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[Multiplayer] Full Weapon List


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#26
MrAnthonyDraft

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Geth Pulse Rifle <3
Geth Plasma Shotgun <3
Javelin <3

Gotta love those Geth weapons.

#27
themaxzero

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Cuthlan wrote...

Chakram launcher looks pretty decent, too.

I'll be very surprised if it is available in multiplayer, though.


I would say it would. Remember (like a number of other weapons) it shoots slower moving projectiles rather then super fast bullets. A lot harder to aim.

#28
Irrialite

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Updated with rank X weapons.

#29
Charlie2417

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Will we be able to change the slot that is used by the rocket launcher? I find it looks fugly on my back all the time...

#30
themaxzero

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A CQC Infiltrator with the Graal seems like an interesting idea. Being able to get close deals with the accuracy problems. It's lighter then either Widow and hits harder (double in the case of the Black Widow).

If you are fast you may just be able to get all 3 shots off before cloak wears off.

Either way huge amount of potential.

#31
Elecbender

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themaxzero wrote...


A CQC Infiltrator with the Graal seems like an interesting idea. Being able to get close deals with the accuracy problems. It's lighter then either Widow and hits harder (double in the case of the Black Widow).

If you are fast you may just be able to get all 3 shots off before cloak wears off.

Either way huge amount of potential.


I looked at the stats for the weapon. Its not as good as you're making it out to be.

If it was, it would make all of the other shotguns obsolete and I thought Bioware learned their lesson with the Mattock from ME2.

#32
themaxzero

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Elecbender wrote...

themaxzero wrote...


A CQC Infiltrator with the Graal seems like an interesting idea. Being able to get close deals with the accuracy problems. It's lighter then either Widow and hits harder (double in the case of the Black Widow).

If you are fast you may just be able to get all 3 shots off before cloak wears off.

Either way huge amount of potential.


I looked at the stats for the weapon. Its not as good as you're making it out to be.

If it was, it would make all of the other shotguns obsolete and I thought Bioware learned their lesson with the Mattock from ME2.


It's weakness is slow projectiles and inaccuracy. A CQC Infiltrator can help mitigate both of these.

#33
Elecbender

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themaxzero wrote...

Elecbender wrote...

themaxzero wrote...


A CQC Infiltrator with the Graal seems like an interesting idea. Being able to get close deals with the accuracy problems. It's lighter then either Widow and hits harder (double in the case of the Black Widow).

If you are fast you may just be able to get all 3 shots off before cloak wears off.

Either way huge amount of potential.


I looked at the stats for the weapon. Its not as good as you're making it out to be.

If it was, it would make all of the other shotguns obsolete and I thought Bioware learned their lesson with the Mattock from ME2.


It's weakness is slow projectiles and inaccuracy. A CQC Infiltrator can help mitigate both of these.


I was mostly referring to the damage.  Looking at the hidden stats of the weapon, its damage is suspiciously high.

#34
Seeker Sparrow

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I'm surprised stuff like the Collector Assault Rifle and Chakram Launcher is in the MP; the latter is a cross promotion deal anyway but the CAR, is that an exclusive to ME3 CE's? 'cause they were for ME2.

#35
Cuthlan

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Seeker Sparrow wrote...

I'm surprised stuff like the Collector Assault Rifle and Chakram Launcher is in the MP; the latter is a cross promotion deal anyway but the CAR, is that an exclusive to ME3 CE's? 'cause they were for ME2.


The CAR was from barnes and nobles preorder from some book, or from the purchase of razer ME3 gear.

And the code is specifically for multiplayer.

#36
Guest_Imperium Alpha_*

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 Sad that the Valiant is not part of multiplayer...
Would have use it with the M-99 Saber ^_^

#37
Sabresandiego

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Thanks for a great list.

#38
Deebo305

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Damn Raptor has crappy stats which is shocking since Nemesis constantly one shot my shields, shame no DLC weapons. Want to use my Argus and Valkyrie :(

#39
Elecbender

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Deebo305 wrote...

Damn Raptor has crappy stats which is shocking since Nemesis constantly one shot my shields, shame no DLC weapons. Want to use my Argus and Valkyrie :(


Raptor is a DMR, not a true sniper rifle.  Its good for people that want to take a second "assault rifle".  Its like the Saber for people that want to take 2 snipers or the Talon for people that want 2 shotguns.

#40
Giantdeathrobot

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Wanna try out the Black Widow, Javelin, Disciple, Phaeston and Paladin. Not only are the stats interesting, but I absolutely dig the design of these weapons.

Man, the series has come a long way in terms of guns. From the 5 reskns of ME1 to a whole damn armory. This list doesn't even include heavy weapons!

...there will be heavy weapons other than the missile launcher, right?

#41
Elecbender

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Giantdeathrobot wrote...

Wanna try out the Black Widow, Javelin, Disciple, Phaeston and Paladin. Not only are the stats interesting, but I absolutely dig the design of these weapons.

Man, the series has come a long way in terms of guns. From the 5 reskns of ME1 to a whole damn armory. This list doesn't even include heavy weapons!

...there will be heavy weapons other than the missile launcher, right?


Not in multiplayer.

#42
Guest_Malcom el Zorro_*

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Must...have...Chakram Launcher.
YEA RECKONING!

#43
Relinquished2

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OP, you forgot a sniper rifle.

M-90 Indra.

#44
Guest_MacDuffin_*

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Graal Spike Thrower = Claymore-300 with another round, sounds like a weapon I'll enjoy using often, especially with some accuracy/damage upgrades.

#45
TexasToast712

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So the Chakram launcher is in Multiplayer but not the Argus or N7 weapons? WHY!?

#46
Guest_FallTooDovahkiin_*

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Javein Sniper looks awesome.

Make dem drells luuk guud. c:

#47
FFinfinity1

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Irrialite wrote...

Also, powers can be reset with a special item called "Reset Power card". I'm assuming they'll be available in shop for some credits or as a reward for completing certain difficulties. Upon resetting powers, one card is consumed.


I was worried about not being able to reset powers, some of the powers I have set some of my classes I found particularly useless or atleast useless with the weapon loadout picks I pick. They just dont seem worth it and could be used for some other slots.

Glad we can reset em, atleast with a buyable card.

#48
Wheatax

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2_BR4ZIL_2 wrote...

Chakram Launcher isnt that the weapon you get for playing the Kingdoms of Amalur damo? if so, using a granade launcher as an assault rifle would be awesome.

Yes it is from Kingdoms of Amalur demo.

Thanks OP for sharing this list! :)

#49
SKiLLYWiLLY2

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Someone With Mass wrote...

sandpants wrote...

less weight on SMGs lol.


A mod which becomes utterly useless once those SMGs reach level X status.

They should have put mods like that for rifles that actually have some penalizing weight instead.


Yeah, I'm completely baffled why the already light SMGs have a mod to further reduce weapon weight but the other guns do not.

#50
Ultimate_Kardas

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So other than doing a bit less damage and having a bit more ammo, the Javelin and widow are practically the same?