The Message of this Series: Self-Determination is Wrong!
#1
Posté 29 février 2012 - 01:58
2. You will stop the invasion, but no matter what you do, the relays are toast, and the citadel is toast too
3. You will save your LI's life, but only temporarily as they will be separated from Shep for all eternity
4. You will save your Squad's lives, but only temporarily as they will be separated from everything else for all eternity.
5. You will be plunged into a galactic dark age, but there will be no option to rebuild the relays.
6. You will ask for an option of a happy ending, but there will never be one.
7. You will have done everything you could do, but ashes to ashes, dust to dust.
This is the endgame of the trilogy, as has been extensively discussed. The first two games gave us so many options. Yes, Shepard first beat the Reaper Sovereign, then the Collectors, but so much could've happened: could the Council be saved, or no? Did humanity step in or no? Did a bureaucrat or military man become counselor? Was the Collector base spared? Who died?
Why? Because anything that trumps the Reapers automatically overrides every single decision you made. It doesn't matter what else you did because there's no repercussions or blowback. You save your Squaddies in ME2. So what now? They all either die in ME3 or are sent to a fate far worse than a quick death. For Shepard himself it may possibly be the same thing.
The Reapers were a representation of outsite factors determining everything. It didn't matter what any other race did. Even the Protheans, who were more advanced than the current galaxy, fell like dominos to the Reaper Invasion of their cycle. But a lowly human named Shepard came out of nowhere, who defeated one, defeated two, defeated three Reapers! Saved the krogan, reconciled the geth and quarians, etc. Kept friendships and romance alive in the middle of a maelstrom of unimaginable power that threatened to rip everyone apart, to drive people insane, make them question all that they believed in. All of that--conquered! But now all those decisions are rendered moot because , THE RELAYS ARE GONE! And the Normandy...also gone!
We don't have a chance to make a difference. Years spent fighting, hoping for the OPTION to have a happy ending--many people seemed ecstatic with the possibility that the Reapers could win, and also that Shepard could maybe come out smelling like roses--dashed to bits like the skull of a lamb from the highest cliff.
Nothing you do matters. Nothing you think matters. You're worthless, you're useless, you're a tool to an end that will always happen. That is the message of this game. That we can't defeat the powers-that-be? That love (all THREE types, if you're familiar with Greek philosophy...), ambition, faith, power, and perserverance are all, in the end, completely irrelevant and that while the independent variables might change, the dependent--the final result, the endgame, despite a few minor variations here and there--will ultimately be the same?
Who agrees with Bioware?
Or who thinks that they have become the very thing the inescapable antagonist that guaranteed to break all in their way? I see dozens and dozens and dozens of people here who are just...crushed, by the whole thing. A story so strongly invested in, characters we really found human. And it won't matter what they do. Like the Relays, like the Normandy, there will be no fixing. There is no happy ending, and there won't be in another 50 thousand years either.
Bioware has become the Reapers.
#2
Posté 29 février 2012 - 01:59
#3
Posté 29 février 2012 - 02:01
Modifié par Luxure, 29 février 2012 - 02:01 .
#4
Posté 29 février 2012 - 02:04
#5
Posté 29 février 2012 - 02:05
Luxure wrote...
Please, tell me more of how those ****ty false spoilers affect us.
Haha, if the spoilers were fake then I would be happy for sure! I am a wrestling fan who's well aware of the staged background, and I LOVE when they look like they're going to do a bad storyline and swerve it into something amazing. But that's wrestling, 95 percent of the time it just plain sucks and the writing is lazy, so I tend to be pessimistic about fiction.
If BW swerves us then I'd be the first one thanking them for it because it'd be genius. But I don't think they have the balls to do it.
Plus I wanted to get meta with this one.
#6
Posté 29 février 2012 - 02:11
#7
Posté 29 février 2012 - 02:14
I hope shepard and his Li/squad have a happy ending and i hope we can still playing the same savegame AFTER defeating the reapers.
#8
Posté 29 février 2012 - 02:17
Luxure wrote...
Please, tell me more of how those ****ty false spoilers affect us.
BTW read the other thread I made, which is the general "TEH SPROLIERZ" thread. This isn't for discussing spoilers. This is for exploring a deeper meaning thereof. The story of how we have arrived at the consensus of these spoilers being legit is in that thread. Talk about it there, not here.
#9
Posté 29 février 2012 - 02:17
Not overjoyed at them, but hell, if it works, I'm not going to complain.
#10
Posté 29 février 2012 - 02:18
Dark-Kyon-X wrote...
I don't want this to be true, but i think not all is fake unfortunately..
I hope shepard and his Li/squad have a happy ending and i hope we can still playing the same savegame AFTER defeating the reapers.
This is popular entertainment (I for one, play it, in order to put my mind on hold; and go back to my daydreams as a 12 year old) so it has to have this kind of closure, at least as an option.
#11
Posté 29 février 2012 - 02:21
Luxure wrote...
Proof that the spoilers are real ? And from what I've heard that guy is some sort of troll, hmm ?
The two sources of information have invested far too much time in interaction with the community to be "trolling". Trolls do not waste their precious time painstakingly answering nearly every question thrown at them, like Xio did, nor do they have the attention span to concoct elaborate details off the top of their head just for the lulz.
I would love if the spoilers I've seen are proven false. I hope the people trying to argue against the leaks are right, I really do.
As to the OP, I feel exactly the same way as you. I feel as though the entire story that I have invested my time in thus far is of little real meaning to me. The only positives, per se, are not even applicable to the most meaningful person in the series. I can handle bittersweet. Hell, I can handle downright painful. But to invalidate everything that I have done is neither, it is actually worse.
I'm over even being angry at this point (though that will come later, no doubt). I'm honestly just feeling horribly let down. I thought that there would be at least one moderately happy ending, but that seems to be a false hope. What does a game become, when the message that it sends is one of utter despair? I don't know about others, but I have a difficult time justifying whatever fun I may have had in the journey of a story if the ending makes that journey largely worthless.
Modifié par MrAtomica, 29 février 2012 - 02:26 .
#12
Posté 29 février 2012 - 02:23
ArkkAngel007 wrote...
It's about sacrifice, whether you try to minimize them as a Paragon or do as many as necessary as a Renegade. It's how I always viewed these games, as most of your major choices deal with some sort of sacrifice. You just pay the ultimate one in the end, provided that these are the actual endings.
Not overjoyed at them, but hell, if it works, I'm not going to complain.
No, the first game was about sacrifice. "Sacrifice the council, and save the humans! Sacrifice the human fleet, and save the council!" That was a sacrifice. "Sacrifice Ashley, get Kaidan! Sacrifice Kaidan, get Ashley!" That was a sacrifice.
"Sacrifice the Normandy and its crew, and Shepard's well-being, and the Citadel, and the Relays, and tech in general in EVERY ending to save a bunch of people who will now be shuttered into isolation!" That is not a sacrifice, that is a linear path. It is not any less linear than millions of years of random aliens who died because robot space-squids came into their home systems and turned them into galactic goop.
Modifié par DaftArbiter, 29 février 2012 - 02:23 .
#13
Posté 29 février 2012 - 02:28
Still noticing a trend that all Roosters are... well, the other term for Roosters.
#14
Posté 29 février 2012 - 02:29
#15
Posté 29 février 2012 - 02:29
MrAtomica wrote...
Luxure wrote...
Proof that the spoilers are real ? And from what I've heard that guy is some sort of troll, hmm ?
The two sources of information have invested far too much time in interaction with the community to be "trolling". Trolls do not waste their precious time painstakingly answering nearly every question thrown at them, like Xio did, nor do they have the attention span to concoct elaborate details off the top of their head just for the lulz.
I would love if the spoilers I've seen are proven false. I hope the people trying to argue against the leaks are right, I really do.
As to the OP, I feel exactly the same way as you. I feel as though the entire story that I have invested my time in thus far is of little real meaning to me. The only positives, per se, are not even applicable to the most meaningful person in the series. I can handle bittersweet. Hell, I can handle downright painful. But to invalidate everything that I have done is neither, it is actually worse.
I'm over even being angry at this point (though that will come later, no doubt). I'm honestly just feeling horribly let down. I thought that there would be at least one moderately happy ending, but that seems to be a false hope. What does a game become, when the message that it sends is one of utter despair? I don't know about others, but I have a difficult time justifying whatever fun I may have had in the journey of a story if the ending makes that journey largely worthless.
The really good trolls spend as much time as they need so i'll just wait till tuesday.
#16
Posté 29 février 2012 - 02:32
Hyrist wrote...
Cry more......
Still noticing a trend that all Roosters are... well, the other term for Roosters.
If the endings were all happy endings I'd be equally disappointed. People should be able to have a CHOICE. That was the whole point of the series! The Reapers represented the threat to that whole concept...the galaxy was limitless and free to be explored, until the Mechas of Doom show up, then everything's over. BW plays the same role. What a great series this has been! Then it just gets wiped.
The next game series they make is, in effect, the next cycle.
#17
Posté 29 février 2012 - 02:36
#18
Posté 29 février 2012 - 02:40
Tom Lehrer wrote...
Sacrifice the relays and the Normandy to save all intelegent life from being killed every 50000 years? Sounds like a good endding to me. The relays are reaper tech so it makes sense they would be tied into beating them.
There's no choice, though. Regardless of what you do, regardless of all you've done...nothing matters. It's always the same in the end.
#19
Posté 29 février 2012 - 03:13
#20
Posté 29 février 2012 - 03:16
But it's also fair that, considering the big over-arching concept of ME2 was 'if you put in the work and get the results, everyone can be saved, and you can have the happy ending you want. Or not, if you'd rather go for the bittersweet ending...', we should be able to engineer a KoTOR-style 'congratulations! You just saved the galaxy - have a medal, and kiss the person you've been smouldering over for the entire game!' ending, in addition to all the pyrrhic doom-and-gloom.
#21
Posté 29 février 2012 - 03:20
Richard 060 wrote...
Wouldn't mind if some of the outcomes were as bleak as those posted - it's quite nice to have something like the Virmire decision as the ending, just on a colossal scale.
But it's also fair that, considering the big over-arching concept of ME2 was 'if you put in the work and get the results, everyone can be saved, and you can have the happy ending you want. Or not, if you'd rather go for the bittersweet ending...', we should be able to engineer a KoTOR-style 'congratulations! You just saved the galaxy - have a medal, and kiss the person you've been smouldering over for the entire game!' ending, in addition to all the pyrrhic doom-and-gloom.
Here's a fella who gets it! There should be endings for BOTH SIDES. Not one, not the other. Both! Sad endings, happy endings. Triumphant endings, downcast endings. This game is Choose your Own Adventure. The last pages of those books don't all have the exact same endings!
#22
Posté 29 février 2012 - 03:36
#23
Posté 29 février 2012 - 03:42
No victory comes without sacrifice. It's not an interesting story if Shepard succeeds in all aspects.
Modifié par AnimatedMonster, 29 février 2012 - 03:42 .
#24
Guest_Bebe77_*
Posté 29 février 2012 - 03:42
Guest_Bebe77_*
#25
Posté 29 février 2012 - 03:44
Here's a fella who gets it! There should be endings for BOTH SIDES. Not one, not the other. Both! Sad endings, happy endings. Triumphant endings, downcast endings. This game is Choose your Own Adventure. The last pages of those books don't all have the exact same endings!
Heck, if nowt else, having markedly different endings makes for greater replay value...
I'm still calling 'premature panic' on this, and having faith that there is indeed a real range of endings, allowing for players to craft the story as they choose (as has been promised time and again in interviews).
Look at how BioWare handled the resolution of KotOR, depending on whether you were good/evil, male/female, who lived/died, romantic interests, etc. The result? A game that was really worth replaying to conclusion (not just part of the way through to get an idea of the 'path less travelled'), because the payoff was noticeably different if you altered certain choices along the way.
As 'artistic' a choice it may be to pull the proverbial rug out from under gamers' collective feet, and end a series known for it's freedom of choice with a forced slice of depressing angst, it'd be somewhat of a cheap shot - not to mention jarring, considering the way everything's been building up for the past nearly 5 years.
(...besides, if the spoilers are true, how long before the accusations that the ending is just a rip off of Halo 3 crossed with Halo: Reach?)





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