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Full Normandy - FULL WALK


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#26
Sir Ulrich Von Lichenstien

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spikethedevil2 wrote...

Garrus30 wrote...

Taleroth wrote...

CerberusSoldier wrote...

Ghost Rider LSOV wrote...

And the crew doesn't move around like Prestley had told us, right?

I know, been seeing many many dev talk about their game about false things, but yeah, I'm 100% fool to believe them each time.

  

from the video no they do not . 

The video says that EDI is sometimes in the AI core. When she's already on the bridge. So they have some moving around, but you may not see the transition.


yeah, also it seems that the guy is quite close to the end of the game.



and apparently got Tali killed in ME2 which is why his engineering is empty


and booted or declined Diana Allors entry to the ship because she takes up Zaeed's old Trash Compactor Room

That said, much more better tour than the IGN one. Nice to see how we get to the War Room via the Conference room (Mordin's former room). So basically answered my question from the IGN tour yesterday that the War Room just takes up the space the old Conference Room and Jacob's area did and confirms my thought that the area at the back was where we have comms with Hackett/Anderson.

Anyone see the Citadel model in the expanded model collection :happy:

Has me wondering if he'd done LotSB though as didn't see the old 'Shadowbroker' Ship either on the desk nor in the expanded section.

Edit: @Hawat333 yeah the memorial is definitly a nice touch, will be first place I go to on my 'Worse Playthrough' as it'll be fairly full already hehe

Modifié par Sir Ulrich Von Lichenstien, 29 février 2012 - 03:13 .


#27
Balancer

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Sir Ulrich Von Lichenstien wrote...

spikethedevil2 wrote...

Garrus30 wrote...

Taleroth wrote...

CerberusSoldier wrote...

Ghost Rider LSOV wrote...

And the crew doesn't move around like Prestley had told us, right?

I know, been seeing many many dev talk about their game about false things, but yeah, I'm 100% fool to believe them each time.

  

from the video no they do not . 

The video says that EDI is sometimes in the AI core. When she's already on the bridge. So they have some moving around, but you may not see the transition.


yeah, also it seems that the guy is quite close to the end of the game.



and apparently got Tali killed in ME2 which is why his engineering is empty


and booted or declined Diana Allors entry to the ship because she takes up Zaeed's old Trash Compactor Room

That said, much more better tour than the IGN one. Nice to see how we get to the War Room via the Conference room (Mordin's former room). So basically answered my question from the IGN tour yesterday that the War Room just takes up the space the old Conference Room and Jacob's area did and confirms my thought that the area at the back was where we have comms with Hackett/Anderson.

Anyone see the Citadel model in the expanded model collection :happy:

Has me wondering if he'd done LotSB though as didn't see the old 'Shadowbroker' Ship either on the desk nor in the expanded section.

Edit: @Hawat333 yeah the memorial is definitly a nice touch, will be first place I go to on my 'Worse Playthrough' as it'll be fairly full already hehe


also, some other interesting models which i dont know (rachni anyone?) 

Modifié par balancer, 29 février 2012 - 03:22 .


#28
AnthonyF27

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I'm gonna miss the guy with the terrible Scottish accent.

#29
Sir Ulrich Von Lichenstien

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balancer wrote...

Sir Ulrich Von Lichenstien wrote...

Anyone see the Citadel model in the expanded model collection :happy:

Has me wondering if he'd done LotSB though as didn't see the old 'Shadowbroker' Ship either on the desk nor in the expanded section.

Edit: @Hawat333 yeah the memorial is definitly a nice touch, will be first place I go to on my 'Worse Playthrough' as it'll be fairly full already hehe


also, some other interesting models which i dont know (rachni anyone?) 


One of them looked like another Flotilla type ship (bottom right of the expanded section), another was like the Alliance ship that gets taken out in the earth gameplay), other might be a Rachni one yeah, would make sense as we not got one of theres yet.

Curious as to which ship we find in Jack's quarters as he did hint at that in the video... perhaps it's a model of the Space station that she crashed into the Hanar Moon :lol:

Edit: @Anthony Ken is gonna be in ME3 somewhere

Modifié par Sir Ulrich Von Lichenstien, 29 février 2012 - 03:28 .


#30
jeinasindorei

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I don't think a brief 9 minute tour of the ship at an undetermined point of time is an accurate estimate of who or what will be on the ship throughout the whole journey.

Modifié par jeinasindorei, 29 février 2012 - 03:34 .


#31
tomorrowstation

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AnthonyF27 wrote...

I'm gonna miss the guy with the terrible Scottish accent.



Yeah, apparently he was busy kicking random people in the daddybags back in Glasgow.

Although his "replacement" in engineering is a welcome sight.Image IPB

#32
VelvetStraitjacket

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Taleroth wrote...

PsychoHitsPeach wrote...

Oh gosh, seeing the empty engineering area where Jack used to be, Ashley in Samara's room and the blueberry waffle in Miranda's office... :(

Engineering has one guy for the entire deck. That is depressing on so many levels. 4 rooms, a single NPC. Actually 2 NPCs, but I don't expect many to keep the second around or talk to her.

Kasumi's awesome room is completely empy. Mordin's room is empty.  Legion, Thane.

The SR2 was completely designed around the ME2 cast. It just doesn't fit anymore.


Honestly, I wouldn't mind not having them as squadmates as long as we have them on the Normandy lol It just seems so empty and depressing without them =/
Oh and having that Blueberry Sue take Miranda's office just adds insult to injury.

Modifié par PsychoHitsPeach, 29 février 2012 - 03:48 .


#33
jeinasindorei

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Doors seem to take longer than necessary to open.

#34
Hatem

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When he was approaching the main battery I held my breath. Garrus is that awesome.

#35
kregano

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What's the point of the security check point? IIRC, there's no way to detect indoctrinated people, so is it just there to keep people from shooting each other while Shepard sorts out their issues?

And it's a real shame Cerberus had better doors and lighting. The ME3 SR-2 feels like a step down from what we had in those areas. But it does have some nice expansions, so it's not all bad.

#36
William Adama

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What's with the elevators? Do we have loading screens again or are the elevator rides back?

#37
Purple Protector

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Seems like the whole cast from ME2 died on this guys savegame >_>

#38
daftPirate

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I gotta say, I really like this new Normandy. Cheers, BioWare!

#39
jeinasindorei

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Purple Protector wrote...

Seems like the whole cast from ME2 died on this guys savegame >_>


They aren't part of the crew, so there's no reason for them to hang out on the ship.

#40
Trinity66

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PsychoHitsPeach wrote...

Oh gosh, seeing the empty engineering area where Jack used to be, Ashley in Samara's room and the blueberry waffle in Miranda's office... :(


You're right. Thank god that Miranda is gone.

Modifié par Trinity66, 29 février 2012 - 04:38 .


#41
sangy

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Best video I've seen yet, thanks. I was a little bummed out to not see Jack in her usual spot. The guy from engineering, Ken Donnelly I think his name was, he was awesome and hilarious...really miss him and his side kick being there. I guess Miranda and Jacob will be either cameos or one-hit (one mission) wonders if they're in the game.

The Normandy SR2 looks different, just about as different as SR1 from SR2 is. I like the new Normandy SR2 in ME3, it just feels a bit empty...you really do get attached to your squadmates. Funny thing is you get attached to your weapons, armor and vehicles too. I enjoyed ME1 a lot, but I felt closer to my team in ME2.

Very nice to see Joker, Dr.Chakwas, Garrus, Liara and EDI in body form! You notice so much in just 10 minutes of video on a Normandy walkthrough. All changes and upgrades are welcome, just some of the missing staff is missed dearly. Can't wait to sink my teeth into all this in a week.

#42
Garrus30

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William Adama wrote...

What's with the elevators? Do we have loading screens again or are the elevator rides back?


why would you think that we'd have elevator rides back?

#43
William Adama

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Garrus30 wrote...

William Adama wrote...

What's with the elevators? Do we have loading screens again or are the elevator rides back?


why would you think that we'd have elevator rides back?


Umm, because alot of fans wanted them back...

#44
PlatonicWaffles

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I'm not sure if I like it or not.

Modifié par Dylia, 29 février 2012 - 04:58 .


#45
Taleroth

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William Adama wrote...

Garrus30 wrote...

William Adama wrote...

What's with the elevators? Do we have loading screens again or are the elevator rides back?


why would you think that we'd have elevator rides back?


Umm, because alot of fans wanted them back...

Who are these fans?! I demand names and addresses so that I may order pizzas to be delivered to their house and toilet paper their yard.

#46
Garrus30

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William Adama wrote...

Garrus30 wrote...

William Adama wrote...

What's with the elevators? Do we have loading screens again or are the elevator rides back?


why would you think that we'd have elevator rides back?


Umm, because alot of fans wanted them back...


Who the **** would want the 2-3 mins elevator rides back?

#47
William Adama

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Garrus30 wrote...

William Adama wrote...

Garrus30 wrote...

William Adama wrote...

What's with the elevators? Do we have loading screens again or are the elevator rides back?


why would you think that we'd have elevator rides back?


Umm, because alot of fans wanted them back...


Who the **** would want the 2-3 mins elevator rides back?


Who the **** wants 2-3 min loading screens?

#48
ebevan91

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William Adama wrote...

Garrus30 wrote...

William Adama wrote...

Garrus30 wrote...

William Adama wrote...

What's with the elevators? Do we have loading screens again or are the elevator rides back?


why would you think that we'd have elevator rides back?


Umm, because alot of fans wanted them back...


Who the **** would want the 2-3 mins elevator rides back?


Who the **** wants 2-3 min loading screens?


Who the **** wants loading screens?

#49
Gexora

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I hereby officially admit I prefer elevator rides.
Also, the dude who filmed that killed his crew in the sucide mission - that's one of the reasons Normandy is so empty.

#50
Baka-no-Neko

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I like all the seperate bits of the ship, feels smaller and darker sure, but Alliance ships ain't built for luxury like Cerberus's ones were. I hope Tali will keep Adams company down in engineering. Gonna miss Ken & Gabby, having a fellow Scot in-game (we don't all sound like that, honest =) was fun.