Sabresandiego wrote...
Weapon DPM damage per minute (No Ammo Power) - Stats do not account for clip size, reload time, accuracy, synergy with class powers and other variables.
Hornet 63200
Argus 54425 (not in multiplayer, preorder item)
Raptor 48372
Chakram 46879
Falcon 45750
Vindicator 42460
Paladin 39400
Mattock 38542
Talon 36450
Shuriken 36245
Wraith 35880
Geth Plasma (Uncharged) 34709
Black Widow 34680
Revenant 34450
Incisor 34335
Scorpion 33760
Predator 33075
Phalanx 32287
Scimitar 31800
Claymore 31629
Saber 31480
Disciple 31230
Carnifex 31060
Tempest 26000
Katana 25950
Eviscerator 25896
Collectors 24900
Geth Pulse 21780
Avenger 21500
Phaeston 20200
Widow 19508
Viper 18063
Locust 16225
Mantis 13851
I know you had the disclaimer there but I should warn people who read this there are other factors involved.
Refire time is the big one. Hurts a lot of the rapid fire weapons, Raptor and Vindicator are big ones that are hit hard by this.
Also in addition the projectile weapons (Chakram, Scorpion, etc) are much harder to aim because the projectiles have a significant amount of travel time.
Technically the Hornet does not have a refire time but it does have an animation delay (you can't fire till the recoil on the previous shot is very and the recoil is massive).
Honestly the best weapon there, that is easily acquired and upgraded is....
....the Mattock. Bet you didn't see that coming?
The GPS is better (remember it shoots 3 'bullets' per shot, the 2nd and 3rd do 30% damage) but is rare.
In addition reload times actually balance a lot of the weapons (Shotguns and Sniper Rifles mainly). For example taking into account reload times/clip size brings the Wraith done to 22440 a minute.
Modifié par themaxzero, 02 mars 2012 - 07:09 .





Retour en haut




