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Is Masseffect really a Trilogy or..


77 réponses à ce sujet

#1
Prom001

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did they just, like everybody else(BSG, Lost..), make stuff up as they go along?

#2
squee365

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I think the general 'skeleton' of the storyline was planned from the beginning aka
"Stop sovereign, stop the new threat, stop the reapers"

but everything else I think was done as they went along.

#3
Olueq

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Me2 had nothing to do with anything.

#4
Candidate 88766

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Seeing as the definition of a trilogy is 'a group of three related novels, plays, films, etc', yes.

There is the overarching theme of the Reapers, but each game has a different story and feel.

ME1 is a fast-paced hunt for a rogue Spectre.
ME2 is a slower paced story focused on gathering a team to take on the Collectors.
ME3 is a war story on a galactic scale.

#5
Allworkandlowpay

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Prom001 wrote...

did they just, like everybody else(BSG, Lost..), make stuff up as they go along?



No offense ment by this, but you clearly don't understand how the writing process works.

There's almost never been a trilogy that has been completely written out, start from finish, at the start. all trilogys are "made up as they go along." Things change during the writing process: new ideas come up, old ones trashed, changes based on the fanbase reaction, personality shift of the writer(s) etc.

#6
squee365

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Olueq wrote...

Me2 had nothing to do with anything.


Right, except introduce ME3's most important character... 

#7
Stanley Woo

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I think you have a very narrow view of how the creative process works. It is entirely possible to be both a trilogy and to be making stuff up as we go along? I mean, just because you plan to finish college in four years doesn't mean you can't change your major or swap classes around or take summer sessions or have to re-take classes that you fail.

Besides that, as long as you enjoy the series, what difference does it make? Just enjoy the game!

#8
squee365

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Stanley Woo wrote...


Besides that, as long as you enjoy the series, what difference does it make? Just enjoy the game!


Perhaps OP is incapable of doing such :P

#9
Olueq

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squee365 wrote...

Olueq wrote...

Me2 had nothing to do with anything.


Right, except introduce ME3's most important character... 

They wasted a whole game on that? Why not DO something about the reapers? The Collectors were meaningless.

#10
VelvetStraitjacket

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Stanley Woo wrote...

I think you have a very narrow view of how the creative process works. It is entirely possible to be both a trilogy and to be making stuff up as we go along? I mean, just because you plan to finish college in four years doesn't mean you can't change your major or swap classes around or take summer sessions or have to re-take classes that you fail.

Besides that, as long as you enjoy the series, what difference does it make? Just enjoy the game!


With the endings we are getting, I personally find it kind of hard to enjoy the games...
I am completly fine and mosty happy with everything else, but after finding out the endings, it feels like getting punched in the gut.

Modifié par PsychoHitsPeach, 28 février 2012 - 11:15 .


#11
Murkman4683

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Stanley Woo wrote...

Besides that, as long as you enjoy the series, what difference does it make? Just enjoy the game!


Beautiful, the words, spoken like a true fan of a series.  Just enjoy the game.

NOTE: Took me 4.5 years to graduate and switched my major once.  I still wish there was someone randomly adding bits and peices to my script because my life has become very mundane and monotonous.

#12
AkiKishi

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I think they made it up. But I think the real problems started once you got all that stuff outside of the games going on.

#13
Dreadwing 67

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Olueq wrote...

Me2 had nothing to do with anything.


It built upon the universe and expanded and for that I can't fault it.

#14
AkiKishi

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Dreadwing 67 wrote...

Olueq wrote...

Me2 had nothing to do with anything.


It built upon the universe and expanded and for that I can't fault it.


I call ME2 Reaper plan B.

But that Human Reaper.... Can't rationalise that.

#15
EddieL

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squee365 wrote...

Stanley Woo wrote...


Besides that, as long as you enjoy the series, what difference does it make? Just enjoy the game!


Perhaps OP is incapable of doing such :P

Agree

#16
Juniper Mucius

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Prom001 wrote...

did they just, like everybody else(BSG, Lost..), make stuff up as they go along?



Most everything is that way.  I plan to be a writer.  Novels, comic books, whatever.  I understand you can't plan everything.  Sometimes you decide to change things.  Look at George Lucas (DO NOT turn this into a "let's hate Lucas thread".  I'm only using this as an example), he had clear plans for the entire trilogy.  Then changed everything.  Then made it up as he went along.  The Matrix Trilogy was the same way.  The only trilogy that may have been more planned out than most is probably the prequel Trilogy (Star Wars), and Lord of the Rings (the Peter Jackson films, not the Tolkien adaptations of the films...I'm kidding).

#17
TheLostGenius

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Olueq wrote...

Me2 had nothing to do with anything.


The end of ME1 after you defeat your Nemesis - The Reaper's are coming

The end of ME2 after being dumbly tricked by TIM - The Reaper's are coming

#18
yoshibb

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PsychoHitsPeach wrote...

Stanley Woo wrote...

I think you have a very narrow view of how the creative process works. It is entirely possible to be both a trilogy and to be making stuff up as we go along? I mean, just because you plan to finish college in four years doesn't mean you can't change your major or swap classes around or take summer sessions or have to re-take classes that you fail.

Besides that, as long as you enjoy the series, what difference does it make? Just enjoy the game!


With the endings we are getting, I personally find it kind of hard to enjoy the games...
I am completly fine and most happy with everything else, but after finding out the endings, it feels like getting punched in the gut.


This. I was in the middle of another playthrough of ME and ME2 to get ready for ME3. But now I have no motivation to continue it. What's the point if Shepard dies at the end and his crew is left stranded in the middle of nowhere? So depressing.

#19
Prom001

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@allworkandlowpay & stanley woo

Look I know that you cant plan out ever detail of a story.
even Babylon 5 didnt do that.
But a bone structure should always be there I guess, since whats the point then?

It is just that so many storys in the past(Tv i am looking at you) seem to have a bigger story, but then later on
that gets dumped without saying why just to come ot something total else in the end.
So why even pretend to have a plan for everthing when clearly you just make everything up?

To go with the college example:

Why say you want to finish in 4 years when it is clear you can & dont want to yet still say you want to finish in 4 years?

p.s.: Mister Woo no worries I will enjoy the game.

#20
Stanley Woo

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Are you really asking why have goals if you might change things as you go? Well, a goal gives you something to work towards. A plan is a structured way of achieving those goals. If those goals change significantly, the plan kinda has to change, but you can change your plans without affecting your goal.

To continue your example (if I'm reading it correctly): if you plan to finish in four years, but find that you can't, then you change your plan and fulfill as much of your goal as you can. Depending on the exact nature of your goal, of course. some goals can't be half-completed; they're all or nothing. With college, you'll either have to work even harder, change your plan so you can take other classes at other times, or apply for exemptions with your faculty so you can get a conditional degree award or whatever. And the entire time you're in school, you're writing research papers, doing assignments, completing projects, and also managing your time so you can go out with friends, work, date, have vacations, and have some leisure time without affecting your grades. And that is the "making everything up as you go" part of the college plan.

#21
Allworkandlowpay

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Prom001 wrote...

@allworkandlowpay & stanley woo

Look I know that you cant plan out ever detail of a story.
even Babylon 5 didnt do that.
But a bone structure should always be there I guess, since whats the point then?

It is just that so many storys in the past(Tv i am looking at you) seem to have a bigger story, but then later on
that gets dumped without saying why just to come ot something total else in the end.
So why even pretend to have a plan for everthing when clearly you just make everything up?


The bone structure is rarely there in trilogies. Most writers don't like anything beyond a very broad strokes story script. Take the Star Wars original trilogy, for example. Only a very broad timeline existed for it's overarching structure, and much of that was simply "Luke defeats the Emperor." 

Mass Effect likely has something similar. They knew in ME1 that Cerberus was going to be a major factor in the overall story, and likely related to the end Renegade ending concept they had for the story arc. They knew ME3 would involve a full invasion of Earth. That's probably about all. 

#22
BillyBawb

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If they had everything planned out from the start, and knew exactly how Shepard would defeat the Reapers, they would have only made one game.

#23
Guglio08

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You have no idea what you're talking about by bringing up Lost. I've never seen a show more well planned out except perhaps The Wire.

#24
neubourn

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Mass Effect is an IP.

ME1-3 is SHEPARD's "trilogy"

#25
Hecatone

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There was may have been some sort of an outline or skeleton and filled it in based off of the fan's responses to each game.

There will probably be spin-offs. I doubt they don't want more money, and there is an already existing fan base and cannon.