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So people are mad because thers no happy ending? LMFAO


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#26
magnuskn

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Tietj wrote...

magnuskn wrote...

Obidex wrote...

There is a happy ending, just hard to get.


Yeah, Shepard can survive, to go slowly mad in isolation on a deserted planet, while meanwhile Tali and Garrus starve to death while the rest of the Normandy crew can look on in horror. Happy ending! :sick:

Not entirely true, if I remember correctly Shepard is stranded on earth?  I could be wrong.


Not what I read, although things may have been clarified since then.

But since the apparent goal of the writers was to get Shepard and crew out of the way of whatever new thing they plan to do with the Mass Effect universe, it seems unlikely.

Not that I will ever touch a BioWare product again after this premeditated FU to the audience.

#27
magnuskn

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Obidex wrote...

No, there is an actual perfect ending


If you have an actual source, please provide links and detailed summaries. Otherwise stop the cryptic lines.

#28
Yuqi

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Urrgh why couldn't they have just given a relativly happy ending.

Modifié par Yuqi, 29 février 2012 - 08:58 .


#29
Tazzmission

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magnuskn wrote...

Obidex wrote...

No, there is an actual perfect ending


If you have an actual source, please provide links and detailed summaries. Otherwise stop the cryptic lines.


no there is one. the source is gona post it when they get to it.


it take splace after you beat the game on new game plus mode apparently

#30
magnuskn

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Tazzmission wrote...

magnuskn wrote...

Obidex wrote...

No, there is an actual perfect ending


If you have an actual source, please provide links and detailed summaries. Otherwise stop the cryptic lines.


no there is one. the source is gona post it when they get to it.


it take splace after you beat the game on new game plus mode apparently


So far the thing I have heard is ( as said by the guy who mined the data files ) is that the NG+ ending is the one where we see Shepard survive, alone on that planet forever. Which... is not a good ending.

#31
What a Succulent Ass

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Patriota125 wrote...

Realistic in a way that not always the good guys are gonna win, that is. If your not gonna use ur brain even a little, don't try to argue with me.

Don't attempt condescension when you throw up such an idiotic argument.

You cannot get through the game unscathed (there are unavoidable deaths), so your definition of "realistic" is foolish. "Realistic" would be the galaxy being tentacle raped and juiced into submission, with the last cutscene being the reapers cackling their way back to darkspace. "Realistic" would be all the characters dying in a trial of fire and blood. "Realistic" would be Shepard failing miserably in her/his hunt for Saren, ignominiously dying and, you know, staying dead.

"Realistic" is bloody meaningless when examining a work of fantastic fiction; it only has meaning when using it as a relative measure. Simply put, it is not a matter of "realism," but a matter of tone. The ME series was never "realistic" even within the context of it's own universe, and was always bombastic and generally upbeat. It was soap opera. Had ME1/2 been overall dark in tone, it would be unrealistic to expect ME3 to end with Shepard riding a unicorn-shaped reaper into the sunset, but because they were not, it is logical that people expected more variance when it came to running the gamut of bleakness.

I personally am (mostly) fine with the endings, but don't come here with such a flimsy premise because you are hardc0re and enjoy grimdark. In the end, this is simply a product. Your time and money are no more important than anyone else's.

Modifié par Random Jerkface, 29 février 2012 - 09:08 .


#32
What a Succulent Ass

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And your "no true Scotsman" bullsh*t is laughable.

BRB, gaiz. Applying for my tr00 BioWare fan licence.

#33
Roflmonger

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It's becoming just as hackneyed to make a grimdark ending. Most people want to see a proper sendoff for the characters that they've invested into for the last few years. After reading the endings, its hard not to think of the time I spent in ME1 and ME2 as a complete waste of time. My character, dead or stranded. My crew, stranded with no hopes of coming back.

The playerbase isn't stupid. We know that entering a galactic war with a civilization destroying entity isn't exactly the safest thing to do. We expect that entire planets will be lost, homeworlds crushed, characters changed. But at the end of it all, there should at least be one cautiously optimistic ending. No one was asking for 'sunshine and rainbows." The fact that the Merge ending is considered as such as laughable. I'm tolerant of the Deus ex machina that is the Crucible, but SPACE MAGIC is about the laziest way to end the series on.

It feels like the developer lost sight of what endears their games to fans the most. It certainly wasn't the overdone Reaper concept. I can think of a ton of other stories where some sort of AI/machine/whatever is set on eradicating all humans. What most fans love about the games is the characters, their relationships, and most importantly their own Shepard. And what do you know, all the endings **** on what the fans love the most. Talk about being disconnected from the fanbase.

#34
Renessa

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Tietj wrote...

magnuskn wrote...

Obidex wrote...

There is a happy ending, just hard to get.


Yeah, Shepard can survive, to go slowly mad in isolation on a deserted planet, while meanwhile Tali and Garrus starve to death while the rest of the Normandy crew can look on in horror. Happy ending! :sick:

Not entirely true, if I remember correctly Shepard is stranded on earth?  I could be wrong.


My god? Is this true? I have not actually been on the forums for a long time, because I did not want to spoil the story. If this is true, I'll cancel my preorder. I don't need this sort of crap from games. I don't need ponies and flowers, but I also don't need doom and gloom at the end of a game. I want to finish on a high note, on the feeling my char had achieved something. What's happening to Bioware anyway? Why do they seem to listen only to the people crying loudest on the forums here? Bah - now I have to get over the fact, that my favourite game franchise has been ruined.

#35
incinerator950

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Random Jerkface wrote...

Patriota125 wrote...

Realistic in a way that not always the good guys are gonna win, that is. If your not gonna use ur brain even a little, don't try to argue with me.

Don't attempt condescension when you throw up such an idiotic argument.

You cannot get through the game unscathed (there are unavoidable deaths), so your definition of "realistic" is foolish. "Realistic" would be the galaxy being tentacle raped and juiced into submission, with the last cutscene being the reapers cackling their way back to darkspace. "Realistic" would be all the characters dying in a trial of fire and blood. "Realistic" would be Shepard failing miserably in her/his hunt for Saren, ignominiously dying and, you know, staying dead.

"Realistic" is bloody meaningless when examining a work of fantastic fiction; it only has meaning when using it as a relative measure. Simply put, it is not a matter of "realism," but a matter of tone. The ME series was never "realistic" even within the context of it's own universe, and was always bombastic and generally upbeat. It was soap opera. Had ME1/2 been overall dark in tone, it would be unrealistic to expect ME3 to end with Shepard riding a unicorn-shaped reaper into the sunset. Because they were not, it is logical that people expected more variance when it came to running the gamut of bleakness.

I personally am (mostly) fine with the endings, but don't come here with such a flimsy premise because you are hardc0re and enjoy grimdark. In the end, this is simply a product. Your time and money are no more important than anyone else's.


Unless he actually turned out to be a Bioware Shareholder, in which case, then that would be incorrect.

#36
DifferentD17

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So you're basically saying...
I'm happy, so I hope I can make as much people unhappy as I can.
Or
I don't want more than one ending because I'm not going to play it multiple times.

#37
What a Succulent Ass

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Unless he actually turned out to be a Bioware Shareholder, in which case, then that would be incorrect.


...

Touché, you magnificent bastard.

I'd invest in BioWare, but I'm not sure they'll survive this

Modifié par Random Jerkface, 29 février 2012 - 09:09 .


#38
incinerator950

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Random Jerkface wrote...

Unless he actually turned out to be a Bioware Shareholder, in which case, then that would be incorrect.


...

Touché, you magnificent bastard.

I'd invest in BioWare, but I'm not sure they'll survive this


:wub:

#39
humes spork

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Personally, I'm not...concerned...over all this about the ending so much as I am the trilogy culminates in...yet another MacGuffin hunt, with the entire trilogy up to and including the majority of the third game itself serving as little more than a condition for how a handful of cutscenes near the end, but not the epilogue itself, plays out. The sad thing is, Bioware hadn't even written themselves into a corner when it comes to how to properly handle the Reaper threat, that deus ex machina was even remotely necessary.

#40
Dark-Kyon-X

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Do not read this thread if you don't like.
Whats the point trying to have the "perfect" paragon/renegade savegame if in the end you and all your old/new squad will die ?
Whats the point worrying about shepard and your squad in ME1/2 if in ME3 all will die ?

if i make ​​good decisions i want happy ending, if not, i want sad ending, not bad ending regardless my savegame.
and If i make a promise(i.e: return to liara anytime) I want keep my promise.

#41
Dark Specie

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Dark-Kyon-X wrote...
if i make ​​good decisions i want happy ending, if not, i want sad ending, not bad ending regardless my savegame.
and If i make a promise(i.e: return to liara anytime) I want keep my promise.


This, all the way! *thumbs up*

Saddens me that our promise to Liara will apparently come to nothing in the end Image IPB. And the dream of blue babies with Liara being all shattered Image IPB

Modifié par Dark Specie, 29 février 2012 - 09:25 .


#42
Arthas9

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Obidex wrote...

No, there is an actual perfect ending



As far as I know - but I could be wrong here - there's no such as a "perfect" ending. No matter what it means in this context. Maybe they'll make some dlc with a few extra missions that could change the course of the battle and make the Crucible only destroy the reapers and spare the relays and even give a chance for a reunion with friends.

Although I kind of like the endings I've heard about so far, so I'm pleased. It's true to the gritty, dark spirit of ME. But I understand those who expected something else and now are unhappy about what we have. 

Although I don't understand the control freakish nature of some people here. What do you mean by "having the right to decide what kind of ending you want  for the story". This is not your story! This is Bioware's story. They tell a tale of a legendary hero who was fighting with a few brave souls on his side against impossible odds, and even if he and his loved ones, hell even the whole galactic community had to pay a great price for it, but he succeded in the end. He stopped those who could not had been stopped at least for tens of millions of years, a gigantic, invincible and incomprehensible force whath was responsible for the annihilation of thousands of technologically advanced civilizations, and God knows how many individual souls. This victory in itself is a miracle. 

This is not a story where you can just go like... ok today I feel like creating a Shepard character who will gloriously defeat the Reapers on a one on one, save the day and then eat coockies, drink some beer, watch the fireworks and do his space-babe girlfriend... but nex time I'll go with the not so "blonde hair prince on white horse" option and will end the story with some grit, blood, sweat and tears and sacrafices in a more realistic manner. Come on! It would be rediculous. The ending should be a more or less canonic one with a narrow option palett of limited choices as it is now. To me it totallly makes sense. 

And again to those whe are obsessed with the LI thingy. ME is not, never was and never meant to be a love story. It is only a nice feature which makes the story more emotionally involving and personal. Having a lady on your side under circumstances like the one shown throughout the game does not automaticly mean that you will live happily ever after. So is the life of heros and so their love becomes immortal and part of the legend. 

#43
incinerator950

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And people called my Rogue Reaper concept poorly written.

#44
Arthas9

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Dark-Kyon-X wrote...

Do not read this thread if you don't like.
Whats the point trying to have the "perfect" paragon/renegade savegame if in the end you and all your old/new squad will die ?
Whats the point worrying about shepard and your squad in ME1/2 if in ME3 all will die ?

if i make ​​good decisions i want happy ending, if not, i want sad ending, not bad ending regardless my savegame.
and If i make a promise(i.e: return to liara anytime) I want keep my promise.


There is a point: you can become a true hero who sacrifices himself for everybody else, or you can become a fearsome devil who becomes one with the reapers and continue the cycle... and your previous decisions are not in vain. You give a chance for all those concerned for a new start or you destroy them yourself. It's about being good or evil. As the ending can be a good one and an evil one... even if it is still a pretty sad ending on a personal level. 

#45
Elios

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Arthas9 wrote...

Obidex wrote...

No, there is an actual perfect ending



As far as I know - but I could be wrong here - there's no such as a "perfect" ending. No matter what it means in this context. Maybe they'll make some dlc with a few extra missions that could change the course of the battle and make the Crucible only destroy the reapers and spare the relays and even give a chance for a reunion with friends.

Although I kind of like the endings I've heard about so far, so I'm pleased. It's true to the gritty, dark spirit of ME. But I understand those who expected something else and now are unhappy about what we have. 

Although I don't understand the control freakish nature of some people here. What do you mean by "having the right to decide what kind of ending you want  for the story". This is not your story! This is Bioware's story. They tell a tale of a legendary hero who was fighting with a few brave souls on his side against impossible odds, and even if he and his loved ones, hell even the whole galactic community had to pay a great price for it, but he succeded in the end. He stopped those who could not had been stopped at least for tens of millions of years, a gigantic, invincible and incomprehensible force whath was responsible for the annihilation of thousands of technologically advanced civilizations, and God knows how many individual souls. This victory in itself is a miracle. 

This is not a story where you can just go like... ok today I feel like creating a Shepard character who will gloriously defeat the Reapers on a one on one, save the day and then eat coockies, drink some beer, watch the fireworks and do his space-babe girlfriend... but nex time I'll go with the not so "blonde hair prince on white horse" option and will end the story with some grit, blood, sweat and tears and sacrafices in a more realistic manner. Come on! It would be rediculous. The ending should be a more or less canonic one with a narrow option palett of limited choices as it is now. To me it totallly makes sense. 

And again to those whe are obsessed with the LI thingy. ME is not, never was and never meant to be a love story. It is only a nice feature which makes the story more emotionally involving and personal. Having a lady on your side under circumstances like the one shown throughout the game does not automaticly mean that you will live happily ever after. So is the life of heros and so their love becomes immortal and part of the legend. 


you REALLY need to learn what a good RPG is
imo there should be 3 types of endings
1. the sunshine and bunnys every one lives etc
2. thow the rest of the Galaxy under the bus Humanity first at all costs only human party members live
3. throw Sol under the bus shep and only human party memebers die
and or some combo of them
or thats what i was hoping

#46
incinerator950

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That sounds even more terrible.

#47
brfritos

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Elios wrote...

you REALLY need to learn what a good RPG is 


That's exactly the point A LOT of people were telling and they were always attacked: ME is not an RPG.
It's advertised as one, but in essence it's not.

So people only realized now that the story in ME series is predefined?
Better now than never...

Mass Effect was never a example of Shepard influencing the events of the story.
Take ME2, for instance.
Do I have a choice to refuse joining Cerberus? Do I have a choice NOT to recruit Jack, Garrus or Grunt? My actions on previous games influenced how Liara or Garrus will behave? In ME1 I treated Tali pretty much like a piece of garbage and said on her face that serve's her right what the Geth did to the Quarians...and all of sudden we are friends in Freedom's Progress?! And I'm with Cerberus, a vowed enemie of the Quarians!
The same thing can be said about Liara and Garrus is even worse, you can refuse to recruit him in the first game and out of nowhere he's "your buddy" or LI in ME2.

So yes, Shepard never had the power to trully influence how the story will develop, he can at maximum influence how certains actions related to a event will happen, but the event will always happen, no matter what decison Shepard maded.
I can't belive people are realizing this now, the game was like this since ME1!
But I cannot deny the splendid work Bioware did, they really fool the player into believing he has control of the story, when in fact is the opposite.

The endings are dark and gritty, no arguing on that, but for my part I liked.
I'm really tired of the sunshine and bunnies endings of the majority of movies and games.

There's a Paragon ending, but for what I understanded it will require A LOT of work to be achieved, unlike the SM in ME2, where you have to really work hard to actually lose some squadmember.
I didn't liked the fate of the Normandy and the crew, is too corny and shoddy, a thousand games and movies already did this, but I'm fine with it because Li were never my priority on the game.

Personally I wish I had at least the choice to take or not some members with me on the last mission.

#48
Elios

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i was sold the game under the guise it was an RPG
kinda want my money back for ME1 and 2 then if its not

#49
Arthas9

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Elios wrote...

Arthas9 wrote...

Obidex wrote...

No, there is an actual perfect ending



As far as I know - but I could be wrong here - there's no such as a "perfect" ending. No matter what it means in this context. Maybe they'll make some dlc with a few extra missions that could change the course of the battle and make the Crucible only destroy the reapers and spare the relays and even give a chance for a reunion with friends.

Although I kind of like the endings I've heard about so far, so I'm pleased. It's true to the gritty, dark spirit of ME. But I understand those who expected something else and now are unhappy about what we have. 

Although I don't understand the control freakish nature of some people here. What do you mean by "having the right to decide what kind of ending you want  for the story". This is not your story! This is Bioware's story. They tell a tale of a legendary hero who was fighting with a few brave souls on his side against impossible odds, and even if he and his loved ones, hell even the whole galactic community had to pay a great price for it, but he succeded in the end. He stopped those who could not had been stopped at least for tens of millions of years, a gigantic, invincible and incomprehensible force whath was responsible for the annihilation of thousands of technologically advanced civilizations, and God knows how many individual souls. This victory in itself is a miracle. 

This is not a story where you can just go like... ok today I feel like creating a Shepard character who will gloriously defeat the Reapers on a one on one, save the day and then eat coockies, drink some beer, watch the fireworks and do his space-babe girlfriend... but nex time I'll go with the not so "blonde hair prince on white horse" option and will end the story with some grit, blood, sweat and tears and sacrafices in a more realistic manner. Come on! It would be rediculous. The ending should be a more or less canonic one with a narrow option palett of limited choices as it is now. To me it totallly makes sense. 

And again to those whe are obsessed with the LI thingy. ME is not, never was and never meant to be a love story. It is only a nice feature which makes the story more emotionally involving and personal. Having a lady on your side under circumstances like the one shown throughout the game does not automaticly mean that you will live happily ever after. So is the life of heros and so their love becomes immortal and part of the legend. 


you REALLY need to learn what a good RPG is
imo there should be 3 types of endings
1. the sunshine and bunnys every one lives etc
2. thow the rest of the Galaxy under the bus Humanity first at all costs only human party members live
3. throw Sol under the bus shep and only human party memebers die
and or some combo of them
or thats what i was hoping



First of, I guess I know what a good rpg is. I find ME being a good action-rpg-adventure game (but more like a well conducted interactive sci-fi saga). I don't know how you would make all those endings possible if you have only one plan and chance (which is the Crucible based on ancient plans) to defeat the reapers. Even this "one" is a blessing: otherwise you would not have a chance against the old cyborg-gods of destruction. This only option narrows down your options very much. Hell, everybody wanted an invincible force that were the reapers who are almost impossible to defeat... now they got that. And you still have a chance to chose how you use the Crucible which will give you different endings. The complete destruction ending is there (though I would be happier if they showed us a possible outcome where we truy fail and the reapers succed.). As for the sunshine-bunnys-cocacloa ending: I think they chose not to have one, because it's impossible to defeat the reapers without sacrafices or without the Crucible. A very happy endig would be only possible if you could defeat the reapers without using the crucibli, in a battle - even with the combined forces of the galaxy it's impossible (no matter how big of a hero guy or badass Shepard is). So, maybe you are right - and therefore you can ignore my first sentence - and I don't know what a good rpg is, but I guess I know a thing or two about sci-fi and consistent story-telling, which I think ME (endings included) has. The only thing I kind of find wiered is that the Normandy supposedly makes a relay-shift before they all go down... why leave Earth? Why leave the battle? We'll see it soon I guess...

#50
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The endings are so diverse. It's like your choices actually matters.