Neutral
Force Push – Push enemy in the cone AoE (Activate)
Force Pull – Pull enemy in the cone AoE (Activate)
Force Absorb – Absorb damage from force power attack (Sustained)
Force Shield – Resistance against cold, electric, sonic and fire (Passive
Upgrade)
Force Deflection - X% chance to deflect force power back to enemy (Passive Upgrade)
Force Speed – Enhance 2x attack, defense and movement speed (Activate)
Force Jump - Jump and strike enemy (Activate)
Telekinesis - Manipulate object to use as ranged weapon (Activate)
Force Sense – Sense hidden enemy and hidden trap (Activate)
Dominate Mind – Turn enemy into ally, add option in dialogue path (Activate)
Lightsaber Mastery – Add X to attack, X to defend and X to deflect blaster (Passive)
Lightsaber Throw – Throw lightsaber on single target (Activate)
Advance Lightsaber Throw – Throw lightsaber and it will hit all enemies if more
than one enemy (Passive Upgrade)
Light Side
Heal – Heal X amount of health on self (Activate)
Force Regeneration – Regenerate X amount of health in combat (Sustained)
Force Cleanse – Reduce poison and plague time (Passive Upgrade)
Force Armor – Add X amount of armor (Sustained)
Force Valor – Add X amount to all attribute in duration (Activate)
Paralyze – Paralyze single target (Activate)
Advance Paralysis – Paralyze large number of enemies in forward arc cone AoE (Passive
Upgrade)
Disable Droid – Disable single enemy mechanical and droid (Activate)
Force Pulse – Damage all mechanical and droids in 360 AoE (Passive Upgrade)
Force Mastery – Give upgrade to all Light Side power (Passive)
Dark Side
Drain– Drain enemy health to heal self (Activate)
Leech– Drain enemy force pool (Passive Upgrade)
Fear– Paralyze large number of enemies in forward arc cone AoE (Activate)
Advance Fear - Paralyze large number of enemies in AoE (Passive Upgrade)
Lightning– Damage and destroy force power on single target (Activate)
Storm– Lightning strike in large area in forward arc cone AoE (Passive Upgrade)
Choke– Disable and damage single living enemy over time (Activate)
Kill –Choke give more damage over time (Passive Upgrade)
Plague – Slowing down single enemy and poison over time(Activate)
Force Mastery – Upgrade all dark Side power (Pasive)
Specialization
Guardian
Duelist– Add X to attack, X to defense and X to deflect blasters (Passive)
Knight Shield – Reduce X% of any damage on self (Sustained)
Force Vitality– Regenerate X amount of health (Passive)
Guardian of Light – Immune to Stun and Knockdown, add X ammount of mental resistence (Passive)
Sentinel
Coup the Grace – Add more damage on disabled enemy
Force Intelligent – Substitute Strength with Intelligent for damage and attack modifier (Sustained)
Force Reflex – Add X% chance to dodge attacks and X% to score critical hits (Passive)
Force Immunity – Add large X amount of mental resistance and physical resistence (Passive)
Consular
Mass Healing - Heal all allies in 360 degree AoE (Activate)
Force Combat – Substitute Strength with Wisdom for damage and attack modifier (Sustained)
Force Wave – Push and damage large number of enemies in AoE (Activate)
Mass Paralyze – Paralyze large number of enemies in AoE (Activate)
Juggernaut
Rage – Add X% of damage, reduce X force per second in combat (Sustained)
Mass Pull - Pull enemies 360 degree toward self (Activate)
Blood Lust – More damage taken converted to damage dealt (Passive)
Destroyer– Immune to Paralysis and Fear, add X ammount of physical resistence
Assassin
Force Stealth – Become invisible, first hit is auto critical (Sustained)
Back Stab – Deal more damage if hit enemy from behind (Passive)
Force Corruption – Enemy cannot heal in period of time (Activate)
Force Shroud – Make allies invisible in AoE for period of time (Activate)
Inquisitor
Mass Fear– Paralyze large number of enemies in AoE (Activate)
Mass Drain – Drain health and force power from all enemies in AoE (Activate)
Mass Choke – Choke all enemies in AoE, reduce enemy health over time, disable(Activate)
Tempest – Summon destructive force of lighting in AoE (Activate)
Secondary Specialization (Elite/Alignment)
Jedi Master
Force Affinity - Reduce all force power cost and longer duration on buff
- Add permanent X ammount of Strength, Dexterity and Wisdom
Sith Lord
Force Affinity - Reduce all force power cost and more damage on force attack
- Add permanent X ammount of Will Power, Wisdom and Constitution
Modifié par Nizaris1, 04 mars 2012 - 06:32 .





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