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Weapon Balance: Weapon Overall Effectiveness


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#176
Elecbender

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Well it is to you anyways.

#177
Uchimura

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Switched to Graal from Geth shottie, loving it. I don't think the Geth was able to get proper headshots, this makes a big difference for gold.

#178
RamsenC

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I'd just like to add the Disciple is actually more accurate than the stat bars say. Better accuracy than the Eviscerator.

I'm guessing you based your opinion off that excel sheet, but this game is way to buggy to trust that thing.

On a side note the Graal is growing on me as well, but it's just too heavy for me at level 2. The delay for non charged shots is annoying though. 

Modifié par RamsenC, 14 mars 2012 - 04:31 .


#179
Drummernate

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Geth Pulse Rifle should be 7-10/10...

If you know your way around any shooter game and a gun, you can get 80 headshots in a row for massive damage.

Combine with Adrenaline Rush, or Marksman and you have a mega suppressive fire weapon with great incendiary/disruptor/cryo ammo capabilities.

Just because it does not do high damage does not mean it sucks.

#180
Kastrenzo

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I disagree with the Mattock's placement.

With Ammo and Barrel upgrades, and put in the right hands, it's better than any Assault Rifle and even some Sniper Rifles.

People whine because their fingers get tired from Rapid Fire, Mine don't, I've seen what this weapon does. I refuse to use any other AR besides it.

#181
Sabresandiego

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I updated the javelins rating, i find the .5 second delay makes it reasonably less effective then the widow.

#182
Aerius

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I support those rating the Mantis higher than 7. While not a 10, I would rate it between 8 and 9.
Also, even if that might not count in here, it is reasonably easier to get a Mantis X than even a Widow 3 or 4. And a Mantis X is considable better.
Sure, if I'd had a Widow X I'd propably use that. Which is why Widow is rated higher than Mantis. Not much, though.

#183
Sabresandiego

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My graal is rank 2, while my geth shotgun is rank x, so its hard to compare. But the geth shotgun seems much better

#184
Sp3c7eR

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I agree with sabre's ratings overall. There are of course situations which make those ratings incomplete and maybe he will expand this in the future to reflect weapons' effectiveness vs different types of enemies. For example the Geth Plasma shotgun isn't as effective against armor as Graal, whereas Graal does very little damage vs synthetics (tested both on Gold vs reapers & geth).

Black Widow vs Widow is class dependent firstly and again situational. Black Widow is the better gun overall because of versatility which Widow doesn't possess. For salarian the widow has great synergy with energy drain and cloak. On Gold it slightly loses effectiveness against enemies with regenerating defences whereas the BW is strong in that respect. Widow allows you to stay in cover for longer thus is a safer weapon to use, but it punishes you a lot more for missing a shot. It's overall harder to achieve maximum DPS with Black Widow due to difficulty landing headshots with all 3 bullets in a clip.

So, yeah, both weapons have advantages and disadvantages. Between Widow X and Black Widow X, I'd go with the first on salarian almost always and the second on any other class.

#185
Elecbender

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Sabresandiego wrote...

I updated the javelins rating, i find the .5 second delay makes it reasonably less effective then the widow.


0.25 seconds.

And depending on the map, the Javelin can actually be used to survey the map to see where enemies are.  Sort of like a scout weapon.  Heck I've even saved teammates from across the map.  Those teammates would have been downed if I used the Widow.

I'd give it a 7.  I wouldn't always use it over a Widow, but the times I have used a Javelin I was glad I used it.

#186
CptFromage

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all the way sniper rifles baby

#187
Sabresandiego

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I moved claymore into the best weapons category, because on a human infiltrator it is amazing, just slightly worse then a widow or black widow. Claymore is not very good on any other class.

#188
Xyrm

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Sabresandiego wrote...

My graal is rank 2, while my geth shotgun is rank x, so its hard to compare. But the geth shotgun seems much better


What about the fact that the GPS is more effective against synthetics and shields/barriers, while the Graal is more effective against organics and armor?  I've tested this in SP a few times, while I don't have any scientific videos to prove it I suggest giving it a try (works best on a newgame+ where you can get level 10 weapons).  The Graal also generates a tighter grouping when you "aim down the barrel" than it normally would, making it incredible at headshots even at medium range.  The GPS's auto-tracking tends to pull the shots toward the chest, making it incredibly hard to get headshots with it.
 
Given the enemies that usually give groups the most trouble (Primes, Pyros, Banshees, Brutes), it seems to me like a Graal would tend to be the best option, no? Assuming equal upgrade levels of course, a GPS X versus Graal II is no comparison.

Modifié par Xyrm, 19 mars 2012 - 01:50 .


#189
Sabresandiego

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I updated this list for todays balance changes.

#190
Kushana

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You currently have the Scorpion in twice, and are missing the Hurricane. I also think 7 is high for the nerfed Falcon.

#191
Sabresandiego

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The falcon is an aoe stun, its still an extremely good weapon for certain classes, its just not a good damage dealer.

#192
CubbieBlue66

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I think there's probably a niche for some of the lighter sniper rifles with the Salarian engineer, though I'm not sure how to evaluate that exactly.

#193
Kushana

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Sabresandiego wrote...

The falcon is an aoe stun, its still an extremely good weapon for certain classes, its just not a good damage dealer.

The problem is that the Falcon's grenades are extremely sensitive to lag, and are prone to not hit at all. When you could spam quickly, you could still keep a group locked down. Now, because your rate of fire is just fast enough to keep stunlock, you can't reliably stunlock unless you're hosting. I'd say it's a 7 if you're hosting, and a 5 otherwise.

#194
Sabresandiego

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For anyone who agrees with this list, it is extremely apparent that slow firing accurate weapons vastly outperform any sort of rapid sustained fire weapons. The only possible exception to this rule is a turian soldier with a high level revenant. When automatic weapons are useless on all but one class in the entire game, you know that something is skewed with weapon balance.

#195
Kronner

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Sabresandiego wrote...

For anyone who agrees with this list, it is extremely apparent that slow firing accurate weapons vastly outperform any sort of rapid sustained fire weapons. The only possible exception to this rule is a turian soldier with a high level revenant. When automatic weapons are useless on all but one class in the entire game, you know that something is skewed with weapon balance.


Agreed - assuming Gold difficulty, that is. That said, we must realize that devs have to balance for Silver (I am assuming that's the most played difficulty by far), so I think they actually did a pretty good job.

#196
golyoscsapagy

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Sabresandiego wrote...

I updated the javelins rating, i find the .5 second delay makes it reasonably less effective then the widow.

 
Except it pierces twice the cover, does not suffer any damage reduction from it (theoretically you can shoot through any number of foes with full damage) and sees through smoke and cover. Oh, and it does around 30% more damage to armor than a widow:)
If their levels are the same I would pick a javelin any day over a widow. If the javelin is 1 and the widow is 10, I would still pick the jav against cerb.


Sabresandiego wrote...

I moved claymore into the best weapons category, because on a human infiltrator it is amazing, just slightly worse then a widow or black widow. Claymore is not very good on any other class.

Claymore is great with any class. Anyway, even with the sniper damage bonus factored in, it will do 30% more damage per shot than a widow and reloads faster. Since it's a shotgun it doesn't even suffer from damage bleeding. On higher difficulties it doesn't make any sense to equip a widow instead of claymore. BW is a matter of preference/intended targets. If you want to kill trash BW is better a bit.

#197
Sabresandiego

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Widow is better then a claymore on an infiltrator, IMO, due to the inherent fact that you are safer while at range then while close up. Although the claymore can be quite accurate at midrange, its not very good at long range and not nearly as accurate as a widow. They are both great weapons though.

#198
Stardusk

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Sabresandiego wrote...

Widow is better then a claymore on an infiltrator, IMO, due to the inherent fact that you are safer while at range then while close up. Although the claymore can be quite accurate at midrange, its not very good at long range and not nearly as accurate as a widow. They are both great weapons though.


Widow cannot pierce protection. Claymore can. Claymore is also very good on the Drell Adept I have discovered.

#199
Xyrm

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Sabresandiego wrote...

Widow is better then a claymore on an infiltrator, IMO, due to the inherent fact that you are safer while at range then while close up. Although the claymore can be quite accurate at midrange, its not very good at long range and not nearly as accurate as a widow. They are both great weapons though.


What about using a leveled up GPS on an infiltrator (and using the charging trick to get cloaked charged shots) off?  Best of both worlds?  You don't get headshots, but you get homing projectiles and the ability to hit multiple targets at range for high damage with one shot.

Also, why are Salarian infiltrators not viable with shotguns?  I would think energy drain (with a damage reduction evolution) and/or prox mine would make it a better choice than human.  Something like this build.

Modifié par Xyrm, 22 mars 2012 - 08:02 .


#200
Sabresandiego

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Who said salarians are not viable with shotguns?