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So what happens to Bioware if ME3 fails?


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#126
Sargerus

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jreezy wrote...

mereck7980 wrote...
 And besides Bioshock Infinite there aren't any other strong contenders for GOTY that have a chance of beating ME3 if it reviews well.

GTA V.


Diablo III, Guild Wars 2

#127
Tazzmission

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DnVill wrote...

Tazzmission wrote...

bobobo878 wrote...

Ask yourself this: what did EA do to Pandemic Studios when they failed?



ok so what ea did bad in the past and?


latley they have been more successfull and you know it



EA has the habit of milking developers dry then tossing them out like yesterday's trash.


:sigh: i cant believe im doing this but wth. ea isnt the only one in the whole gaming industry that does that though

#128
BounceDK

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If ME3 turns out to be crap like DAII/SWTOR, I'm done with bioware games. Seriously.

#129
prsquared

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Instead of speculating if the game will fail, I think I'm just going to wait till I finish the game and then decide it for myself. One step at a time.

#130
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Darthsam wrote...

Most distrust and negative feelings started when DA2 hit the shelf.. Bioware has made mistakes before, Jade Empire is not only bad, but one of the worst rpgs i ever played, but the DA2 fail is completely different story.

Luckily BioWare doesn't pay attention to the words of one person. Jade Empire was critically acclaimed.

#131
Tazzmission

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prsquared wrote...

Instead of speculating if the game will fail, I think I'm just going to wait till I finish the game and then decide it for myself. One step at a time.


see now thats the type of poster i dont mind talking to!

#132
Chromie

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Sargerus wrote...

jreezy wrote...

mereck7980 wrote...
 And besides Bioshock Infinite there aren't any other strong contenders for GOTY that have a chance of beating ME3 if it reviews well.

GTA V.


Diablo III, Guild Wars 2


Max Payne 3, Hitman Absolution, Last of Us, Last Guardian (doubt it), Dishonored, Starcraft 2, Secret World. Yup list goes on.

Question op, What if TOR fails? It's bleeding subs or at least active players. 


jreezy wrote...

Darthsam wrote...

Most distrust and negative feelings started when DA2 hit the shelf.. Bioware has made mistakes before, Jade Empire is not only bad, but one of the worst rpgs i ever played, but the DA2 fail is completely different story.

Luckily BioWare doesn't pay attention to the words of one person. Jade Empire was critically acclaimed.

 

Did it not sell worse than their other games at that time? I don't think Jade Empire is terrible but it definitely wasn't on par with Kotor.

Modifié par Ringo12, 29 février 2012 - 06:35 .


#133
Sith Reaper

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Ringo12 wrote...

Question op, What if TOR fails? It's bleeding subs or at least active players. 


Right. The 1.7 million subscribers (out of two million sold copies) reported this month is truly bleeding subscribers. Total failure. Do you know the retention rate of most MMO's? if you score half of them, you are in good shape. To have 1.7 million several months after launch with 2 million sold is a large success. Not to mention they also reported a growing base of subs last month.

Let's stay to the facts instead of our imaginations.

Modifié par Sith Reaper, 29 février 2012 - 06:38 .


#134
Darthsam

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jreezy wrote...

Darthsam wrote...

Most distrust and negative feelings started when DA2 hit the shelf.. Bioware has made mistakes before, Jade Empire is not only bad, but one of the worst rpgs i ever played, but the DA2 fail is completely different story.

Luckily BioWare doesn't pay attention to the words of one person. Jade Empire was critically acclaimed.

So did every COD, whats your point, did you ever played the game?

The characters are badly written, no personality, no emotion, no impact, you dont develop any connection to any of your companions, seriously the final boss, your sifu is more lively than your followers, make you almost wanna join him instead.

The combat is a joke, forward roll staggers ANY opponent, so you are basically in God mode all day every day, character development is pointless because you win anyway, the whole game i think there's only ONE fight you cant roll your enemies to death, and thats a side quest, and a pretty boring one.

So the combat and characters are bad, whats left? The world setting is ok, but chaos, the whole world is suppose to be based on chinese culture but the Bioware guys did not do any research on chinese history, the way npc talks and acts often contradict their social caste, and the way they dress is laughable, a guy dresses as a Ming period government offical talking to a woman dressed as a Qing period hooker, lol wut?

Modifié par Darthsam, 29 février 2012 - 06:45 .


#135
Chromie

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Sith Reaper wrote...

Ringo12 wrote...

Question op, What if TOR fails? It's bleeding subs or at least active players. 


Right. The 1.7 million subscribers (out of two million sold copies) reported this month is truly bleeding subscribers. Total failure. Do you know the retention rate of most MMO's? if you score half of them, you are in good shape. To have 1.7 million several months after launch with 2 million sold is a large success. Not to mention they also reported a growing base of subs last month.

Let's stay to the facts instead of our imaginations.


That was in Janurary please until we see numbers people will use what they can. Hell the forums over at TOR website have died down. 

#136
gabe2gg

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DnVill wrote...

Tazzmission wrote...

bobobo878 wrote...

Ask yourself this: what did EA do to Pandemic Studios when they failed?



ok so what ea did bad in the past and?


latley they have been more successfull and you know it



EA has the habit of milking developers dry then tossing them out like yesterday's trash.


This, EA will milk Bioware for all its worth and cast it to the side soon enough.

#137
Tazzmission

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gabe2gg wrote...

DnVill wrote...

Tazzmission wrote...

bobobo878 wrote...

Ask yourself this: what did EA do to Pandemic Studios when they failed?



ok so what ea did bad in the past and?


latley they have been more successfull and you know it



EA has the habit of milking developers dry then tossing them out like yesterday's trash.


This, EA will milk Bioware for all its worth and cast it to the side soon enough.


dont get me wrong im not a ea supporter but seriously can you just assume that it will happen because thats what you always think?

and you really believe ea is the only one who does this.

im mad now because you actually have me speaking for them wich i dont like at all

#138
Daywalker315

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Sith Reaper wrote...

Ringo12 wrote...

Question op, What if TOR fails? It's bleeding subs or at least active players. 


Right. The 1.7 million subscribers (out of two million sold copies) reported this month is truly bleeding subscribers. Total failure. Do you know the retention rate of most MMO's? if you score half of them, you are in good shape. To have 1.7 million several months after launch with 2 million sold is a large success. Not to mention they also reported a growing base of subs last month.

Let's stay to the facts instead of our imaginations.


I hate to admit it but they might be bleeding subscribers now faster than new people are replacing them. I enjoyed the leveling of my main and it's not so much that there isn't anything at all to do at level 50, it's just that it gets very repetitive and after the first 3 or 4 times running the same hard mode flashpoint or buggy operation, it loses the appeal of doing it again and again. I still have a sub (thanks to 60 day time card) and will see what's up after the 1.2 release but my guild has slowed down a lot in terms of active players, some of whom may have already let their subscriptions lapse. I do fear for it a little bit.

I think it will certainly keep enough active players for it to be profitable over a long time (they said they needed 500,000 to break even) but I think it will slow down enough that they will be discouraged from doing an ME MMO, which is actually a good thing in my book. A click to target, click abilities to fire/use biotics, internal roll chance to hit type system for ME like SWTOR has would just ruin it in my book. Plus, if I can't play it on a console, I don't really want it if it's ME related.

Also: as for ME3 failing. Financially, there's no chance. It will end up having 3x as many preorders as ME2 and will be a juggernaut in sales. It will be pretty well-reviewed and some sites will ultimately give it GOTY in a few months. Not all sites by any means but some certainly will. Here's the kicker too: MOST of the public outside of the rage that encircles this forum will actually like the game. You can't please anyone here. If the game has only bittersweet endings, they complain that there's no rosy one where everyone gets ice cream after defeating the Reapers. If there's a happy ending, they just move on to the next concern which is "this game will fail because of the DLC" or "FemShep is too skinny and she runs funny so the game will fail". Everyone around here is a doomsayer and most of the gaming public, thankfully, is oblivious to the drivel that gets posted around here. They will read some reviews but most will ultimately play the game and judge it for themselves. And that should be good enough.

Modifié par Daywalker315, 29 février 2012 - 07:46 .


#139
ItsFreakinJesus

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TheKillerAngel wrote...

Stanley, how come companies like Blizzard can take as long as they damn please to make a game? What's preventing Bioware from doing the same?


World of Warcraft is like a billion dollar franchise.

Starcraft is the national sport of South Korea.

Blizzard doesn't have to worry about going overbudget.

#140
Chromie

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Tazzmission wrote...

dont get me wrong im not a ea supporter but seriously can you just assume that it will happen because thats what you always think?

and you really believe ea is the only one who does this.

im mad now because you actually have me speaking for them wich i dont like at all


Why shouldn't we assume? Bioware is now a brand name. EA is using their good name to sell things like Old Republic and soon Command and Conquer.

#141
ItsFreakinJesus

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Daywalker315 wrote...

Sith Reaper wrote...

Ringo12 wrote...

Question op, What if TOR fails? It's bleeding subs or at least active players. 


Right. The 1.7 million subscribers (out of two million sold copies) reported this month is truly bleeding subscribers. Total failure. Do you know the retention rate of most MMO's? if you score half of them, you are in good shape. To have 1.7 million several months after launch with 2 million sold is a large success. Not to mention they also reported a growing base of subs last month.

Let's stay to the facts instead of our imaginations.


I hate to admit it but they might be bleeding subscribers now faster than new people are replacing them. I enjoyed the leveling of my main and it's not so much that there isn't anything at all to do at level 50, it's just that it gets very repetitive and after the first 3 or 4 times running the same hard mode flashpoint or buggy operation, it loses the appeal of doing it again and again. I still have a sub (thanks to 60 day time card) and will see what's up after the 1.2 release but my guild has slowed down a lot in terms of active players, some of whom may have already let their subscriptions lapse. I do fear for it a little bit.

I think it will certainly keep enough active players for it to be profitable over a long time (they said they needed 500,000 to break even) but I think it will slow down enough that they will be discouraged from doing an ME MMO, which is actually a good thing in my book. A click to target, click abilities to fire/use biotics, internal roll chance to hit type system for ME like SWTOR has would just ruin it in my book. Plus, if I can't play it on a console, I don't really want it if it's ME related.

A Mass Effect MMO wouldn't play like Star Wars of Warcraft, it'd maintain its shooter mechanics, which has the potential to draw in a hell of a lot more people than any standard MMORPG does.  Just look at the proliferation of shooters in general in the market.  Mass Effect's shooter gameplay brought in people who wouldn't typically play RPGs based on how the combat functions.  As an MMORPG with shooter mechanics, it'd bring in people who normally wouldn't go for these types of games.

Though Mass Effect doesn't yet have the universal appeal to sustain an MMO of any sort aside from an MMOTPS like MAG for the PS3 or Tribes. 

#142
Guest_Catch This Fade_*

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Ringo12 wrote...

jreezy wrote...

Luckily BioWare doesn't pay attention to the words of one person. Jade Empire was critically acclaimed.

 

Did it not sell worse than their other games at that time? I don't think Jade Empire is terrible but it definitely wasn't on par with Kotor.

Agreed but it was still a pretty good game and yeah it didn't sell as well. BioWare has said they want to bring it back but I don't have high hopes. As of right now Jade Empire is the only game that'll make me pay any kind of attention to BioWare after Mass Effect 3.

#143
Uhh.. Jonah

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To quote Charlie's Angels: Full Throttle...

"Plan B."

#144
Bebbe777

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You mean "So what happens to Bioware when ME3 fails?" right?

#145
Daywalker315

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ItsFreakinJesus wrote...

Daywalker315 wrote...

Sith Reaper wrote...

Ringo12 wrote...

Question op, What if TOR fails? It's bleeding subs or at least active players. 


Right. The 1.7 million subscribers (out of two million sold copies) reported this month is truly bleeding subscribers. Total failure. Do you know the retention rate of most MMO's? if you score half of them, you are in good shape. To have 1.7 million several months after launch with 2 million sold is a large success. Not to mention they also reported a growing base of subs last month.

Let's stay to the facts instead of our imaginations.


I hate to admit it but they might be bleeding subscribers now faster than new people are replacing them. I enjoyed the leveling of my main and it's not so much that there isn't anything at all to do at level 50, it's just that it gets very repetitive and after the first 3 or 4 times running the same hard mode flashpoint or buggy operation, it loses the appeal of doing it again and again. I still have a sub (thanks to 60 day time card) and will see what's up after the 1.2 release but my guild has slowed down a lot in terms of active players, some of whom may have already let their subscriptions lapse. I do fear for it a little bit.

I think it will certainly keep enough active players for it to be profitable over a long time (they said they needed 500,000 to break even) but I think it will slow down enough that they will be discouraged from doing an ME MMO, which is actually a good thing in my book. A click to target, click abilities to fire/use biotics, internal roll chance to hit type system for ME like SWTOR has would just ruin it in my book. Plus, if I can't play it on a console, I don't really want it if it's ME related.

A Mass Effect MMO wouldn't play like Star Wars of Warcraft, it'd maintain its shooter mechanics, which has the potential to draw in a hell of a lot more people than any standard MMORPG does.  Just look at the proliferation of shooters in general in the market.  Mass Effect's shooter gameplay brought in people who wouldn't typically play RPGs based on how the combat functions.  As an MMORPG with shooter mechanics, it'd bring in people who normally wouldn't go for these types of games.

Though Mass Effect doesn't yet have the universal appeal to sustain an MMO of any sort aside from an MMOTPS like MAG for the PS3 or Tribes. 


I've said it a few times around here. If they made an MMO with more fleshed out mechanics similar to the MP of ME3, I could deal with it. ONLY if it's on the next-gen consoles and only if it's a TPS. Throw in a companion system similar to SWTOR (it did do some things right) so you can have a "buddy" to run missions with when not grouped. True character creation and a little more choice in skills rather than pre-set builds like in ME3 MP. More open world with hubs being like The Citadel and the like. It would take some changes to the format to work for sure but I'd be open to seeing what they could do. However, they've already proven that an MMO with full voice acting is a long and expensive undertaking and carries a lot of risk.

Personally, I'd rather see a new story be it prequel or indirect sequel set later, or some kind of ancillary title like the ME3 MP format: create a unique character rather than a named protagonist. Have 4 player campaign co-op with some choices along the way (roll system to determine who gets to respond on dialogue like SWTOR grouping maybe?). I'm sure they'll take a step back and see what they want to do with it from here. No matter what, I'll always be interested in what comes next because I love the lore and universe they've created. I'll give anything a shot but I hope they don't stray too far from their bread and butter.

Modifié par Daywalker315, 29 février 2012 - 07:57 .


#146
bboynexus

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Stanley Woo wrote...

TheKillerAngel wrote...

Stanley, how come companies like Blizzard can take as long as they damn please to make a game? What's preventing Bioware from doing the same?

Just guessing, of course, since I don't know their inner workings, but it makes a whole lot of sense: fewer, bigger titles, popular franchises, a gigantic fanbase in an even bigger potential market, and past successes. Also, regular money coming in from one of their ongoing workhorse titles.

But I'm sure they have their issues with deadlines and releases; their cycles are just a lot longer than everyone else's and somewhat sustainable.


It's also worth pointing out that some companies, like Valve, don't abide by any publisher.

#147
ItsFreakinJesus

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Valve is a publisher. Valve is a developer. They abide by themselves.

#148
Icinix

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Fail? In sales or player consensus?

#149
LilyasAvalon

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Icinix wrote...

Fail? In sales or player consensus?

Well, if it fails in player consensus, so soon after DA2 as well, do you really think anyone is going to take Bioware seriously anymore or buy anymore of those games?

There's still a high risk EA will cut Bioware loose.

Modifié par LilyasAvalon, 29 février 2012 - 08:12 .


#150
ACRAZEDMONKEY

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something tells me that regardless of what happens, Bioware still has our money, and probablly enough to retire on if they keep raking in more