Answers. ALOT of answers.
Mainly Epilogue Closure.
What do you want in the first expansion?
Débuté par
Loetek
, nov. 25 2009 01:57
#51
Posté 25 novembre 2009 - 11:10
#52
Guest_Syncrosonix_*
Posté 25 novembre 2009 - 11:13
Guest_Syncrosonix_*
all i want is for the main guy/gal to have a voice. i can't stand being a mute, and only to speak when asking if somebody needs a ladder, so they can get off my back!
#53
Posté 25 novembre 2009 - 11:14
I would like to continue my travels with lieanna. Her me Z and dog traveling for a while might be fun.
#54
Posté 26 novembre 2009 - 04:27
I would like to see an Orlais or Antiva invasion of Ferelden and have a war break out, and be forced to use every member of your party in the battle.
#55
Posté 26 novembre 2009 - 04:28
The only thing I want is it to take place after the main story. To continue it.
#56
Posté 26 novembre 2009 - 04:37
More Leliana
More Darkspawn
More Morrigan
More political intrigue in Ferelden
More of the rest of the world
More Grey Warden
More everything really....
More Darkspawn
More Morrigan
More political intrigue in Ferelden
More of the rest of the world
More Grey Warden
More everything really....
#57
Posté 26 novembre 2009 - 04:38
A female dwarf companion and an actual keep. That's about it.
#58
Posté 26 novembre 2009 - 04:50
A LOT more armor designs, A LOT more weapon designs. a female elf companion. a place to call home. i would also like things you kill to drop logical stuff. nothing breaks the immersion like a wolf dropping chain mail. the orange and yellow enemies should drop the weapon they are using or a piece of their armor. it is lllllaaaaaaaaaaaaaaaaaaammmeeee when one of them is beating on you with a giant hammer then they drop a frozen shard or whatever. i want better DLC. this dlc is a joke. i want more customization too.
#59
Posté 26 novembre 2009 - 04:53
Syncrosonix wrote...
all i want is for the main guy/gal to have a voice. i can't stand being a mute, and only to speak when asking if somebody needs a ladder, so they can get off my back!
That would be awesome, but it's really not realistic. It worked in Mass Effect because there were two voices: male and female. In DA:O, you would probably have fewer minutes of protagonist voice to record, but you'd have to do each one thirty-six times for all the race/gender/voice combinations. That's… a lot.
#60
Posté 26 novembre 2009 - 05:01
- I want a deep road level. Not the caves we have seen in the campain, but an area in or around an old dwarven city. I want to bash darkspawn in old epic dwarven ruins.
- I want to fight on top of a frozen mountain, in the middle of a blizzard, having random people freezing from time to time.
- More trips into the Fade and pacts with demons, can't get enough of that stuff. Maybe even visit the black city.
- Maybe get into more people heads through the fade? that was a nice touch with the arl's kid, but lets visit some minds with darker imaginations.
- Some blood magic with actual sacrifices. Maybe an expansion plot could culminate in such a ritual, to accomplish something big. I want a "holy ****!" moment.
- Some adjustments on top of the needed fixes. Reduced shapeshift and steal cooldown, the ability to cast level 1 spells even in shift form to make it less useless.
- Yes let's find out what morrigan has been up to!
- An infinite dungeon mod like NWN? + ship with it some random loot system like in diable to spice things up.
- I have this idea in mind that the last expansion/DLC you release should be about our main character growing old and doing the calling, going into the deep roads and fighting alone or with the dead legion. Make it a survival mode with random dungeons and increased difficulty (make the increasing difficulty curve adjustable so we choose if we want to die fast or slow). I think there would be no better way to end the DLC series before DA2.
- I want to fight on top of a frozen mountain, in the middle of a blizzard, having random people freezing from time to time.
- More trips into the Fade and pacts with demons, can't get enough of that stuff. Maybe even visit the black city.
- Maybe get into more people heads through the fade? that was a nice touch with the arl's kid, but lets visit some minds with darker imaginations.
- Some blood magic with actual sacrifices. Maybe an expansion plot could culminate in such a ritual, to accomplish something big. I want a "holy ****!" moment.
- Some adjustments on top of the needed fixes. Reduced shapeshift and steal cooldown, the ability to cast level 1 spells even in shift form to make it less useless.
- Yes let's find out what morrigan has been up to!
- An infinite dungeon mod like NWN? + ship with it some random loot system like in diable to spice things up.
- I have this idea in mind that the last expansion/DLC you release should be about our main character growing old and doing the calling, going into the deep roads and fighting alone or with the dead legion. Make it a survival mode with random dungeons and increased difficulty (make the increasing difficulty curve adjustable so we choose if we want to die fast or slow). I think there would be no better way to end the DLC series before DA2.
#61
Posté 26 novembre 2009 - 05:39
A Jade Empire crossover.
#62
Posté 26 novembre 2009 - 06:07
Jade Empire connected to Dragon Age?...that actually might be neat! But anyways, I would like all 25 tactic slots to be unlocked for all characters, and to be able to make my characters perform theft or buff themselves automagically. (Having a way to see whom has items to steal would be nice, too.)
#63
Posté 26 novembre 2009 - 06:14
I realize what I'd like is probably doable in a mod, but I'm on a console so it'd be worth a few bioware points if it could be expansive enough to be called an expansion. A way to build a team from any character, assign any attribute and ability, equip them however you want, then fight through a series of mobs, picked at the time the "dungeon" is created. Or perhaps just pick an area from the game itself, so it doesn't necessarily have to be dynamically created. But the mobs would be configurable. Easy, hard, Elite, Boss, a few, lots, human, demon, etc...
Sometimes I just want to blow stuff up. Kill things. AoE the hell out of them. Don't so much care about loot, although money is always welcome. The proving grounds is a good place to just duke it out, but it's an areana. No ambushes, no demons around the corner, waiting...
Oh, and include outdoor environments. Dungeons are fun, but outdoors... well I like outdoor levels. Claustrophobic a bit.
Sometimes I just want to blow stuff up. Kill things. AoE the hell out of them. Don't so much care about loot, although money is always welcome. The proving grounds is a good place to just duke it out, but it's an areana. No ambushes, no demons around the corner, waiting...
Oh, and include outdoor environments. Dungeons are fun, but outdoors... well I like outdoor levels. Claustrophobic a bit.
#64
Posté 26 novembre 2009 - 11:24
I think sequel should be in another nation. But expansions should be set in Ferelden.
Maybe one set in Gwaren. Gwaren is near the deep roads entrance. I think it has an alienage,port and nearby forests. It may be a period of rebuilding in Ferelden. There might be instability if there is no teyrn of Gwaren.
I hope Ser Cauthrien turns up as well.
Maybe one set in Gwaren. Gwaren is near the deep roads entrance. I think it has an alienage,port and nearby forests. It may be a period of rebuilding in Ferelden. There might be instability if there is no teyrn of Gwaren.
I hope Ser Cauthrien turns up as well.
#65
Posté 26 novembre 2009 - 12:10
I'd definitely want to stay in Ferelden. The other countries have their own histories and people, more than can be covered in a simple expansion.
I wouldn't mind a separate Campaign that allows you to play as a different character, with new party members. Maybe a story running parallel to the main game's quest, though never actually coming in contact with each other. You know, just something to flesh out Ferelden some more. Perhaps even have cameos from the main game's cast, like bumping into Leliana or Sten before they joins the Grey Warden on his/her quest.
I wouldn't mind a separate Campaign that allows you to play as a different character, with new party members. Maybe a story running parallel to the main game's quest, though never actually coming in contact with each other. You know, just something to flesh out Ferelden some more. Perhaps even have cameos from the main game's cast, like bumping into Leliana or Sten before they joins the Grey Warden on his/her quest.
#66
Posté 30 novembre 2009 - 05:35
a small dungeon where you find a small herd of GRIFFONS
#67
Posté 30 novembre 2009 - 05:41
Just more of EVERYTHING...more content, more classes, more NPC's, more weapons & armor, more craft items, more skills, more spells, more more more!
#68
Posté 30 novembre 2009 - 05:53
1 or 2 new races and origins. I would personally prefer something that would add replayability, rather than continuity. What comes to mind is Warlords expansion for civ4. That just totally messed with my head and none of my old strats worked.
Some changes in gameplay that would make you NEED a rogue in the party.
Some changes in gameplay that would make you NEED a rogue in the party.
#69
Posté 30 novembre 2009 - 06:08
Multi-player
#70
Posté 30 novembre 2009 - 07:54
Great ideas!
More story lines, different than the original, involving more fantasy creatures, such as:
1) The Call of the Griffons
(some remote, secret location where the Griffons, thought to be extinct, summon the main char to help preserve their last bastion of defense - the rewards would need to be awesome)
2) The Last Unicorn
(again, a remote location, perhaps a dark forest, where the last unicorn is alone and dying -- its horn is broken and needs to be repaired by the main char in order to be perfect so it can move on to its nirvana -- again, the rewards would need to be awesome, but not necessarily material items).
3) The Cry of the Pixies
(except for Elves, no one realizes that Pixies exist, and they're not common -- the Darkspawn has had an impact on the them, too -- they're too puny to fight, but perhaps they can light the way to...)
Anyway, you get the point. More fantasy to go with the Dragonlings, Drakes, Dragons, Elves, Dwarves, Mages, Magic, etc.
More story lines, different than the original, involving more fantasy creatures, such as:
1) The Call of the Griffons
(some remote, secret location where the Griffons, thought to be extinct, summon the main char to help preserve their last bastion of defense - the rewards would need to be awesome)
2) The Last Unicorn
(again, a remote location, perhaps a dark forest, where the last unicorn is alone and dying -- its horn is broken and needs to be repaired by the main char in order to be perfect so it can move on to its nirvana -- again, the rewards would need to be awesome, but not necessarily material items).
3) The Cry of the Pixies
(except for Elves, no one realizes that Pixies exist, and they're not common -- the Darkspawn has had an impact on the them, too -- they're too puny to fight, but perhaps they can light the way to...)
Anyway, you get the point. More fantasy to go with the Dragonlings, Drakes, Dragons, Elves, Dwarves, Mages, Magic, etc.
#71
Posté 30 novembre 2009 - 08:07
I would like to see some larger zones on the scale of Ostagar mainly the cities .Orzammar had a nice sense of scale but there wasnt much you could explore compared to visuals but Denerim was a bit underwhelming.
More unique bosses like Broodmother
More powerful items/sets from bosses
other then that not much
More unique bosses like Broodmother
More powerful items/sets from bosses
other then that not much
Modifié par dmcguk, 30 novembre 2009 - 08:09 .
#72
Posté 01 décembre 2009 - 12:43
Just want to be able to continue with my character after the main storyline.
#73
Posté 01 décembre 2009 - 12:48
Durlag's Tower.
It's the best dungeon BioWare has ever designed, and I'd like to see something similar in DAO.
It's the best dungeon BioWare has ever designed, and I'd like to see something similar in DAO.
#74
Posté 01 décembre 2009 - 03:47
tanstaafl28 wrote...
Just more of EVERYTHING...more content, more classes, more NPC's, more weapons & armor, more craft items, more skills, more spells, more more more!
This.
#75
Guest_Thund4H0rs3_*
Posté 01 décembre 2009 - 03:56
Guest_Thund4H0rs3_*
More Specializations
More Interesting Warrior and Rogue classes
More Party Diversity
Interface Improvements (Console Version)
The ability to do side quests after you finish the main game
More Armor Models
More Weapon Models
More Interesting Warrior and Rogue classes
More Party Diversity
Interface Improvements (Console Version)
The ability to do side quests after you finish the main game
More Armor Models
More Weapon Models





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