The Fortification ability has an upgrade that states - "Increases Melee Damage Bonus By 30% When Armor Is Purged".
Now, I'm guessing this means if you have Fortification on (it doesn't wear off, in ME3 right?) and then turn it off (purge) you get a melee damage bonus. I was wondering if anyone knew if that was correct or read it the same way I did.
I also wanted to know what people think about abilites that say "weakens armor". Some skills say they "weaken armor" in their description but don't mention any % in the details section...
Then there are skills that actually show the bar when you expand it that says "Weakens Armor - 25%".
Does that mean if you hit someone with that skill their Armor Bar now takes +25% damage from ALL sources? Does that one skill simply do 25% more damage to Armor? I don't think it's the latter because some skills say they do "+15% Damage To Armor" AND "Weakens Armor - 20%"
Thoughts? Actual answers? Other mechanics you want to discuss and speculate on pertaining to things like this?
Modifié par Glowyrm, 29 février 2012 - 05:34 .





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