in origins with Leliana and Alistair they hardened based on what line you said to them. I wanted him to take back starkhaven but I also didn't wan't to rival him

#117
valentine3

valentine3
  • Members
  • 72 messages
Well if I learned anything from the game its that the wardens are'nt neutral.In soldier's peak the wardens stood up to a tyrant.Alistair (according to default setting) is a warden king.The warden ran around orzammar chosing a dwarven king and then,the ferelden king.Nathaniel fight against Meredith at the end of dragon age 2.I think Ferelden king or queen would turn to the warden very fast if their country was in danger( especialy alistair ).Using the exuse of the warden has no place unless there's a blight is a bit silly.I think most people want the option to play as Their warden.

#118
valentine3

valentine3
  • Members
  • 72 messages

Teddie Sage wrote...

Cstaf wrote...

BubbleDncr wrote...

They've already said it'll be a new protagonist in da3, so no Hawke, sorry.


One of the few good news i've read about DA3. Hawke is/was such a boring character. Shame there's no continuation on the warden story though.


Talk for yourself. Many of us here enjoyed playing as Hawke more than the Warden. :devil:


I found hawke irritating

#119
Silfren

Silfren
  • Members
  • 4 748 messages

valentine3 wrote...

Well if I learned anything from the game its that the wardens are'nt neutral.In soldier's peak the wardens stood up to a tyrant.Alistair (according to default setting) is a warden king.The warden ran around orzammar chosing a dwarven king and then,the ferelden king.Nathaniel fight against Meredith at the end of dragon age 2.I think Ferelden king or queen would turn to the warden very fast if their country was in danger( especialy alistair ).Using the exuse of the warden has no place unless there's a blight is a bit silly.I think most people want the option to play as Their warden.


The Wardens are supposed to be neutral, however, which is the point.  Your examples aren't indicators that "the Wardens" aren't neutral, but that occasionally individual members of the Grey Wardens will violate the code of neutrality. The point is made in Origins while doing the Soldier's Peak quest, and again in DA2 during your run-in with Alistair.

It doesn't really matter if most people want the option to replay their Warden--and I personally wouldn't make any guesses, because a number of people have also said that they are ready to play new characters.  Bioware has made it clear that the Warden's story is over.  People really need to just accept that and move foward.  We already played that game.  

That the Wardens "have no place" as you put it without a Blight is not an excuse at all.  There are extremely good reasons for Warden neutrality.  Getting involved in political scheming would be extremely dangerous ground for a group whose purpose for existing is to protect the world from being destroyed during a Blight.  Their neutrality protects this interest when they turn to the armies of the world for assistance.  So no, not an excuse at all, but a very sound reason. In this particular case, it would be extremely dangerous for the Wardens to choose sides.  If one nation is pro-mage, but another is pro-templar, the Wardens are going to be up the ****-creek with one nation if they side with another. 

That said, however, it is true that the Wardens won't be able to avoid fighting if the templars decide to move in on their territory.  I don't see the mages going against the Wardens, but I could see at least a few templars deciding to disregard Warden immunity.  This is the most likely reason Wardens would be drawn into the war, but I see it as much more likely--and canonically sound--that they would simply repel direct attacks against themselves rather than taking any side.

#120
Silfren

Silfren
  • Members
  • 4 748 messages

Jasmine96 wrote...

Silfren wrote...

Well, yes, incidents like if you do something to completely ****** off a companion such that they'll attack you, that's okay.  But I mean, in DA2 it doesn't really make sense to me that your companions will stick around no matter how much you rival them.  Part of that is due to the nature of how rivalry works.  For instance, you can make decisions that have nothing to do with a character's most sacred ideaology, but still irritates them, so you build up rivalry points, but the game will ONLY recognize that you are the antithesis of that companion's ideals.  I'd like a rivalry system that actually recognizes the choices you make that your companions approve or disapprove of, rather than defaulting. 

Perhaps this'll be more clear.  Let's say I have a pro-mage companion who also doesn't mind stealing from people to help herself.  If my PC treats mages favorably with every decision, but takes advantage of others to fill her purse, and does the latter enough to gain a boatload of rivalry with that pro-mage/anti-advantage taking companion.  The game will STILL treat the rivalry as if its based on my character being anti-mage.  That's the issue I have with the rivalry system.

I'm not really saying we can have up to 20 companions.  More like we can have a maximum of eight, but a pool of twelve or twenty (twenty was a random figure) from which to draw them, and having to accept that certain decisions we make will make some of those companions inaccessible. 


ohhh, okay I think I get what you're saying now,
like if you rivaled anders he automatically assumed you were against mages, I didn't ike that part.  I still prefer the rivalry system over the one in origins though so I'm not quite sure what they could do to fix that. Maybe if our companions didn't automatically assume things based on approval but instead like if you straight out say, Yes I hate mages, or something. Other than that I don't know how they would change it.

What I missed in orings was the hardening thing, sebastians choice to go to strakhaven or stay with the chantry kind of reminded me of this. But his was based off of approval where in origins with Leliana and Alistair they hardened based on what line you said to them. I wanted him to take back starkhaven but I also didn't wan't to rival him


I can't imagine it would be too difficult, though I don't know enough about programming to make a real guess.  I do know, though, that the game is capable of recognizing even minor choices.  Your companions, after all, can comment on simple dialogue choices you make.  So I'd think it would stand to reason that an approval system could be made where a companion would form their opinion based on actual choices and dialogues, rather than defaulting to a single rival/friend setup.

#121
Guest_Jasmine96_*

Guest_Jasmine96_*
  • Guests

Silfren wrote...

valentine3 wrote...

Well if I learned anything from the game its that the wardens are'nt neutral.In soldier's peak the wardens stood up to a tyrant.Alistair (according to default setting) is a warden king.The warden ran around orzammar chosing a dwarven king and then,the ferelden king.Nathaniel fight against Meredith at the end of dragon age 2.I think Ferelden king or queen would turn to the warden very fast if their country was in danger( especialy alistair ).Using the exuse of the warden has no place unless there's a blight is a bit silly.I think most people want the option to play as Their warden.


The Wardens are supposed to be neutral, however, which is the point.  Your examples aren't indicators that "the Wardens" aren't neutral, but that occasionally individual members of the Grey Wardens will violate the code of neutrality. The point is made in Origins while doing the Soldier's Peak quest, and again in DA2 during your run-in with Alistair.

It doesn't really matter if most people want the option to replay their Warden--and I personally wouldn't make any guesses, because a number of people have also said that they are ready to play new characters.  Bioware has made it clear that the Warden's story is over.  People really need to just accept that and move foward.  We already played that game.  

That the Wardens "have no place" as you put it without a Blight is not an excuse at all.  There are extremely good reasons for Warden neutrality.  Getting involved in political scheming would be extremely dangerous ground for a group whose purpose for existing is to protect the world from being destroyed during a Blight.  Their neutrality protects this interest when they turn to the armies of the world for assistance.  So no, not an excuse at all, but a very sound reason. In this particular case, it would be extremely dangerous for the Wardens to choose sides.  If one nation is pro-mage, but another is pro-templar, the Wardens are going to be up the ****-creek with one nation if they side with another. 

That said, however, it is true that the Wardens won't be able to avoid fighting if the templars decide to move in on their territory.  I don't see the mages going against the Wardens, but I could see at least a few templars deciding to disregard Warden immunity.  This is the most likely reason Wardens would be drawn into the war, but I see it as much more likely--and canonically sound--that they would simply repel direct attacks against themselves rather than taking any side.



I agree that the wardens at least try to be nuetral. If Alistair or whoever wanted to seek help he might ask the hero of ferelden as an individual but I don't think he would ask the wardens as a group. They seem to have enough problems battling darkspawn and all. Like Silfren said I can only see the wardens defending themselves instead of going right out and chosing a side. I could see maybe where some of the mage wardens could join the other mages but they'd be doing that as individuals not as representing the wardens. Although if the templars really did pursue hunting the warden mages and it got to a point to where they were losing numerous wardens I could maybe see them joining the mages purely out of defense but even then it seems unlikely.

I don't think we'll be playing as our warden or any warden though, which I'm fine with

#122
valentine3

valentine3
  • Members
  • 72 messages
My warden did'nt stay warden commander long after awakening.There was'nt need for him with the darkspawn gone.So who's to say what he was doing durning da2.I'm just saying the warden does'nt have to be a warden.For all I know he could be working for king alistair.

#123
Zared619

Zared619
  • Members
  • 2 messages
  I'm just gonna put my thoughts out
here, and I hope that the game developers read these blogs to get an idea what
the players really want, because that what matters. 
I believe that DA3 should be a prequel to DAO. I
think that a good idea for a plot would have a new character, not Hawke or the
Warden, to try to save the golden city from the mages. As it is visibly clear
in the fade, former golden city is now the black city, and the mages were the
first darkspawn. I believe that much can be done with this plot.

However, as compared to most video game plots, in
the end, you must fail at saving the world. Not only would this go against the
fold and get highly criticized, but be highly playable, it would also go along
with the plot lines of the other two. 

Next, I would like to see voice commands ACROSS
ALL PLATFORMS. Mass Effect 3 has kinect capability with voice command, and I
imagine there will be a mod for PC, but that leaves poor PS3 all alone. I
myself am a PC gamer, and of course I would love to have an ultra graphics
setting that looks absolutely incredible, but I would also like to see a
setting where very low-end computers are capable of playing the game. This
would be good for marketing, and it will also increase sales. To be honest, I
play BioWare games because the plots are generally amazing (generally is only
there because of DA2, there was a lot left to be desired). 

My final thoughts on this are about character creator.
I would like to see a more DAOesque character creator where you have the option
to be an elf, dwarf, or a human. But, I would like to also recommend adding
another race (cough cough qunari)

If you read all of this, I appreciate your
patience for reading my thoughts, and I would like to hear your thoughts back
as well.

PS. Static armor and weapons was one of the worst
ideas I have ever seen. It basically killed any chance to be somewhat creative
with a character other than your own.

#124
Silfren

Silfren
  • Members
  • 4 748 messages

Zared619 wrote...

  I'm just gonna put my thoughts out
here, and I hope that the game developers read these blogs to get an idea what
the players really want, because that what matters. 
I believe that DA3 should be a prequel to DAO. I
think that a good idea for a plot would have a new character, not Hawke or the
Warden, to try to save the golden city from the mages. As it is visibly clear
in the fade, former golden city is now the black city, and the mages were the
first darkspawn. I believe that much can be done with this plot.

However, as compared to most video game plots, in
the end, you must fail at saving the world. Not only would this go against the
fold and get highly criticized, but be highly playable, it would also go along
with the plot lines of the other two. 

Next, I would like to see voice commands ACROSS
ALL PLATFORMS. Mass Effect 3 has kinect capability with voice command, and I
imagine there will be a mod for PC, but that leaves poor PS3 all alone. I
myself am a PC gamer, and of course I would love to have an ultra graphics
setting that looks absolutely incredible, but I would also like to see a
setting where very low-end computers are capable of playing the game. This
would be good for marketing, and it will also increase sales. To be honest, I
play BioWare games because the plots are generally amazing (generally is only
there because of DA2, there was a lot left to be desired). 

My final thoughts on this are about character creator.
I would like to see a more DAOesque character creator where you have the option
to be an elf, dwarf, or a human. But, I would like to also recommend adding
another race (cough cough qunari)

If you read all of this, I appreciate your
patience for reading my thoughts, and I would like to hear your thoughts back
as well.

PS. Static armor and weapons was one of the worst
ideas I have ever seen. It basically killed any chance to be somewhat creative
with a character other than your own.


DA3 is NOT going to be a prequel to Origins, and it is just pointless to even wish for such a thing.  DA3 is already under development, and the focus is going to be the mage/templar war introduced to us via DA2 and the novel Asunder.  Bioware can hardly be expected to just scrap that idea in midstream to create a prequel from scratch.

#125
katling73

katling73
  • Members
  • 282 messages
I'm hoping that nothing in Asunder is relevant to or referred to or transferred to DA3. I have neither the time nor inclination to read it and having things from the book thrown in would place an unspoken obligation on players to read it so they understand what's going on. It would take the book from being an add-on that can be read if you're interested to being a blatant money grab.

Though if they do insist on shovelling characters from the book as well as Tallis down our throats, I actually quite like the idea of having a pool of characters who we can choose our companions from. If it's done via quests that would be very interesting and very promising. A good example would be if you finish a quest in a pro-Qunari fashion, Tallis is open to you as a companion. If you finish the same quest in an anti-Qunari fashion, you get access to another companion. It would certainly help address one of my main gripes from DA2 - that choices you made had little or no consequences. With this idea, your choices would have very definite consequences. It'd be great.